| Bonzo Rozer |
Zyren, I don't know if you're referring to me (Kirk from Heart of Light) or not, but I am leaning toward Summoner if you'll allow it (I still haven't heard one way ro the other), especially with the ability scores given in the other thread. If you'd rather I avoided Summoner for purposes of balance, or because there's already a bunch of casters, I'd probably consider a ranged martial character: either a fighter or ranger, or maybe an inquisitor who focuses on range.
Bofus Beerswizzler
|
Zyren,
I'm leaning toward a bard (halfling, gnome, or human--not sure). 2nd choice would be fighter (probalby 2-weapon finesse; probably human).
Can I prevail upon you for stat rolls?
I understand we're using PCR only (no APG), is that correct? (and 2 traits, right?) I'll make some background attempts (under spoilers) open for your approval/changes--I'm not yet hugely familiar with Galorion and will take whatever guidance you suggest for fitting in with your world.
Also, please note that i'll be using the alias/name Vaughn Elliot for future posts.
| Bonzo Rozer |
Aaaand, rolling hp for Eidolon.
1d10 ⇒ 6
Also, all I need to do is finish statting out the Eidolon, buy gear, and read up on the game thread so I can come up with a backstory (if you have any recommendations on backstories, Zyren, I'm all ears). I have a fair amount of free time today, so with luck I'll be ready by this evening.
| Bonzo Rozer |
He discovered his magical knack when he was a youngster, and since then has obsessed over any magical or adventuring text he could lay his tiny little hands on. Eventually, he took to running away for several days at a time to go live on the streets of Riddleport, loitering around a mix of adventurers in the taverns and scholars in the library, trying to find the right balance of excitement and knowledge to suit his lifestyle. As he began to look into his magical capabilities, he felt the presence of another conscience at his fingertips, but it always stayed just beyond his reach. It wasn't until he was at home one day, searching for bugs and worms to use as fishing bait with a younger brother named Lodeous, that he finally met Donna.
They had been wandering about the empty fields near the Rozer Rumpus when they stumbled upon a small dirt crater, and in that crater was resting a huge, hungry scorpion. It lunged out of the dirt at them, but they were already running: little hearts pumping adrenaline and fear throughout their body, carrying them faster than they'd ever run before, with the oversized vermin in hot pursuit. Bonzo felt his senses blurring as his body and mind were enveloped by a new sensation he'd never felt before, and a mysterious voice invaded his mind with a telepathic message, "Move!" There was a bulky figure standing before them on a small rise in the grassy plain. Bonzo grabbed Lodeous and pulled him to one side as the figure sprinted down the hill and collided with the scorpion in brutal combat. Eventually, the newcomer rose from the battle victorious, but not without several poisoned puncture wounds from the vermin's spiny tail, and it was obvious that their rescuer was not going to survive much longer. Bonzo started to cry, feeling such a strange mix of emotions by the sudden presence of such a powerful force he could connect to so easily, only to have it taken away immediately by the arbitrary course of fate. He crouched next to the hulky frame of his rescuer, who suddenly reached up and rested a hand on his shoulder. "Don't cry, Bonzo. It is nice to finally meet you, you can call me Donna," she told him, smiling awkwardly. "I'll be back, soon."
And she did come back, even after her body collapsed and she faded away to nothing. Bonzo realized that Donna was coming from another plane of existence, and he began to study religiously the various methods of magical inter-planetary travel. He learned to summon her whenever he needed her, and how to send her home when her presence was no longer necessary. They developed a powerful friendship, with her feeling responsible for protecting the small, young, and adventurous Halfling, and him feeling responsible for showing her all of the wonderful things there are to enjoy in this world. Together, they made a great team, and they could not stay anchored to the family life in Rozer Rumpus for long.
When he was 20 years old, Bonzo moved permanently to Riddleport. He and Donna were hired as bouncers for a casino and they worked there for almost a year collecting money and adventuring supplies, but he was framed for rigging a high-stakes game in which the casino lost several thousand gold. He caught wind of this treachery, and managed to go into hiding before he was captured by his former employers. They gathered some pocket money, and then Bonzo sent Donna to her homeworld for a while. He stowed away easily on a ship where he managed to stay hidden until they reached their first destination. Knowing nothing of where he was, he snuck off the boat and found a tavern, where he asked the barkeep a few things about this new place. He was in Kaer Maga--an exotic, anarchic city, where you can find endless opportunities for endless adventures, but where danger always lurks around each corner, and you have to be prepared and quick on your feet, or get trampled underneath the bustle of the chaotic city. He nodded solemnly, bought a cheap room for an indefinite length of time, then went off on his own to summon and consult Donna. Their Big One (as they had liked to think about it) was just beginning.
Okay, I'm good to go whenever, Zyren. Thanks for your patience, and I'm looking forward to playing with everyone :)
EDIT: Ehhhhm, I still don't have a physical description section for him or Donna, yet. I'll write one up over the next few days, or in character when they are introduced.
Bofus Beerswizzler
|
Zyren-
my apologies, but it's been extremely busy this week. Once I get past the hump of creating a character, you can count on me to be more . . . there. :-)
Since you've now got 2 arcane casters and 2 divine casters, I believe I'll fall back to my 2nd choice of fighter. (I still need to decide between classic sword-and-board, or 2-weapon finesse; I'm leaning toward the latter.)
I shall begin building in earnest, as I believe I'll have some time today. I'll finalize over the weekend with the goal of actually beginning posting on Monday.
thanks for your patience.
| Bonzo Rozer |
EDIT: I feel you, Bofus. This character took me almost a week to make, just because I was only doing it in 30 minute to 1 hour periods of time per day. Goodluck, hope you can join us soon.
