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James Jacobs wrote:
Well... by opening your point with the word "Actually" you made it in a way that made it seem like a challenge to my answer, which was kind of annoying, considering that it's part of my job to make rulings on things like the nature of magic as it exists in Golarion. Starting a comment with the word "actually" like that is, actually, one of my biggest pet peeves.

Sorry, I didn't mean to challenge your answer about the workings of magic in the setting of which you are one of the builders, as you totally have every right to determine the rules in there.

As a scientist myself I just wanted to make a correction about what science means, and how it relates to natural phenomena.

James Jacobs wrote:
As for the rest of the post (which I'll answer even though you used the somewhat offensive term "fluff" for flavor text, which is another of my pet peeves...)...

I have to apologize on this one as English is not my primary language and while my grammar is mostly correct I wasn't aware that "fluff" was a derogatory term, in that moment the word "flavor" just didn't come to my mind, otherwise I would have used that term.

James Jacobs wrote:
Yes, if ANY divine spellcaster worships a deity (which is the case for the majority of divine spellcasters in Golarion, regardless of whether or not it's the case for the majority of PC divine spellcasters in any one game), then his divine power does indeed come from that deity and the spellcaster's faith in that deity. That's why it's called divine spellcasting and not arcane spellcasting.

Thank you very much! It often comes up in paladin threads so having this doubt cleared was important to me.

While I am at this I have a question about the dimension of Leng.
Are there creatures that are non-evil or even benevolent? In the various bestiaries the creatures described being from there while hostile to each other are all evil, and the least interested in attacking adventurers are the Ghouls. So I was wondering if there's the possibility of still undocumented species native of that realm who aren't Evil.


Gotta admit I find it a bit weird you consider the term fluff offensive. I don't recall ever seeing it being used derisively. Though I suppose since it carries the conotation of being ignorable and/or without substance, a person whose job is a creative director who writes that sort of stuff would probably not take kindly to the word.

But sorry, getting off track. More questions for the query throne!

- Who came up with the concept of Cayden Cailean? Especially his divine origin as an adventurer who got drunk and passed the Test of the Starstone without even knowing about it? That concept alone is one of my favourite parts of the entire Golarion setting.

- You've presumably been gaming for quite a while. Got any entertaining stories you're willing to share? The old standby is "Worst game ever," though particular instances of extreme character stupidity, or alternatively incredible character luck could also apply.

- I'm sure this has been asked before, so apologies. Aside from Pathfinder and Call of Cthulhu, what are some other tabletop RPGs you enjoy/enjoyed? Any games you have an interest in playing, but can never find time or get a group together to play?

Paizo Employee Creative Director

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Trigger Loaded wrote:

Gotta admit I find it a bit weird you consider the term fluff offensive. I don't recall ever seeing it being used derisively. Though I suppose since it carries the conotation of being ignorable and/or without substance, a person whose job is a creative director who writes that sort of stuff would probably not take kindly to the word.

But sorry, getting off track. More questions for the query throne!

- Who came up with the concept of Cayden Cailean? Especially his divine origin as an adventurer who got drunk and passed the Test of the Starstone without even knowing about it? That concept alone is one of my favourite parts of the entire Golarion setting.

- You've presumably been gaming for quite a while. Got any entertaining stories you're willing to share? The old standby is "Worst game ever," though particular instances of extreme character stupidity, or alternatively incredible character luck could also apply.

- I'm sure this has been asked before, so apologies. Aside from Pathfinder and Call of Cthulhu, what are some other tabletop RPGs you enjoy/enjoyed? Any games you have an interest in playing, but can never find time or get a group together to play?

Check out the definitions of "fluff" here. The fact that most of the connotations that make sense to apply in this case are pretty negative—"An error or blunder" or "Something of no consequence"—make it sound to me like someone talking about "fluff" in game books is implying that anything that's not rules is either a mistake or not a necessary part of the game. And therefore, as someone who's more interested in that part of the experience of an RPG, it feels offensive to me. I prefer the use of the word "flavor" over "fluff" in this case, if a word needs to be used at all.

James Sutter was the original source for Cayden Cailean's name, but we (him, Erik, Jason, Wes, myself, and others) all worked together to build up the character of the deity. It's been YEARS since then, so I'm not sure who exactly came up with what part, but he wasn't one of the deities picked up from my home campaign.

