David Fryer |
Kajehase wrote:What's your five favourite faery-tales?
Five favourite myths?
Huh... that's a tough one, on account I've never really thought of it before, so I can't really list a top five off the top of my head. I've always been partial to Japanese and Russian fairy tales, though, in addition to European ones.
As for my favorite myths... mostly ones that are associated with cryptozoological critters:
1) Bigfoot/Yeti/Boggy Creek Monster
2) Mothman
3) Ogopogo/Loch Ness Monster
4) Jersey Devil
5) UFOs
When can we expect Cryptoids Revisited?
Mikhaila Burnett |
Does having created a 350+ page wiki for one's homebrew game setting officially make one a dork? Or have I transcended into the realm that could only truly be titled Mega Dork?
Ancillary to this, what is the PROPER way to apply the OGL license to a Wiki, such as the one linked above? I'm still getting the hang of this whole collaborative publishing thing and want to ensure that I show proper respect for the spirit AND the letter of the OGL.
I'm using elements of multiple OGL/d20 games in my game, and while it's very clearly in the realms of "I'm never going to publish this" I also want to be living in the capital city of Pleasedon'tsuetheskirtoffmeopolis. (Not that I think Paizo would. Again, letter and spirit)
Mikhaila Burnett |
Is it very weird and wrong when two men walk into a public bathroom together and continue their conversation through the cubicle walls as they each ‘do their thing’? Is it even weirder when the cubicle in between them is occupied by someone else?
Where does this rank on a wrongness scale with one of the guys (after the conversation has died down) beginning to sing a little ditty to himself from the (non-) privacy of his cubicle, the lyrics of which appear to be “lookin’ at my junk, my junk.”?
This is all I have to say in response to the question
Enjoy.
Not that anyone asked ME, but I don't often get to share that link around IN CONTEXT.
*flees*
The 8th Dwarf |
Is it very weird and wrong when two men walk into a public bathroom together and continue their conversation through the cubicle walls as they each ‘do their thing’? Is it even weirder when the cubicle in between them is occupied by someone else?
Where does this rank on a wrongness scale with one of the guys (after the conversation has died down) beginning to sing a little ditty to himself from the (non-) privacy of his cubicle, the lyrics of which appear to be “lookin’ at my junk, my junk.”?
Chubbs does like his junk :-)
Mothman |
Mothman wrote:Chubbs does like his junk :-)Is it very weird and wrong when two men walk into a public bathroom together and continue their conversation through the cubicle walls as they each ‘do their thing’? Is it even weirder when the cubicle in between them is occupied by someone else?
Where does this rank on a wrongness scale with one of the guys (after the conversation has died down) beginning to sing a little ditty to himself from the (non-) privacy of his cubicle, the lyrics of which appear to be “lookin’ at my junk, my junk.”?
I thought that voice sounded familiar.
Urizen |
Does having created a 350+ page wiki for one's homebrew game setting officially make one a dork? Or have I transcended into the realm that could only truly be titled Mega Dork?
Ancillary to this, what is the PROPER way to apply the OGL license to a Wiki, such as the one linked above? I'm still getting the hang of this whole collaborative publishing thing and want to ensure that I show proper respect for the spirit AND the letter of the OGL.
I'm using elements of multiple OGL/d20 games in my game, and while it's very clearly in the realms of "I'm never going to publish this" I also want to be living in the capital city of Pleasedon'tsuetheskirtoffmeopolis. (Not that I think Paizo would. Again, letter and spirit)
My goodness! I was unaware that you were putting together a sci-fi homebrew system that's Pathfinder compatible. Awesome! Out of curiosity, do you ever put it together in a solitary document form or is the wiki the only form it exists in its entirety?
Mikhaila Burnett |
My goodness! I was unaware that you were putting together a sci-fi homebrew system that's Pathfinder compatible. Awesome! Out of curiosity, do you ever put it together in a solitary document form or is the wiki the only form it exists in its entirety?
Well, until recently it was a great deal more 'fantasy' than sci-fi. Even now, it's TECHNICALLY more 'space opera' than 'sci-fi', but that's for the pedants to sort out.
At present, there's no single source for that portion of the homebrew other than the wiki. It had grown exponentially once I started the wiki (wiki's do that) and I haven't been able to keep my proverbial 'homebrew bible' in any other format.
