Inherent Stat Bonuses from Manuals


Rules Questions

51 to 54 of 54 << first < prev | 1 | 2 | next > last >>

vuron wrote:
TriOmegaZero wrote:
I think I'm just going to ban inherent bonuses from my games. They're boring and hardly ever come up anyway.
It's also useful in lowering maximum Spell DC which is a significant issue in the end game when inherents become more commonplace.

Actually Save DC's don't keep up with save throw bonuses -- I've gone over this before in other threads.

Grand Lodge

Umbral Reaver wrote:
TriOmegaZero wrote:
I think I'm just going to ban inherent bonuses from my games. They're boring and hardly ever come up anyway.
Don't forget abyssal sorcerers.

Eh, never seen a sorcerer played anyway. And there are way too many bonus types anyway.

Abraham spalding wrote:
Actually Save DC's don't keep up with save throw bonuses -- I've gone over this before in other threads.

Link? I'd actually like to see saving throws outpace DCs, so that PCs make them more often than not.


I'd like to see the link as well so I can follow the math.

Note: I'm not talking about the will save on a cleric potentially outpacing Save DCs but rather that lowering maximum Save DC increases the save percentage of poor to mid-level saves.

RPG Superstar 2008 Top 32

The original rules question (about stacking inherent bonuses) has long been answered, and this is becoming a discussion of GMing style, WBL philosophy, and other unrelated rules questions, which really should be in different threads and/or different forums. Thread locked.

51 to 54 of 54 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Inherent Stat Bonuses from Manuals All Messageboards