Strangest Characters?


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Dark Archive

Ok, so now that I've rambled on and on about my 'more normal' characters elsethread, I'm curious.

What's the oddest, weirdest, strangest character you fine folks have ever played?

Me? It had to be a GURPS character that stepped in after my first-stringer died.

Her name was Meow'rvar and she was an uplifted housecat. She spoke perfect English (with Received Pronunciation, if I recall) and had opposable thumbs. Otherwise, normal cat sized and normal cat physiology. I had originally intended to make her a winged cat to boot, but I ran out of character points at creation.

I, the player, had a stuffed plushie cat that I used as a game aid because I would toggle between two different characters.

There's more, but I'm out of time and getting back to my wife's game.

Cheers!
M

RPG Superstar 2012

Back in the 1e days, one of the guys I played with got his thief and my fighter killed in the first session. The DM decided to allow a passing druid to reincarnate the thief, and he rolled "raccoon" on the chart. I decided to pick up the raccoon to play, renamed him "Randy", and then I asked the fateful question: "Did Todd roll for psionics for his character?" After a couple of amazingly lucky rolls, Randy the Raccoon ended up with telekinesis.

Good times...good times.


All my characters are fairly normal by comparison with those. Likely the closest I can get would be Sjach, a shadow wyrmling Shadowcaster I played for two sessions on an Evil campaign that got canceled due to my group all moving away. The DMs in our group basically all ruled some time ago that all True Dragons got the Alternate Form ability, so Sjach spent all her time in the form of a little girl. So in a party of freakish villainous and monstrous characters of all sorts there was this innocent-looking little pale-skinned black-haired lolita in a black dress. The DM said the first group of villagers couldn't decide if I was some kind of captive or something worse.

As the campaign never really got anywhere I'm looking for the opportunity to play her again.


Runequest. A lump of iron with a Spell Spirit bound in it awakened to be a Familiar with Form/Set iron to change shape and move about. Think liquid metal...


In RoleMaster I played a renegade cross-dressing albino War Troll named NimGloss [White Snow] he and his 7 deviant dwarves were the Free People's last gambit should the ring bearers fail... Plan Z if you will... not only did the ring do south but so did those plans... not pretty lol [unless you count NimGloss in a dress wearing Saruman's head as a sporran]

[hangs head in shame] lol

Liberty's Edge RPG Superstar 2011 Top 32

I was playing an older sci-fi game. I played an immobile plant (he could swing his branches but not move around) that communicated only through a series of smells linked to various emotions. Another character had to carry him. I was a great one shot. The character got turned into a set of items within an upcoming 4e product.


A (Mechanically human porphyriac sorcerer with a few fudged skills) Catgirl Sorceress Vampire Aristocrat, she would regularly ask the party tank if she could bite his neck. she had to get her pint every 12 hours to compensate for an amino acid she lacked the ability to independantly make. eventually, she bled dry every humanoid she slew, down to the last fraction of an ounce. she got headaches in bright light, freaked out in churches of the sun god, couldn't swim, and shivered should there be a paladin. she was an amazing negotiator, quite knowledgeable, and she could absorb knowledge from books for days at a time. (D&D wiki homebrew spell, scholars boon) her name was Sabrina Nicoletti

Liberty's Edge

My weirdest character would have to be the Free User (no. 9) from one of the first PbP games on Paizo. He was an epic-level Keeper rogue designed specifically to break the tone of a really bad game I was in (yeah, I was a real jerk four years ago). No. 9 was utterly unpredictable, and utilized his unique abilities to warp the game environment into total incomprehensibility. Oh, and did I mention that he was loosely based on both Freakazoid and Happy Noodle Boy?

Liberty's Edge

In a one shot, epic, evil 2nd edition game I played Ygorl, Slaad Lord of Entropy.

That was a fncked up game.

Dark Archive

Pathfinder Roleplaying Game Superscriber

Hmmm this thread made me really think. I suppose depending on what one defines as weird mine would be in some modern or scifi games playing characters in modern subculutes goth etc. For DnD just the basic girl dressing and acting like a man to get into the military.

Which is a bit ironic, cause my more straight laced friends have played more out there characters than I have, yet when it comes to RL we are the opposite.

