
Pendagast |

Pendagast wrote:
Fancy-Pants Von WannabeApalladin?Har har, hardee-har-har, har, har. :P
At least he doesn't have to wait until 5th level to get a horse.
Unless they decided not to give him a mounted mini... but that would just be silly.
at least paladins dont loose half their character when they participate in 75% of published adventure modules because the horse cant go there.

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at least paladins dont loose half their character when they participate in 75% of published adventure modules because the horse cant go there.
Do a lot of people pretty much opt out of mounted combat? I've been looking at it and it doesn't seem terribly complicated. As a DM, I'm going to be trying to convince my characters to mount up, or at least pit them against mounted foes, just because I want to play around with the rules. It looks like fun!

Pendagast |

Pendagast wrote:Do a lot of people pretty much opt out of mounted combat? I've been looking at it and it doesn't seem terribly complicated. As a DM, I'm going to be trying to convince my characters to mount up, or at least pit them against mounted foes, just because I want to play around with the rules. It looks like fun!at least paladins dont loose half their character when they participate in 75% of published adventure modules because the horse cant go there.
what about a halfing cavalier on a big goat or something more dungeon agile?
or a gnome on a lion?
however I would have a TON of fun actually trying to ride my horse through dungeons with my half orc cavalier ridding a full size horse....
true it take me a while to turn around and such but i have visions of this guy being like a biker riding his harley through the mall....
can you imagine the rest of the party? hey whered that cavalier go
next round cav ride through open door chargin into combat!
wooohooo...
sure youd waste some rounds trying to remanuver, but it be unexpected for enemies!

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His name is Allain Mudd of the 2nd house of Vonwannabepaladin.
My paladins however think he is a bag of fecal matter with the attitude to match
I think the Paladins are all just jealous that he gets to sleep in sunday mornings after partying hard all saturday night with the princess. :P

Bilbo Bang-Bang |

Steelfiredragon wrote:I think the Paladins are all just jealous that he gets to sleep in sunday mornings after partying hard all saturday night with the princess. :PHis name is Allain Mudd of the 2nd house of Vonwannabepaladin.
My paladins however think he is a bag of fecal matter with the attitude to match
Set and Match,lol.

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Steelfiredragon wrote:I think the Paladins are all just jealous that he gets to sleep in sunday mornings after partying hard all saturday night with the princess. :PHis name is Allain Mudd of the 2nd house of Vonwannabepaladin.
My paladins however think he is a bag of fecal matter with the attitude to match
Paladins of Shelyn were here. In ur base wooin' ur doodz.

TheWarriorPoet519 |

Wolfsnap wrote:Paladins of Shelyn were here. In ur base wooin' ur doodz.Steelfiredragon wrote:I think the Paladins are all just jealous that he gets to sleep in sunday mornings after partying hard all saturday night with the princess. :PHis name is Allain Mudd of the 2nd house of Vonwannabepaladin.
My paladins however think he is a bag of fecal matter with the attitude to match
And don't go telling me that a paladin of Iomedae doesn't know how to talk to a woman.
Besides, why would a paladin be jealous of a wanton, unrestrained lecher and the sorts of women who consort with him? The man of True Quality knows that there is sustenance for the soul enough to be found in going about things the proper way. A lady worth wooing is a lady worth waiting for.
And besides, there are plenty of women out there who'd rather have the solid, virtuous guy.
I should know, I married one.

Ardenup |
Wolfsnap wrote:Pendagast wrote:
Fancy-Pants Von WannabeApalladin?Har har, hardee-har-har, har, har. :P
At least he doesn't have to wait until 5th level to get a horse.
Unless they decided not to give him a mounted mini... but that would just be silly.
at least paladins dont loose half their character when they participate in 75% of published adventure modules because the horse cant go there.
Screw the horse.
Go Order of the shield + TWF Scimitar and Shield.
Grant your horse (re: personal flank buddy) and the party paired Oppurtunists and Outflank using Tactician and you rock melee hard with big to hit bonuses.
With your bashing and improved version of standstill you have b/c.
Challenge rocks your to hit and dpr to past fighter levels (only a few a day, but enough for anybody worth killing.
Cavalier's get just enough feats (if human) to complete the twf and mounted feat trees, so go twf early (when dungeons are smaller) and take mounted feats after you finish twf (when open spaces/bigger dungeons are more common and you can afford horseshoes of flying)
At earlier levels cavalier's will rock hard if you use the horse to charge/close then quick dismount and flank ftw.
Cheers

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See, I can't imagine creating a cavalier and saying "Screw the horse". The whole point of the class is (for me) the horse, and playing with the mounted combat rules. Obviously you need to collaborate with your DM on this, because there's no point if you never get an opporunity to use those abilities.
And before anyone points it out: yeah, you could just make a fighter with mounted combat feats. However, the big sell for me is that the cavalier's mount gets the druid animal companion progression. If you start with a combat trained heavy warhorse (and there's no reason not to) your mount is a literal monster that just gets more and more awesome with every level. At a certain point in the progression you get to add the mount's STR bonus to your on when charging, and by that time you've got Ride-by-Attack and Spirited Charge for extra damage as well. You can just roar back and forth across the battlemat with a lance, literally running stuff over and inflicting massive damage with every new charge. 5x damage on a crit? Yes, please!
It sounds like a fun time to me. :)

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Vic Wertz wrote:You can find a mini for Alain here.No horse? Come on, guys! Alain needs to mount up!
From his back story it sounds like he does all the time.

