Mounted Casting Clarification


Announcements and General Discussion

Sczarni RPG Superstar 2012 Top 32

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I think mounted casting needs clarified. And maybe a couple of feats. I really want to play a spellcaster on unique mounts. (Read = flying or serpentine)

PRD, under combat wrote:


Casting Spells While Mounted: You can cast a spell normally if your mount moves up to a normal move (its speed) either before or after you cast. If you have your mount move both before and after you cast a spell, then you're casting the spell while the mount is moving, and you have to make a concentration check due to the vigorous motion (DC 10 + spell level) or lose the spell. If the mount is running (quadruple speed), you can cast a spell when your mount has moved up to twice its speed, but your concentration check is more difficult due to the violent motion (DC 15 + spell level).

What would extreme violent motion be for a mount? The rules only seem to cover ground based mounts.

NEW FEAT -
Mounted Casting (Combat)

You are skilled at making ranged attacks while mounted.
Prerequisites: Ride 1 rank, Mounted Combat.
Benefit: The motion of your mount is less of a hindrance than normal. You no longer need to make a concentration check due to vigorous motion. The check for violent motion is reduced to 10 + spell level. The check for extremely violent motion is reduced to 15 + spell level.
Normal: If you have your mount move both before and after you cast a spell, then you're casting the spell while the mount is moving, and you have to make a concentration check due to the vigorous motion (DC 10 + spell level) or lose the spell. If the mount is running (quadruple speed), you can cast a spell when your mount has moved up to twice its speed, but your concentration check is more difficult due to the violent motion (DC 15 + spell level).

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