Rellen
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Correct. You can - like myself - create a 2nd character and stick them in the In Progress/Character category, which is linked on the wikis first page under Unfinished Characters. You would then simply give the judges a nudge and change your category - or get them to - to Awaiting Approval.
Its a bit galling at the moment because there's an adventure waiting to go that's not filled yet, but that is atypical because of the holidays. Overall I still think forcing players to wait until 2nd level is a good idea, it ensures a level of commitment, probably taking at least a few weeks of solid play, prevents the judges being swamped, etc.
Sunphoenix72
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Hello. I'm ..interested in playing a PbP game for PFS. However, I'd really like to play one of my three PFS characters that I've already posted here at the site.
Asherick Whiteplume - Human{Korvosan}, male; Paladin 6 [IOMEDAE] / Bard 1 <Andoran Faction>
Gilerandil 'Celebrinalqua' - Half-Elf, male; Cavalier 2 {Order of the Star}[DESNA] / Paladin 2 [DESNA] <Andoran Faction>
Reyhansu Haraadzi 'Seventh Son of the Seventh Son' - Half-Elf, male; Magus 1 <Qadira Faction>
* Note: Reyhansu's posted character write-up is incomplete. I just need to finish his backstory... its kinda involved.
They are all made using the PF organized play rules for stats, gear, and feats.
I'd REALLY want to play Asherick... mid-level games around Indianapolis are...scarce and he is my main character. Of course ...none of what takes place in the pbp game would be 'official'... but would provide me with some interesting backstory to the character when/if I get to play him in actual sit-down PFS games here in indy. Plus I LOVE playing a 'True-Hero'! :)
...I'm I out of luck?
Rellen
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Afraid so.
You could certainly recreate a concept, but the setting is not Golorion, so different deities, etc., and you would need to start with a 1st level character. Our games are not PFS ones, though there are a few games which are adaptions of modules - to fit our setting - including one PFS one due to begin in the next few weeks.
I recommend reading the wiki if you are interested, it will explain everything and give you an overview of the setting.
| scranford |
I started a character there...Not easy by the way..., and understand why it is the way it is...(continuity), but then when I had to do the background in advance of a game, I just decided it wasn't worth the effort. Should be a way to create the character, then hold off doing the background till you're in a game...Just my 2-cents worth.
| Vistarius |
What are you making? I'm working on Cethan-Ayah a Tengu Inquisitor of Hrokr Raven god of Secrets(i made him up hopefully thats ok :D).
I was going to make a tengu, but I love Bonus feats. I'm making Xathias, the Unwell. A human witch with the patron of strength! I'm thinking of making him an archer, with the APG feat that adds INT to damage with bows. But that's alot of feats to get.
| Vistarius |
I started a character there...Not easy by the way..., and understand why it is the way it is...(continuity), but then when I had to do the background in advance of a game, I just decided it wasn't worth the effort. Should be a way to create the character, then hold off doing the background till you're in a game...Just my 2-cents worth.
I found it pretty easy, and making a level one character with a brief background is pretty easy. Especially with traits, in my opinion.
EDIT: Beltious: If you want, I can make a Tengu Witch to go with yours. That way we can work together, or have a backstory or what not. Lol.
| scranford |
scranford wrote:I started a character there...Not easy by the way..., and understand why it is the way it is...(continuity), but then when I had to do the background in advance of a game, I just decided it wasn't worth the effort. Should be a way to create the character, then hold off doing the background till you're in a game...Just my 2-cents worth.I found it pretty easy, and making a level one character with a brief background is pretty easy. Especially with traits, in my opinion.
EDIT: Beltious: If you want, I can make a Tengu Witch to go with yours. That way we can work together, or have a backstory or what not. Lol.