Scarab Sages

Blub-Blub a bullywug cleric/thief in 2nd edition planscape. He used to inflate his throat sack when people angered him or he felt threatened. Do you know how many times I shouted out "I inflate my sack at him!"?

Oh, and this character made me learn the meaning of the word cloaca.

Silver Crusade

Pathfinder Adventure Path Subscriber

Wierdest character?

Halfling Bard.

Sounds tame.

What if I told you this halfling bard suffered a childhood trauma and spoke exclusively through a hand puppet Mr Muffy (perform (handpuppet)). Also with his amazing charisma and class skills, this bizarre bard was the party face.
Best quote:
Mr Muffy listens intently to the bard as the bard whispers to the puppet.
Mr Muffy: "Oh no! We couldn't do that! Setting fire to goblin children would be wrong"
You should be afraid when the puppet is the voice of reason in the partnership.

Halfling Psychic (GR Psychic's Handbook)

Also takes the cake for the brokenest character ever, and is almost single-handedly responsible for my DM giving up on the AoW half-way through the first adventure. He stopped a crushing trap by holding it up with his mind (natural 20 on a telekinesis check). Used pyrokinesis to set fire to the necromancer's base, and used telekinesis to keep throwing the necromancer and his undead creatures back into the burning building. His best quote: "When will evil learn to stop building its dungeons from wood?


I ran a great Greyhawk one-off where the party were all creatures of faerie. Two notable characters:-

1) A petal sorcerer - literally a tiny animated flower, who spent the whole game casting spells from another character's lapel;

2) A Boggle named Oggle. He wore magic goggles - "... for Oggling"

RPG Superstar 2012

The Eldritch Mr. Shiny wrote:
My weirdest character would have to be the Free User (no. 9) from one of the first PbP games on Paizo. He was an epic-level Keeper rogue designed specifically to break the tone of a really bad game I was in (yeah, I was a real jerk four years ago). No. 9 was utterly unpredictable, and utilized his unique abilities to warp the game environment into total incomprehensibility. Oh, and did I mention that he was loosely based on both Freakazoid and Happy Noodle Boy?

You can't go wrong basing something off of Freakazoid. :)


In a Shadowrun game one of the characters was a Troll who believed he was Xena the Warrior Princess. It was very hard to keep a low profile with all the yelling and sword swinging and skimpy outfits.

My character was an (Jacky Chan style)adept that lived in the pantry at his grandfathers Chinese takeaway. His only possession was a dodge scoot and he did deliveries for his grandfather often in the middle of a run. Although delivering Chinese food was one of the ways we would use to bluff our way in.

The best fight we had was in the middle of gridlock with my character jumping from roof top to roof top of cars and kicking seven shades of crap out of a gang, while Xena was chopping her way through the gangs cars and motor bikes.

Dark Archive

The 8th Dwarf wrote:

In a Shadowrun game one of the characters was a Troll who believed he was Xena the Warrior Princess. It was very hard to keep a low profile with all the yelling and sword swinging and skimpy outfits.

My character was an (Jacky Chan style)adept that lived in the pantry at his grandfathers Chinese takeaway. His only possession was a dodge scoot and he did deliveries for his grandfather often in the middle of a run. Although delivering Chinese food was one of the ways we would use to bluff our way in.

The best fight we had was in the middle of gridlock with my character jumping from roof top to roof top of cars and kicking seven shades of crap out of a gang, while Xena was chopping her way through the gangs cars and motor bikes.

Made of WIN!!

Thank you for putting such a big, stupid grin on my face with this!


Strangest character?

A Kercpa (squirrel race) updated for 3.5, going Rogue / Fighter.

Little bastard was completely Chaotic (Good).

Close combat specialist, had the feats for killing things larger than he was.

Favorite method to get into a fight, climb and jump down on top of his target, then Goad others into attacking him and missing, hitting the person he was on.

Nicknamed - 'Fuzzy Buzzsaw of Doom'

Or

'That Furry Little Bas****!'


