Megan's Second Darkness 1


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dot, as the update yesterday has taken mine away

Liberty's Edge

Female Depemds on the game system (human in the real world)

Now you've done it! Skewering the snake has really annoyed it. Its head reared up, it's hissing loudly and swaying from side to side, clearly looking for an opportunity to strike...

Guess we'd better have some initiatives...

Snake's initiative: 1d20 + 3 ⇒ (11) + 3 = 14


Initiative 1d20 + 2 ⇒ (10) + 2 = 12


Init: 1d20 + 4 ⇒ (2) + 4 = 6


Initiative: 1d20 ⇒ 6


Init: 1d20 + 1 ⇒ (5) + 1 = 6

"That was either the single bravest thing I've ever seen a man do, or the single silliest. I'll reserve judgement until the angry snake is dead!"


so, how do the hidden thing?

Liberty's Edge

Female Depemds on the game system (human in the real world)

In the Kitchen:

Unsurprisingly (in nature if not in Pathfinder!) the snake goes first...

It tries to bite Ironleg again: 1d20 + 3 ⇒ (17) + 3 = 20, and succeeds doing [dice]1d4+1{/dice] damage to your, er, gentleman's sausage.

Everyone else there, post your actions and necessary die rolls, please.

In Zincher's House:

To make hidden text, write <spoiler=whatever you want as caption>The hidden text</spoiler> only replace the <> with [] brackets. There's an example if you click the 'show' button below the post entry screen where it says 'BBCode tags you can use' - easy when you know how.


Eroril takes another swing with his warhammer trying to smash the body of the snake.

Attack: 1d20 + 1 ⇒ (13) + 1 = 14
Damage: 1d8 ⇒ 6


Thank you

hidden:
"I would be interested, for the right price. As you may have seen Vankaskerkin keeps some rather muscular men around and those muscles are not just for show. Also I would like to know how you plan to dispose of Vankaskerkin so that I may verify that it is a good plan and does not pose heightened risk to myself.


"Gah! The serpent got me by the shorthairs," the dwarf yowls in pain. He reflexively kicks out at the animal in return.

Attack 1d20 + 3 ⇒ (6) + 3 = 9
Damage 1d6 + 2 ⇒ (6) + 2 = 8

And DM, you need to reroll your damage dice on the attack from teh snake on me.


Diego, trying hard to stifle the laughter even though he's well aware of the seriousness of the, um, situation, empowers his whip with Arcane Strike and then snaps it hard at the snake.

Attack: [non-lethal] 1d20 + 4 ⇒ (12) + 4 = 16
Damage:1d3 + 3 ⇒ (1) + 3 = 4

Liberty's Edge

Female Depemds on the game system (human in the real world)

You're quite right, I was laughing too much at the snake's antics to type straight!

Snake attack: 1d4 + 1 ⇒ (1) + 1 = 2

Your kick goes wide - Acrobatics check please, to avoid sitting down rather suddenly! - but from behind you, Diego lashes out with his whip, muttering as he does so, and wraps the business end around the snake's head and the upper third of its body. It slumps to the ground...


Acrobatics 1d20 + 7 ⇒ (11) + 7 = 18


"It won't be out long! I suggest we get it into a sack and out of here fast."

Liberty's Edge

Female Depemds on the game system (human in the real world)

Although retaining your footing, Ironleg, you feel a strange warm and yet numb feeling sweep through you...

Dyfrig can find a sack, but wants to remove the snake's head with his cleaver before stuffing the remains into it.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Absent any objections, Dyfrig dispatches the snake and sweeps the remains into the sack before hurling them out onto the midden.

What now?

And elsewhere...

Cephadrel:
"My intention is to see the Gold Goblin fail once more. My understanding is that Vankaskerkin is over-extended financially and has little if any margin to fall back upon. Be it brawlers, other little surprises to drive custom from his doors... bad food, perhaps, or plagues of insects... adverse magic... there are many, many ways. And an 'inside man' could prove invaluable. Information, perhaps access, is all I ask. You need not raise a hand against Vankaskerkin, or your fellows, should you so prefer."


"I think it poisoned me, gents. I don't suppose there is anything you can do about poison, is there Eroril?"


"Poison is very difficult for me Ironleg. I can help you when you try to fight the poison, but otherwise, I'm afraid that my healing powers are of little use against the snake's venom. I will still do what I can."

Heal Check for when Ironleg tries another fortitude save. 1d20 + 3 ⇒ (18) + 3 = 21 against the poison's DC. If successful, Ironleg can add +4 to his fortitude save to resist the poison.


hidden:
Cephadrel pauses to think for a moment
"Alright Mr. Zincher for 800 gold pieces I'll find out anything you could want to know about the Golden Goblen"


"Poison, eh? I don't suppose there's a shop that sells antitoxin anywhere close, is there?"


"Good thinking, Diego."

Does Ironleg know of any potion shops or any such selling antitoxin?

Liberty's Edge

Female Depemds on the game system (human in the real world)

In the Kitchen

Ironleg, you had best try that Fortitude save...

Nobody can recall a potion shop, but the House of the Silken Veil (I think you can guess their main trade!) is known for, shall we say, exotic substances... Or there's a sorcerer who lives at the Riddleport Light, no knowing just what he dabbles in (although rumour has it that he consorts with fiends from the Great Beyond). Or the military base in the Devil's Fork part of town, a combined fortress/gaol called Shoreleave, might have some information.

At Zincher's Place:

Cephadrel:
"Very well. A shame tonight's proceedings were disturbed by a cindersnake, wasn't it? Never mind... for now, just get me a list of all who work there. Here's 50gp on account, so to speak." Zincher refills your glass and makes amiable conversation until you have finished, then announces that he's for bed and shows you out.


