Advanced Player's Guide: What class / race combo you can't wait to try out


Pathfinder First Edition General Discussion

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Basically what the subject said. I'm in a mood to run a dwarven inquisitor.

The Exchange

Getting ready to rock the Half-Orc Inquisitor this weekend, looking forward to Intimidating everything

Also really want to play a Gnomish Alchemist...something about a crazy green haired midget throwing bombs seems hilarious.

Dark Archive

PirateDevon wrote:


Also really want to play a Gnomish Alchemist...something about a crazy green haired midget throwing bombs seems hilarious.

+1.


My group plays Gestalt pretty much exclusively, so my range of character options is exponentially expanded with every new class.

The three I've been working on since I got my hands on the book are for our All-Dwarf Kingmaker game:

Dwarven Inquisitor of Gorum//Cavalier of the Star, aka a Paladin of Gorum. Gorum was chosen because of the awesome "How would an inquisitor of gorum work?" thread over in the advice section.

Dwarven Invulnerable Rager Barbarian//Boreal Sorcerer. Uses Elemental Rage and Spirit Totem plus self-buffs from the Sorcerer, and has Sorcerer casting when he doesn't want to rage. Lack of AC isn't a big deal because of Invulnerable Rager.

Dwarven Drunken Master Monk//? . Havn't figured out what to gestalt this with, yet. May go with a 3.5 class. I wish you could combine Drunken Master with Monk of the Empty Hand, because that's actually the concept of the character; stumble around roaring drunk, stealing opponent's items and beating them over the head with them.

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Zurai wrote:

My group plays Gestalt pretty much exclusively, so my range of character options is exponentially expanded with every new class.

The three I've been working on since I got my hands on the book are for our All-Dwarf Kingmaker game:

Dwarven Inquisitor of Gorum//Cavalier of the Star, aka a Paladin of Gorum. Gorum was chosen because of the awesome "How would an inquisitor of gorum work?" thread over in the advice section.

Dwarven Invulnerable Rager Barbarian//Boreal Sorcerer. Uses Elemental Rage and Spirit Totem plus self-buffs from the Sorcerer, and has Sorcerer casting when he doesn't want to rage. Lack of AC isn't a big deal because of Invulnerable Rager.

Dwarven Drunken Master Monk//? . Havn't figured out what to gestalt this with, yet. May go with a 3.5 class. I wish you could combine Drunken Master with Monk of the Empty Hand, because that's actually the concept of the character; stumble around roaring drunk, stealing opponent's items and beating them over the head with them.

Dang.

The Exchange

Zurai wrote:


Dwarven Drunken Master Monk//? . Havn't figured out what to gestalt this with, yet. May go with a 3.5 class. I wish you could combine Drunken Master with Monk of the Empty Hand, because that's actually the concept of the character; stumble around roaring drunk, stealing opponent's items and beating them over the head with them.

You group won't let you gestalt two variants of a base class? Bummer, especially for that concept...


PirateDevon wrote:
Zurai wrote:


Dwarven Drunken Master Monk//? . Havn't figured out what to gestalt this with, yet. May go with a 3.5 class. I wish you could combine Drunken Master with Monk of the Empty Hand, because that's actually the concept of the character; stumble around roaring drunk, stealing opponent's items and beating them over the head with them.

You group won't let you gestalt two variants of a base class? Bummer, especially for that concept...

Eh, what I'll probably end up doing is just asking for a homebrew feat that lets me use improvised weapons in a flurry and give them unarmed strike damage, because those are the only two things from Empty Hand that I really need. It's not any stronger mechanically since he can flurry with unarmed strike damage anyway, so I'm sure it'd get approved. I just need to figure out what else to gestalt it with. I thought of the Drunken Rager Barbarian, but alignment issues prevent that.


I would like to try a Half Orc Alchemist.

The Exchange

Zurai wrote:
PirateDevon wrote:
Zurai wrote:


Dwarven Drunken Master Monk//? . Havn't figured out what to gestalt this with, yet. May go with a 3.5 class. I wish you could combine Drunken Master with Monk of the Empty Hand, because that's actually the concept of the character; stumble around roaring drunk, stealing opponent's items and beating them over the head with them.

You group won't let you gestalt two variants of a base class? Bummer, especially for that concept...
Eh, what I'll probably end up doing is just asking for a homebrew feat that lets me use improvised weapons in a flurry and give them unarmed strike damage, because those are the only two things from Empty Hand that I really need. It's not any stronger mechanically since he can flurry with unarmed strike damage anyway, so I'm sure it'd get approved. I just need to figure out what else to gestalt it with. I thought of the Drunken Rager Barbarian, but alignment issues prevent that.

Go Elemental (Fire) Sorcerer, then have any fire based spells come out of his mouth when he belches...

Yeah there isn't really anything else (PF wise that is) that blends well with that idea unless you just stack fighter on it...and that seems redundant to a certain extent.

Edit: Barbarian would be hilarious though...


I'm interested in doing a Zen Archer. We've been dong Gestalt lately so it might be a Zen Archer/Archer figher, which seems like it would be interesting.

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Kryptik wrote:
I would like to try a Half Orc Alchemist.

Dr. Jekyll and Mr. Hyde all in one combo! ^_^

Dark Archive

joela wrote:
PirateDevon wrote:


Also really want to play a Gnomish Alchemist...something about a crazy green haired midget throwing bombs seems hilarious.

+1.

+1.

Shadow Lodge

Halfling Alchemist/ Master Chymst

Using the warslinger racial option. Something about the idea of having a halfling buffing himself to insane strength and slinging stones left and right...


deadman wrote:
I'm interested in doing a Zen Archer. We've been dong Gestalt lately so it might be a Zen Archer/Archer figher, which seems like it would be interesting.

That. Scares me.

Scarab Sages

My Half Orc summoner died in Rise of the Runelords. I think I am going with an Elf Air Elementalist.

I have a question, can I take the Air Elementalist school and also take the Admixture focused school...I'd like to just be able to change everything to lightning...


Pathfinder Adventure Path Subscriber

I mostly DM, but here's some of the character concepts I'm eager to try:

-Mite druid with either the Blight Druid archetype or just the Vermin Heart feat.

-a highly manic CN gnome or goblin alchemist. Bomb (and possibly poison) specialist. You can guess where this is going. Has a kind of sing-song way of speaking to himself. Quotes include "Dirty deeds! Done dirt cheap! TNT! Cyanide! High voltage! Done dirt cheap!" and "I'm the Evil Midnight Bomber what Bombs at Midnight!"

-This one's a Planescape one (Human summoner) Fraternity of Order sage who knows many of the arcane formula that governs the laws of the multiverse. He can conjure minions from beyond using their true names. His eidolon is a living mass of arcane equations (a moigno for those familiar with Planescape.


Halfling witch


Human Alchemist / Monk


Patman wrote:

My Half Orc summoner died in Rise of the Runelords. I think I am going with an Elf Air Elementalist.

I have a question, can I take the Air Elementalist school and also take the Admixture focused school...I'd like to just be able to change everything to lightning...

One or the other, my friend.


Elf/Arcane Duelist. Yes, I know the stats aren't synergistic. But it just makes so much sense.


A boar riding Gnome Cavalier of the Sword.

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