Dorgar's Falcons Hollow OOC


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Grand Lodge

OK everyone here is our out of character thread. everyone can talk about there concepts and start working on crunch I know at least two of you submitted concepts that were open on what class you would ultimately take.I don't know who has experience with the mods I am running and who doesn't, and thats fine. If you do know please keep meta-knowledge separate from character knowledge. I also may be changing some things from the way they are written so don't be surprised if things aren't exactly the same. I think I know who is planning on being local and who is not. I plan to email locals a bio on town folks and what not. For those that are not local I was thinking of having you coming into town as caravan guards.
If someone has a different idea please let me know nothing is written in stone. I know we have several folks pretty new to pbp myself included. so I will post later some tips on making a character in your profile. Welcome to the group everybody. I think we are in for a good time from the concepts I got. I also would like to thank Set he has been on the ball with helping out answer questions for people, and I appreciate that.
More to come in a bit.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Hello everyone,

I passed the excruciating wait putting numbers to the concept and background, but I am in fact quite open on the actual class that they could lead to.

It will become clearer as we all post where we stand.

I'm very happy and excited as this will be my first time!

Regards,

Trevor

Grand Lodge

When the IC thread starts for uniformity I would like dialog to be bold. thoughts to be italics
and

everyone:
please only read these if you are included in the group who is suppose to read these. It will add to the game if we all adhere to this :)

spoiler tags are also a great way to keep your character profile neat by putting different parts of your character info under tags.
you can find all the BBCode at the bottom of your screen when posting a message if you have never used them before. the die roller is there as well.


Hi everyone! I still need to finish crunching the numbers for Lueck.

Dorgar, is starting gold the class average shown in the book? Do you have any house rules we should know about that would affect our builds?

Thanks! I am very excited and looking forward to this. Lueck would not be a local, and coming into town with a caravan would be perfectly consistent with what I had in mind for him.

I appreciate the posting tips. This (along with the adventure being started now with DM JZ) are my first Pathfinder games and first PbP games.


Hi everyone,

I'm going to be playing a wizard. I'm thinking he will be an historian who adventures to uncover mysteries and artifacts of the past, but I haven't made an alias for him yet.

I just wanted to make a point of saying hello.

Grand Lodge

I decided max gold (I was filling generous :D ). No house rules that I can think of in my home games I do have a few I use, but since this is my first time on a pbp I thought I would stick to core rules.

The Exchange

Male Human Summoner 2

Posting for the dot.

Need to modify the Eidolon, to account for the updates in the APG playtest info.


Dorgar wrote:
I decided max gold (I was filling generous :D ). No house rules that I can think of in my home games I do have a few I use, but since this is my first time on a pbp I thought I would stick to core rules.

There's a reason my avatar is hoisting a mug! Cheers, and thanks for the generous allowance! Are any potions allowed to start, or just mundane gear?


I made an alias for dming. I also was thinking about making aliases for when I post as a particular npc. Those who have more experience with pbp I would like your feed back on that idea. Do you think it adds to the game overall or does it seem to detract from it? I would appreciate your input.

Grand Lodge

I am fine with you buying any thing you can afford as far as potions and scrolls go. also if you have the scribe scroll or for AArameth his brew potion you may have made some previous to start (AArameth is giving the alchemist a workout)and you may use the reduced cost for those.

Grand Lodge

and yes Lueck I love the choice of avatar very appropriate.

Grand Lodge

please let me know when you have your characters finished in their profile so I can give them the once over, and keep any questions coming.
Just as a side note in game it is fall wet and cool in this region winter is on the way, yet the bitter cold has yet to be felt this year. I will figure out exact date.


Male Human (Taldan) Barbarian / 2

Hey all! Harn, your gruff yet good-hearted lumberjack here, ready to...cut down some darkwood here in Falcon's Hollow. Just need to edit a few things and buy things before I'll be ready to go. Took the Cliff Jumper trait to reflect him being accustomed to being up in the trees so it's more like Tree Hanger :P

Grand Lodge

Harn:
Hi Harn, I had a question in character profile you have a +1 kukri listed which is more costly then you can afford, also when duel wielding your modifiers to hit are to high I believe. no two weapon fighting feat, and even then they would be +2,+2 .