After Cephadrel exits Zincher's residence he starts walking unhurried back to the Golden Goblin. Until he is out of sight of Zincher's house when he starts running. Until he get's tired and resumes walking although more quickly this time.


DM, I am not adding in any circumstance bonus that Eroril gives me, if any, so you can add that in later.

Fortitude 1d20 + 7 ⇒ (4) + 7 = 11

Liberty's Edge

Female Depemds on the game system (human in the real world)

With Eroril's care, Ironleg begins to feel a bit better. However he appears to be running a fever and feels quite weak.

Cephadrel gets back to the Gold Goblin without incident. Just as he arrives, Dyfrig comes out of the kitchen looking very cross.

"It's bad enough to have snakes wandering in off the street," he says, "But look what I found! I think that snake might have been put there on purpose."

He holds out a piece of paper which shows a crude drawing of Saul Vancaskerkin, now with both hands missing and a brief threat scribbled below: "Looking to go two for two, Saul? Pack up, get out of town, and you’ll be fine!"


Is it correct to assume that Saul is nearby and heard Dyfrig speak about the note? If so, he will address Saul

Eroril turns toward Saul, "Mr. Vancaskerkin, this is a very serious threat toward you, perhaps we should retire to somewhere more private and discuss this matter further."


Ironleg's mind was running quite quickly, with both questions, and the effects of the poison making him light headed. "Yes sir, I think a more secure and private locale might be appropriate before discussing this matter any further."

Liberty's Edge

Female Depemds on the game system (human in the real world)

"As you wish," says Saul. "It is getting late."

He walks into the centre of the gaming hall.

"Ladies and gentlemen. This establishment will close in one quarter of an hour. Please feel welcome to play out any hands or turns in which you are engaged, and cash in your chips. And perhaps we shall have the pleasure of your company tomorrow night."

He comes back over to you.

"Threats are part and parcel of doing business in this town. Yet if you wish we can gather upstairs in the private dining room once the hall is cleared. Ask Dyfrig if he can put up some cold cuts for us, if you please."

He goes over to assist the cashier in paying out against punters' chips, looking very calm and composed.


Eroril asks Dyfrig to prepare a light dinner in the private dining room. He then assists the staff in closing down the gambling hall. When all is finished, he goes up to the Dining Hall and speaks to Saul.

"I understand Mr. Vancaskerkin that Riddleport is a rough town to live in. However, this does not seem to be just an idle threat. I agree with Dyfrig, that snake was no accident and Zincher left just after the ruckus was raised. You said yourself that you thought it odd that Zincher was even here tonight. Do you think Zincher is behind this? If so, how do you want to proceed?"


"I agree that something is very strange here. We all know that Zincher has some issues, but I wonder what he could have gained by letting a serpent free here?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Saul looks thoughtful.

"Personally, I am inclined to disregard it... such threats are merely part of the normal cut and thrust of Riddleport's underworld. But now I am attempting to leave that behind me, and to make an honest living.

Dyfrig then appears with a platter of thinly-sliced cold meats and a big bowl of salad.


Cephadrel waits for Dyfrig to leave then says "I am not sure what he plans to get out of it, but Zincher told me he put the snake in here. The other mishaps are his doing to, he is trying to drive you out of town"


Kozaric listens to the conversation, contemplating the posibilities.
"It seems Sir, that Zincher has a real problem with you. I suggest hiring more guards."


"There you are, Cephadrel confirms it. Zincher is definitely out to put you out of business. It's your call sir. Shall we just ignore this threat and continue business as usual, or should keep a closer eye on Zincher and nip this problem in the bud?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

"For myself," says Saul, "As my intention is to operate as an honest businessman, I ought to just ignore Zincher... but my underworld past tells me that the most effective reposte is to nip his antics in the bud. Perhaps you good folk might..." He lets the sentence trail off, looking around the table at you all.


"I am all about bringing Zincher to justice, but it must be done lawfully. We are better than to just burst into his establishment and attempt to thrash him."


Diego shrugs. "Legal or not, if he plans on murder, as the snake was clearly meant to do, we've got to play hard and fast. Perhaps turnabout is fair play? Should we send him a gift of our own?"


"Maybe it's because I'm new in this town but, if you are trying to be a legitimate business man Saul, I think that going to the cops would be the best plan"

Liberty's Edge

Female Depemds on the game system (human in the real world)

"The town gendarmes?" asks Saul with a bit of a smirk. "Breaking up brawls and chasing tax evaders is more their speed, it's said that nearly all the prisoners in the gaol at Shoreleave are there for financial malfeasance of some kind... Still, it might be worth someone going round in the morning to have a word. I'm for bed, goodnight."

And he's off to his quarters, leaving you with a couple of bottles of wine, Dyfrig's cold cuts and your planning...

Liberty's Edge

Female Depemds on the game system (human in the real world)

OOC: Job interview tomorrow (Friday), not sure when I'll get online

Liberty's Edge

Female Depemds on the game system (human in the real world)

Right, folks. Do you want to start laying a plan of action now, or are you for your beds and we can continue with the events of the following day?

And a certain university failed to see the worth of what was on offer, grrr, but at least that leaves more time for gaming!


Hello?


Kozaric of the Bow wrote:
Hello?

Eroril is still around, although I was getting the feeling this pbp was dead. I'm game for continuing if there are others interested

Liberty's Edge

Female Depemds on the game system (human in the real world)

I'd been wondering where you'd all got to...

Now, do you want to plot retribution on Zincher, go to the cops or just carry on running the Gold Goblin?

If you want to plot, do so. If you haven't started plotting by the weekend I will move on to the next day.


"I say we teach Zincher a lesson. Can't allow him to take us on for whatever reasons with no reprocussions."


"Well, I could start a new song about Clegg's lack of endowment. Or we could just break his knees?"

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