The 8th Dwarf wrote:
My character was an (Jacky Chan style)adept that lived in the pantry at his grandfathers Chinese takeaway. His only possession was a dodge scoot and he did deliveries for his grandfather often in the middle of a run. Although delivering Chinese food was one of the ways we would use to bluff our way in.

If I ever get into another Shadowrun game, I must do this.

Anyway, I wonder which of my characters would be the oddest? The warlock who acted like an infomercial, or the Team Leader who had an unhealthy obsession with his trenchcoat and was too damn cool for his own good baby.

Then again, just about every Paranoia character could qualify for this thread.


Strangest charecter would have to be my abberant mage from rifts. He transformed into a big freaking battle-zoid type monster with MDC blasts, a spiked tail, gleaming black demon horns and had a burning inverted pentagaram on his chest. He also ran around total;ly naked after he transformed and would never turn human again,why go back to being weak?

strangest shadowrun charecter was a shaman of the horned man. By day he was a stripper and by night he ran the shadows. All his physical scores were 6's so he was big and buff and his flaw was eveytime he needed to cast anything he would have to sing and dance the "I'm too sexy song" by right said fred.

Dark Archive

Strangest D&D character was in a Spelljammer campaign (and the party included a Krynnish Minotaur, a Giff 'general' and a centaur, so it had to be pretty odd to beat the 'norm') was a Gnomish Giant Space Werehamster. People laughed, until we got captured and thrown into some asteroid prison without our gear, and it was my character that tunneled us to freedom!

Strangest GURPS characters were in a Star Trek: Prime Directive sort of game, where the doctor was a tentacle-y shapeshifter who would send her own cells into a wounded person to patch them up and the 'acting captain' was a sentient ball of gaseous plasma about a meter across that would float around barking orders... Although there was also the GURPS Supers character who was a six inch fey, who had the powers of flight and invisibility, and could 'gift' others with flight, invisibility, confusion or fey size (shrinking them to her size, and making them correspondingly weak and helpless, even if she retained full human strength and toughness for her size...).


well, not that I have played; but a person in my pbp is playing a talking raven; that is pretty wierd. most peeps want to play something with a lot more firepower;toughness; whatever than using a animal raven template.

Grand Lodge

Well, I'm more into wierd character concepts than character races so mine are all two legged, but here goes:

A demented CN(G) Barbarian dwarf who wanted desperately to be a LG Paladin of Bahamut. He prayed every night or morning and talked often with Clerics and such. He tried to act Lawful and even tried to act Good. He put ranks into Knowledge Religion but had a negative to INT and CHA. I got the idea from Kev when he said he wanted to become a Paladin and no one believed him.

One of my Players once ran an effiminate "pink-hat cowboy" troll who loved bolied eggs. Ordered them at all the bars the Party went to. He talked like a girl and sauntered like a homosexual -- it was very well role-played. And the best part: he wasn't even playing a Bard.

My favorited character concept recently is the Hellbred Paladin/ Warlock (gestalt). He looks like a Baatezu (hell, is practically a Baatezu) but he's as LG a Paladin as you can imagine -- not stupid like Sturm -- just really moral.

A Druid who longed to visit cities -- loved the idea of city life but never made it into one.

The Pathfinder Society character I'm getting ready to create is a Half Elf (who does not know he's elfish) who knows he is tainted with Infernal blood, that he's a devil and that's how come he has slightly pointy ears and low light vision, etc. He'll be a LG wanna-be Paladin but actually be Ranger/1 Bard/2 then work on 4 Fighter levels before 2 levels of Pathfinder Chronicler. Born and raised in rural Cheliax he's an Andoran Pathfinder.


In a 3.5 Red Steel campaign, I played a cayma (tiny lizard people) sorcerer. He was pretty ornery, and loved to blast things into oblivion. He only meleed once in his career: He was sitting on the shoulder of another PC while they were underwater, and the PC was stunned. He pulled out his tiny dagger and after several attempts, managed to score a crit, waking up his friend and saving them both from a watery grave.

Played him to 21st level, leaving a huge swath of death in his wake!


One time I played a single classed human fighter. Compared to most games nowadays that is strange.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Hmm,

I think for me Marcus Antonious, priest of the great god Garcia

Marcus was a psion, who had a fever induced vision. He saw an old bespecled man, who was on a dais being worshipped by millions. He pledged himself to this god when he awoke, spreading his word of peace and love.

