Scipion del Ferro RPG Superstar 2011 Top 4 |
Scipion del Ferro RPG Superstar 2011 Top 4 |
Scipion del Ferro RPG Superstar 2011 Top 4 |
Eben TheQuiet |
Just to make sure Rorsk performs at peak performance... Any time he starts a round in control of a grapple, if h continues grappling, not only should he get two grapple attempts (frm greater grapple feat), but he can follow up with two claw attacks (thanks to the rake ability).
Also, just to be playing fair, Grab doesn't do automatic damage n a gapple attempt (that's constrict), it allows a free grapple attempt n a successful attack.
Scipion del Ferro RPG Superstar 2011 Top 4 |
Yup, he's getting ready to go to town! (I did miss that Greater Grapple feat. Good choice)
Actually Grab does give you free damage.
If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold.
Constrict gives you extra damage during the very first round you make the grab.
Scipion del Ferro RPG Superstar 2011 Top 4 |
Scipion del Ferro RPG Superstar 2011 Top 4 |
Uh case in point for the fight with lethe since she has a bite attack she could use that in the grapple (which being a natural attack would automaticly hit and give her a + 4 bonus to grapple attempts)
She certainly could, though only a +2, and I was hoping to get her free rather than continue grappling. She was simply outclassed grappling like that.
If she had bit she may have dealt a little damage and slightly helped the next grapple, but would not have been able to try and get free on that turn.
Grappling with a dire tiger = bad bad news.
I was impressed with taking down the animal companion in one turn though...
Next time may want to invest in a larger variety of magical items to help cover weak points.
Kevin Mack |
Kevin Mack wrote:Uh case in point for the fight with lethe since she has a bite attack she could use that in the grapple (which being a natural attack would automaticly hit and give her a + 4 bonus to grapple attempts)She certainly could, though only a +2, and I was hoping to get her free rather than continue grappling. She was simply outclassed grappling like that.
If she had bit she may have dealt a little damage and slightly helped the next grapple, but would not have been able to try and get free on that turn.
Actually the rage power lets her use the bite whilst attempting to use or break a grapple.
Scipion del Ferro RPG Superstar 2011 Top 4 |
Scipion del Ferro RPG Superstar 2011 Top 4 |
Scipion del Ferro RPG Superstar 2011 Top 4 |
On a side note Lethe would probably be a bit more vulgar a speaker (Especially when loosing)
I will keep that in mind ;)
On a strange note I had a Jump check go missing in that last post...oh well, not like you crazy monks can fail to jump 10ft.. Especially when I remembered you get a +4 bonus for every 10ft you move over 30...
Scipion del Ferro RPG Superstar 2011 Top 4 |
ProfPotts |
Bravo, sir!
I've just read the fights, and I'm impressed by the level of effort and detail you've put in - you've managed to make what could have been a boring stats-fest into some great entertainment!
As a bonus, these actually work quite well as 'examples of play' (of which published RPGs usually have too few) illustrating some of the less well understood of the combat rules - the grapple-fest was particularly interesting on that point.
Being a devoted 'role-player', I'd still like to see some out of action 'smack talk' between the gladiators when they're not fighting: that sort of thing could be posted - maybe in this thread - by the players / creators / managers of the characters and not need to be 'auto-piloted'. Just a suggestion for the laughs really - I imagine a post-mauling interview with Lethe would be fascinating... ;)
Kevin Mack |
Bravo, sir!
I've just read the fights, and I'm impressed by the level of effort and detail you've put in - you've managed to make what could have been a boring stats-fest into some great entertainment!
As a bonus, these actually work quite well as 'examples of play' (of which published RPGs usually have too few) illustrating some of the less well understood of the combat rules - the grapple-fest was particularly interesting on that point.
Being a devoted 'role-player', I'd still like to see some out of action 'smack talk' between the gladiators when they're not fighting: that sort of thing could be posted - maybe in this thread - by the players / creators / managers of the characters and not need to be 'auto-piloted'. Just a suggestion for the laughs really - I imagine a post-mauling interview with Lethe would be fascinating... ;)
Post mauling interview probably wouldn't be safe for the forums. Probably only thing you would get out of it between the cursing smashing and swearing was the claim that she was robbed. (Yeah she is something of a sore looser)
Scipion del Ferro RPG Superstar 2011 Top 4 |
Bravo, sir!
I've just read the fights, and I'm impressed by the level of effort and detail you've put in - you've managed to make what could have been a boring stats-fest into some great entertainment!
As a bonus, these actually work quite well as 'examples of play' (of which published RPGs usually have too few) illustrating some of the less well understood of the combat rules - the grapple-fest was particularly interesting on that point.