I've been playing RPGs since 1981 or thereabouts... got LOTS of stories (many of which are here and there in this thread). My "worst game ever" is no contest—a Shadowrun game where the GM and a player plotted behind the scenes to assassinate another player's character, and did so in a way that didn't involve the player at all—they just rolled all his rolls (supposedly) and when the event went down, told the other player what happened and didn't give him a chance to react or defend himself. Ended up shattering several real-world friendships, and forced me to split a D&D game I was running (that had both of the players in it as well) into two separate campaigns because of who ended up on what side of that conflict.

I've played Dread a few times recently and love its elegance. I'm also a fan of Gamma World and Star Frontiers—more for the flavor of the settings, really, than the mechanics of the games themselves. I've played and enjoyed almost every edition of D&D (not a fan of 4th edition, but all others are fun!). Played a lot of Battletech back in High School, and dabbled in LOTS of other games, but in the end, these days it's Pathfinder and Call of Cthulhu that take most of my time... although I do try to play Unspeakable Futures (my homebrew but unpublished post-apocalyptic RPG based originally on D&D but now on Pathfinder) at least once a year if I can, usually at PaizoCon.

I'd LOVE to try out Warhammer Fantasy Roleplay, The Strange, Shadow of the Demon Lord, and Trail of Cthluhu... there's a few others I'd love to try out some day as well.

Paizo Employee Creative Director

Entryhazard wrote:

While I am at this I have a question about the dimension of Leng.

Are there creatures that are non-evil or even benevolent? In the various bestiaries the creatures described being from there while hostile to each other are all evil, and the least interested in attacking adventurers are the Ghouls. So I was wondering if there's the possibility of still undocumented species native of that realm who aren't Evil.

Not really. Leng is pretty much a bad-guy realm. There are a fair amount of neutral denizens there, but not really any good-aligned things at all. If there are, chances are good they're lost or prisoners or the like. Leng is, of course, from H. P. Lovecraft's writings, and has been expanded in all sorts of directions over the last 90 years or so by a huge cast of other writers... none of whom have made it a place where good guys want to go. Those needs are covered by the Dreamlands, which are adjacent to/part of Leng.

Silver Crusade

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Is there bullfighting on Golarion anywhere? I was thinking of a character who was a famous bullfighter who disgraced himself in the ring and is now on the run, but I wasn't sure if bullfighting was a thing anywhere on Golarion

Paizo Employee Creative Director

Phylotus wrote:
Is there bullfighting on Golarion anywhere? I was thinking of a character who was a famous bullfighter who disgraced himself in the ring and is now on the run, but I wasn't sure if bullfighting was a thing anywhere on Golarion

There is indeed bullfighting. Check out the Magnimar book for an example! It's one of the more common events that take place in the Seven Serpent's Run—see page 9. Furthermore, one of the city's most accomplished bull fighters, Master Basaalee Minvandu, is detailed on pages 26–27 and illustrated on page 29.

Silver Crusade

James Jacobs wrote:
Phylotus wrote:
Is there bullfighting on Golarion anywhere? I was thinking of a character who was a famous bullfighter who disgraced himself in the ring and is now on the run, but I wasn't sure if bullfighting was a thing anywhere on Golarion
There is indeed bullfighting. Check out the Magnimar book for an example! It's one of the more common events that take place in the Seven Serpent's Run—see page 9. Furthermore, one of the city's most accomplished bull fighters, Master Basaalee Minvandu, is detailed on pages 26–27 and illustrated on page 29.

I had no idea, thank you very much! I'll need to pick up the Magnimar book and read about this.


As I'm currently running the Council of Thieves adventure path, I have to ask: What is an adelier?

The context being: Founder Crucisal, spirit of water travel and navigation; patron of ferrymen and adeliers (Bastards of Erebus, page 59)... which immediately lead to the above question.

The usual resort (google) unfortunately offered little help on this one.

Cheers.

Sovereign Court

James,

Is is possible to be a paladin devoted to one deity and a cleric of another?

Silver Crusade

James, which edition of Call of Cthulhu do you play? Is that the edition you would recommend to someone who has played a variety of RPGs, but never Call of Cthulhu? I'm thinking of trying it out, but don't know where to start.


Mr Jacobs, thank you for the response to my 1-1 campaign question, I have two follow up questions.

How much where you involved in the Game Mastery Guide? As it is probably my favourite book after the bestiaries (got to love a good bestiary)

And what are these Hero points and plot twist cards you mentioned?


Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber

Two questions: I, like probably everyone else, am blown away by Wayne Reynolds and his illustrations. Do you know how long (on average)it takes him to complete a character illustration (like the ones on the front of an adventure path)?
Second, and I know this is going back a ways, Paizo does an excellent job about identifying all the characters on the adventure path covers, but back in the first three in Dungeon magazine I think the only one ever identified was Tyralandi Scrimm your cleric of Weejas. Can you remember the names and careers of the other who all united on the cover of Dungeon 150?
On the picture they were: A gnome with a rapier and dagger, A tiefling fighter with a sickle and broad sword (who was given cover credit as "a tiefling fighter"), A cute wizard with those unique insect wings of flying and an imp familiar, A dwarf fighter with the unique axe (Harsk before Harsk), the drow in studded leather who often is illustrated with a whip, the elf druid with spear and dinosaur, A bald guy in white who looks a little like Sajan but is throwing lightning bolts on the final cover, A man with a bow who whears a wolf pelt and, of course, the poor bastard in blue with a shield that seems to be on the receiving end of every bad attack on every cover he appears on including being the lone victim of Demogorgon's tentacle strike on that final cover? It would be nice to put names with the faces.
http://static1.paizo.com/image/product/catalog/TSR/TSRDUN150_180.jpeg


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I Mr Jacobs, i have some questions for you.

Does the rogue talent that we get from the ninja trick is a class feature ?

Can a ninja take the feat: extra rogue talent if he as the ninja trick: rogue talent ?

and is it legal for PFS ?

Paizo Employee Creative Director

Raynulf wrote:

As I'm currently running the Council of Thieves adventure path, I have to ask: What is an adelier?

The context being: Founder Crucisal, spirit of water travel and navigation; patron of ferrymen and adeliers (Bastards of Erebus, page 59)... which immediately lead to the above question.

The usual resort (google) unfortunately offered little help on this one.

Cheers.

We came up with a large list of new words for citizen roles in Cheliax during Council of Thieves; I believe the definition list appears in the Westcrown article in the first volume. Some of these words have started to grow into common use in our Cheliax products (such as dottari for "city guard") but others have not. I suspect "adelier" was one that did not, since I'm not recalling what it means either...

Paizo Employee Creative Director

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Darius Darrenbar wrote:

James,

Is is possible to be a paladin devoted to one deity and a cleric of another?

No.

Paizo Employee Creative Director

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The Fox wrote:
James, which edition of Call of Cthulhu do you play? Is that the edition you would recommend to someone who has played a variety of RPGs, but never Call of Cthulhu? I'm thinking of trying it out, but don't know where to start.

Traditionally, I've always played the current edition—the game has changed VERY minimially between editions, with the bulk of those changes being non-rules and non-content changes to layout, to art, and simply expansions to the previous edition's content.

The game's newest edition, 7th edition, is the most significant change it's gone through ever, and I've been playing it lately. For the most part, I like the 7th edition rules a LOT but I've not played them enough to know for sure...

But it's where I would start. Chaosium has free quick-start rules for 7th edition that you can download for free from their website. The actual 7th edition rules aren't QUITE in print yet, but they're close!

Paizo Employee Creative Director

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JohnFaraday wrote:

Mr Jacobs, thank you for the response to my 1-1 campaign question, I have two follow up questions.

How much where you involved in the Game Mastery Guide? As it is probably my favourite book after the bestiaries (got to love a good bestiary)

And what are these Hero points and plot twist cards you mentioned?

I wrote several sections of the book. Don't recall which, off the top of my head, although I DID design the city rules for sure. I'm pretty sure I was the one who did the haunt and chase rules (I certainly was the one who designed them the first time they appeared in Pathfinder, building off of some ideas by Nick Logue and Rich Pett). The world-building stuff had some of my work as well, and I helped all over with the tables and editing overal.

Hero points are an optional rule detailed in the Appendix of the Advanced Player's Guide.

Plot Twist cards are cards we sell here at Paizo. I like them LOTS more than Hero Points, which tend to be kinda boring and forgettable in my opinion.

When I use plot twist cards, I give each player one at the start of the game if they provide a cool backstory for their character that ties them into the world, the campaign, and the other players. I then give out one at the end of every session the players play in (if you miss a session you don't get a card for that session), and give one out whenever a PC gains a level. The players can have as many Plot Twist cards in their hand at a time equal to their level (max 5), which encourages them to use at least one card each session (since they'll get one back at the end); when a player has more than 5, they have to give one up, but this lets them "deck build" their fate to a certain extent.