If not immediately apparent, a lot of this bold new direction the campaign has taken has been military in nature. (Spelljamming mixed with sci-fi)
The wiki's been running a tad slow of late, but given my reliance upon it I can't say anything bad. It's free, afterall.
Thanks, Urizen, for making me feel that what I've spent hundreds of hours on proves nifty to someone other than myself and my player.
Kevin Mack |
Since you're the one that oversees a lot of the Ap stuff you seem to be the one to ask (Warning Serpent Skull Journal spoilers)
Any ideas would be welcome
Zark |
So you have 3 Akira Kurosawa on your top 23 and 2 on your top 11.
Cool. I didn't think he Kurosawa big in America....but I guess you're a movie lover :-)
Did you see Let the Right One In? if Yes:
Did your like it?
Which movie did you perfer? "Let the Right One" In or "Let me in"?
Have you read the book?
If yes: Did you like it?
Do you perfer the book or one of the movies?
Advice: Check out "The Simple-Minded Murder". One of the most underrated swedish movies of all time.
Mikhaila Burnett |
So you have 3 Akira Kurosawa on your top 23 and 2 on your top 11.
Cool. I didn't think he Kurosawa big in America....but I guess you're a movie lover :-)Did you see Let the Right One In? if Yes:
Did your like it?
Which movie did you perfer? "Let the Right One" In or "Let me in"?
Have you read the book?
If yes: Did you like it?
Do you perfer the book or one of the movies?Advice: Check out "The Simple-Minded Murder". One of the most underrated swedish movies of all time.
I know the only tangential relation here is "Sweden" but have you seen Wallander? Great series!
Urizen |
Well, until recently it was a great deal more 'fantasy' than sci-fi. Even now, it's TECHNICALLY more 'space opera' than 'sci-fi', but that's for the pedants to sort out.
At present, there's no single source for that portion of the homebrew other than the wiki. It had grown exponentially once I started the wiki (wiki's do that) and I haven't been able to keep my proverbial 'homebrew bible' in any other format.
If not immediately apparent, a lot of this bold new direction the campaign has taken has been military in nature. (Spelljamming mixed with sci-fi)
The wiki's been running a tad slow of late, but given my reliance upon it I can't say anything bad. It's free, afterall.
Thanks, Urizen, for making me feel that what I've spent hundreds of hours on proves nifty to someone other than myself and my player.
Now that you've coined it 'space opera', that's even better. Then you drop in 'Spelljamming mixed with sci-fi' and that appeals my senses to sell itself even more. :)
Have you thought up making a simple fan page on Facebook for some of us to follow with update feeds and/or commentaries? I can count on at least two hands a number of people I know who'd be interested in following it.
EDIT: read what I tagged you in on my FB wall.
James Jacobs Creative Director |
LazarX |
Last question of the night from me. World of Warcraft has a great number of ideas that cry out to be looted for PnP games, so why are so many tabletop gamers against it?
Ususaly blantantly ripping off someone else's IP, tends to lead to nasty visits from thier legal dept. And Activision/Blizzard's budget for legal staff is probably comparable to Paizo's total operating capital.
That said though, much of Warcraft D20 is actually open content provided that the product identity stuff is filed off and proper credit is given due.
James Jacobs Creative Director |
James Jacobs Creative Director |
Why don't any of the bookstores around here carry Pathfinder Fiction?
We've only just started the line, but the books HAVE been getting pretty good penetration into the market. And they're selling pretty briskly. It's possible that the bookstores around there DID carry the novels but didn't stock many and sold out... but it's also possible that since the line's brand new, they haven't picked them up yet. Ask for Pathfinder Tales at your bookstore, though! They don't know they need it unless you tell them!
David Fryer |
David Fryer wrote:Last question of the night from me. World of Warcraft has a great number of ideas that cry out to be looted for PnP games, so why are so many tabletop gamers against it?Ususaly blantantly ripping off someone else's IP, tends to lead to nasty visits from thier legal dept. And Activision/Blizzard's budget for legal staff is probably comparable to Paizo's total operating capital.
That said though, much of Warcraft D20 is actually open content provided that the product identity stuff is filed off and proper credit is given due.
