Planar Binding. Which are the most "useful" or "powerful" 12HD creatures to bind?


Advice


Hi, i'm playing a wizard who is about to hit 11°lvl. He'll surely choose Planar Binding as new spell acquired.
So I'm wondering which are the most useful creatures, with unique abilities, or nice spells, or simply the most powerful in combat.
We're playing with Pathfinder Bestiary, but all 3.5 monsters from other books are allowed.
I'm not interested in monsters alignment, cause even demons and devils could be useful in some situations.

I was checking Bestiary and i've found two really interesting creatures:

Glabrezu (CE, CR 13): powerful in combat, nice stats,true seeing at will, can evoke other glabrezu, nice spells, WISH 1/month.

Couatl (LG, CR 10): really nice spells at WILL: Ethereal jaunt, plane shift. Can also heal, permanent detect law/chaos/evil/good

Other suggestions ?


Depends on how much freedom the DM will give you.

You could for instance summon a lilend with 5 bard levels a bralani with 5 barbarian levels or an invisible stalker with 5 rogue levels if the DM allows you.


Remco Sommeling wrote:

Depends on how much freedom the DM will give you.

You could for instance summon a lilend with 5 bard levels a bralani with 5 barbarian levels or an invisible stalker with 5 rogue levels if the DM allows you.

DM gives no limitations.

I'm not sure how the spell works, but I think I should know the EXACT name of the creature for being sure i bind (for example) a bralani with 5 barbarian levels. I mean, and i'm asking you, if I simply use the spell for binding a bralani, i suppose i can't choose but it's a casual bralani with no more than 12HD. isn't it ?
Is there a way for Binding a casual bralani BUT with EXACTLY 12HD ? Or even better, a bralani with 5 barbarian levels specifically ?


I'd go with an elemental, they have low Int and Cha Score so they are easier to control. Demons and Devils are powerful, but you have to be careful about what you do and say. Celestials are good, but binding one would be an evil act, Which means you could have a lot of people after you.


Part of this problem is "useful for what?"

IF you know ahead of time, then you can bind the perfect thing for the job, which is one of the best parts of the spell.

If not, then you can take a look at the things YOU are bad at. What types of foes do you have trouble with? If you always have overland flight up, the air elemental isn't as useful.

I find that for most wizards, the earth elemental is good at things you are not (big, strong, tough), and the earth glide is just icing on the cake.


Stealing from what a DM did to me, but binding a high level summoners eidolon is a pretty top notch choice

Dark Archive

It depends on your game's cosmology for where you go/what happens when you die.
If you go to your god's place of residence, or the hells, or the abyss, or any other plane, then Planar binding also functions as arcane resurrection.
Logically, they're now native to whatever plane they went to upon dying, and are now outsiders.

It's worth noting that they may not come back exactly as they were when alive.
In the forgotten realms setting, they would be outsiders, but a creature who leaves where it should be when it is dead becomes an undead thing upon returning to the material plane through planar travel. Acquires the undead type and skin looks greyish.

You can also use it to summon any tieflings or aasimar or genasi you know and slap them around a bit.


If you are willing to take a risk and fight for spectacular reward (and potentially powerful enemy). Try binding Efreet and compeling it to grant you his three wishes.

In classical 3.5 there were a handful of good outsiders that were wonderful targets for this spell as they could use certain healing spells as a spell-like abilities, such as restoration, regeneration, heal and (most importantly) raise dead or even resurrection - substitute healer when one wasn't available (or was the one in need of revival). You would have to search for them in various bestiaries and ask DM if he allow them as most of them does not seem to be converted to Pathfinder yet and of those that are greater planar binding/ally is required (e.g. Planetar).


shea83 wrote:
Remco Sommeling wrote:

Depends on how much freedom the DM will give you.

You could for instance summon a lilend with 5 bard levels a bralani with 5 barbarian levels or an invisible stalker with 5 rogue levels if the DM allows you.

DM gives no limitations.

I'm not sure how the spell works, but I think I should know the EXACT name of the creature for being sure i bind (for example) a bralani with 5 barbarian levels. I mean, and i'm asking you, if I simply use the spell for binding a bralani, i suppose i can't choose but it's a casual bralani with no more than 12HD. isn't it ?
Is there a way for Binding a casual bralani BUT with EXACTLY 12HD ? Or even better, a bralani with 5 barbarian levels specifically ?

"To create the trap, you must use a magic circle spell, focused

inward. The kind of creature to be bound must be known and
stated. If you wish to call a specific individual, you must use that
individual’s proper name in casting the spell."

This is all the spell really says, potentially the spell could get you a bralani of up to 12HD at random, I'd allow for a bralani with 5 barbarian levels to be summoned though I'd not give the player absolute freedom with the stats. I guess it depends on how often you are going to use it as a player, since it requires more effort on part of the DM to create some unique creatures to serve you.

I used this option to allow the player to have more useful summons that fit within his character theme rather than summoning something less awesome but mechanically superior.

The lack of happy to go stats and DM willingness is the main obstacle.

I would rule some research will find you a suitable creature with levels.

The levels should be levels fitting for the creature and single class, to not make it more complicated than it has to be.

Scarab Sages

Drejk wrote:
If you are willing to take a risk and fight for spectacular reward (and potentially powerful enemy). Try binding Efreet and compeling it to grant you his three wishes.

In general I wouldn't allow a lower level spell to duplicate the effets of a higher level one. And I certainly wouldn't allow such a spell to duplicate the effects of three higher level spells. I would simply rule that such powerful effects are beyond the ability of the planar ally spell to compel out of a bound creature.


shea83 wrote:

Hi, i'm playing a wizard who is about to hit 11°lvl. He'll surely choose Planar Binding as new spell acquired.

Other suggestions ?

Bebilith is nice, it is good for fighting demons. It has DR/Good but can penetrate demon DR as if it had good/cold iron weapons, as well its naturals already count as magic, chaotic and evil. For a thug, it's fairly nice that way.

A Barbed Devil is also a nice fighter, and is not too big to travel with a party.

Barghasts and Nightmares are also nice bound creatures.

Likewise Elementals. Nothing scouts a dungeon like an earth elemental, especially if you have some older 3.5 spells available (e.g. Chain of Eyes) or simply make do with (Rary's) Telepathic Bond.

Of the group only the barbed devil even has SR, and many of the above have very little in the way of CHA to resist. Of course you'll likely be able to take the time to be able to make the circle, but their will saves are also mostly poor which is helpful.

-James

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