When a player plays a card, which they can do whenever they want to affect whatever or whoever they want (doesn't take an action, can be done on other player's or even the GM's turn), they can either take the specific game mechanic on the card, no strings attached, and apply that to anything in play that makes sense to apply it to. OR they can take the name of the card as inspiration and request something to happen in play. Say, a player uses the "Backstabbed" card when his character is hit by a bandit with a critical hit that is going to instantly kill him. He COULD just be vengeful and say that the bandit who just killed him is flanked for the rest of the combat, but that won't save his character. Instead, he can say, "Right when the bandit's about to kill me, he instead betrays his boss by letting me live!"

I get to decide exactly how that plays out. If the PCs are in big trouble, I might do exactly as the player asks; the bandit switches sides and instead whirls and attacks another bandit, so that his critical hit lands on THAT bandit instead. If I know the PCs are doing well and this is just an unfortunate bad luck critical hit. I might instead have the bandit "pull his punch" at the last minute, reducing the PC to –1 hit points instead of killing him, but then having the bandit realize the error of his ways and stabilize the fallen PC and beg for forgiveness.

Plot twist cards are great in that they not only are a limited resource for the players to draw on (so it doesn't feel like they ALWAYS have a way out... the fear of "wasting" a card when you might need it later is always there), but also helps to encourage the PCs to help build the campaign's overall story. In the above example, the bandit could become an important information source on the banditry for the PCs, or maybe even end up a cohort down the road. Pretty good for an NPC who started life as a generic rogue with no expectation of being in play for more than 3 rounds or so in a wandering monster encounter!

Liberty's Edge

James Jacobs wrote:
When I use plot twist cards, I give each player one at the start of the game if they provide a cool backstory for their character

Do you tend to get problems with players complaining, "why wasn't my backstory cool enough to merit a card? why was HIS backstory cool and mine wasn't?"

Paizo Employee Creative Director

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Jareth Elirae wrote:

Two questions: I, like probably everyone else, am blown away by Wayne Reynolds and his illustrations. Do you know how long (on average)it takes him to complete a character illustration (like the ones on the front of an adventure path)?

Second, and I know this is going back a ways, Paizo does an excellent job about identifying all the characters on the adventure path covers, but back in the first three in Dungeon magazine I think the only one ever identified was Tyralandi Scrimm your cleric of Weejas. Can you remember the names and careers of the other who all united on the cover of Dungeon 150?
On the picture they were: A gnome with a rapier and dagger, A tiefling fighter with a sickle and broad sword (who was given cover credit as "a tiefling fighter"), A cute wizard with those unique insect wings of flying and an imp familiar, A dwarf fighter with the unique axe (Harsk before Harsk), the drow in studded leather who often is illustrated with a whip, the elf druid with spear and dinosaur, A bald guy in white who looks a little like Sajan but is throwing lightning bolts on the final cover, A man with a bow who whears a wolf pelt and, of course, the poor bastard in blue with a shield that seems to be on the receiving end of every bad attack on every cover he appears on including being the lone victim of Demogorgon's tentacle strike on that final cover? It would be nice to put names with the faces.
http://static1.paizo.com/image/product/catalog/TSR/TSRDUN150_180.jpeg

Depends on the piece; it might take a week or it might take a month. He does have his own "ask" thread here... you can ask him directly!

When we hired Wayne to build the iconics for Dungeon Magazine, we were building off of a tradition WotC had already started with their iconics for D&D. We wanted our own characters, and while they were for Dungeon and thus ultimately STILL were owned by WotC, by building our own set of iconics for the magazine we could use them in ways we wanted without worrying too much about WotC approval. Further, we wanted a more diverse collection of characters.

But the main reason we asked for the iconics in Dungeon was because we wanted generic "stand=ins" for the PCs. Illustrating the PCs in adventure scenes is complicated, because there are so many rules as to what they can do. Wizards don't wear armor. Clerics have to use a specific holy symbol and should use a specific weapon. Rogues don't use big weapons. Rangers use a specific kind of fighting style. And so on. When we do art orders, having to explain every single time everything that the wizard PC in the illustration is wearing is not only a waste of time, but having a different wizard PC in each illustration makes it not feel like a PC; it makes it feel like it could be any old wizard.