Sorry, I should have been more clear. First off I was referring to players looting the body, not Paizo. Second, I have noted that many tabletop gamers just have a general disdain for WoW and invoke it's name in comparison to anything that they don't like.
James Jacobs Creative Director |
Last question of the night from me. World of Warcraft has a great number of ideas that cry out to be looted for PnP games, so why are so many tabletop gamers against it?
I can think of two reasons:
1) Ego: Tabletop gamers think their game's better because of the conception that Warcraft is for kids or is filled with immature chumps who only use leetspeak and that there's no opportunity to roleplay.
2) Jealousy: They're afraid of losing their gaming group to the shiny new thing.
Of those two points, I think #2 is a sincere and legit reason to be afraid of or hate Warcraft. The first one is not... because immaturity and the like is a problem in the tabletop arena as well. The fact that a tabletop game only has to interact with 4 to 6 or so people, though, drastically reduces the chances of you having to game with an idiot.
The thing is, though, that tabletop RPGs and Warcraft offer entirely different play experiences. Playing Warcraft is like playing football or baseball or visiting an amusement park. The rules are set, you know the field, and it's mostly about strategy. When a new expansion comes out, there's new fields to play on and thus new strategies to learn, but it's still an amusement park.
Playing a Tabletop RPG, on the other hand, is more like BUILDING an amusement park.
Both are fun and rewarding experiences. But just because you like building amusement parks or designing ball games doesn't mean it's not relaxing to go enjoy yourself at someone ELSE'S amusement park.
James Jacobs Creative Director |
Does having created a 350+ page wiki for one's homebrew game setting officially make one a dork? Or have I transcended into the realm that could only truly be titled Mega Dork?
Ancillary to this, what is the PROPER way to apply the OGL license to a Wiki, such as the one linked above? I'm still getting the hang of this whole collaborative publishing thing and want to ensure that I show proper respect for the spirit AND the letter of the OGL.
I'm using elements of multiple OGL/d20 games in my game, and while it's very clearly in the realms of "I'm never going to publish this" I also want to be living in the capital city of Pleasedon'tsuetheskirtoffmeopolis. (Not that I think Paizo would. Again, letter and spirit)
If making a 350 page wiki makes you a dork, then what does that mean to those of us who have a bookshelf full of hand-written or typed out notes about our campaign settings? Primeval dorks, I guess?
If you're not going to put your work into the public, you don't need to use the OGL at all. But if you do, you should seek the advice of a lawyer to get it all right. And since I'm not a lawyer, I can't really provide much advice.
James Jacobs Creative Director |
How about: deadliest trap you've ever faced/created? Favourite magical item ever possesed by a character? Most memorable Npc ever encountered/created?
Oof... also tough questions.
Deadliest trap faced: Jason Nelson's pit traps. Because in his game, falling damage is exponential (10 ft. = 1d6, 20 ft. = 3d6, 30 ft. = 6d6, 40 ft. = 10d6)... or is that logarithmic? Not sure... it sucks though, especially since he didn't adjust pit trap depths in published modules he ran, which meant that a pit trap that the module expected to inflict 14 points of damage on average would instead inflict 35 points of damage on average...
Deadliest trap created: Not sure... but it's probably something from "Razing of Redshore," which was an adventure for 20th level characters...
Favorite Magic Item: Shensen had a REALLY cool magic sword at one point... it was PERFECT for a bard dervish type character, and I was kicking ass with it, but then jason Nelson took it away with a stupid hook horror that I accidentally let slip from my magical control. Tyralandi's magic violin was cool too, though.
Most Memorable NPC encountered: Balabar Smenk, from Erik Mona's Age of Worms game. He really did a good job making us hate that bastard, and we never got a chance to get revenge on him since the campaign fizzled due to to much mayhem associated with transitioning from magazine publishing to book publishing.
Most Memorable NPC created: I'd probably have to go with Karzoug. That guy's FAMOUS!
