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I have an idea for a character that could be fun. Instead of using potions use what most people over look...OILS. They work just like potions with one exception..they are applied externally. So I want to do a character that is all thrown weapons and use oils. so here are a couple of questions:
1.) Any suggestions on adjudicating uses of oils like mirror image when thrown against an opponent. The spell says personal but when reading under the potions part of the magic items it says that any spell of 3rd level or lower that can be cast on a creature or object can be made into a potion or oil. It also says that the whomever drinks the potion is considered the target...thus to whomever the oil was applied becomes the target?
2.) with spells like stone to mud how would others figure the "damage" caused by the oil? I was thinking that it would only effect a 5 foot square but possibly make it effect a deeper area over time.
3.) splash weapons do d6 on direct hit usually and then their effect with a collateral damage of 1 to each adjacent square. So would oils then be considered splash weapons and if so then how would something like a lightning bolt deliver splash damage?
4.) splash weapons take no proficiency and are ranged touch attacks unless targeted on a square intersection. would this still apply to oils or would it be fair to require a feat like throw anything?
5.) If the throw anything feat was used then on spells that can be made into oils but are normally a ray, would the feat allow the thrower of the oil to determine the direction of the "ray"? I was thinking that strategically it might make more sense to have to have the vial of oil hit a wall or something and thus direct the "splash ray>"
I have a few other questions as well but lets start here.
Please give specifics with the feed back I am trying to get an idea how some of this would play out according to game rules.

Umbral Reaver |

For something like a pint of lamp oil, I'd say throw it like a normal splash weapon. It does nothing by itself.
If the target takes at least a point of fire damage, the oil ignites and does 1d6 damage (counted separately from the first damage for the purpose of fire resistance) and continues to burn for 1d4 rounds, doing 1d6 damage each round.

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I think you're misreading.
Spells with the "personal" range cant be oils or potions. neither can lightning bolt.
what it means by "any spell of 3rd level or lower that can be cast on a creature or object can be made into a potion or oil" is any spell with "target:creature/object touched" can be made into potions/oils. so no fireball oil. Its the reason their arent already potions of shield, or glibness (+30 bluff anyone?).

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I think you're misreading.
Spells with the "personal" range cant be oils or potions. neither can lightning bolt.
what it means by "any spell of 3rd level or lower that can be cast on a creature or object can be made into a potion or oil" is any spell with "target:creature/object touched" can be made into potions/oils. so no fireball oil. Its the reason their arent already potions of shield, or glibness (+30 bluff anyone?).
Maybe your right but I couldn't find any rule stating that spells with personal range couldn't be made into potions. Please give me a reference page for your supposition so that I may verify it from the actual texts.
And to further dissect your statement...lightning bolt and fireball aren't spells with range of personal thus "any spell of 3rd or lower...i.s.:these spells could be made into a potion because the floor is an object to which the oil can be applied ("The person applying the oil is the effective caster, but the object is the target. (pg 477 core 1) also that the wording states " and target one or more creatures (pg.477 core one) and thus spells which have personal range "target one or more creatures"..caster is a creature. Thus I am looking for the actual ruling IN TEXT that supports your supposition.
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lightning bolt and fireball don't have targets, they have effects.
It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1 minute and targets one or more creatures.
(Emphasis mine)
Under Magic:
Aiming a Spell
You must make choices about whom a spell is to affect or where an effect is to originate, depending on a spell's type. The next entry in a spell description defines the spell's target (or targets), its effect, or its area, as appropriate.
Target or Targets: [...]
Effect: [...]
Area: [...]
(again, emphasis mine)
So a spell that has an area (fireball) or an effect (fog cloud, any ray) can't be made into a potion, whereas a spell with a target (ghoul touch) can.
Also, personal range spells usually have "Target: you" so they can be made into a potion.

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That would be interesting.
"Exotic weapon: Sprayer
As a full round action that provokes AoO's you may spray an oil, or alchemical substance onto your opponent within 5'. Loading a new potion is a move action, not including the action to draw the oil or potion.
:special you may take rapid reload with this weapon"
not sure whether it should be a reflex save, or an attack roll

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That would be interesting."Exotic weapon: Sprayer
As a full round action that provokes AoO's you may spray an oil, or alchemical substance onto your opponent within 5'. Loading a new potion is a move action, not including the action to draw the oil or potion.
:special you may take rapid reload with this weapon"
not sure whether it should be a reflex save, or an attack roll
I was actually thinking of using it to apply oils to allies. Oil of cure light wounds? Greater Magic Fang... Barkskin... I dunno.
Using it against enemies would probably not work too well.

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0gre wrote:I was actually thinking of using it to apply oils to allies. Oil of cure light wounds? Greater Magic Fang... Barkskin... I dunno.Would this be to mass use potions??? It seems a bit expensive to me.
No more expensive than normally using a potion, it just allows someone else to use it.
I was mostly thinking of my alchemist using it with his extracts.

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No more expensive than normally using a potion, it just allows someone else to use it.
Well there's the expense of the item in question (I'd put it around 25gp given it's mechanical nature would be towards the limits of the supposed tech level), but overall I meant that potions are much more expensive than wands and scrolls.
And anyone can use a potion, so what's the point?

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Name Violation wrote:
That would be interesting."Exotic weapon: Sprayer
As a full round action that provokes AoO's you may spray an oil, or alchemical substance onto your opponent within 5'. Loading a new potion is a move action, not including the action to draw the oil or potion.
:special you may take rapid reload with this weapon"
not sure whether it should be a reflex save, or an attack roll
I was actually thinking of using it to apply oils to allies. Oil of cure light wounds? Greater Magic Fang... Barkskin... I dunno.
Using it against enemies would probably not work too well.
actually the best cure things i've found are Healing salve in MiC from 3.5 its a 10 "charge" item that lets you smear 1,2,or 3 doses of healing on a fallen ally for 8d+1, 2d8+3 or 3d8+5 as a standard action, and only costs 2,250, and a healing belt for 750.
the salve works with the theme i think