With the iconics, we could just give the control picture to the artist and say, "This cleric is fighting an undead dragon." No description needed for the cleric at all, and the cleric will be identifiable as the PC without us having to captions or other tricks.

It worked better than we'd imagined, in that the customers really took to these characters and wanted to know their names and histories and all that. We didn't have that to give folks; we didn't have time to build those things for these characters, after all, and by the time we realized how much folks wanted them, it was too late for a lot of reasons.

So.. when we did it again a few years later for Pathfinder, we gave our iconics names and histories from the very start.

The cleric had a name and a history for a specific reason—I gave them to her when I decided she was the character I wanted to play in the Age of Worms campaign that Erik ran. The fact that I was posting regular campaign journals for folks to read, in character, as Tyralandi helped to build her up as a character beyond a cool placeholder cleric. But all of that information about her (including her name) came WELL after Wayne designed her, and she never got a full "meet the iconic" type treatment in print; all the work building her character more or less happened on my free time.

The paladin was similar; he was played by Wes Schneider in that Age of Worms game, but then he ended up getting killed by a swarm of beetles in the 2nd session of the game. His name was Abelard, and even there, with his death happening so early in the game, that iconic got a history and a name. You'll note that as Dungeon goes on, we often depicted the iconic paladin in the act of being severely hurt or killed... that was all thanks to him being eaten by bugs in Age of Worms.

None of the other players in that game or any other Paizo game picked up any of the other iconics to make them into characters, and despite how cool they looked, none of them ever got names or histories. And since the images and art are owned by Wizards of the Coast, we can't do that now; it's up to them. And since they've moved on from that edition of the game (twice)... I doubt we'll ever see anything more done with them, and if we DO, I doubt even more that they'll keep the names and personalities we came up for the cleric and the paladin.

Paizo Employee Creative Director

EchoKryton wrote:

I Mr Jacobs, i have some questions for you.

Does the rogue talent that we get from the ninja trick is a class feature ?

Can a ninja take the feat: extra rogue talent if he as the ninja trick: rogue talent ?

and is it legal for PFS ?

Not only is this a question you should ask in the rules forum, the involvement of "legal for PFS" means that you should ask SPECIFICALLY in a PFS forum. I don't make the calls for PFS, and my advice there is to save any build that has you asking "Is this legal for PFS" for a home game and to instead build a simpler character for PFS that won't get entangled in clutter.

Paizo Employee Creative Director

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Samy wrote:
James Jacobs wrote:
When I use plot twist cards, I give each player one at the start of the game if they provide a cool backstory for their character
Do you tend to get problems with players complaining, "why wasn't my backstory cool enough to merit a card? why was HIS backstory cool and mine wasn't?"

No, because it's binary. If you do anything to build a character history, you get a card. If you do nothing, you get nothing. I've always been fortunate in that I have players who are eager to build histories and competitive enough that they don't want their history to be overshadowed by another player's. They don't have to write the history down, even. They can just tell me. Or they can just pick two character traits and explain why they picked them (and if they say "Because I wanted a +2 to this skill" and have no other reason... NO CARD! TRY HARDER!)

Sovereign Court

So far as I understand Razmir is just a mortal who somehow managed to bluff everyone that he's a god. Are we going to find out how he (she?) did this?

Also, does Razmir have agents in Thuvia? I was thinking that getting a hold of some Sun Orchid Elixir to prolong his life would seem quite fitting to playing a god. If there's no goal of gaining some Sun Orchid Elixir there is an obvious plot twist: Razmir is Aroden. Or could he be some form of immortal already who's looking to increase his power via worshippers?

What about Razmir looking to take the Test of the Starstone? He's obviously someone who thinks big.


What weapon does Grask Uldeth wield? It looks like a fancy warhammer in his character image, but is it some sort of special weapon? Would his CR be one more because he would have above average wealth as a ruler of a kingdom?

Paizo Employee Creative Director

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Nightdrifter wrote:

So far as I understand Razmir is just a mortal who somehow managed to bluff everyone that he's a god. Are we going to find out how he (she?) did this?

Also, does Razmir have agents in Thuvia? I was thinking that getting a hold of some Sun Orchid Elixir to prolong his life would seem quite fitting to playing a god. If there's no goal of gaining some Sun Orchid Elixir there is an obvious plot twist: Razmir is Aroden. Or could he be some form of immortal already who's looking to increase his power via worshippers?

What about Razmir looking to take the Test of the Starstone? He's obviously someone who thinks big.