Ardenup |
See, I can't imagine creating a cavalier and saying "Screw the horse". The whole point of the class is (for me) the horse, and playing with the mounted combat rules. Obviously you need to collaborate with your DM on this, because there's no point if you never get an opporunity to use those abilities.
It sounds like a fun time to me. :)
Not saying it's worthless. Saying mounted combat is hard to pull off in small confines.
At low levels- If outside, remain mounted. If combat begins charge with the horse (Cavalier's charge). You won't need mounted combat since below 6 enemies get 1 attack.
Use the charge (yell 'CHARRRRRGGE!') to close, then drop your lance and get sticky. Full attacks are where it's at. The horse provides awesome by flanking/attacking with you.
This tactic is alot easier than proper mounted combat and requires no feats. Once you finish your TWF tree, combat areas are alot bigger so mounted combat is easier.
By now though your ride skill should be high enough for mounted combat with trick riding and mounted skirmisher. Easier to pull off a full attack EVERY round while the horse moves for you. Spirited Charge is nice but harder to setup.
Doesn't being a whirling devish on horseback sound cavaliery?

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From his back story it sounds like he does all the time.
Exactly! Which is why his mini should include him on a horse! They don't even put his animal companion in this picture like they did with the druid (Lini?) and I think the horse is at least as important to the cavalier as the druid's animal companion.

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Not saying it's worthless. Saying mounted combat is hard to pull off in small confines.
At low levels- If outside, remain mounted. If combat begins charge with the horse (Cavalier's charge). You won't need mounted combat since below 6 enemies get 1 attack.
Use the charge (yell 'CHARRRRRGGE!') to close, then drop your lance and get sticky. Full attacks are where it's at. The horse provides awesome by flanking/attacking with you.
This tactic is alot easier than proper mounted combat and requires no feats. Once you finish your TWF tree, combat areas are alot bigger so mounted combat is easier.
By now though your ride skill should be high enough for mounted combat with trick riding and mounted skirmisher. Easier to pull off a full attack EVERY round while the horse moves for you. Spirited Charge is nice but harder to setup.
Doesn't being a whirling devish on horseback sound cavaliery?
I guess it's a matter of style. The whole point of playing the class for me is doing MOUNTED combat. If I wanted to play the flanking game with an animal companion I'd play a druid.
Obviously the Cavalier is not suited for dungeon delving.

Ardenup |
Actually only a MOUNTED Cavalier is not suited for dungeon delving.
Thankfully cavalier's get enough nice things to rock without the horse.
I love mounted, love the awesome damage you can do. Cavalier's get enough feats for mounted plus another combat style. It should be part of a cavalier build, but with the exception of kingmaker, itsbest to do mounted later.

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Dark_Mistress wrote:From his back story it sounds like he does all the time.Exactly! Which is why his mini should include him on a horse! They don't even put his animal companion in this picture like they did with the druid (Lini?) and I think the horse is at least as important to the cavalier as the druid's animal companion.
Actually I was making a joke about his background and that he seems to be a womanizer. :)

Pendagast |

we had a cavalier added to our serpents skull campaign he's prooved quite valuable in the last few battles where i dont think we would have made it out alive without him.
one boss fight in the end of the second book. Even the cavalier was dropped into negatives. It was down to the inquisitor, the witch, and the raging ranger (who had about 4 hi points), the witch charmed the cavaliers horse (charm hex) and rode it around the battlefield healing everyone. which was funny because we had finally dropped everything except the main baddy, who didnt dare close with us, because we would tool him. He spent so much time staying at range, he had actually gotten away from the bodies to do much and had run out of decent damage spells.
the cavalier and the ranger kept the boss and a giant wasp busy while the witch revitalized everyone, and funny as it seems the witch took down the major baddy with a crit on a touch spell delivered by her raven!
so it doesnt seem like the cavalier was the pivitol player here, but he definitely kept the hoardes off the rest of the party who are almost al spell casterly types.
in very next major encounter in book three, wandering monsters 4 huge sized monsters, the cavalier took down one himself (trying not to spoiler stuff , so being vague) but they all had silly amounts of hit points for our level and them being a random encounter!
some of the cavaliers abilites that rub off on everyone else are nice and he doesnt have to sing, or focus on them like a bard.
wondering what it would be like to have a bard and a cavalier in the same party? Would the bonuses stack? (i havent studied the cavalier enough) it'd be funny with the cavalier trying to insist the bard was his sidekick!