Revamp of Summoner as the Eidolon


Homebrew and House Rules

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mdt wrote:
kyrt-ryder wrote:
mdt wrote:
kyrt-ryder wrote:
mdt wrote:


For D, I suggest it that way because an Eidelon is so muteable, it's better to assign slots based on the evolutions taken. However, that can be very powerful, in that you could have more of certain slots than standard ch

That's not actually true MDT. The item slot rules are hard and fast. It doesn't matter how many necks a creature has, for example, it can only benefit from one neck-slot item at a time.
I was suggesting it as a compromise, since, you can't give boots/leg items to a serpentine, nor rings to a quadruped, etc. If you don't like the suggestion, fine.
Ohhhh, I see what you mean now. Yeah, that seems like an interesting compromise. Alternatively, you could have the magic items be worn in humanoid form, use humanoid slots, and meld into form but keep their benefit. (Same way wildshape works, if I remember right.)
Ah, see, I was under the impression the character would always be in Eidelon form, so not a human/eidelon shifter, just an eidelon.

I suspect not having the ability to assume a human form would make dealing with towns... difficult to say the least lol.


kyrt-ryder wrote:


I suspect not having the ability to assume a human form would make dealing with towns... difficult to say the least lol.

That's what hats of disguise are for. :)


Yeah, I was assuming a human form, can turn into Eidolon form as often as wants but takes a 1 minute ritual.


Gauthok wrote:
Yeah, I was assuming a human form, can turn into Eidolon form as often as wants but takes a 1 minute ritual.

Yup! That's why I put it in the .pdf :)

Given this is a group effort I'm gonna transfer that to a wiki page... probably on dnd wiki, since they do lots of homebrew stuff, and this is definitely a group effort!

Anyway, far as magic items... I think the idea of equipping in human form is the best way to do it. Having the number of slots change with your form could either be very broken or just tough to keep track of.


As promised, here is the write up of Planar Warrior that is basically a Summoner that turns into the Eidolon.

Planar Warrior "Basically a Summoner version".

I'm sure this could use work yet, but it's a start.

I will be reviewing the other versions of Planar Warrior later this week. Too much holiday stuff going on to keep up on this right now.


Humble beginnings of the Synthesist Summoner?


Couldn't you just re-flavor and fix the issues with the Synthesist archtype?

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