Advanced Opponent Guide?


Pathfinder First Edition General Discussion


At some point even high level characters travel through dungeons. the halls of which being only 5 to 10 feet wide. The higher you get in Challenge rating the larger creatures become(on average.) It is the GM's job to give monsters(and the core races) class levels when the GM needs opponents and NPC's of certain sizes.

Basically if I need an 8th level thieves guild leader I would have to roll up a new character. If I need a tyrannical 12th level king I would have to roll up a new character.

I could see this as a labor of love but I spend forever making my characters when I'm a PC.(I'm still tweaking a character I made for a game I've already played 3 sessions of)

I run many pickup and go sessions and often I only have time to read a monster stat block.

I would love to see a book similar to the Bestiary but containing monsters(and core races) with class levels. This would also be nice because it could give players a good template on which to build there characters similar to Treantmonks guides.

You wouldn't have to make a stat block for every race, class and, level combination but you could make a stat block for races and there favored class at say tree or four different levels

levels
5 10 15 20
or levels
6 12 18

You could even set each Advanced Opponent up with a name and a background in a new world(mostly as an example to players and GMs.)

Silver Crusade

Pathfinder Adventure Path Subscriber

The upcoming Rival Guide might of help.

Also, buy Hero Lab with both Bestiary extensions - it makes life oh so much easier when it comes to statting up monsters.


Sample statblocks always end up too pathetic to be usable anyways. Just do it yourself, that way you can make the guy how you want them to be. And making it yourself isn't likely to take longer than rewriting another statblock.


Gorbacz wrote:
The upcoming Rival Guide might of help.

This might be just what I'm looking for. Although I don't think it will completely solve my problem. I don't like to tell my players what to do so I can't always plan ahead. If my players start a combat with an NPC that I wasn't expecting them to fight I can't spend the time to roll up those stats, and I can't roll up stats for every NPC that my players might decide to battle.

I could say "this guys around a fifth level dwarf fighter." flip to the appropriate page.

Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Advanced Opponent Guide? All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion