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James Jacobs wrote:
Mackenzie Kavanaugh wrote:
Weird question, but it occurs to me to ask... who exactly does Ameiko leave in charge of running the Rusty Dragon when the events of Jade Regent take place? Her family is (probably) all dead and the only named NPC associated with the place is the halfling Bethana Corwin, who is just a maid, rather than a likely protege being groomed to one day take over.

Yeah... that was something I meant to mention in Jade Regent, but I was taken off the development of that and moved onto other projects, so it slipped through the cracks.

I'd intended on the 2nd adventure to talk a little bit about how she left Bethana Corwin in charge (her halfling maid and second-in-charge of the Dragon), but it's no big deal that it didn't get mentioned in there during development.

Long term, though... if I ever DO something more with the Rusty Dragon in a post-Ameiko world... it'd probably be to the extent that Bethana was in over her head and that the Scarnettis take it over and start to ruin the place and the PCs come in and rescue the Rusty Dragon, claim it as their own, and that becomes their headquarters for a Sandpoint-based campaign.

Are we in fact likely to ever see another Adventure Path taking place in Varisia? I know it's not like you're going to suddenly announce what's next after Giantslayer and Hell's Rebels, but given that we still haven't had an AP focusing on Taldor and with all the other interesting but untouched regions of the Inner Sea also begging for their own AP... it seems Paizo could be celebrating its 20th Anniversary before we visit Sandpoint again.

Paizo Employee Creative Director

thegreenteagamer wrote:

1. Given that you said you won't ever be telling how Aroden died, is it something you've even decided yet? Is it like one of the official secrets higher ups know and are sworn to secrecy on, or were you guys like, "meh, let's just leave that part vague for individual GMs to figure out"?

2. Do you have any idea how many novels you'll sell if you publish the story? I'm serious, it will hit the NY Times best seller list in like four hours time!

Ooh, reminded myself of a great follow up question!

I'm looking to start reading novels set in Golarion. I have read a lot of the old Forgotten Realms and Dragonlance stuff from multiple authors, but with PathfinderWiki being as addictive as it is, Golarion has me hooked, and I really wanna start absorbing all the lore I can. (Plus I heard a lot of the old FR authors jumped ship over to you guys) So...

3. What books/authors are a good place to start with any PF/Golarion novels? I prefer long series to stand-alones, but will not shun a good stand alone.

1) Yes, I know what happened, and that allows me to go forward with Aroden-death-adjacent events in world with a plan. If... in some distant future... we DO reveal how he died... it'll all make sense in hindsight.

2) I doubt it.

3) That's a better question for James Sutter, but I suppose a good place to start is with Dave Gross' first Pathfinder novel, "Prince of Wolves." That's probably our longest-running "series" of recurring characters, although the stories themselves aren't part of a strung-together arc.

Paizo Employee Creative Director

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Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Okay, what's cuter: pseudodragons or faerie dragons?
Pseudodragons.
And why's that?
Because I think pseudodragons are cuter than faerie dragons. Personal opinons don't need facts to back them up.

Ah. Nevermind then. I agree with you, though. Pseudodragons rock!

Which class from the ACG is cooler to you, the skald or the warpriest?

I've not seen a skald in play yet, but I've a warpriest in my Temple of Elemental Evil game... and it seems a bit powerful for me.

Now... power does not equal coolness in my book. And I like the iconic skald a lot more than the iconic warpriest. So... I guess I'll flip a coin... AH! Swashbuckler it is!

Paizo Employee Creative Director

LazarX wrote:
Have you seen Continuum by the authors of Yamara?

Nope.

Paizo Employee Creative Director

Mackenzie Kavanaugh wrote:


Are we in fact likely to ever see another Adventure Path taking place in Varisia? I know it's not like you're going to suddenly announce what's next after Giantslayer and Hell's Rebels, but given that we still haven't had an AP focusing on Taldor and with all the other interesting but untouched regions of the Inner Sea also begging for their own AP... it seems Paizo could be celebrating its 20th Anniversary before we visit Sandpoint again.

Yes. I'm not done with Varisia. There's plenty more I wanna say about my favorite region in Golarion... more than only one more Adventure Path can contain!

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Okay, what's cuter: pseudodragons or faerie dragons?
Pseudodragons.
And why's that?
Because I think pseudodragons are cuter than faerie dragons. Personal opinons don't need facts to back them up.

Ah. Nevermind then. I agree with you, though. Pseudodragons rock!

Which class from the ACG is cooler to you, the skald or the warpriest?

I've not seen a skald in play yet, but I've a warpriest in my Temple of Elemental Evil game... and it seems a bit powerful for me.

Now... power does not equal coolness in my book. And I like the iconic skald a lot more than the iconic warpriest. So... I guess I'll flip a coin... AH! Swashbuckler it is!

...How many Shoanti swashbucklers are there out there?

Also, question regarding relative ages. If a dwarf were in their twenties (I assume that's basically the dwarven equivalent of a teenager) when he/she got saddled with an abandoned elf baby to raise, would they live to see their adopted elven kid reach adulthood, over a century later?


James Jacobs wrote:
Guang wrote:


2. I've been reading threads (several years old) about Golarion latitude. Where did the Tropic of Cancer end up being? Did the top of the Inner Sea map end up being 60 degrees north or Arctic circle? (Trying to figure out how the Stormspear Mountains and Rimethirst mountains match up, and/or how far apart they are)

2) The Tropic of Cancer runs pretty much exactly through the Mana Wastes. The equator and the Arctic Circle are off the map to the south and north.

2. Have there been new things decided since then to make Magnimar=Seattle and Mana Wastes=tropic of Cancer match up now? A scale change or something? In the thread I was viewing - this thread, they showed that at that time they didn't match up, although that was 5 years ago. There were 2 links to maps I could still access in that thread - one placed Magnimar=Seattle, making the top of the map 60 degrees, and making the tropic of Cancer be in northern Nex. The other map placed Mana wastes=tropic of Cancer, making Seattle=Kintargo in northern Cheliax.

Thanks much for the answers to my other two questions. Surprised and delighted at your take on Triaxian seasonal tolerance.

Paizo Employee Creative Director

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Archpaladin Zousha wrote:

...How many Shoanti swashbucklers are there out there?

Also, question regarding relative ages. If a dwarf were in their twenties (I assume that's basically the dwarven equivalent of a teenager) when he/she got saddled with an abandoned elf baby to raise, would they live to see their adopted elven kid reach adulthood, over a century later?

Very very very few Shoanti swashbucklers. And what there are, I suspect, are mostly PCs. And since any one iteration of the game world only has like 4 to 6 PCs active in it... super rare.

They might; it depends on all sorts of things that can cause a dwarf not to live that long.

Paizo Employee Creative Director

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Guang wrote:
James Jacobs wrote:
Guang wrote:


2. I've been reading threads (several years old) about Golarion latitude. Where did the Tropic of Cancer end up being? Did the top of the Inner Sea map end up being 60 degrees north or Arctic circle? (Trying to figure out how the Stormspear Mountains and Rimethirst mountains match up, and/or how far apart they are)

2) The Tropic of Cancer runs pretty much exactly through the Mana Wastes. The equator and the Arctic Circle are off the map to the south and north.

2. Have there been new things decided since then to make Magnimar=Seattle and Mana Wastes=tropic of Cancer match up now? A scale change or something? In the thread I was viewing - this thread, they showed that at that time they didn't match up, although that was 5 years ago. There were 2 links to maps I could still access in that thread - one placed Magnimar=Seattle, making the top of the map 60 degrees, and making the tropic of Cancer be in northern Nex. The other map placed Mana wastes=tropic of Cancer, making Seattle=Kintargo in northern Cheliax.

Thanks much for the answers to my other two questions. Surprised and delighted at your take on Triaxian seasonal tolerance.

The Mana Wastes are the Tropic Of Cancer, more or less. That puts Magnimar wherever it puts it, frankly. Magnimar is based as much on Seattle as it is San Francisco, frankly... in fact, the whole of the region's flora and fauna is much more accurate a representation of Northern California's coastline than it is Washington overall.

So I just did a few quick calculatons and it looks like Magnimar is about 1,816 miles north of the the Tropic of Cancer, which means that it's actually a little above where Seattle is, and the exact tropic of Cancer is a little below the Mana Wastes.

In fact... we haven't ACTUALLY nailed down these measurements in print, and won't be anytime soon, since that'd more or less mean we'd need an accurate globe map of the world to base things off of, which we also don't have yet.

So for now... going with the Mana Wastes = the tropic of Cancer and Varisia = Washington should work.

Paizo Employee Creative Director

Guang wrote:
Thanks much for the answers to my other two questions. Surprised and delighted at your take on Triaxian seasonal tolerance.

No problem... although I'm confused as to why you'd be surprised at that take.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'm trying to figure out what beastie would best represent the creature in this symbol here.

Drakes in Pathfinder have wings, and linnorms only have two legs. What does that make a four-legged wingless dragon thing?

RPG Superstar 2012 Top 16

That would be a classic salamander.

==Aelryinth

Paizo Employee Creative Director

Archpaladin Zousha wrote:

I'm trying to figure out what beastie would best represent the creature in this symbol here.

Drakes in Pathfinder have wings, and linnorms only have two legs. What does that make a four-legged wingless dragon thing?

Looks like an Imperial Dragon to me.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:

I'm trying to figure out what beastie would best represent the creature in this symbol here.

Drakes in Pathfinder have wings, and linnorms only have two legs. What does that make a four-legged wingless dragon thing?

Looks like an Imperial Dragon to me.

Would people in the Lands of the Linnorm Kingdoms know what an Imperial Dragon looks like? I was interested in using it as the battle standard of an Ulfen mercenary company, you see...

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:

I'm trying to figure out what beastie would best represent the creature in this symbol here.

Drakes in Pathfinder have wings, and linnorms only have two legs. What does that make a four-legged wingless dragon thing?

Looks like an Imperial Dragon to me.

Would people in the Lands of the Linnorm Kingdoms know what an Imperial Dragon looks like? I was interested in using it as the battle standard of an Ulfen mercenary company, you see...

Yes, they would. The Linnorm Kingdoms is one of two places along the north where travelers and merchants from Tian Xia arrive when they take the Path over the Crown of the World. The capital of the Linnorm Kindoms has a sizable Tien population as a result, and they'd absolutely spread word of their dragons, if only via the types of things they bring over the Crown of the World to trade.

That said, if you just photoshop out the hind legs, presto: Linnorm. That'd make even more sense.

Liberty's Edge

when the heck are the tiefling subraces getting errata? Because they are f~&#ed up, almost all of them have a penalty to intelligence, the devil spawn has diplomacy and a penalty to charisma. I wish that would happen.
Also, when are we getting a celestial summoner prestige class?
Is nex really nethys?

Have you ever heard of a pomsky?
Also, what would alains reaction be if he heard the words "child support" and "lawyers"

Paizo Employee Creative Director

snickersimba wrote:

when the heck are the tiefling subraces getting errata? Because they are f#@~ed up, almost all of them have a penalty to intelligence, the devil spawn has diplomacy and a penalty to charisma. I wish that would happen.

Also, when are we getting a celestial summoner prestige class?
Is nex really nethys?

Have you ever heard of a pomsky?
Also, what would alains reaction be if he heard the words "child support" and "lawyers"

The tiefling subraces are not getting "errata" because they're not wrong. They're designed as intended. If you don't like that, then talk to your GM about adjusting things.

No plans for a "celestial summoner" at this point, as far as I know.

No.

No.

Terror.

Contributor

Does the concept of "child support" exist anywhere in the Inner Sea?

Paizo Employee Creative Director

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Alexander Augunas wrote:
Does the concept of "child support" exist anywhere in the Inner Sea?

Yes.


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On average how much time do you spend a day answering these questions? Which I think is excellent by the way, this thread more then anythings makes me feel like Paizo cares.


Also, in a Pathfinder game, do you ever play with third party material? Or played in a game where someone played with third party material?

Paizo Employee Creative Director

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FingPat wrote:
On average how much time do you spend a day answering these questions? Which I think is excellent by the way, this thread more then anythings makes me feel like Paizo cares.

Probably about 30 minutes on average, although it tends to be spread out over the day.

Paizo Employee Creative Director

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FingPat wrote:
Also, in a Pathfinder game, do you ever play with third party material? Or played in a game where someone played with third party material?

Yup; I do. Usually the same third party material you see us use in our Adventures often; things like Tome of Horrors, Advanced Bestiary, and Book of Fiends. I generally use third party material a LOT more as a GM than I do as a player... and I actually prefer to create new content rather than use 3rd party material.

RPG Superstar 2008 Top 32

Short of finding a high level Abadarite to cast commune, how would you get a paternity test?


James Jacobs wrote:
Guang wrote:
Thanks much for the answers to my other two questions. Surprised and delighted at your take on Triaxian seasonal tolerance.
No problem... although I'm confused as to why you'd be surprised at that take.

Because of the general consensus that the most recent product has the most updated information. I had been disappointed that they might have been nerfed, and very glad to see that that was not the case.

Paizo Employee Creative Director

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Ross Byers wrote:
Short of finding a high level Abadarite to cast commune, how would you get a paternity test?

That would probably require a specific item or spell, I guess. And there are likely such spells, such as "read bloodline" or the like, that WOULD exist, if only for folks to verify things like regal lineages and lines of succession.

Paizo Employee Creative Director

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Guang wrote:
James Jacobs wrote:
Guang wrote:
Thanks much for the answers to my other two questions. Surprised and delighted at your take on Triaxian seasonal tolerance.
No problem... although I'm confused as to why you'd be surprised at that take.
Because of the general consensus that the most recent product has the most updated information. I had been disappointed that they might have been nerfed, and very glad to see that that was not the case.

Most recent is USUALLY a good thing to go by... but in this case, since the earlier one is more tied into an entire adventure where it's more likely that the rules weren't developed in a vacuum is important as well.

Rob would probably know for sure, but again... the RIGHT answer is the one that lets the natives of Triaxus live on the planet without dying. Because if they can't live there without dying, then they wouldn't be there in the first place.


James Jacobs wrote:
Ross Byers wrote:
Short of finding a high level Abadarite to cast commune, how would you get a paternity test?
That would probably require a specific item or spell, I guess. And there are likely such spells, such as "read bloodline" or the like, that WOULD exist, if only for folks to verify things like regal lineages and lines of succession.

What level spell would you make it? And would it be arcane or divine, or available to both?

Liberty's Edge

Well, then could you explain why the tieflings get a subrace that gives a penalty to charisma, yet gets diplomacy as a class skill?

A pomksy is a pomeranian sized husky, they are every bit as cute as that sounds!

Are you always the second nicest and most awesome paizo staff member? Because you are my favorite.

What would happen if feiya met a changeling?

Also, because I am curious on this matter, are any of the other iconics dating eachother? Because it kinda seems out of place to have just two of them.

Did you know that gnomes make amazing footballs?

Paizo Employee Creative Director

Joana wrote:
James Jacobs wrote:
Ross Byers wrote:
Short of finding a high level Abadarite to cast commune, how would you get a paternity test?
That would probably require a specific item or spell, I guess. And there are likely such spells, such as "read bloodline" or the like, that WOULD exist, if only for folks to verify things like regal lineages and lines of succession.
What level spell would you make it? And would it be arcane or divine, or available to both?

I'd probably make it a 4th level spell. Maybe a 3rd level spell. Not sure. I'd have to think through the game implications of it; introducing this spell does "turn off" an entire category of intrigue-based adventure plots, after all, and making it higher level helps to quarantine it so those plots can still work for lower level.

I'd probably make it both divine and arcane. It's closest analogy would be the detect spells, after all.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

As the elfxpert on the site, in your opinion, would an elf (especially a Forlorn) be creepy if they fell in love with a human they'd known since the human was born, basically?


James Jacobs wrote:
Guang wrote:
James Jacobs wrote:
Guang wrote:


2. I've been reading threads (several years old) about Golarion latitude. Where did the Tropic of Cancer end up being? Did the top of the Inner Sea map end up being 60 degrees north or Arctic circle? (Trying to figure out how the Stormspear Mountains and Rimethirst mountains match up, and/or how far apart they are)

2) The Tropic of Cancer runs pretty much exactly through the Mana Wastes. The equator and the Arctic Circle are off the map to the south and north.

2. Have there been new things decided since then to make Magnimar=Seattle and Mana Wastes=tropic of Cancer match up now? A scale change or something? In the thread I was viewing - this thread, they showed that at that time they didn't match up, although that was 5 years ago. There were 2 links to maps I could still access in that thread - one placed Magnimar=Seattle, making the top of the map 60 degrees, and making the tropic of Cancer be in northern Nex. The other map placed Mana wastes=tropic of Cancer, making Seattle=Kintargo in northern Cheliax.

The Mana Wastes are the Tropic Of Cancer, more or less. That puts Magnimar wherever it puts it, frankly. Magnimar is based as much on Seattle as it is San Francisco, frankly... in fact, the whole of the region's flora and fauna is much more accurate a representation of Northern California's coastline than it is Washington overall.

So I just did a few quick calculatons and it looks like Magnimar is about 1,816 miles north of the the Tropic of Cancer, which means that it's actually a little above where Seattle is, and the exact tropic of Cancer is a little below the Mana Wastes.

In fact... we haven't ACTUALLY nailed down these...

Nice! And the top of the map with the Stormspear mountains just north of the Lands of the Linnorm Kings (in the LotLK book), in relation to the Rimethirst mountains just north of the Arctic Circle on the map of the Crown of the World in Pathfinder 51 - Are the Stormspears and Rimethirsts parts of the same mountain range? If not, how much distance is between them?

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
Guang wrote:
James Jacobs wrote:
Guang wrote:
Thanks much for the answers to my other two questions. Surprised and delighted at your take on Triaxian seasonal tolerance.
No problem... although I'm confused as to why you'd be surprised at that take.
Because of the general consensus that the most recent product has the most updated information. I had been disappointed that they might have been nerfed, and very glad to see that that was not the case.

Most recent is USUALLY a good thing to go by... but in this case, since the earlier one is more tied into an entire adventure where it's more likely that the rules weren't developed in a vacuum is important as well.

Rob would probably know for sure, but again... the RIGHT answer is the one that lets the natives of Triaxus live on the planet without dying. Because if they can't live there without dying, then they wouldn't be there in the first place.

Ladies and Gentlemen, we have rediscovered the Antropic Principle! :)


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1)Will you guys ever make a book about spaceships?

2)If someone was to use a Miracle or wish spell to maximum effect to create a spaceship. How big would that spaceship be?

3)How many Miracle or wish spells would one have to cast to get a eldar craft world level spaceship?

4)Some time ago i asked if you can create life/outsiders from nothing with a Miracle(or wish)spell and you said yes.Now i want to ask how many lets say angels can you create with one casting of a Miracle spell at maximum effect?

Silver Crusade

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Some more weird questions..

Firstly, since we're getting all Aroden-conspiracy in here...

1.) Do the Yithians know what occured to Aroden?
(a) Do they care?

2.) Does the axiomite hierarchy, specifically the guys who sic Maruts on folks, have any issue with the Yithians?

3.) In another Lovecraftian thing, how would you represent the composite mummies from Lovecraft's "Imprisoned with the Pharaohs?"

4.) Back in 2e, hamatula and cornugon positions were kind of backhanded demotions (where you got more power in exchange for less status and you had to get 'promoted' through weaker but higher status positions, erinyes and gelugon respectively), does this still hold true for the devils in golarian?

5.) Is the iconic blackguard in fact Tristram Reis? Is his appearance as a first level paladin in the NPC Codex just showing us his start of darkness?


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1)If you could add something to the Divine Source mythic power what would you add to it?(for a power that turns you into a god. I feel it is missing a lot of flavor or abilities)

2)I know you don't want deity rules. But if you guys did make a Divine adventures book would you make demigod rules instead?

3)If you were to make Divine adventures book what else would you put in such a book?

Paizo Employee

Pathfinder Pathfinder Accessories, Starfinder Accessories, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

So, I know APs don't get full stat blocks for most monsters because it takes up a ton of space and would crowd out many encounters.

But, out of curiosity, has it been explored how many encounters would have to be cut to allow for that?

To put it a different way, does anyone know what level a path would end at if it included all the stat blocks?

Cheers!
Landon

Paizo Employee Creative Director

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Guang wrote:

Nice! And the top of the map with the Stormspear mountains just north of the Lands of the Linnorm Kings (in the LotLK book), in relation to the Rimethirst mountains just north of the Arctic Circle on the map of the Crown of the World in Pathfinder 51 - Are the Stormspears and Rimethirsts parts of the same mountain range? If not, how much distance is between them?

The Stormspears and the Rimethirsts are not the same range. As mentioned in Pathfinder #51's adventure (page 8), it's about 1,160 miles from Kalsgard to the Rimethirst Mountains. The space between the Rimethirsts and the Stormspears are pretty much desolate tundra; there's likely more than just frozen ground and snow there, but we haven't detailed much more of it yet. It's pretty uninhabited.

Paizo Employee Creative Director

xavier c wrote:

1)Will you guys ever make a book about spaceships?

2)If someone was to use a Miracle or wish spell to maximum effect to create a spaceship. How big would that spaceship be?

3)How many Miracle or wish spells would one have to cast to get a eldar craft world level spaceship?

4)Some time ago i asked if you can create life/outsiders from nothing with a Miracle(or wish)spell and you said yes.Now i want to ask how many lets say angels can you create with one casting of a Miracle spell at maximum effect?

1) Anything's possible, I suppose, but a book about spaceships is pretty close to the bottom of the to-do list for a game about a fantasy setting.

2) How good a miracle or wish works is left entirely up to the GM. If I were the GM, the spell effects would be varied, depending on the nature of the deity/faith from which the miracle is coming, or depending on who's casting the wish... but it likely wouldn't be that big. Just off the top of my head, I'd probably say big enough for 4 people.

3) Again, depends on the GM. And whether or not he/she wants those in the game. Wish is DELIBERATELY left open to the GM's interpretation. I wouldn't allow those in my Golarion game, and so no amount of wishes would work. That's something that should and needs to be the goal of an entire campaign. MAYBE if the point of the campaign was discovering and gaining control of such a ship, I'd require a wish or three to allow the PCs the ability to fly it or to repair it.

4) Also up to the GM. "One" is the best answer though.

Paizo Employee Creative Director

Spook205 wrote:

Some more weird questions..

Firstly, since we're getting all Aroden-conspiracy in here...

1.) Do the Yithians know what occured to Aroden?
(a) Do they care?

2.) Does the axiomite hierarchy, specifically the guys who sic Maruts on folks, have any issue with the Yithians?

3.) In another Lovecraftian thing, how would you represent the composite mummies from Lovecraft's "Imprisoned with the Pharaohs?"

4.) Back in 2e, hamatula and cornugon positions were kind of backhanded demotions (where you got more power in exchange for less status and you had to get 'promoted' through weaker but higher status positions, erinyes and gelugon respectively), does this still hold true for the devils in golarian?

5.) Is the iconic blackguard in fact Tristram Reis? Is his appearance as a first level paladin in the NPC Codex just showing us his start of darkness?

1) No.

1a) No.

2) Nope.

3) As a new undead creature. If I didn't have that luxury, as mummies with a cosmetic change (a weird animal head) that doesn't affect their stats.

4) Nope.

5) Nope. We don't have an iconic blackguard.

Paizo Employee Creative Director

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Landon Winkler wrote:

So, I know APs don't get full stat blocks for most monsters because it takes up a ton of space and would crowd out many encounters.

But, out of curiosity, has it been explored how many encounters would have to be cut to allow for that?

To put it a different way, does anyone know what level a path would end at if it included all the stat blocks?

Cheers!
Landon

I've never done the math... but let me do an experiment.

I grabbed Pathfinder 51 (it was the closest at hand) and counted up its short stat blocks. It's a middle AP, so that splits the difference between low and high level stat blocks. Let's assume a full stat block on average takes up a column (it's probably more than that on average, but let's assume).

PF 51, "The Hungry Storm," has 48 short stat blocks in it. That means if we did full stats for those, they would take 24 pages up of content. The adventure's current length is 47 pages—reducing it by 24 pages essentially cuts it in half.

So there ya go. Full stat blocks would result in an adventure path half the size. A six part AP with full stat blocks for every creature would likely struggle to reach 9th level by the end of those six parts.

Not all that interested in that, I must say! :-P

Paizo Employee Creative Director

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xavier c wrote:

1)If you could add something to the Divine Source mythic power what would you add to it?(for a power that turns you into a god. I feel it is missing a lot of flavor or abilities)

2)I know you don't want deity rules. But if you guys did make a Divine adventures book would you make demigod rules instead?

3)If you were to make Divine adventures book what else would you put in such a book?

1) The rulebooks, being world neutral, have ALWAYS struggled with the fact that it's hard to include flavor. That said, I think Divine Source works 100% fine as-is. The place to add flavor to this option is not the power, but in adventures that reflect the acquisition of this power by a PC.

2) If we made a Divine Adventures book (which we likely won't 'cause that's not something anyone here at Paizo is that interested in... but who knows if our opinions on this matter will change in a decade?)... it'd go the whole way. Just doing demigods would be a waste, particularly since we ALREADY have rules for how to make demigods.

3) If I were designing it? I'd make it a Pathfinder Campaign book, NOT a rule book, and I would include a big chapter of how to create an interesting deity PC, and a big chapter about how to fit deities into the setting, and a big chapter that stats up the core 20 deities plus as many others as we could fit, and a big chapter for GMs on how to write adventures for gods.


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Adventure Path Charter Subscriber

what can you tell me about this?

if you were to compare iggwilv's personality to that of a well-known person (real or fictional), who would it be?

Paizo Employee Creative Director

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messy wrote:

what can you tell me about this?

if you were to compare iggwilv's personality to that of a well-known person (real or fictional), who would it be?

Ha! Villains was my first published book. I had a blast writing it; it's filled with a LOT of crazy freaky bad guys and bad gals, many of whom were somewhat inspired by my home campaign setting. As a result, if you read through Villains, you'll see NPCs who bear more than a striking resemblance to, say, Queen Illeosa, and you might see a few familiar names, such as "Sandpoint" or "Krune," although used in different ways than they ended up being used in Golarion.

Iggwilv's personality would probably be closest to ... hmmmm ... maybe a combination of Baba Yaga, Cersei Lannister, and Ailester Crowley, I guess?

Silver Crusade

James Jacobs wrote:
Spook205 wrote:

Some more weird questions..

5.) Is the iconic blackguard in fact Tristram Reis? Is his appearance as a first level paladin in the NPC Codex just showing us his start of darkness?

5) Nope. We don't have an iconic blackguard.

That one felt like the kind of mathematician's answer I give my party on occasion.

Let me try a different tact on this one (forgive me if I'm being a pain)..

We see Seelah fighting a blackguardy/antipaladiny fellow in some artwork, and said individual seems to have a M. Bison style winning grin and seafoam green hair, and Mr. Reis from the NPC Codex also seems to have seafoam green hair and a winning smile.

Am I just crazy in that I see a connection there? :)

Paizo Employee Creative Director

Spook205 wrote:
James Jacobs wrote:
Spook205 wrote:

Some more weird questions..

5.) Is the iconic blackguard in fact Tristram Reis? Is his appearance as a first level paladin in the NPC Codex just showing us his start of darkness?

5) Nope. We don't have an iconic blackguard.

That one felt like the kind of mathematician's answer I give my party on occasion.

Let me try a different tact on this one (forgive me if I'm being a pain)..

We see Seelah fighting a blackguardy/antipaladiny fellow in some artwork, and said individual seems to have a M. Bison style winning grin and seafoam green hair, and Mr. Reis from the NPC Codex also seems to have seafoam green hair and a winning smile.

Am I just crazy in that I see a connection there? :)

I wasn't involved in the NPC Codex's art order, but it's certainly possible that whoever wrote it requested the 1st level paladin to look similar to the dude we illustrated for the antipaladin... but that doesn't change the fact that we don't have an iconic blackguard.

1) We don't have blackguards at all in Pathfinder.

2) The guy we illustrated the antipaladin with DOES appear now and then in art, but we've done that repetition a few times for nameless characters; the tiefling on the cover of Blood of Fiends, for example, has shown up more than once. This generally happens when a developer takes a liking to a piece of art and uses that art as reference for future illustrations OR when we use a piece of artwork as a general reference and the artist misunderstands and duplicates the art rather than just uses the reference as inspiration.

3) In order for a character to officially qualify as an iconic... they MUST fulfill the following 3 requirements:
a) They must represent a base class (including alternate classes like ninja and samurai and, yes, antipaladins, or hybrid classes like the swashbuckler).
b) They must have art by Wayne Reynolds.
c) They need a "Meet the Iconics" entry on our blog.

The antipaladin only has one of those. Because he's an evil only class (and thus not a recommended player option) and because he showed up in the first rules expansion book before we'd fully figured out how to handle presentations of alternate classes, perhaps, but that's the way it is.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I think my last question might have gotten lost in the recent shuffle (it happens *shrug*) so I'd like to repeat it here:

As the elfxpert on the site, in your opinion, would an elf (especially a Forlorn) be creepy if they fell in love with a human they'd known since the human was born, basically?

Paizo Employee Creative Director

Archpaladin Zousha wrote:

I think my last question might have gotten lost in the recent shuffle (it happens *shrug*) so I'd like to repeat it here:

As the elfxpert on the site, in your opinion, would an elf (especially a Forlorn) be creepy if they fell in love with a human they'd known since the human was born, basically?

If the elf fell in love after the human was all grown up, no.


Adventure Path Charter Subscriber
James Jacobs wrote:
messy wrote:

what can you tell me about this?

if you were to compare iggwilv's personality to that of a well-known person (real or fictional), who would it be?

Ha! Villains was my first published book. I had a blast writing it; it's filled with a LOT of crazy freaky bad guys and bad gals, many of whom were somewhat inspired by my home campaign setting. As a result, if you read through Villains, you'll see NPCs who bear more than a striking resemblance to, say, Queen Illeosa, and you might see a few familiar names, such as "Sandpoint" or "Krune," although used in different ways than they ended up being used in Golarion.

Iggwilv's personality would probably be closest to ... hmmmm ... maybe a combination of Baba Yaga, Cersei Lannister, and Ailester Crowley, I guess?

awesome! i was thinking cersei. :-)

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
messy wrote:

what can you tell me about this?

if you were to compare iggwilv's personality to that of a well-known person (real or fictional), who would it be?

Ha! Villains was my first published book. I had a blast writing it; it's filled with a LOT of crazy freaky bad guys and bad gals, many of whom were somewhat inspired by my home campaign setting. As a result, if you read through Villains, you'll see NPCs who bear more than a striking resemblance to, say, Queen Illeosa, and you might see a few familiar names, such as "Sandpoint" or "Krune," although used in different ways than they ended up being used in Golarion.

Iggwilv's personality would probably be closest to ... hmmmm ... maybe a combination of Baba Yaga, Cersei Lannister, and Ailester Crowley, I guess?

The only time I've ever seen Iggwilv expressed as a character, was in Gygax's Gord books. Did you read those?

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