Being a devoted 'role-player', I'd still like to see some out of action 'smack talk' between the gladiators when they're not fighting: that sort of thing could be posted - maybe in this thread - by the players / creators / managers of the characters and not need to be 'auto-piloted'. Just a suggestion for the laughs really - I imagine a post-mauling interview with Lethe would be fascinating... ;)
Thank you I really appreciate that. This is something I certainly would not have tried to do if I wasn't already comfortable running combat in the PBP format on these boards.
I always try to make each action have a unique description. Even if the character technically does the same thing two rounds in a row.
Scipion del Ferro RPG Superstar 2011 Top 4 |
Post mauling interview probably wouldn't be safe for the forums. Probably only thing you would get out of it between the cursing smashing and swearing was the claim that she was robbed. (Yeah she is something of a sore looser)
You should re-make her using several of the new APG options :)
Rorsk and Kitty |
Rorsk plants himself in front of a Coliseum attendant, "I got coin... can we buy stuff between fights?" His feral eyes cut over to the now-recovered Lethe, his feral grin widening at the sight of her, "Been a while since I had somethin' sweeter'n you in ma mouth, sweetling... them cuts look good on ya."
Seriously, though... can we purchase items between bouts/days if we have the coin remaining?
Scipion del Ferro RPG Superstar 2011 Top 4 |
Eben TheQuiet |
Obscuring Mist to break LoS (avoiding another flurry) > faerie fire > use move to break LoS (avoiding another flurry) > move back in for full attack/grapple?
(Those were all tactics spoken of in the tactics section)
If I put up Obscuring Mist and he doesnt 'move offensively on me (to try to get a shot), then move into the Obscuring Mist. If he's in there with me, hit him with Faerie Fire. If he's not, then use the time to heal like a mofo... burning all available heals while in form. If that doesn't get me back above 80% health (and he's still not in there with me), drop form and continue heaing using either potions or the wand). Once this is done th priority is prevent flurries if possible > Faerie Fire > then close to melee with a charge (if possible) and lock him down with a grapple.
Scipion del Ferro RPG Superstar 2011 Top 4 |
Actually your tactics say;
Ranged Opponents
If he can't close>full attack>grapple, then drop a Obscuring Mist or Fog Cloud in order to break Line of Sight, trying to force them to be drawn in.
But Rorsk was able to get in close. If he can get a grapple started it's nearly game over. Though at this point retreat and healing with that you said will take place...
Really can't blame me for trying to get a full attack off :P
Eben TheQuiet |
Maybe now is a good time to point out that since there is dim lighting Ergar has concealment from that. That should make the miss chance to hit him 70%
'cept the druid has scent, Blind-Fight, and Low-light vision... so... shouldn't i technically have gotten a second roll?
Plus, from the book... wouldn't this deny the dim light effect?
Low-Light Vision
Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far as normal in dim light. Low-light vision is color vision. A spellcaster with low-light vision can read a scroll as long as even the tiniest candle f lame is next to him as a source of light.
Characters with low-light vision can see outdoors on a moonlit night as well as they can during the day.
Scipion del Ferro RPG Superstar 2011 Top 4 |
Me'mori |
LINK BACK to the Colosseum thread, for easy navigating.
Template Here:
[NAME]
Description/Personality:
___________________________________________________________________________ _
Tactics:
___________________________________________________________________________ _
HP:
Stats:
___________________________________________________________________________ _
Gear & Spells:
___________________________________________________________________________ _
Companion Stats:
HP 48
Initiative • senses
<~STATS~>
space/reach
Defense
AC
CMD
Fort • Ref • Will
Special Qualities
Offense
Speed
BAB
CMB
special attacks
Attacks and Damage
Feats
Tricks
Skills
Equipment
Scipion del Ferro RPG Superstar 2011 Top 4 |
I did some cursory research, and mostly blind-fight simply gives Rorsk a second miss chance roll while in melée. Also in melée the concealed attacker is negated their usual bonuses. At range nothing is changed, I believe. I didn't dig very deep, though.
Yeah I think I agree with that. After all Blindsight completely negates displacement.
Eben TheQuiet |
So you're suggesting that the druid with blind fight has a better chance fighting this guy if he simply closes his eyes?
copied from the PRD:
The creature benefits from a 50% miss chance as if it had total concealment. Unlike actual total concealment, displacement does not prevent enemies from targeting the creature normally.
I guess it just depends what was meant by "as if it had total concealment."
and from page 118: under Blind-Fight:
In melee, every time you miss because of concealment (see Chapter 8), you can reroll your miss chance percentile roll one time to see if you actually hit.