Maybe difficult is not the right work...maybe time consuming is better. I'm spoiled by Hero Lab...where creating a level 1 character takes 10-minutes, and then copy/pasting the stat block. I did the character, but then they wanted a background...and I don't want to do one without a campaign to play in. I just don't want to put any more time into doing this character without a better idea of the game I will be playing in...so I'm on hold with my character. If there was some way to get the character approved with background pending till I found a game I would continue, but there is no flexibility here...Not saying it's bad it's just a ton easier to do new games on these boards, so I'll follow the path of least resistance.
| Bertious |
scranford wrote:I started a character there...Not easy by the way..., and understand why it is the way it is...(continuity), but then when I had to do the background in advance of a game, I just decided it wasn't worth the effort. Should be a way to create the character, then hold off doing the background till you're in a game...Just my 2-cents worth.I found it pretty easy, and making a level one character with a brief background is pretty easy. Especially with traits, in my opinion.
EDIT: Beltious: If you want, I can make a Tengu Witch to go with yours. That way we can work together, or have a backstory or what not. Lol.
I have no problem with that i've vaugely created a Tengu god HRÓKR who hordes the secrets of the world and my character is an inquistor in his service who is suposed to collect them, but has a bad tendency to be heroic instead and would rather destroy a secret rather than let it hurt innocents (Neutral god Neutral Good Character) I think a tengu witch would fit in with that rather well :)
I'll post my character to an alias here when he is done.
| Vistarius |
Vistarius wrote:scranford wrote:I started a character there...Not easy by the way..., and understand why it is the way it is...(continuity), but then when I had to do the background in advance of a game, I just decided it wasn't worth the effort. Should be a way to create the character, then hold off doing the background till you're in a game...Just my 2-cents worth.I found it pretty easy, and making a level one character with a brief background is pretty easy. Especially with traits, in my opinion.
EDIT: Beltious: If you want, I can make a Tengu Witch to go with yours. That way we can work together, or have a backstory or what not. Lol.
I have no problem with that i've vaugely created a Tengu god HRÓKR who hordes the secrets of the world and my character is an inquistor in his service who is suposed to collect them, but has a bad tendency to be heroic instead and would rather destroy a secret rather than let it hurt innocents (Neutral god Neutral Good Character) I think a tengu witch would fit in with that rather well :)
I'll post my character to an alias here when he is done.
Alright, I'll be changing mine then. I think I'll take the arcane archer route myself :p it'll be fun. The site seems down still, so I'll post something later.
| sunshadow21 |
Maybe difficult is not the right work...maybe time consuming is better. I'm spoiled by Hero Lab...where creating a level 1 character takes 10-minutes, and then copy/pasting the stat block. I did the character, but then they wanted a background...and I don't want to do one without a campaign to play in. I just don't want to put any more time into doing this character without a better idea of the game I will be playing in...so I'm on hold with my character. If there was some way to get the character approved with background pending till I found a game I would continue, but there is no flexibility here...Not saying it's bad it's just a ton easier to do new games on these boards, so I'll follow the path of least resistance.
There are a lot of character concepts out there that are not world specific. Just make a basic background that would fit into pretty much any world, and leave room to fill in details as you get to know the world. If there isn't already an area of the world developed that matches that general background, it can easily be created, as they are still building the world.
Shieldknight
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Hmmm... well darn. Ok. Well thank you anyways for your prompt response I really appreciate it!
Game on!
Have you checked out the Pathfinder Society Online Collective Google site?
Rellen
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Well you are entitled to your opinion Scranford, but I don't think asking for some background is unreasonable. I would certainly not pick anyone who could not be bothered to write up a rudimentary background for a normal PBP, and I don't think I'm alone in that. The majority of the recruitment threads I see here and on other boards would require it as a bare minimum.
To me its an important part of the difference between a set of stats and a character. Something like,
"Thog left his tribe to seek adventure after clashing with the Chieftain."
Would do, though most of the backgrounds are much longer.
| scranford |
Well you are entitled to your opinion Scranford, but I don't think asking for some background is unreasonable. I would certainly not pick anyone who could not be bothered to write up a rudimentary background for a normal PBP, and I don't think I'm alone in that. The majority of the recruitment threads I see here and on other boards would require it as a bare minimum.
To me its an important part of the difference between a set of stats and a character. Something like,
"Thog left his tribe to seek adventure after clashing with the Chieftain."
Would do, though most of the backgrounds are much longer.