We've talked a bit here and there about Razmir, both in various campaign setting books and a few adventures (particularly "Mask of the Living God.") How he did it is via lots of magic, persuasive words, and a nation full of folks who are either eager to believe or even more eager to make others believe.

Razmir has tried several times to get doses of the Sun Orchid Elixir but has failed, miserably and embarrassingly, every time. To the extent that he's more or less focusing his goals elsewhere these days.

He's not Aroden. Aroden is dead.

Razmir's reasons for having not attempted the Test of the Starstone are complex, but at this point, he can't do that without revealing that he's not a god. A god doesn't NEED to take that test, so if he tries it, he admits he's not a god. He's not capable of admitting that.

Paizo Employee Creative Director

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Lucky Number Evan wrote:
What weapon does Grask Uldeth wield? It looks like a fancy warhammer in his character image, but is it some sort of special weapon? Would his CR be one more because he would have above average wealth as a ruler of a kingdom?

It's just a warhammer. Likely magic with some powerful and maybe even unique abilities, but at its core, just a warhammer.

His CR might be higher than normal due to his wealth or due to his destiny (aka 25 point build); we do that often for leaders of nations, particularly if they're featuring in an adventure as an enemy. We haven't made those decisions yet for Grask, and have no plans to do so anytime soon.

Sovereign Court

James Jacobs wrote:
Nightdrifter wrote:

So far as I understand Razmir is just a mortal who somehow managed to bluff everyone that he's a god. Are we going to find out how he (she?) did this?

Also, does Razmir have agents in Thuvia? I was thinking that getting a hold of some Sun Orchid Elixir to prolong his life would seem quite fitting to playing a god. If there's no goal of gaining some Sun Orchid Elixir there is an obvious plot twist: Razmir is Aroden. Or could he be some form of immortal already who's looking to increase his power via worshippers?

What about Razmir looking to take the Test of the Starstone? He's obviously someone who thinks big.

We've talked a bit here and there about Razmir, both in various campaign setting books and a few adventures (particularly "Mask of the Living God.") How he did it is via lots of magic, persuasive words, and a nation full of folks who are either eager to believe or even more eager to make others believe.

Razmir has tried several times to get doses of the Sun Orchid Elixir but has failed, miserably and embarrassingly, every time. To the extent that he's more or less focusing his goals elsewhere these days.

He's not Aroden. Aroden is dead.

Razmir's reasons for having not attempted the Test of the Starstone are complex, but at this point, he can't do that without revealing that he's not a god. A god doesn't NEED to take that test, so if he tries it, he admits he's not a god. He's not capable of admitting that.

Ya, I figured there was no chance that Razmir was Aroden, but it's still a fun conspiracy theory to toy with.

Speaking of which, are there any prominent or widely accepted conspiracy theories on Golarion? Whether those conspiracy theories are true or not, such things really add to the depth of a setting imo. Basically, something that goes beyond a false rumor that might show up on a table for a small region.

A sample conspiracy I can think of is what's proposed here: adventure path conspiracy. With all the big events going on in the world (as reflected in the various APs) what do people who are aware of such events think of it all?

If there are big conspiracies, who's Golarion's equivalent of Fox Mulder?


James, When writing lore, whether for an item, character, place, etc, what kind of considerations do you keep in mind? Do you worry about marketing appeal for example?

Silver Crusade Contributor

James Jacobs wrote:
We came up with a large list of new words for citizen roles in Cheliax during Council of Thieves; I believe the definition list appears in the Westcrown article in the first volume. Some of these words have started to grow into common use in our Cheliax products (such as dottari for "city guard") but others have not. I suspect "adelier" was one that did not, since I'm not recalling what it means either...

If I may...

Since Council of Thieves describes an adel as "a small personal barge", I always assumed an adelier was the boatman for such a barge. I imagine the stereotypical Venice boatman, navigating the canals with a long pole. They're probably only found in Westcrown, since the rest of Cheliax doesn't seem to have the same canal-city flavor.

(Question to follow.)

Silver Crusade Contributor

(I figured I'd put the question in a separate post for ease of answering.)

How much will the Westcrown of Hell's Vengeance (especially Hell Comes To Westcrown) look like the Westcrown of Council of Thieves? Is continuity being carefully maintained, or is Council of Thieves treated as an unreliable older source?

