
MillerHero RPG Superstar 2012 Top 4 |

A 20th level sorcerer knows three 7th level spells, but can cast six* 7th level spell 'slots' per day. These slots may be used to cast metamagic versions of lower level spells, such as:
an empowered Cone of Cold (5th+2),
a quickened Fireball (3rd+4),
or a quickened empowered Magic Missile (1st+4+2).
Regardless of how the slots are used, the 20th level sorcerer gets six* 7th level slots per day.
*plus bonus slots if charisma is 24 or higher

Jellyfulfish |

I think the question is : how is the casting time calculated ?
Quicken makes it a swift action (standard base), but any other metamagic applied increases that casting time.
1) Quicken overrides the spell casting time : (standard base spell ) Empower + quicken = swift action
2) They stack normally : (standard base spell) Empower + quicken = standard action
I'm not too sure if metamagic feat increase the casting time of swift spells. But for full round casting time such as summon monsters, Empower + Quicken would likely result in Full round -> 2 Full rounds -> Full round again.
-Jelly

Dork Lord |
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Wait...spell slots? Don't Sorcerer's cast spells spontaneously?
Casting spontaneously has nothing to do with having spell slots or not. Metamagic feats work the same for both Sorcerers and Wizards... it's just that the Sorcerer doesn't have to prepare the spell slot with the metamagic feats on it beforehand like a Wizard would have to... but it still takes up higher spell slots if you tack on Metamagic.

knightofstyx |

Actually Dork Lord, sorcerers and wizards do cast spells differently when they apply metamagic feats:
Sorcerers and Bards: Sorcerers and bards choose spells as they cast them. They can choose when they cast their spells whether to apply their metamagic feats to improve them. As with other spellcasters, the improved spell uses up a higher-level spell slot. Because the sorcerer or bard has not prepared the spell in a metamagic form in advance, he must apply the metamagic feat on the spot. Therefore, such a character must also take more time to cast a metamagic spell (one enhanced by a metamagic feat) than he does to cast a regular spell. If the spell's normal casting time is a standard action, casting a metamagic version is a full-round action for a sorcerer or bard. (This isn't the same as a 1-round casting time.) The only exception is for spells modified by the Quicken Spell metamagic feat, which can be cast as normal using the feat.
For a spell with a longer casting time, it takes an extra full-round action to cast the spell.
To the OP, clerics are "spontaneous" casters and must use the following rules:
Spontaneous Casting and Metamagic Feats: A cleric spontaneously casting a cure or inflict spell, or a druid spontaneously casting a summon nature's ally spell, can cast a metamagic version of it instead. Extra time is also required in this case. Casting a standard action metamagic spell spontaneously is a full-round action, and a spell with a longer casting time takes an extra full-round action to cast. The only exception is for spells modified by the Quicken Spell feat, which can be cast as a swift action.
So, my answer would be that the Quicken Spell feat overrides the increased casting time of the Empower Spell feat. It would require one swift action to cast the spell. After all, it is at least a 7th level spell. (Unless you're applying them to a cantrip.)
Edit: Emphasis mine.

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I think the question is : how is the casting time calculated ?
Quicken makes it a swift action (standard base), but any other metamagic applied increases that casting time.
1) Quicken overrides the spell casting time : (standard base spell ) Empower + quicken = swift action
2) They stack normally : (standard base spell) Empower + quicken = standard action
I'm not too sure if metamagic feat increase the casting time of swift spells. But for full round casting time such as summon monsters, Empower + Quicken would likely result in Full round -> 2 Full rounds -> Full round again.
-Jelly
one step too far
i think it would likely be
empower = standard action -> full round
quicken = full round -> standard action
or
quicken = standard action -> swift
empower = swift -> standard action
end result = standard action
or
quicken = overrides all and makes it a swift no matter what.

Karelzarath |

If you want to be one of "those people," a strict reading of the rules indicates that spells with a casting time of less than a standard action are not affected by the casting time increase:
If the spell's normal casting time is a standard action, casting a metamagic version is a full-round action for a sorcerer or bard.
...
For a spell with a longer casting time, it takes an extra full-round action to cast the spell.
So, regardless of the order of operations, a spell modified with Quicken Spell and anything else would still be a swift action.

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Increasing spell level by 4 slots, Quicken Spell had better override all others, lol.
I concur. There's no other function for Quicken Spell; it makes the casting a swift action. It doesn't say "it makes it quicker", like moving it down on some hierarchy of actions, it makes it swift.
I think the language quoted above on how sorcerer metamagic works is meant to say that; it says "spells modified by the Quicken Spell metamagic feat, which can be cast as normal using the feat". Normal for Quicken Spell == swift.
So, Empowered + Quickened = swift action, 50% increase. And a very high level spell use required on the part of the sorcerer. Hope that Magic Missile was worth it!

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Just remember that any metamagic feat you apply to a spell, no matter how many, effects the base spell w/o consideration of any other metamagic feats applied. So even though you are empowering the spell, which for a spontaneous caster increases the casting time, the base spells casting time is what you look at when you figure out how long it takes.
So an empowered, maximized fireball cast by a sorcerer is only a full round action. You don't change the standard to full round for the first feat, then add more time for the second feat.
--Kid Vrock