James Jacobs Creative Director |
Since you're the one that oversees a lot of the Ap stuff you seem to be the one to ask (Warning Serpent Skull Journal spoilers)
** spoiler omitted **
Any ideas would be welcome
Fiction uses different rules than game design. While it's good to try to restrict gaming fiction to stuff that works under the rules... that's not always possible given the type of story the author wants to write. In fiction, it's easy to make up new powers since the author has complete control over how things are used—he doesn't have to worry with rules interactions that he never thought about. Translating stuff like that from fiction to game rules can be super tricky as a result, and I don't really have the time to tackle that kind of project in the context of a message board post, unfortunately.
James Jacobs Creative Director |
What do you consider to be the most "tired" cliche of fantasy?
What do you consider to be the most "tired" cliche of sci-fi?
Tired Fantasy Cliche: Tie between the normal guy/gal who's forced to become a hero after the bad guy destroys his village, and the whole prophecy element to many fantasy stories.
No, strike that. My LEAST favorite cliche is the one where the fantasy story is told in a framing device that grounds the tale as a story told in the REAL world. See "Princess Bride" or "Neverending Story" for variants. Laaaaaame.
Tired Sci-Fi Cliche: Defeating the alien with a virus.
James Jacobs Creative Director |
So you have 3 Akira Kurosawa on your top 23 and 2 on your top 11.
Cool. I didn't think he Kurosawa big in America....but I guess you're a movie lover :-)Did you see Let the Right One In? if Yes:
Did your like it?
Which movie did you perfer? "Let the Right One" In or "Let me in"?
Have you read the book?
If yes: Did you like it?
Do you perfer the book or one of the movies?Advice: Check out "The Simple-Minded Murder". One of the most underrated swedish movies of all time.
Kurosawa's one of my favorite directors. In fact, my top 5 favorite directors are: John Carpenter, Akira Kurosawa, Werner Herzog, Martin Scorsese, and Steven Spielberg. Not all of them have movies in my top 10, or even in my top 30... but I know that movies those folks make are 99% likely to be great. Guillarmo del Toro's creeping up on them...
I saw "Let the Right One In."
I thought it was the best vampire movie I'd seen in a LONG time. GREAT movie.
I saw "Let Me In."
I thought it was the best vampire movie I'd seen since "Let the Right One In." GREAT movie. Better than the original in some ways, but not others. Equally good, though.
Haven't read the book. I should.
James Jacobs Creative Director |
I have a friend who is Native American and he loves the Shaman archtype in the APG. My discussions with him have led me to two questions.
1) Will we ever see a medicine man prestige class?
2) Will we ever see a witch doctor prestige class?
Not likely, since we're trying to limit the number of classes we make (base or prestige), and since those feel more like they'd do well as archetypes. The "Medicine Man" would be a GREAT alchemist archetype. Witch doctor, on the other hand, starts to trigger my "isn't that kind of racist" reaction, so that's one we'll probably avoid. (NOTE: MY "isn't that kind of racist" sensors are set more sensitive than most folks. Which is why you rarely, if ever, see the word "gypsy" mentioned in Pathifnder.)
Kevin Mack |
Fiction uses different rules than game design. While it's good to try to restrict gaming fiction to stuff that works under the rules... that's not always possible given the type of story the author wants to write. In fiction, it's easy to make up new powers since the author has complete control over how things are used—he doesn't have to worry with rules interactions that he never thought about. Translating stuff like that from fiction to game rules can be super tricky as a result, and I don't really have the time to tackle that kind of project in the context of a message board post, unfortunately.
Fair enough
James Jacobs Creative Director |
Bitter Thorn |
Mothman wrote:Is it very weird and wrong when two men walk into a public bathroom together and continue their conversation through the cubicle walls as they each ‘do their thing’? Is it even weirder when the cubicle in between them is occupied by someone else?
Where does this rank on a wrongness scale with one of the guys (after the conversation has died down) beginning to sing a little ditty to himself from the (non-) privacy of his cubicle, the lyrics of which appear to be “lookin’ at my junk, my junk.”?
This is all I have to say in response to the question
Enjoy.
Not that anyone asked ME, but I don't often get to share that link around IN CONTEXT.
*flees*
LMAO!