Thank you! ^_^

Paizo Employee Creative Director

Nightdrifter wrote:

Ya, I figured there was no chance that Razmir was Aroden, but it's still a fun conspiracy theory to toy with.

Speaking of which, are there any prominent or widely accepted conspiracy theories on Golarion? Whether those conspiracy theories are true or not, such things really add to the depth of a setting imo. Basically, something that goes beyond a false rumor that might show up on a table for a small region.

A sample conspiracy I can think of is what's proposed here: adventure path conspiracy. With all the big events going on in the world (as reflected in the various APs) what do people who are aware of such events think of it all?

If there are big conspiracies, who's Golarion's equivalent of Fox Mulder?

Ailson Kindler comes pretty close, I suppose... although she's more like Golarion's Van Helsing.

Paizo Employee Creative Director

TheAlicornSage wrote:
James, When writing lore, whether for an item, character, place, etc, what kind of considerations do you keep in mind? Do you worry about marketing appeal for example?

Varies per topic. Marketing appeal isn't something I generally am interested in directly, but it's never TOO far from my mind. It's also never the primary consideration for me.

Paizo Employee Creative Director

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Kalindlara wrote:

(I figured I'd put the question in a separate post for ease of answering.)

How much will the Westcrown of Hell's Vengeance (especially Hell Comes To Westcrown) look like the Westcrown of Council of Thieves? Is continuity being carefully maintained, or is Council of Thieves treated as an unreliable older source?

Thank you! ^_^

It will look physically like the established Westcrown, and the content of Council of Thieves is pretty much 100% reliable. That said...

Spoiler:
By the time Westcrown comes "on screen" in Hell's Vengeance, it's been under the control of the Glorious Reclamation for a bit. The AP Apdoes assume that Council of Thieves HAS taken place, but the city's different enough that it doesn't really matter if Council's taken place, if the PCs failed it, or if the PCs succeeded. There'll be a new gazetteer to cover how Westcrown functions under the Glorious Reclmation, and assuming the villainous PCs win, Westcrown goes back to more or less the way it was, be it "before Council of Thieves" or "after Council of Thieves with the prior PC's accomplishments pretty much intact, depending on if they won or lost the AP."

Hope that clears it up? It'll be covered in more detail, of course, in PF #108.

Silver Crusade Contributor

James Jacobs wrote:
Hope that clears it up? It'll be covered in more detail, of course, in PF #108.

It does, thank you! Looking forward to learning more!

Dark Archive

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James Jacobs wrote:
Kalindlara wrote:

(I figured I'd put the question in a separate post for ease of answering.)

How much will the Westcrown of Hell's Vengeance (especially Hell Comes To Westcrown) look like the Westcrown of Council of Thieves? Is continuity being carefully maintained, or is Council of Thieves treated as an unreliable older source?

Thank you! ^_^

It will look physically like the established Westcrown, and the content of Council of Thieves is pretty much 100% reliable. That said...

** spoiler omitted **

Hope that clears it up? It'll be covered in more detail, of course, in PF #108.

Any chance of any of the NPC'S from council of thieves showing up? (Thinking mainly children of westcrown members but could be anyone really.)

Grand Lodge

Say a big fan of Paizo / Golarion was on their literal for-real death bed. If they promised not to repeat it, would you reveal the truth about Aroden's fate to them if they asked?

Dark Archive

Hello Mr. Jacobs.

Thank you for creating my favorite RPG setting.

1. Will Paizo publish an Anniversary Edition of an old Adventure Path that mostly sold out like Rise of the Runelords for it's 10th anniversary?
I would love a collection/conversion to Pathfinder rules of Curse of the Crimson Throne, Second Darkness or Legacy of Fire.

2. How are the chances to get a light up globe of golarion as a nighttable lamp once you have published a complete world-map of Golarion?
Currently i got one of earth but i would pay $50 to get one of big G.

I wish you the best for your hopefully long and good live and career.


Who do you think is the main hero of Lord of the Rings? (I lean towards Samwise Gamgee)

Dark Archive

James Jacobs wrote:
can you really trust it? Asmodeus is a liar, after all...

James are you saying Asmodeus' pants on fire?

Dark Archive

Speaking of Stephen King, were you aware, that like us, he is a Fargo fan?


What did you think of the Dark Tower's ending?

I really felt it was a let down after all that build up, and his little essay on "the journey being more than the destination" seemed like a cop out for a guy who wrote himself into a corner. I still really liked the series, and am eagerly awaiting the movie (nothing is perfect, after all), but that really got on my last nerves when I read it years ago.


