3 PCs for a 4 PC AP, and not one of them is a healer.


Pathfinder First Edition General Discussion

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I'd like to state that i am done posting on this topic, I clearly am not conveying my thoughts well enough to make it useful past the advice already given. which has been very helpful

Scarab Sages

meatrace wrote:
I'd just run a healbot NPC. Just make sure they know your NPC is gobbling up a share of the XP :P

This is what I would do.

I would even go ahead and try the inquisitor :)

Grand Lodge

Jam412 wrote:
Kais86 wrote:
I ran one player who was an Inquisitor through this. He did just fine by himself on the first one. The next one takes place in a major city so I made the services of an NPC cleric available to him at standard book prices, he blew through that like it was tissue paper, I didn't even pull any punches.
You're saying that you had one player complete the first two books of RotRL on his own?! That's insane!

What? He gained all of the xp and leveled up a lot faster than he would have if he had a group. Which allowed him to oneshot most of the things he ran into. He did have an NPC with him, which kind of made chapter 2 awkward, because it was the guy who is supposed to be the bad guy, so I had someone else, who was supposed to have been killed in the first chapter, take his place and using the same stats.

RPG Superstar 2008 Top 16

I'd recommend that you don't force a healer on them: You didn't seem very pleased with that prospect anyway.

Provide them with a CLW wand and let them try Thistletop without a healer. If they run into trouble, give them the chance to retreat. If they start to complain about the lack of healing, let them decide to recruit a cleric.

Throw in a couple of extra encounters or a side-quest on their journeys, ensuring that the characters are a level or two higher than they would otherwise be. That should balance the encounters to some degree.

Also, Magnimar is a vast city: They can head for a temple if they need healing.


Back in AD&D 1st edition I had a the same issue of no clerics. Being in an urban setting without a forced time-line helped, since they could take of weeks just to heal, but I ended up allowing the spell Mending to knit wounds and set bones. d4 HP healed, but never to full hit points ended up working just fine.

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