Question about traits in "Dwarves of Golarion"


Pathfinder Player Companion

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

During discussions in our group a question arose about the availability of Traits from "Dwarves of Golarion" to non-Dwarves.

Even though the captions say Dwarven regional traits and Dwarven magic traits, two categories have a distinctive sentence prior to the traits saying: "These traits are only for Dwarves" and two do not (i.e. Region and Religion).

Are these traits available to non-Dwarves, if they

* a) grew up in that region (for a regional trait)
* b) believe in a god of the Dwarven Pantheon (for a religion trait)?

(for comparison "Elves of Golarion" has a sentence below the inital caption about Elven traits, stating that all these traits are only available to elves)


To extend this question, does "Adopted" allow ANY trait associated with another Race (including these "only Dwarves" traits) or only Racial Traits WITHOUT that "only X" language?


Pretty sure the "Adopted" trait is specifically to cover these things.

Otherwise, if it says dwarves only, it means it!

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Well, it says "Dwarven" for all in the headline and "only for Dwarves" in two of four category descriptions... the Question is:

Does "Dwarven" in the headline mean, dwarven only, too?

The Exchange Contributor, RPG Superstar 2008 Top 6

Oliver von Spreckelsen wrote:

Well, it says "Dwarven" for all in the headline and "only for Dwarves" in two of four category descriptions... the Question is:

Does "Dwarven" in the headline mean, dwarven only, too?

In the original turnover, there was only a blanket disclaimer "dwarves only" at the beginning. But for religion and country traits, an exception (GM approved) would make a lot of sense. Sean, being a clever guy, may well have seen that angle and moved the wording around to only the trait blocks that needed it.

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Thanks for these answers. Helped a lot.

RPG Superstar 2009 Top 32

I have another question on the Traits listed in Dwarves of Golarion:

"Why would anyone take the "Coin Hoarder" trait (Pathfinder Companion: Dwarves of Golarion page 11: Dwarf Regional Traits)? This trait states "Everything has a price—and it’s your job to know it. Your starting cash increases to 500 gp."

The basic socail trait "Rich Parents" (Pathfinder Companion: Second Darkness page 14 - and now also available as a separate Web Enhancement) is a better deal. This trait states "You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure anyway, you enjoyed a one-time benefit to your initial finances and your starting cash increases to 900 gp."

Since the two traits will not stack (clear from the wording) and 900gp > 500gp; why take "Coin Horder" at all?

The Exchange Contributor, RPG Superstar 2008 Top 6

Lord Fyre wrote:

I have another question on the Traits listed in Dwarves of Golarion:

"Why would anyone take the "Coin Hoarder" trait (Pathfinder Companion: Dwarves of Golarion page 11: Dwarf Regional Traits)? This trait states "Everything has a price—and it’s your job to know it. Your starting cash increases to 500 gp."

The basic socail trait "Rich Parents" (Pathfinder Companion: Second Darkness page 14 - and now also available as a separate Web Enhancement) is a better deal. This trait states "You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure anyway, you enjoyed a one-time benefit to your initial finances and your starting cash increases to 900 gp."

Since the two traits will not stack (clear from the wording) and 900gp > 500gp; why take "Coin Horder" at all?

It used to have another effect on it, so wasn't quite the same (a bonus when selling). Since that gives a benefit to your whole group for taking the trait, I can see it was dropped. But as it stands, rich parents is from "social" and coin hoarder is from "regional", so one reason to take coin hoarder is if you want a another social trait.

Either one isn't a min-maxer's best choice, since gold is easy to get in the long term. So if you're looking at them from other than a roleplaying perspective, you wouldn't take either one :)

Contributor

You'd take Coin Hoarder if you wanted to take a different Social trait.

Also, I'd let you take them both and gain the benefits of both--a liberal interpretation of the wording would give you about +800 gp and +400 gp, rather than a flat maximum.

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