Oops.


Fallout 4 Easter Egg:
A guy on reddit put these screenshots of emails from some of the terminals in one of the buildings together. Seems the employees in pre-war Boston were playing D&D via the email system while at work!

Here's a link to the screenshots.

If you want to find the Easter Egg for yourself, I can tell you where to find it, if you'd rather not click on the link?

Paizo Employee Creative Director

1 person marked this as a favorite.
Kevin Mack wrote:
James Jacobs wrote:
Kalindlara wrote:

(I figured I'd put the question in a separate post for ease of answering.)

How much will the Westcrown of Hell's Vengeance (especially Hell Comes To Westcrown) look like the Westcrown of Council of Thieves? Is continuity being carefully maintained, or is Council of Thieves treated as an unreliable older source?

Thank you! ^_^

It will look physically like the established Westcrown, and the content of Council of Thieves is pretty much 100% reliable. That said...

** spoiler omitted **

Hope that clears it up? It'll be covered in more detail, of course, in PF #108.

Any chance of any of the NPC'S from council of thieves showing up? (Thinking mainly children of westcrown members but could be anyone really.)

One of those already shows up in the NPC retrospective in Pathfinder 100. Whether or not more will have roles or cameos in Hell's Vengeance... we'll see.

Paizo Employee Creative Director

Shemis wrote:
Say a big fan of Paizo / Golarion was on their literal for-real death bed. If they promised not to repeat it, would you reveal the truth about Aroden's fate to them if they asked?

Nope. Although I would hope they make a recovery!

Paizo Employee Creative Director

Marco Massoudi wrote:

Hello Mr. Jacobs.

Thank you for creating my favorite RPG setting.

1. Will Paizo publish an Anniversary Edition of an old Adventure Path that mostly sold out like Rise of the Runelords for it's 10th anniversary?
I would love a collection/conversion to Pathfinder rules of Curse of the Crimson Throne, Second Darkness or Legacy of Fire.

2. How are the chances to get a light up globe of golarion as a nighttable lamp once you have published a complete world-map of Golarion?
Currently i got one of earth but i would pay $50 to get one of big G.

I wish you the best for your hopefully long and good live and career.

1) Ask me again on our 10th anniversary. ;-)

2) Not any time soon, and I suspect that, due to the fact that the market demand for light up Golarion globes is a tiny fraction of the demand for real-world globes, we'd have to license a MUCH smaller run for production, and thus the cost would be MUCH higher to the customer than a mere 50 bucks. In any event, first we'd have to do a globe, and before we do that we need to build an accurate global map. And even THEN, we'd have to figure out if it makes sense to even produce something as oddball as this. AKA: I don't see this happening anytime soon, if ever.

Paizo Employee Creative Director

JohnFaraday wrote:
Who do you think is the main hero of Lord of the Rings? (I lean towards Samwise Gamgee)

Frodo is.

Paizo Employee Creative Director

1 person marked this as a favorite.
baron arem heshvaun wrote:
James Jacobs wrote:
can you really trust it? Asmodeus is a liar, after all...
James are you saying Asmodeus' pants on fire?

He's the devil, so why wouldn't they be? Pants probably don't last long in Hell.

Paizo Employee Creative Director

baron arem heshvaun wrote:
Speaking of Stephen King, were you aware, that like us, he is a Fargo fan?

How could he not be?

Paizo Employee Creative Director

thegreenteagamer wrote:

What did you think of the Dark Tower's ending?

I really felt it was a let down after all that build up, and his little essay on "the journey being more than the destination" seemed like a cop out for a guy who wrote himself into a corner. I still really liked the series, and am eagerly awaiting the movie (nothing is perfect, after all), but that really got on my last nerves when I read it years ago.

I wasn't let down at all. I quite liked it. It was an ending that I felt he'd been building up to, given hints he'd dropped along the way, and wasn't disappointed. Didn't feel he "wrote himself into a corner" at all... Felt like he "wrote himself to where he ended up intending to go."

Paizo Employee Creative Director

Tels wrote:

** spoiler omitted **

If you want to find the Easter Egg for yourself, I can tell you where to find it, if you'd rather not click on the link?

When I'm done with the game, I'll look into easter eggs. Otherwise, I'd prefer to find them on my own. (AKA: I didn't click the spoiler, but thanks for using the spoiler function!)

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