Dark Archive

Some dude
DM Mode Activated wrote:
I made an alias for dming. I also was thinking about making aliases for when I post as a particular npc. Those who have more experience with pbp I would like your feed back on that idea. Do you think it adds to the game overall or does it seem to detract from it? I would appreciate your input.

I've seen a few PBPs that use that technique and I prefer it myself, but if it's an NPC that we are only going to see once or twice, I don't think it's worth the effort coming up with an alias for them.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Dorgar:

I will be working on my paladin this evening, but as I said, and given that I only know about four of the characters' classes, I can still change the class to fit a better role, while staying true to the concept. Let me know what you think.

I love the spoiler tags, they're so tempting and frustrating! They help stay in character and allow us to convey the information in our own way.

As for the aliases, I'm not so sure, as we'll be able to tell if an NPC is important just by watching him get the alias treatment.

And here is my try at the dice roller:
attack 1 1d20 + 4 + 1 + 2 ⇒ (12) + 4 + 1 + 2 = 19; damage = 2d6 + 9 ⇒ (4, 3) + 9 = 16.

I'm going to like this...


M Human Cavalier /1st

*holds up a bomb and grins*

Hi guys, your local alchemist shop keep checking in, I have some background up on this alias.if you are curious about how I got here, Harn and any other locals, might know me well enough, Aaremeth has been in town as a shop keep for about thirty years, he is a bit of a useful outcast in town. Think the local mad scientist. though for those that acctually take the time to know him, you will find him to be more harmlessly excentric.

as for me, I agree with Set if we are going to be seeing a lot of them It would be fine to have other aliases but if it is more trouble for you, it is just as easy to put a header or something.

I.E...

Lumber Baron Bingo:
----------------------


Male Human (Taldan) Barbarian / 2

Dorgar

Spoiler:
Sorry about the confusion Dorgar, I laid down a copy of another character and am changing it to match for this game. As such, it has the items and a few other things from the previous character still. I'll post again once I have finished it for you to look at. Again, sorry for the confusion.


Male Human (Taldan) Barbarian / 2

Ok, character sheet complete. Ready for you perusal Dorgar.

Grand Lodge

Trevor:
I think pally will work out just fine unless you want to play something else. We have all the bases covered alchemists can disable devices like rogues. So really go with what you want for your class.

Harn:
ok that makes much more sense. I was a little confused.

Harn your write up looks good. everything seems to be in order. Ok I will go with the alias idea. I think it will make npcs more distinct. To address Trevor's concern I will do aliases for anyone who is talking unless it is a crowd type situation. How does that sound?


Male Elven Alchemist 1

ALright guys, I'm switching all of the account over to here, SO I can fix my posting name.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

My character sheet is pretty much finished. I still have little things to buy with the rest of my gold.

Let me know what you think.

Grand Lodge

ok Trevor so far everything looks good.
so far locals are Trevor, Harn, and Aaaremeth.
Adventurers headed this way Lueck, Nikolae
not sure which Trenton is going with.
Locals defiantly know each other at least a bit.Falcons Hollow is not large. To what degree you know each other I will leave to you.
Those coming in with the Caravan have been protecting the caravan for a couple of weeks if you want to have a prior friendship to that I will leave to you as well.
I hope to have your info packets emailed to you sometime tomorrow time permitting.

Harn:
The Sheriff was a lumberjack like yourself. He got fed up with the corrupt taxes and took a stand. He probably likes you just fine. Has probably approached you about becoming his deputy. He hopes to change how the town is run, but has met resistance from the Lumber Barons and their thugs all the way.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Ok, I spent all my youth working for the Lumber consortium. I probably know Harn very well. Aaremeth would be someone I know very distantly.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Dorgar:

Since I'm kind of in trouble or looking for justice (I don't know if you want to start the story where mine finished, coming out of the temple), it's probable I will be trying to get back my equipment, buried in the woods, and maybe look for a quiet place to think about what's next. I could be trying to get to the caravan, or to talk to a friend, like Harn.

What reputation does the justice system have, according to my humble knowledge?

I might also go to the alchemist to buy something special to heal Rafan, or to face Master Denko.


I believe Lueck is ready to go.