Bofus Beerswizzler
|
A fighter sounds good. Fighter really means fighter or just a rather melee oriented class?
I mean "Class=Fighter." In fact, I'm currently working out my feat progression for a 2-weapon dagger fighter. Pretty nasty!! Boy, a human fighter gets a lotta feats.
Zyren, I tend to like to keep it simple, so my backstory will probably be pretty straightforward--perhaps you might even call it "mundane." Gives the benefit of giving YOU lots of leeway with working history in--or NOT working history in (I'm flexible).
Bofus Beerswizzler
|
*************
Vaughn Elliot grew up a poor street rat in *somewhere*. He lived in a shanty with his parents, who loved and cared for him as best they could under their circumstances of squalor. Vaughn grew to quickly understand that he had to help support the family. Although his parents taught him right from wrong and that good is preferable to evil, the boy soon learned that sometimes “you gotta do what you gotta do to keep your belly full.” He was physically extremely gifted, and promptly learned that violence could often earn a few coppers much faster than begging could.
He learned to use his physical gifts to steal from others through intimidation and, if that didn’t work, force. He found he was adept at using both hands for fighting, and took to wielding two daggers at once. While he hated himself for being such a thug, he found that the thrill of his “expertise” was a good tonic against the guilt. Vaughn found a small gang of like-minded boys equally desperate, and they were an effective crew—able to corner and mug passers-by and dodge the authorities with equal ease.
Eventually, though, his conscience (and his desire to stop being both a financial and moral burden to his parents) drove him to prepare to leave home. He made one final score: he found a merchant foolish enough to be walking alone, who ended up being a relatively easy mark with a fat purse. Vaughn went back home to leave his parents half his score while they slept. Then he used what was left to equip himself as a “proper warrior,” and he made his way out of the city. He was ready to forge himself a new life using his daggers and skills in legitimate mercenary work, rather than thuggery.
| Zyren DM |
What about Riddleport, a pirate city where thugs, rogues and mercenaries are normal sights. There are no real authorities, just rivalling crime lords. Nevertheless, it could be a logical choice, since it is also in Varisia and not that far away.
besides that: I already have an idea of Vaughn, I zhink he will fit perfectly into this scenario.
| Vaughn Elliot |
Traits. The traits I thought most appropriate were
Dirty Fighter (+1 damage per hit on a flank)
Deft Dodger (+1 Reflex save)
What about starting gold?
Finally, I always assume starting at level 1 unless told otherwise, so that's the assumption I'm going under. Other than that--and assuming you're OK with the level of detail of the backstory--I'm almost ready to finalize.
| Zyren DM |
You start with 3k xp, which puts you directly to level 2 (medium progression).
A basic rule is that players are not allowed to take two traits from the same category (rule is found in the trait web enhancement or the second darkness ap).
So you have to exchange one (since both are combat). Additionally you get one bonus trait, which is in your case:
Starting gold goes accordingly to the tables in the core book for lvl 2 characters.
| Vaughn Elliot |
I need to consult my APG before finalizing everything; I should be able to do that tonight with relative ease and maybe get everything OK'ed by you tonight/this weekend?
XP: do you keep track of that, or do we?
2nd lvl hit points: 1d10 + 3 ⇒ (10) + 3 = 13 THAT'S how you make your first roll of the campaign!!!
| Zyren DM |
Yes, the social category is prohibited now - but I think Bully fits really well?! If you would like to take a different social one, that's ok, I will then award you a different bonus trait.
I keep track of xps, just check my profile-I think you're already familiar with it, since Solaric copied it for his pbp, I think.
| Vaughn Elliot |
OK then . . . feel free to check out my profile, it's as updated as I could make it until I get home. I fudged the gold a little, figuring I'd have used some for sustinance (inns/food/booze/escourts--he IS 19 after all!). I picked up two things i want to be sure isn't breaking your rules:
a Comp Longbow rated for +3 str
Oils of Shield and Potions of Cure Light (2 each). I assumed low-level magic potions/oils would be OK for purchase--please confirm?
I may request certain APG items such as alternate racial traits or class archetypes, but I'll get confirmation from you before I nail anything down.
| Vaughn Elliot |
I'd like to take the Heart of the Streets human racial trait.
I'd also like to use the Two Weapon Warrior theme.
If you're OK with all of these, I shoudl be able to finish this up tonight.
| Vaughn Elliot |
** spoiler omitted **
I believe I'm done. If you could double-check everything and give me the OK, or what you'd like me to change . . .
| Vaughn Elliot |
As far as a physical description . . .
Vaughn is a tough-looking young man with unkepmt hair and clothing. He bristles with small weapons--these are well-kept, in contrast to the rest of his trappings. Average height, build shows obvious strength. His brown eyes look serious and a little sad.
As far as alignment, I think I'll go with NG rather than N. I think Vaughn wants to make up for past wrongs.
I'm not terribly available today (Saturday), but might get to sneak on a bit on Sunday.
| Torald Othric of Griffonstone |
I think that I'm now ready to make a few posts per day. My relocation is nearly finished.
| Vaughn Elliot |
Zyren--just discovered a slight problem. I tried viewing a battlemat, and our web traffic blocker blocked it at work. I'm not sure what the best solution to this is going to be; would it be too inconvenient to email me the battlemat before each combat? I can give you an address . . .
| Vaughn Elliot |
no, no problem, just give me the adress.
You're very accomodating!