James Keegan |
I got to play for about two hours last night. Pretty awesome, though I'm having a little trouble getting used to not having the whole squad's shields and health right there on the HUD. The new safe hacking game is cool but the datapad one is kind of annoying, even though they're the same thing. Wish I could have called out sick today to play it.
Chef's Slaad |
ETA in germany February 29., but amazon.de says it wil be shipping soon...can't wait (o.k. actually I can, I trashed my safegames from ME 1 and I havent finished replaying it, so it's kind of o.k...)
februari 29. Outch. That's a seriously long wait. Like 13 months. Man, we maken babies in less time than that!. Good luck bro!
just kidding :D
feytharn |
I just received the mail that ME 2 has been shipped - looks like somebody mixed up the publishing date - I just hope the postal service won't be hindered by the ice and snow. (seriously - I don't think it is that bad, but we didn't receive mail since monday, other parcel services, yes, but not the mail...)
PocoLoco |
It has release here in Norway tomorrow. I was able to get a job interview earlier in the morning so I can spend all day tomorrow playing it. Only thing that bothers me is that the collectors edition has been delayed. But I'd rather play it tomorrow than get some shiny trinkets with it next week.
Fatespinner RPG Superstar 2013 Top 32 |
I have it. I have lost sleep over it. I will continue to do so.
Playing a Paragon Vanguard currently. Biotic Charge is fun, but my shields currently are not tough enough to really survive suicide rushes into the enemies unless there's only one or two left alive. Charging into someone and then blasting them with the shotgun immediately afterwards is greatly satisfying, however.
Prince That Howls |
Playing a Paragon (though I recently did a bad thing by mistake, note "I can't help you" looks an awful lot like "I can help you" at 3 in the morning), and playing through as the good ol' reliable soldier. I tried starting with a Vanguard by I missed my assault rifle too much. That being said, I find myself using my hand cannon more often than the assault rifle. Why? Because going all Max Payne on some mercs and killing them with one shot to the face each is so much more bad ass than riddling them with bullets. Gods I love the Adrenaline Rush power.
Dal Selpher |
I find it impossible for me to play Mass Effect 1, 2, DragonAge... any RPG as something other than the altruistic, light-side, paragon hero type. I pulled one Renegade action on the mission to recruit ArchAngel and I still feel guilty about it =\
And yes, the game is awesome and fun and wonderful. I'm looking forward to the weekend.
James Jacobs Creative Director |
carborundum RPG Superstar 2010 Top 32 |
I pulled one Renegade action on the mission to recruit ArchAngel and I still feel guilty about it =\
Me too! With the guy, at the thing, with the thing on the table? Ouch!
Apart from that I'm squeaky clean. Unless the sushi thing counts as cruelty to animals ;-)
Absolutely spectacular game. Destroying my sleep, and bugging my girlfriend big time! All those adverts in the Citadel, over and over again =D
Fatespinner RPG Superstar 2013 Top 32 |
Jared Ouimette |
Playing it without the save file from ME 1, and man, I so wish I had kept it, the options your generic character seems to have chosen are so asinine (I detroyed the council, apparently, but decided to let the Human Blowhard take over instead of the Admiral, which I find disgusting). Also, apparently the generic character killed Wrex from the first game, which brings me back to my point: Always keep your saves!.
Also, upgrade everything, choose either paragon or renegade paths (no wishy washy approaches if you want to survive the end), and make sure you have everything done before you do the mission involving a certain destroyed space hulk, as that is the Point of No Return. Yes, your allies can and will die if you don't do certain things. The deaths are rather spectacular to behold, however.
Fatespinner RPG Superstar 2013 Top 32 |
PocoLoco |
Playing it without the save file from ME 1, and man, I so wish I had kept it, the options your generic character seems to have chosen are so asinine
That's why I replayed the first game last week. Not only did I get a new savegame with my choices, but I got a recap of the ME1 story.
Now I'm 20 hours in to ME2, and I'm at the point where I have to choose between my bed or more red bull :p
Uzzy |
And finished! 28 hours later. That was awesome. Can I just say that I want Mass Effect 3 NOW. After I replay again though.. and see if my other Shepard can survive through Insanity.
Also.
I've studied species turian, asari and batarian
I'm quite good at genetics (as a subset of biology)
because I am an expert (which I know is a tautology)
My xenoscience studies range from urban to agrarian,
I am the very model of a scientist salarian!
PocoLoco |
I chose red bull, and finished it last night. Got 5 renegade points ;)
Took me 25 hours, did all missions (as far as I know), but not all assignments. Finished as Paragon Adept. I think I was level 23 when it was over.
Female Commander Shepard with the whole team surviving. Love intrest was Garrus, which was at the same time weird, weirdly fascinating and very humorous.
I will let it lie for a few days before I brave Renegade ending.
Uzzy |
Ending Spoilers for me!
Torn between starting again, getting to level 30 (and thus netting another achievement) or playing something else for a bit. Hmm.
Fatespinner RPG Superstar 2013 Top 32 |
My first playthrough was with Male Paragon Vanguard Shepard and yes, I agree that the default choices are asinine. Therefore, over the last two days, I replayed Mass Effect 1 with a Female Renegade Sentinel Shepard and I've now ported the saved game over to ME2 and started up there. I will say one thing about the Sentinel class: Tek Armor makes them damn-near invincible. Holy crap.