Dorgar/Nickolae

Spoiler:
Lueck is rather outgoing and within a few days would have approached everyone on the caravan to get to know them a little. He has a pretty high Sense Motive skill, so if someone would prefer to be left alone, he would respect that wish. If he gets the sense that someone is in trouble, he would shadow them from a respectful distance until he could discern if it is something he could help with or not.

He carries ale and several extra tankards, and shares, but doesn't drink to excess and discourages others from doing so. He takes pains every morning to clean himself, his clothes and his gear, but within a few hours he is inevitably disheveled and tossled.


Male Human (Taldan) Barbarian / 2

to Trevor: Sounds good, it could even be a reversed type of relationship, in that, although Harn has spend more years working for the Consortium (being 23 years old) Trevor is usually the one who pulls Harn out of trouble. (Harn IS a barbarian after all) Either that, or maybe the two were both chaotic until Trevor had his redeeming experience and now the two sometimes are at odds with how good should be done.

Dorgar

Spoiler:
I can see that happening, though Harn would have probably told the sheriff that he would think about it, uncertain if he wants to get involved in the dispute between the sheriff and the Consortium just yet.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Great ideas!

Trevor's MO, until now, was to promote avoidance of trouble and responsabilities. While he often got Harn out of trouble, he never stood for him (until now).

They probably saw eye to eye in the past, but their friendship will be tested by Trevor's "change". They will probably agree on the objective, but disagree on the means.

Grand Lodge

Lueck:
ok everything looks good, could you please add a "default" spell list of what spells you usually memorize. please let me know which is your domain spell, and what domain abilities you have (I saw the 10' to movement for travel)as well as channels per day. thanks

Trevor:
first let me say your character looks good, everything seems to be in order. As far as how long since the incident I was thinking a couple of months at least. So, to give you time to have gained your Pally training. The Sheriff is a good man who is one of the only ones to have stood up to the Lumber Barons. The church would grant you sanctuary till they know how safe it is for you. At the start of the game there is a plague that is beginning to sweep through town, and Priestess Shana is going to ask you to see if you can help the herbalist in town; Laural, to find a remedy.

Harn:
That is fine I just wanted you to know he was a friendly,who probably help you stay out of trouble with the lumber barons.

Grand Lodge

ok things are shaping up nicely. please feel free to discuss your characters guys. remember this is the ooc thread. I hope we can have the game up and running by the end of the week. I may open it up for roleplay interaction before that if I get caught up. It seems most of you are about ready to go.


Dorgar, I've updated the oversights you pointed out. Thanks!

The Exchange

Male Human Summoner 2

Lueck;

Nikolae seems friendly enough, and quite personable, but there is always a sense of holding people at arms length. He wears a tunic tight enough to show off a decent build, and his clothes seem chosen to show that off, but seems prudish about letting anyone see his skin, which seems a bit of a paradox.

Spoiler:
I won't bother with stealth vs. perception, as Lueck will have noticed at some point that Nikolae wanders out of range of the firelight each evening at the beginning of the night, and meets with something in the darkness, something lurking in the darkness that never comes within visual range, but hisses to him in some unfamiliar language. He generally pretends to have to go off and relieve himself, and returns a few minutes later, and then takes whatever guard shifts he is assigned without comment, sleeping like a baby throughout the rest of the evening. If Lueck wishes to investigate further, we can play that out.

Grand Lodge

I am working on the local packet. I hope to have it sent out in about an hour or so. Then I will do the one for the Caravan folks. Lueck that spoiler in Nickolae's post is for you.

Grand Lodge

ok local packet sent.

Grand Lodge

Caravan packet sent as well. As soon as Trenton gets his stuff together(I know it may be another day or two.) we will get started in earnest I think I will try to get the IC thread up for some rp opportunities tonight or tomorrow.

Grand Lodge

I have received word from Trentonzero. He has been working to meet some deadlines, and will have his character up tomorrow (Thursday at the latest). Just so everyone knows he is bringing a gnome mage that is a member of a historical and artifact seeking society named Rufus Bottlebluff. he is traveling in with the caravan.

Grand Lodge

IC thread is up. In Game thread
feel free to role play those in the caravan are awaiting passage locals can let me know where they are in their posts. I don't want to push the plot forward to much till we are all here though.