James Jacobs Creative Director |
Mikhaila Burnett |
James Jacobs Creative Director |
James Jacobs Creative Director |
Sorry, I should have been more clear. First off I was referring to players looting the body, not Paizo. Second, I have noted that many tabletop gamers just have a general disdain for WoW and invoke it's name in comparison to anything that they don't like. ** spoiler omitted ** So I guess my question is why the general disdain in some circles rather than why don't more companies steal Blizzard's ideas. Although my favorite campaign setting, the Scarred Lands, seems like they boosted a lot of ideas from WoW, but since the same company also produced WoW d20 my guess is that it is not coincidence and that they had some deal with Blizzard.
Hmm... well... some people are just jerks. That accounts for a lot of the disdain, I think. But then there's also the fact that what one person likes isn't always what another person likes. Take me, for example. I'm not a fan of Star Wars at all, yet it's VERY popular. Does that mean I'm right in not liking Star Wars, or that the rest of the world is right? Nope... we're both right.
Whether or not I use Star Wars as a scapegoat to blame for the "corruption" or "ruin" of things I like is akin to someone using Warcraft as a scapegoat to blame for their own perceptions of failings in the game they DO like. And that depends on personality, more than anything else.
Personally, while I am not a fan of Star Wars... I am VERY glad it exists. Because it's pretty much the reason my favorite movie, "Alien," exists—Ridley Scott has said many times that he wanted to make "Alien" because "Star Wars" inspired him to do so.
James Jacobs Creative Director |
Which is better, a policy that says that a person is liable for all the harm he causes or a policy which says that he is liable only for the damage that could reasonably be construed from his actions?
The first, since in theory, that makes folks who aren't naturally inclined to do harm but are also not naturally inclined to strive to NOT do harm err on the side of not doing harm.
James Jacobs Creative Director |
James Jacobs wrote:Mikhaila Burnett wrote:Have you seen "The Returner" and if so, what did you think?Not sure what "The Returner" is... and neither is IMDB... More info, please!Apologies.
Here ya go!
AH! I think I remember seeing previews for it and thinking it looked cool, but I never actually saw it.
James Jacobs Creative Director |
BoggBear |
Back in Second edition, when magic weapons were fairly rare, most were swords, and only one in a thousand were intelligent I once handed out a crossbow, it was a great weapon, but it had a massive ego and would only consent to being used if sprinkled with diamond dust, so the player finally gets enough dust to use it, and of course he misses. Funniest thing in the whole campaign.
Anyway, which character would you say were your favorite fictional tv police/detective IF you have one at all?
What do you think of campaigns that begin at mid to high level instead of from lv 1?
Where level wise would you say you find it most fun to play a character?
James Jacobs Creative Director |
Back in Second edition, when magic weapons were fairly rare, most were swords, and only one in a thousand were intelligent I once handed out a crossbow, it was a great weapon, but it had a massive ego and would only consent to being used if sprinkled with diamond dust, so the player finally gets enough dust to use it, and of course he misses. Funniest thing in the whole campaign.
Anyway, which character would you say were your favorite fictional tv police/detective IF you have one at all?
What do you think of campaigns that begin at mid to high level instead of from lv 1?
Where level wise would you say you find it most fun to play a character?
I wouldn't say magic weapons were "fairly rare" in 2nd or even 1st edition, to be honest. I ran a LOT of published adventures back in those days, strung together into a campaign, and also used those published adventures as templates for my own adventures. By the time PCs got to like 15th level or above, they actually had bags of holding and portable holes FILLED with magic items they didn't want, but since there was no built-in way to sell them (especially in 2nd edition), they just sat there. I much prefer 3rd edition's "you can sell what you don't want" approach.
Anyway.
Favorite fictional detective, at this point, is Olivia Dunham from Fringe.
Campaigns that begin at mid to high level are less interesting to me, since low level is the place where so much of your character's personality and genesis happens.
If you're playing a character you like, then ALL levels should be fun! I don't really have one level in particular that feels "more fun" than others.
James Jacobs Creative Director |
As a huge fan/player of WoW, do you think the concept of Items Sets in tabletop play is a good one??
WotC tried in Magic Item Compendium, but personally I think they fell a little short. Do you think this could be something we may one day see in Pathfinder?? or is it protected content somehow?
It is indeed a good one. It's certainly not "protected content," since the idea is what's key, not the mechanics. We've done some stuff like this now and then in the Adventure Paths, I believe... but nothing all that major and never as its own rules subsystem.