(2e psionicist, wore priests vestments (tie dyed of course) and fought with a chain with a peace symbol on the end)

If I was rebuilding him for 3e, I think I'd make him an Elan Thrallherd witn maxed out ranks in Alchemy and brewing.

And no, there was no 'Great god Garcia' it was a figment of his imagination.


W E Ray wrote:


One of my Players once ran an effiminate "pink-hat cowboy" troll who loved bolied eggs. Ordered them at all the bars the Party went to. He talked like a girl and sauntered like a homosexual -- it was very well role-played.

Oh no you dinn't just go there!

Grand Lodge

W E Ray wrote:
One of my Players once ran an effiminate "pink-hat cowboy" troll who loved bolied eggs. Ordered them at all the bars the Party went to. He talked like a girl and sauntered like a homosexual -- it was very well role-played.
Marcus Ewert wrote:


Oh no you dinn't just go there!

The great thing about it was that it didn't disrupt the game at all. It really worked out well. The troll's sexual preference was never discussed in-game and the Player ran it as a legitimate party member -- contributed appropriately in roleplaying situations and combat (he was a troll, afterall).


DM_aka_Dudemeister wrote:

Wierdest character?

Halfling Bard.

Sounds tame.

What if I told you this halfling bard suffered a childhood trauma and spoke exclusively through a hand puppet Mr Muffy (perform (handpuppet)). Also with his amazing charisma and class skills, this bizarre bard was the party face.
Best quote:
Mr Muffy listens intently to the bard as the bard whispers to the puppet.
Mr Muffy: "Oh no! We couldn't do that! Setting fire to goblin children would be wrong"
You should be afraid when the puppet is the voice of reason in the partnership.

We had a Elf Bard in our Scarred Lands campaign who worshiped a jelly donut. We thought he was just messing around when he rolled the character, but he kept this going for about 2 years RL, singing praise and trying to gather worshipers of the jelly donut. When the donut got stale, he just went to the bakery and got a new one, and began singing praise for his deities new form. All things considered, he rolled played it excellently; he was very excited about this jelly donut!


Jandrem wrote:
DM_aka_Dudemeister wrote:

Wierdest character?

Halfling Bard.

Sounds tame.

What if I told you this halfling bard suffered a childhood trauma and spoke exclusively through a hand puppet Mr Muffy (perform (handpuppet)). Also with his amazing charisma and class skills, this bizarre bard was the party face.
Best quote:
Mr Muffy listens intently to the bard as the bard whispers to the puppet.
Mr Muffy: "Oh no! We couldn't do that! Setting fire to goblin children would be wrong"
You should be afraid when the puppet is the voice of reason in the partnership.

We had a Elf Bard in our Scarred Lands campaign who worshiped a jelly donut. We thought he was just messing around when he rolled the character, but he kept this going for about 2 years RL, singing praise and trying to gather worshipers of the jelly donut. When the donut got stale, he just went to the bakery and got a new one, and began singing praise for his deities new form. All things considered, he rolled played it excellently; he was very excited about this jelly donut!

:: Makes slow vertical circles with his left hand :: "May the Doughnut of Happiness follow you everywhere."

Like that?


the wierdest character i have ever seen played is my current LoF character, an elf, with my character's adopted brother, played by a friend of mine, a Goblin barbarian who believes that all goblins are deformed elves, and nobody can tell him otherwise.

oh, and did i mention that the goblin also believes that he is my twin brother, and is very over protective.

i have no idea how we came up with this idea, i think the player in question and myself had just finished watching Twins with Arnold Swarzenegger and Danny DeVito, and decided that it would be hilarious if the roles were reversed.

Ekeebe :D


Abraham spalding wrote:

:: Makes slow vertical circles with his left hand :: "May the Doughnut of Happiness follow you everywhere."

Like that?

The Donut is the symbol of peace, happiness and prosperity. Those who are within the circular grasp of Its love shall never know hunger and shall live forever in a permanent state of sugar induced bliss.

All bow before The Donut!