That's fine. We can agree to disagree. I think you'll find that I develop detailed, good backgrounds on all my characters "tied" to the world and background. As a DM you have the option to not take a character without a background already written. Perhaps if I was a DM there I would prefer the characters not have a background yet. Perhaps I would see a game advertised that motivated / inspired me to write a good background, I'm just saying it could be an option not a requirement. Everybody DM's different, and this is forcing your preferences onto the board. But it's your sandbox.
I can understand having the mechanics follow a formula, and conform to a template. This keeps the playing field even. Background has no effect on the mechanics of the game. Writing a background that I don't want to do yet, in my opinion, shouldn't keep me from creating a character...but it does.
| Vistarius |
Cethyn-Ayah wrote:Here is Cethyn-Ayah (in the profile :))The wiki-page is back up! I'll be remaking my character :D
Git-Git is almost ready. Just have to choose spells, add in his patron spells, make familiar, give description and get equipment. Most of the hard stuff is done though. I'll finish him up by the end of tonight.
| Cethyn-Ayah |
Vistarius wrote:Git-Git is almost ready. Just have to choose spells, add in his patron spells, make familiar, give description and get equipment. Most of the hard stuff is done though. I'll finish him up by the end of tonight.Cethyn-Ayah wrote:Here is Cethyn-Ayah (in the profile :))The wiki-page is back up! I'll be remaking my character :D
Good to "hear" ... well read i supose :)
Rellen
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Honestly I find ENWorld code so much better than paizo its not even a contest, but its always irksome having to figure it out on a new site. Here's a quick and dirty guide to the coding and the dice roller. For a more comprehensive list with all the codes available look HERE
To put something in a spoiler use [sblock]Blahblahblah.[/sblock]
To put something in a named spoiler [sblock=Actions]Blahblahblahblah.[/sblock]
To use that grey block thing - not a good description - which I put whose up next in, etc. Its Borric is up!
To insert a link - though there is a tool for this in the top of the post box thing - its Potatoes which will show up as Potatoes on the page and be underlined and link colored.
To insert and image I believe its [img]image link[/img], but I always use the button in the tool bar for these - looks like mountains.
The dice roller is fairly simple. Just make your post, look at it and hit the dice roller link in the bottom right hand corner. This should bring you to the dice roller. At the top is a white box into which you type the purpose of the roll, say Sylvain's Initiative. Below this are a number of different dies, find the die you want and type in the number of times you wish to roll that die - so 1d20 for an init roll, or 5d6 for a cl 5 fireball, etc. Scroll down to the top line below the dice this has a box beside it and two selectable "buttons" put your modifier to the dice into the box and then select whether that value is positive or negative using the buttons. So if rolling init simply input your init modifier, then scroll down and hit roll - don't worry about the stuff below its rarely needed.
Rellen
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We do actually need spells known for approval I'm afraid Vistarius, folks often get the wrong number, choose one from the Sorc/Wiz list that's not available to Witches, etc.
You don't really need to fill in Spell Prepared, until you join an adventure, we'll need type of familiar - you can probably just cut and paste the stats from someones existing familiar, let me know what you choose and I can just lob a stat block if for you if you like.
| Vistarius |
We do actually need spells known for approval I'm afraid Vistarius, folks often get the wrong number, choose one from the Sorc/Wiz list that's not available to Witches, etc.
You don't really need to fill in Spell Prepared, until you join an adventure, we'll need type of familiar - you can probably just cut and paste the stats from someones existing familiar, let me know what you choose and I can just lob a stat block if for you if you like.
well I guess I can do spells known, just not prepared yet. I chose the scorpion familiar (as noted in background and in initiative bonus)
I'll do spells known.
| Vistarius |
Ah, groovy, we've got another Witch with a Scorpion so I'll copy and paste his.
Also need languages filled out, and skills completed - untrained skills come up on a fairly regular basis so we find it much easier to just fill in all the ability mods, etc.
Alright. Sorry if I seem sloppy. Should be all done save for the scorpion :p Spells prepared list is even done. Going to try a bit of a combat build and see if this works :D
| Bertious |
Ok, finished with the character. Save for spells known and prepared, and fleshing out the familiar, but it should be ready for approval. I'll have the rest.
