
Kenjishinomouri |

Anyone else feel the class should be made its on base class and be renamed scoundrel?
I can see where you would want it to focus on guns and all but the grit and deeds mechanics could be better for other character options.
Guns I feel should be a play test in itself, just use the mechanics give a list of more guns, and some feats to play around with, possibly some of the archetypes and let people build characters of any class that utilizes them.
Scoundrel I feel could have deeds more similar to talents, discoveries and such. I know class bloat and all but the class is so different from fighter that I don't feel its an alternate class, you look at it you dont say hey thats a fighter.

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+1. This sounds like a good idea.
The Grit system looks like it would fit a number of scoundrel type characters, not all of which would necessarily use guns.
I think having a scoundrel base class with Grit abilities is a great idea, and then for your gunslinger, make a gun toting archetype.
I wouldn't mind some other gun-toting archetypes to go with it. a gun-toting rogue (sneak attack), a firearm combat style for rangers, a firearm focused alchemist (exploding bullets), and a wizard with a rifle.
That's an amazing way to approach this. :)

Kenjishinomouri |

+1. This sounds like a good idea.
The Grit system looks like it would fit a number of scoundrel type characters, not all of which would necessarily use guns.
I think having a scoundrel base class with Grit abilities is a great idea, and then for your gunslinger, make a gun toting archetype.
I wouldn't mind some other gun-toting archetypes to go with it. a gun-toting rogue (sneak attack), a firearm combat style for rangers, a firearm focused alchemist (exploding bullets), and a wizard with a rifle.
That's an amazing way to approach this. :)
They do mention gun mage wizard archetype.

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My first thought when I saw the title of this thread was, "Han totally shot first." I have no reason to explain why.
Let me know what you think.
I am still on the fence as to if the gunslinger should be an alternate class or a base class.
As to changing the name, it could be called any number of names but I have a hard time seeing scoundrel being one for this class. I like the idea of a scoundrel archetype though.