The weirdest characters played in my group:

A female human cleric who worships purity and has her servant shave of all her hair every morning and paint her whole body blue. Se reacts absolutely logically to everything, without any emotions.

A human ranger who discovered his mother was a dragon and that he had been magicked into human shape all his life. The human shape was the result of a wish formulated in such a way that he would remain so as long as he remained on his home plane. When he entered the plane of shadow, he slowly began to transform into a half-dragon. Later on in his career he acquired a third arm and got even weirder. When he became a half-dragon he changed his name, because he got into an identity crisis. Later on, when he came to terms with being a half-dragon, he changed his name back. He retired from his adventuring career when he was level 22 by building a house in the shape of a dragon on the plane of Limbo. He then sold his heritage rights to a small jarldom he was legally the ruler of, to another PC for about 100,000 gold pieces. For that amount he had a befriended wizard make a magic letterbox which teleports randomly across the planes. Anyone in need seeing the letterbox can post a message asking for help, and if the half-dragon receives the message in time, he will come. Of course this chance is very small, since the item works completely random. Needless to say this character was chaotic.

In my current campaign (Savage Tide) of course the letterbox showed up, in the middle of a very intense fight. And one of the PC's posted a letter and asked for help. Three months later they have not had any answer yet.

Dark Archive

Luna eladrin wrote:


For that amount he had a befriended wizard make a magic letterbox which teleports randomly across the planes. Anyone in need seeing the letterbox can post a message asking for help, and if the half-dragon receives the message in time, he will come. Of course this chance is very small, since the item works completely random. Needless to say this character was chaotic.

Wow. That is TOTALLY awesome! If it weren't blatant plagiarism, I'd *cough* adapt that for a game I run.

Hmm, as it is, I think I might have to ask permission?


Weirdest characters all came from my fallout group.

The group consisted of:

My character CJ Wolf: a sledge hammer wielding cyborg devote of the booze god Kahrone

Catchphrases: “Booze for the booze god! Bottles for the bottle throne!”, “F&#$ your _____, I’ve got a hammer!”

My friend Chris’ character, The Nameless Stranger A.K.A. Prof. Nameless Stranger esq.: A man with no name who rode a horse with no name through a desert with no name from a vault with no name where all they had to watch were all they had to watch were spaghetti westerns. He was always smoking a cigar and chewing tobacco, at the same time, as was his horse. Past times included shooting things in the face while yelling “face!” and putting his cigar out on ‘the kid’s’ head to toughen him up. He also had a habit of appearing in places while riding his horse, normally places that were impossible for a horse to get to.

Catchphrases: “ Face!”, “*Spit sound*”, “Pansy”

My friend Eric’s character ????? A.K.A ‘The Kid’ : I swear to god this guy had a name, but for the life of me I don’t think anyone in our group including the character’s player can remember it. Early on the Stranger took to calling him “The Kid” and it just stuck. The Kid was from your stereotypical 50’sesque vault. He was straight out of leave it to beave. He would order milk every time we went to the bar which the Stranger thought made him a pansy, and my character thought made him a blasphemer. He finally bought a helmet because of the Stranger’s cigars. The Stranger never seamed to notice.

Catchphrases: “Golly gee wilikers mister!”, “You’re not one of those pinko commie bastards are you?”

My friend Ryan’s character Cookie: a Ghoul prospector who was secretly an AlQaeda terrorist plotting to blow up the NCR. Yeah, none of us knew about the terrorist thing until after his character died. Up until that point we just thought he was a crazy old ghoul prospector (“There’s gold in them thar hills!”). Funny enough (in a black humor sort of way) the way his character died was by fumbling with a grenade and blowing himself up.

Catchphrases: While doing a little jig “A ku ku ku ku ku”

My friend Ryan’s second character Gamblebot 5000: A giant robot with a slot machine built into the front of it. Ryan loved this character because robots had resistance up the A, so he hardly ever took damage, their explosion resistance is especially high (cough cough). When we got into combat for the first time however Ryan realized something, his weapon skills were so low he couldn’t hit anything worth a damn. He tried using grenades and would throw them wildly off target, sometime hitting the rest of his party. Eventually he gets the idea to not throw the grenades, but just pull the pin and run up to the enemy while screaming “HUGS!” and trying to hug them dealing only like 5% of the damage to himself. It was later found while trying to upgrade Gamblebot that he was in fact operated by a squirrel from the inside.

