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Farabor |
So, finally got around to buying and flipping through a dead tree format of the Bestiary. First two questioned popped up on everyone's favorite pal, the Rust Monster.
1: Its antenna is listed as a primary attack, yet only has an attack bonus of +1, 5 less than its claws, as if it was a secondary. Err?
2: Its carapace is listed as having the rust effect, yet I don't see anything in the rules about applying the rust effect to metal weapons that strike it. Double Err?
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![Nethys](http://cdn.paizo.com/image/avatar/nethys_final.jpg)
So, finally got around to buying and flipping through a dead tree format of the Bestiary. First two questioned popped up on everyone's favorite pal, the Rust Monster.
1: Its antenna is listed as a primary attack, yet only has an attack bonus of +1, 5 less than its claws, as if it was a secondary. Err?
2: Its carapace is listed as having the rust effect, yet I don't see anything in the rules about applying the rust effect to metal weapons that strike it. Double Err?
Using this as a reference.
1. The antenna is a secondary attack. The Universal Monster Rules in the back of the Bestiary cover what is a primary and what is a secondary attack. The antenna would be an 'Other', which is secondary.
Edit: I see what you mean about the "Rust" supernatural ability, and how it does indeed list it as a primary attack. In this case, I would go with the text being superior to the statblock and add the +5 in to the antenna's attack modifier.
2. The description for the monster does indicate that the carapace should, this is true. I imagine that unless it is fixed in errata then the descriptive text is in error, and only the antenna have the 'rusting' effect.
Your God of Knowledge,
Nethys
asknethys@karuikage.net
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Dosgamer |
![Stavian III](http://cdn.paizo.com/image/avatar/55-Taldor-Emperor-Stavia.jpg)
So, finally got around to buying and flipping through a dead tree format of the Bestiary. First two questioned popped up on everyone's favorite pal, the Rust Monster.
1: Its antenna is listed as a primary attack, yet only has an attack bonus of +1, 5 less than its claws, as if it was a secondary. Err?
2: Its carapace is listed as having the rust effect, yet I don't see anything in the rules about applying the rust effect to metal weapons that strike it. Double Err?
I hate to raise this thread from the dead, but I couldn't find anything pertaining to #2 in the FAQ or any other threads when I searched. Has there been any mention of whether or not striking a rust monster with a metal weapon causes the rust effect?
My feeling is yes, but the PRD entry for the Rust ability doesn't mention its carapace causing it. I'm a PC about to fight 4 rust monsters (next session) and the DM was uncertain which way to run it. Thanks!