Scipion del Ferro RPG Superstar 2011 Top 4 |
Displacement is not concealment, blind fight only allows a second roll against concealment. If you closed your eyes then you would have the same miss chance and get to roll twice but you would lose your dex bonus to AC against attacks.
If it wasn't for Blindsight negating it I would assume the magic affected all senses...but clearly it's only visual. So it makes sense if you want to close your eyes, lose your Dex bonus for the round, and roll twice to hit.
By the way, I hope no ones biting their nails waiting for what happens. The Colosseum is lowest on my priority except for Sundays.
Eben TheQuiet |
it wasn't for Blindsight negating it I would assume the magic affected all senses...but clearly it's only visual. So it makes sense if you want to close your eyes, lose your Dex bonus for the round, and roll twice to hit.
By the way, I hope no ones biting their nails waiting for what happens. The Colosseum is lowest on my priority except for Sundays.
About the colosseum.. no problem. I'm just enjoying a good ole' rules discussion here.
About Blind-Fight & Displacement... ok let's say he does close his eyes... he doesn't even lose his Dex because that's exactly what Blind-Fight counters. So there is no reason NOT to close your eyes just when you attack.
Doesn't that seem like a silly interpretation at that point?
he has Displacement, which gives you a 50% miss chance, but if you want to mitigate that miss chance, just close your eyes as you attack.
Plus, closign your eyes during an attack has GOT to be a free action... so is it really even worth having in there?
Scipion del Ferro RPG Superstar 2011 Top 4 |
About the colosseum.. no problem. I'm just enjoying a good ole' rules discussion here.
About Blind-Fight & Displacement... ok let's say he does close his eyes... he doesn't even lose his Dex because that's exactly what Blind-Fight counters. So there is no reason NOT to close your eyes just when you attack.
Doesn't that seem like a silly interpretation at that point?
he has Displacement, which gives you a 50% miss chance, but if you want to mitigate that miss chance, just close your eyes as you attack.
Plus, closign your eyes during an attack has GOT to be a free action... so is it really even worth having in there?
Actually Blind-Fight very specifically says you only retain your Dex bonus vs. Invisible opponents. A little weird, but that's what it says. While it might be a free action to blink, I think to use the feat and really benefit from focusing on senses other than sight you would need to keep them closed for the round.
Tikael |
Blind fight's defenses against being flat footed do not apply to ranged attacks.
here is James Jacobs saying a little bit about it and if you feel like spending the rest of your natural life reading here is a discussion of whether displacement grants concealment. Displacement does not grant full concealment. This has the advantage of still being usable to get around blind fight but it does not have the protection against being targeted by spells or abilities and does not prevent sneak attack damage as regular concealment does. You also cannot use displacement to make stealth checks in the open like you do with spells that actually grant concealment like blur or darkness.
Eben TheQuiet |
Ok, I'll grant you that the Blind-Fighter is denied his Dex if attacked at range. But when he closes to melee, you're asserting that it makes sense that all it takes for the Blind-Fighter to take advantage of his Blind-Fight feat is that he close his eyes? Doesn't that seem a bit silly?
And if that's how you think it should be, then i'm fine with that.. again.. i'l take that free action to blink as I attack.
Tikael |
As a DM I would rule that if you wanted to make a single attack then you could close your eyes for that one attack and suffer no penalty to dex, but if you wanted to take a full round ation with your eyes closed then your eyes are closed for the whole round. This would have no consequence on melee attacks but since blind fight does not grant the protection from flat footed to ranged attacks then you would be flat footed versus ranged opponents.
The reason for this is that even though rounds are taken in turns the entire round is six seconds and it is the same six seconds for everyone in the combat.
Eben TheQuiet |
Again, what is the down-side for the Blind-fighter? I have my eyes closed in combat.. so I get to use my Blind-Fight feat. I have my eyes closed at ranged so you get the advantages of concealment... oh wait.. didn't your spell already do that?
I'd only open them long enough to make another charge in, then close my eyes when attacking.
Win-win. Still seems a little bit silly.
Plus, why in the world wouldn't you be able to just blink as you attack... I mean, i know say that the mechanical 6 second round is an abstraction, but how do you reconcile that with the fact that one player is spending it doing 6 ranged attacks while the other is spending it doing 4 melee attacks. Are they constantly hopping together then apart? Or, more likely, does one give his exchange while the other disengages to fire off his volley?
And if this is hte case, why in the world would the melee Blind-Fighter continue to have his eyes closed when the other baks off?