Catchphrases: “HUGS!”, “WOULD YOU LIKE TO TRY YOUR LUCK?!”

Dark Archive

Prince That Howls wrote:

Weirdest characters all came from my fallout group.

The group consisted of:

My character CJ Wolf: a sledge hammer wielding cyborg devote of the booze god Kahrone

Catchphrases: “Booze for the booze god! Bottles for the bottle throne!”, “F&#$ your _____, I’ve got a hammer!”

My friend Chris’ character, The Nameless Stranger A.K.A. Prof. Nameless Stranger esq.: A man with no name who rode a horse with no name through a desert with no name from a vault with no name where all they had to watch were all they had to watch were spaghetti westerns. He was always smoking a cigar and chewing tobacco, at the same time, as was his horse. Past times included shooting things in the face while yelling “face!” and putting his cigar out on ‘the kid’s’ head to toughen him up. He also had a habit of appearing in places while riding his horse, normally places that were impossible for a horse to get to.

Catchphrases: “ Face!”, “*Spit sound*”, “Pansy”

My friend Eric’s character ????? A.K.A ‘The Kid’ : I swear to god this guy had a name, but for the life of me I don’t think anyone in our group including the character’s player can remember it. Early on the Stranger took to calling him “The Kid” and it just stuck. The Kid was from your stereotypical 50’sesque vault. He was straight out of leave it to beave. He would order milk every time we went to the bar which the Stranger thought made him a pansy, and my character thought made him a blasphemer. He finally bought a helmet because of the Stranger’s cigars. The Stranger never seamed to notice.

Catchphrases: “Golly gee wilikers mister!”, “You’re not one of those pinko commie bastards are you?”

My friend Ryan’s character Cookie: a Ghoul prospector who was secretly an AlQaeda terrorist plotting to blow up the NCR. Yeah, none of us knew about the terrorist thing until after his character died. Up until that point we just thought he was a crazy old ghoul prospector (“There’s gold in them thar hills!”). Funny enough (in a black humor sort of way) the way his...

Wow. Just... wow.

*applauds*


Man, that makes me really want to play in a Fallout campaign.

I haven't had a ton of truly weird characters in my games. If I ever get to play in a game, I want to try out a necromancer type character that grew up in this very Edward Gorey/Tim Burton/Addams Family-type classic mansion with a freakish brother kept up in an attic, demon summoning uncles and cousins that wound up burning down the carriage house in a hideous fire, the only remaining signs of them being these grubs in the wreckage that had each of their faces. He would have been arranged to wed his second cousin until she fell down the well and drowned "mysteriously", though she still wants to marry him as a ghost.

He'd be the descendant of a long line of famous necromancers until their fortunes turned sour about three generations back when they lost everything to their debts and had to make a living as grave diggers and mausoleum architects. Every few years, a calamity would befall the old banker (eaten by a troglodyte, drank lye in his tea, etc.) and the hotshot knew banker would try to collect the old mansion to pay off the family's debt, evicting the family for a few weeks until they realize the house is unsellable (all the old ghosts don't like the furniture being moved, if the carnivorous plants aren't fed regularly they start eating guests, etc.) so the place is given back to them, their debt remaining as ever.

Naturally, my character would be excited to get away from them all.

Dark Archive

James Keegan wrote:

Man, that makes me really want to play in a Fallout campaign.

I haven't had a ton of truly weird characters in my games. If I ever get to play in a game, I want to try out a necromancer type character that grew up in this very Edward Gorey/Tim Burton/Addams Family-type classic mansion with a freakish brother kept up in an attic, demon summoning uncles and cousins that wound up burning down the carriage house in a hideous fire, the only remaining signs of them being these grubs in the wreckage that had each of their faces. He would have been arranged to wed his second cousin until she fell down the well and drowned "mysteriously", though she still wants to marry him as a ghost.