Nikolae/Dorgar

Spoiler:
Lueck won't follow Nikolae into the dark; he's a pretty good judge of character and isn't too concerned for the safety of the caravan with Nikolae's activity. The following morning, however, he will make a point of wandering to the spot where he saw Nikolae go. He doesn't have Survival as a skill, but is rather observant. He would look for any tracks in that area to get an idea of who Nikolae was meeting with.

Grand Lodge

Lueck & Nikolae:
well I will give Nikolae a chance here to give you a bit of info if he wishes, otherwise make a perception check. Take note due to the weather the dc will be modified.

Grand Lodge

Dorgar wrote:
I have received word from Trentonzero. He has been working to meet some deadlines, and will have his character up tomorrow (Thursday at the latest). Just so everyone knows he is bringing a gnome mage that is a member of a historical and artifact seeking society named Rufus Bottlebluff. he is traveling in with the caravan.

Journeyman of the Historical Society Artifacts Guild to be precise, as I am sure Rufus would have been.

The Exchange

Male Human Summoner 2
Lueck wrote:
The following morning, however, he will make a point of wandering to the spot where he saw Nikolae go. He doesn't have Survival as a skill, but is rather observant. He would look for any tracks in that area to get an idea of who Nikolae was meeting with.

Something fairly large, the size of a man lying down, rested here, and the grass is still flat from it's weight. The ground nearby is scuffed, but if there are tracks, they are beyond your limited knowledge of such things.

I'm guessing that Lueck doesn't have tracking skills.


Male Elven Alchemist 1

Whoot! this all looks great guys, great local packet by the way! lets see if I can't get the mad scientist introduced.


Nikolae wrote:
Lueck wrote:
The following morning, however, he will make a point of wandering to the spot where he saw Nikolae go. He doesn't have Survival as a skill, but is rather observant. He would look for any tracks in that area to get an idea of who Nikolae was meeting with.

Something fairly large, the size of a man lying down, rested here, and the grass is still flat from it's weight. The ground nearby is scuffed, but if there are tracks, they are beyond your limited knowledge of such things.

I'm guessing that Lueck doesn't have tracking skills.

No, Lueck doesn't have any tracking skills beyond a great wisdom modifier. What he sees there is enough to a) convince him that Nikolae isn't working with bandits against the caravan and b) continue his efforts to be friendly with Nikolae to get to know him better without pushing into discussions he seems uncomfortable with.

A note as a player; I haven't been following the new class playtesting very closely, so I'm quite curious to see how this goes in play!

Grand Lodge

I am excited to see how the play test classes work out myself. It looks like things are well underway. Please if anyone has any suggestions or comments they are most welcome this is yall's game as well as mine. So far everyone is doing great.

Grand Lodge

if anyone wants to make a skill check for some reason, but is not sure if it is appropriate go ahead and make the roll. I can let you know if it is relevant and what info you get or if you succeed. It will help with game flow if everyone goes ahead and makes the roll and let me worry If it is needed. I am happy to let you put those skills to use so don't be afraid to get those generators going. :)

Grand Lodge

Here is my first ever RPTools map! falcons hollow
Hope you like it. I am sure they will get better as I go.
Here is an example of the same map up close for a brawl.
Brawl example


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Looks great. From what I've read in other PbP, confusion on the positions can really slow down a game. It seems it will make everything much simpler.


HP 41/41 | AC 17+2(shield)| Acr +4 Ath +7 Dec +3 Int +6 Perc -1 Pers +6 Saves: S +4, D +1, C +2, I +0, W +2, Ch +6 Adv charm, disease; Imm Sleep| Init +1 | PPerc 9; PIns 10; Pinv 11; DrkVis | Spd 30' | HD 5/5 | Status: Ok | Spells 1:4/4; 2:2/2 | LoH 25/25 | DivSen 5/5 | Insp: Nope

Dorgar:

I realize how gimped Trevor is on the knowledge front. I was thinking of moving a point from perception to knowledge (geography) (he wants to know where he came from), or even transform my Favored class hit point into a skill point.

What do you think?

Grand Lodge

Trevor:
I am fine with either of these choices it is early enough in the game I don't mind a little tweaking if you think it will make your character more fun to play. If you want to know about the region go with geography, if you want to now more about people particular sites or local legends go with local. both will have their uses in this game.


Male Elven Alchemist 1

Kudo's on the maps by the way.

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