
Saradoc |

Saradoc wrote:Ugh indeed. You know WotC would never release them. They seem to want to pretend 3.X doesn't exist anymore.seekerofshadowlight wrote:They do not own or have control over them. You would have to ask Wotc. Sad, sad factUgh.
LOL - agreed. Course it doesn't help them that they lost some market share to Paizo...

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For the record, the 3.5 website stuff (including the ever-important errata and 3.0-> 3.5 booklet) are still buried somewhere on WotC page, so at least that's still alive.
Alas, one can't help to wish that there would be PDF versions of the last few Dungeon/Dragon issues...

kyrt-ryder |
kyrt-ryder wrote:LOL - agreed. Course it doesn't help them that they lost some market share to Paizo...Ugh indeed. You know WotC would never release them. They seem to want to pretend 3.X doesn't exist anymore.
Never woulda happened if WotC had opened a second line for 4E without abandoning 3E lol. They caused this whole thing (and for that, I guess I should be greatful. WotC invented 3.X, and then they abandoned it so Paizo could make Pathfinder for us.)

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I actually collected all the original Dungeoncraft articles (the original ones by Ray Winninger - they are just GREAT!) and put them together in a nice, graphically designed single PDF. I did it so I could have them all together to read for ideas and inspiration.
As others have said though, WOTC actually holds the copyright ...
I wonder what Ray Winninger is doing now? I'd love to see him involved with Paizo and Pathfinder in some capacity.

Stebehil |

I actually collected all the original Dungeoncraft articles (the original ones by Ray Winninger - they are just GREAT!) and put them together in a nice, graphically designed single PDF. I did it so I could have them all together to read for ideas and inspiration.
Do you happen to have the sources of the articles listed as well? That would make for a good reference point.
Stefan

Watcher |

Maybe enough people yelling at WotC could persuade them to release it as a .pdf file.
It's a nice dream, but unlikely. However, rather than just saying that, let me explain why I think that.
They don't want to compete with themselves.
They fact is, RPG material is reusable. If they sell or allow the sale of a system other than one they're actively selling right now.. they're creating competition with themselves. They won't do that. They don't often lay the cards on the table and say that in clear terms, but that is what it amounts to.. Scott Rouse said as much once over on EnWorld one day. To paraphrase, 'We spent six figures developing this new system, and frankly we'd like to sell as much of it as we can. Doing anything that gets people playing some other game isn't in our interest.'
And for the record, from his perspective and that of his former employer, that is a common sense and logical business decision. That doesn't mean it doesn't also suck from the consumer's point of view.
They might make some money on selling older material, but they're afraid they would lose more sales on their newer game system.

Lumbo |

Lumbo wrote:Maybe enough people yelling at WotC could persuade them to release it as a .pdf file.It's a nice dream, but unlikely. However, rather than just saying that, let me explain why I think that.
They don't want to compete with themselves.
They fact is, RPG material is reusable. If they sell or allow the sale of a system other than one they're actively selling right now.. they're creating competition with themselves. They won't do that. They don't often lay the cards on the table and say that in clear terms, but that is what it amounts to.. Scott Rouse said as much once over on EnWorld one day. To paraphrase, 'We spent six figures developing this new system, and frankly we'd like to sell as much of it as we can. Doing anything that gets people playing some other game isn't in our interest.'
And for the record, from his perspective and that of his former employer, that is a common sense and logical business decision. That doesn't mean it doesn't also suck from the consumer's point of view.
They might make some money on selling older material, but they're afraid they would lose more sales on their newer game system.
Those articles were just advice and should be edition neutral. That is different than requesting a reprint of Complete Arcane or some other book.
Hell, they could just slap new art on it and resell it every time that crank out a new edition.

James Sutter Contributor |

While we don't have the rights to the old Dungeoncraft articles, the Gamemastery Guide coming out later this year is a big ol' hardback that should scratch much the same itch... and that's coming from the guy who used to be in charge of editing Dungeoncraft. :) Seriously, there's a huge crew of all-star game designers working on this one, and from what I've seen so far, it's going to be one hell of a book.

Saradoc |

While we don't have the rights to the old Dungeoncraft articles, the Gamemastery Guide coming out later this year is a big ol' hardback that should scratch much the same itch... and that's coming from the guy who used to be in charge of editing Dungeoncraft. :) Seriously, there's a huge crew of all-star game designers working on this one, and from what I've seen so far, it's going to be one hell of a book.
You are the man! I really look forward to it. Thanks for chiming in here.
And Marc - I would definitely be interested in seeing that binder ;-)