Quick list of 'counters'


Rules Questions


Here's a quick list of 'counters':

o Hold Person (Cleric 2) => Remove Paralysis (Cleric 2)

o Deeper Darkness (Cleric 3) => Daylight (Cleric 3, Sor/Wizard 3)
o Deeper Darkness (Cleric 3) => Move out of the area

o Silence (Cleric 2) => Dispel Magic (Cleric 3, Sor/Wizard 3)
o Silence (Cleric 2) => Metamagic Feat: Silence
o Silence (Cleric 2) => Rod of Metamagic, Lesser Silence (3,000 gp)
o Silence (Cleric 2) => Move out of the area

o Dominate Person (Sor/Wizard 5) => Protection from Evil (Cleric 1 Sor/Wizard 1)

NOTE: If you Dominate Person someone inside a Silence they can still
be commanded to do things because they have a telepathic link.

o Coup de Grace => disrupt the attacker during the AoO
o Coup de Grace => have a high Fort save!!!

o Channel Negative Energy to Harm => Death Ward (Cleric 4)

o Energy drain => Death Ward (Cleric 4)

o Poison => Antitoxin (+5 Save for 1 hour)
o Poison => Heal check (DC of the poison, 1 standard action, +4
competence bonus on next save)
o Poison => Delay Poison (Cleric 2, Immune for 1 hour/level)
o Poison => Neutralize Poison (Cleric 4)

o Invisibility (Sor/Wizard 2) => Glitterdust (Sor/Wizard 2)
o Invisibility (Sor/Wizard 2) => See Invisibility (Sor/Wizard 2, self only)
o Invisibility (Sor/Wizard 2) => Invisibility Purge (Cleric 3)
o Invisibility (Sor/Wizard 2) => Summoning a creature with
Scent/Treamorsense/Blindscense (will identify which square)

o Flesh to Stone (Sor/Wizard 6) => Dispel Magic (Cleric & Sor/Wizard Level 3)
o Flesh to Stone (Sor/Wizard 6) => Break Enchantment (Cleric &
Sor/Wizard Level 5)
o Flesh to Stone (Sor/Wizard 6) => Stone Salve (4,000 gp)
o Flesh to Stone (Sor/Wizard 6) => Stone to Flesh (Sor/Wizard 6)

The Exchange

I love this! any more?


Any Illusion -> True Seeing

I've long felt that Protection From X shuts down compulsions too easily. Notice how that area is unique in having high level spells with a level 1 counter.

Is it really the case that Dispel Magic counters Flesh To Stone? I didn't think that was the case.

Ken


kenmckinney wrote:

Any Illusion -> True Seeing

I've long felt that Protection From X shuts down compulsions too easily. Notice how that area is unique in having high level spells with a level 1 counter.

Is it really the case that Dispel Magic counters Flesh To Stone? I didn't think that was the case.

Ken

Well, Protection from X ONLY counters possession/mental control spells from the appropriate alignment.

You're right, dispel magic is ineffective against Flesh to Stone due to FtS's instantaneous duration.

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