I wish that porting over a ME1 saved game let you start above level 1 in ME2, though. It felt like all my hard work in ME1 had gone to waste. Even starting at like, level 5 would've been nice.
Fatespinner RPG Superstar 2013 Top 32 |
When I imported my Level 60 character over, I started at Level 5. I also got extra money and resources, along with even more money for being a 'Rich' character.
That's true. I did get a crapload of money and resources. I still only started at level 1, though. My imported character was level 40.
Dragnmoon |
hmmm, I ported a Level 50 Character and started at level 4, I am guessing if you port a level 60 character you start off at level 5.
So far love the story, but think the sound effects in the movies are dull and so is the voice acting. The voice acting quality so far seem below what we normal get for a Bioware game. Hoping that gets better as I go along.
Fatespinner RPG Superstar 2013 Top 32 |
JBSchroeds |
It's odd hearing about different starting levels. I ported in a level 45ish and as far as I remember I started at level 1. BTW, level 30 is REALLY easy. I hit 30 about an hour into my second play through.
I'm torn about the game. There's things I really liked (improved combat), and things I really didn't (thermal clips...just...so...meh).
Fatespinner RPG Superstar 2013 Top 32 |
and things I really didn't (thermal clips... just... so...meh).
I kinda like the thermal clips idea, but I think that they should've allowed you to fire a weapon WITHOUT them as well and just given you a ME1-style heat bar too. This way, you still have unlimited ammo, but as long as you have thermal clips, you don't need to stop hammering out rapid-fire shots. Once you're out of clips, you have to slow down your rate of fire (or risk overheat like ME1). This way, you still won't ever run out of ammo, but it still allows the faster-paced combat that makes ME2 so cool.
JBSchroeds |
JBSchroeds wrote:and things I really didn't (thermal clips... just... so...meh).I kinda like the thermal clips idea, but I think that they should've allowed you to fire a weapon WITHOUT them as well and just given you a ME1-style heat bar too. This way, you still have unlimited ammo, but as long as you have thermal clips, you don't need to stop hammering out rapid-fire shots. Once you're out of clips, you have to slow down your rate of fire (or risk overheat like ME1). This way, you still won't ever run out of ammo, but it still allows the faster-paced combat that makes ME2 so cool.
When I first heard about thermal clips this is exactly what I thought they were doing. It's what they should have done. Instead we get stuck with generic ammo.
Dragnmoon |
It's odd hearing about different starting levels. I ported in a level 45ish and as far as I remember I started at level 1.
I think I may been wrong about starting at Level 4, It may have been at Level 3 With 4 points to spend on my powers.
I miss the character advancement in Mass Effect 1, They over simplified it in Mass Effect 2.
Dragnmoon |
Has anyone seen screen shots to compare the differences between the PC version Vs the Xbox version?
I only got the Xbox version because I played Mass Effect 1 on the Xbox.
Fatespinner RPG Superstar 2013 Top 32 |
Has anyone seen screen shots to compare the differences between the PC version Vs the Xbox version?
I only got the Xbox version because I played Mass Effect 1 on the Xbox.
Here is my Xfire profile. You can check my screenshot gallery there to see what ME2 looks like with the settings maxed out for PC. The videos are pretty choppy, though, as the recording software built into Xfire is not terribly friendly to my particular configuration for some reason.
JBSchroeds |
I miss the character advancement in Mass Effect 1, They over simplified it in Mass Effect 2.
I mostly agree. A smaller selection of skills wasn't a terrible idea (like making Unity a base power, breaking Charm/Intimidate into your Paragon/Renegade score, and the 1-2-3-4 progression), but I was wishing my party composition would at least have had effects outside combat. For example, if having Tali around would let you autohack, or even affect the difficulty of minigames.
Another thing I think they dropped the ball on was planet exploration. Give me the ATV over that stupid scanner any day. Or at least give an upgrade that gave indications of where resources were located (or what type were on the planet) so you wouldn't have to systematically do planet after planet after planet looking for that last 100 E-zero you need for upgrade ___.
Prince That Howls |
Dragnmoon wrote:I miss the character advancement in Mass Effect 1, They over simplified it in Mass Effect 2.I mostly agree. A smaller selection of skills wasn't a terrible idea (like making Unity a base power, breaking Charm/Intimidate into your Paragon/Renegade score, and the 1-2-3-4 progression), but I was wishing my party composition would at least have had effects outside combat. For example, if having Tali around would let you autohack, or even affect the difficulty of minigames.
Another thing I think they dropped the ball on was planet exploration. Give me the ATV over that stupid scanner any day. Or at least give an upgrade that gave indications of where resources were located (or what type were on the planet) so you wouldn't have to systematically do planet after planet after planet looking for that last 100 E-zero you need for upgrade ___.
I actually liked it this way better. I was one element away from getting the achievement in ME1, after I had finished exploring the final planet. There was no way in hell I was going back through all the planets to find it. And driving that thing up hill (which it seamed like every planet was, no matter which direction you went) was a pain in the ass. The only time I didn’t hate that tank was the final level when you had to make the mad dash to the portal, that was pretty epic.
That being said the one thing I didn’t like about ME2 over ME1 was the equipment selection. I like the direction they were going in, making each weapon unique not just a variance in accuracy and damage, but I felt there was far too few weapon and armor pieces. I also didn’t like the fact that I couldn’t give my team mates different armor pieces.