I also referenced your character in mine, Bert.
I've edited my background to include you Vis :) have you joined the social group at EN yet? if not i'll post you a link here for it.
BTW how could you not have a Raven familiar :P
| Mahorfeus |
Honestly I find ENWorld code so much better than paizo its not even a contest, but its always irksome having to figure it out on a new site. Here's a quick and dirty guide to the coding and the dice roller. For a more comprehensive list with all the codes available look HERE
To put something in a spoiler use [sblock]Blahblahblah.[/sblock]
To put something in a named spoiler [sblock=Actions]Blahblahblahblah.[/sblock]
To use that grey block thing - not a good description - which I put whose up next in, etc. Its Borric is up!
To insert a link - though there is a tool for this in the top of the post box thing - its Potatoes which will show up as Potatoes on the page and be underlined and link colored.
To insert and image I believe its [img]image link[/img], but I always use the button in the tool bar for these - looks like mountains.
The dice roller is fairly simple. Just make your post, look at it and hit the dice roller link in the bottom right hand corner. This should bring you to the dice roller. At the top is a white box into which you type the purpose of the roll, say Sylvain's Initiative. Below this are a number of different dies, find the die you want and type in the number of times you wish to roll that die - so 1d20 for an init roll, or 5d6 for a cl 5 fireball, etc. Scroll down to the top line below the dice this has a box beside it and two selectable "buttons" put your modifier to the dice into the box and then select whether that value is positive or negative using the buttons. So if rolling init simply input your init modifier, then scroll down and hit roll - don't worry about the stuff below its rarely needed.
Sounds easy enough to get the hang of! Well, I'll see about cooking up a Tengu Rogue (Acrobat) then (Swordtrained = awesome). Should probably read up more on the custom campaign setting as well.
Rellen
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Sounds great, we don't have too many rogues. The starting city Venza - think fantasy Venice for the most part - already has at least one Tengu roost, they've been involved as villains. There are certainly more though if you want to adopt a different tenor, and characters certainly don't need to be from Venza, which just happens to be where the recruitment tavern is.
As for the world its sort of a community design project, people make proposals and it slowly grows, with Venza being the most thoroughly explored area. This allows for a great deal of flexibility with backgrounds as you can make up virtually anything you like to fit your character.
| Vistarius |
No problem, its what the approval process is designed for making sure we get all the is dotted and ts crossed, etc. :) I've added the scorpion in. A combat witch sounds interesting planning to multiclass eventually?
I'm not sure. I took strength patron which could make me a melee monster with the Righeous Might and Divine Power spells. But I actually intended to use arcane shot...so I'm not sure. I was thinking rogue, but I might actually multiclass fighter and take either Arcane archer or Eldritch Knight.
And I didn't take Raven because I thought the scorpion was a bit cooler. Also, +7 initiative at level 1? How could I pass that up?
EDIT: Arcane Archer is elf/half-elf only. So probably something else :p
| Vistarius |
Vistarius wrote:Ok, finished with the character. Save for spells known and prepared, and fleshing out the familiar, but it should be ready for approval. I'll have the rest.
I also referenced your character in mine, Bert.
I've edited my background to include you Vis :) have you joined the social group at EN yet? if not i'll post you a link here for it.
BTW how could you not have a Raven familiar :P
No, I haven't joined the social group yet.
Rellen
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I'm sure Magus will be allowed shortly after it is officially released, we are aiming to be fairly inclusive. Probably quite well timed for a 2nd character for those kicking off now.
We are also currently discussing allowing third characters to be purchased with DM credits - since so many seem to be over flowing with character concepts - but it will require 3 months of DMing to pay such a character if we go with the current proposal. So if you are prepared to step up behind the screen you should have even more chance to try different character concepts.
| sunshadow21 |
Once I get used to the format and world, I might convince myself to embarrass myself by DMing. I actually have a world of my own halfway worked out in the idea that someday I might use it for something. I'm actually looking forward to the release of the official magus; a tengu magus could be fun, and as of right now, I have no other ideas for characters that seem to be willing to stick in my brain long enough to care about them.