He'd be the descendant of a long line of famous necromancers until their fortunes turned sour about three generations back when they lost everything to their debts and had to make a living as grave diggers and mausoleum architects. Every few years, a calamity would befall the old banker (eaten by a troglodyte, drank lye in his tea, etc.) and the hotshot knew banker would try to collect the old mansion to pay off the family's debt, evicting the family for a few weeks until they realize the house is unsellable (all the old ghosts don't like the furniture being moved, if the carnivorous plants aren't fed regularly they start eating guests, etc.) so the place is given back to them, their debt remaining as ever.

Naturally, my character would be excited to get away from them all.

That's.. very detailed. Sounds like a dream I had once.

Grand Lodge

Adventure Path Charter Subscriber

A player in my current Star Wars game is playiing a Dex-based, two-weapon fighting Gamorrean Jedi.

-Skeld

Grand Lodge

Jandrem wrote:
We had (an) Elf Bard in our Scarred Lands campaign who worshiped a jelly donut.

Worshipped a donut?

I'm not sure how original that is, though.

I'm certain I remember seeing Jelly Donut as one of the Greyhawk deities.

Check page 872 of the List Of Grehawk Deities Compilation, Volume 15.


Blisterthumb Bottomknot wrote:
Abraham spalding wrote:

:: Makes slow vertical circles with his left hand :: "May the Doughnut of Happiness follow you everywhere."

Like that?

The Donut is the symbol of peace, happiness and prosperity. Those who are within the circular grasp of Its love shall never know hunger and shall live forever in a permanent state of sugar induced bliss.

All bow before The Donut!

Ah yes, the epic crusades between the orthodox donuteers and the reformation donuteers who worship the filled Donut. Don't get me started on the heretical cruller followers or the barbarian bear-claw shamans...

Liberty's Edge RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Blisterthumb Bottomknot wrote:

The Donut is the symbol of peace, happiness and prosperity. Those who are within the circular grasp of Its love shall never know hunger and shall live forever in a permanent state of sugar induced bliss.

All bow before The Donut!

You forget the raised donut-cake donut schism. Claims of heresy still persist in a multitude of coffee shops around the world.


Locke1520 wrote:
Blisterthumb Bottomknot wrote:

The Donut is the symbol of peace, happiness and prosperity. Those who are within the circular grasp of Its love shall never know hunger and shall live forever in a permanent state of sugar induced bliss.

All bow before The Donut!

You forget the raised donut-cake donut schism. Claims of heresy still persist in a multitude of coffee shops around the world.

Blasphemers all, kneel before the power of the Cinnabon!!!

Sczarni

Ia! Ia! IA!!

All Hail the Great Old One: Cupcake!!!!!

>runs screaming and tearing off hair/clothes/skin<

Dark Archive

When you can't think of anything nice to say... just say "Hastur, Hastur, Hastur"


The weirdest character I ever played was an awakened hamster monk. It had crazy bonuses eo AC, damage and speed due to size and class.

Imagine Yoda (from RotS), two size categories smaller.


My ex-girlfriend from high school played an awakened dire ape barbarian/ranger.


Mikhaila Burnett wrote:

When you can't think of anything nice to say... just say "Hastur, Hastur, Hastur"

... siggified.


[gnawing at the fleas in his codpiece]

"F...f...f...want some?"


Mikhaila Burnett wrote:

Wow. That is TOTALLY awesome! If it weren't blatant plagiarism, I'd *cough* adapt that for a game I run.

Hmm, as it is, I think I might have to ask permission?

O yes, please go ahead and use it. That is why I post these things on the forum :-)

Dark Archive

Orthos wrote:


... siggified.

*grins* I once had a friend (possibly my Beloved Spouse... who is more than a friend...*looks around for the Kobolds* send me a link to a page that said "Dear Sir or Madam, please read the following aloud" followed with about 100+ instances of the word.

I always have happy squishy memories of the time that my Fighter/Cleric saved Freeport from the Cult of the Yellow Sign, so the name summons happy memories. Odd? Yeah, that's me.

Luna eladrin wrote:


O yes, please go ahead and use it. That is why I post these things on the forum :-)

Yay!! *goes bouncing off to stat a mailbox*

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