
Remco Sommeling |

Good morning!
We are switching from D&D 4.0 to PFRPG. I was wondering what book(s) we absolutely need to start from scratch.
Thanks!
Fred
The PFRPG core book, it is players book and DM book in one.
ofcourse the bestiary is a very welcome addition, and sometimes the core book refers to the bestiary, mainly with summon spells.

ericthecleric |
Welcome to the boards!
All you really need is the PF RPG book and the Bestiary.
The Advanced Player's Guide out at the start of August will also be useful.
If you don't plan to write your own adventures, the adventure paths are highly recommended. There are good threads about the strengths of each adventure path elsewhere in this section.
Good luck and have fun!

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The two core rulebooks (Pathfinder Core Rulebook and Pathfinder Bestiary) are the only thing you really need to start with.
The Gamemasters Guide has some pretty solid tables, advice and some other neat stuff, you might want to take a look at (if in doubt, get the pdf, it's only ten bucks).
If you want to play in Golarion, you would want a setting book. Unfortunatly, paizo is working on a new campaign setting core book, so I hesitate to advice you to buy it now. If you want to take a look, get the Golarion Gazetteer. It is less expensive and less filling, plus it makes a goo player recource once you got the nem campaign guide ;)
Last but not least, paizos adventures are top notch.
Read the descriptions of the Adventure paths and if you like one of them, you got a whole campaign for you. (unfortunately, only Kingmaker and Council of Thieves are Pathfinder, the others are D&D 3.5)
I do think the adventure 'Crypt of the Everflame' works exceptionally well as a campaign starter, plus, as the first adventure for the pathfinder ruleset it gives some advice for a few key differences between pathfinder and d&d 3.5.

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Also if you want to jump right in and start playing, check out Master of the Fallen Fortress PDF module. It's FREE!!

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Thanks guys for the quick reply!
The only thing I'm really sad about leaving 4.0 is the D&D Character Builder tool, which, I think, is awesome.
Is there any such thing for PFRPG or any digitalized character sheets that can be used.
Sorry, I know these are severe noobs questions, but that is what I am!
Fred

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Thanks guys for the quick reply!
The only thing I'm really sad about leaving 4.0 is the D&D Character Builder tool, which, I think, is awesome.
Is there any such thing for PFRPG or any digitalized character sheets that can be used.
Sorry, I know these are severe noobs questions, but that is what I am!
Fred
There is Herolab which IMO is really nice, I love it.

meatrace |

Not that I want to discourage you from purchasing Paizo products in any way, the Core Rulebook is a value buy, the rules are solid, and the art is just this side of spectacular. However, all the rules you really need are available online for free (d20pfsrd.com or the pf srd here at paizo).
Well, and dice, and an imagination.
I highly recommend buying a core rulebook and a bestiary, and subscribing to an adventure path. Writing adventures, REAL adventures not just neverending dungeon crawls, is what Paizo is best at.

Spes Magna Mark |

OTOH, if you do like fleshing out your own adventures, I recommend 5 Adventures, 25 Rooms to kickstart your imagination. Also, Making Craft Work is a great fix to the wonky Craft rules that survived the transition from 3.5 to Pathfinder.
:)

Threeshades |

Good morning!
We are switching from D&D 4.0 to PFRPG. I was wondering what book(s) we absolutely need to start from scratch.
Thanks!
Fred
The site's store offers some free .pdf files that help you convert 3.5 material to PFRPG quickly, so if you have any 3.5 monster books or something you can use those to expand your gaming variety beyond the Pathfinder core books. (i actually only use it for converting monsters, 3.5 spells, feats and equipment can mostly be taken the way they are and classes would take a lot more conversion work in most cases in order to balance them)
Also I recommend you to download the still free advanced player's guide playtest, it has a bunch of very interesting new classes, that are still experimental, since it's a playtest, but heck it's free, and they are really cool.

DeathQuaker RPG Superstar 2015 Top 8 |

Also if you want to jump right in and start playing, check out Master of the Fallen Fortress PDF module. It's FREE!!
I don't recommend this. Most of the monster stat blocks are "refer to Bestiary page xxx," and the pregens is a preview of the Advanced Player's Guide classes which are not needed to play the game, and the free .pdf doesn't explain everything you truly need to know to play those characters.
There may be some other free or cheap modules on line to check out, but I do not recommend MotFF to just-starting players.
Don't get me wrong, MotFF is an awesome little freebie, but it's obviously intended for experienced players interested in the APG. And the whole thing about the APG is it's well, for, advanced players, not people just learning the system.
No offense meant to you--I've seen a lot of people recommending MotFF to newbies and I think some are doing so without having actually read the content themselves, so I've been keeping an eye out. If you have read the content, I humbly suggest re-reviewing it.