Combat Riding and Paladin Mounts


Rules Questions

Liberty's Edge RPG Superstar 2011 Top 32

Unless one has a combat trained mount, one must use a move action to control the mount in combat and make a much more difficult check.

If a paladin has something other than a horse as his divine bond companion, like the camel mentioned in the PFRPG, how can he train it for combat?

Can it just learn, given its 6 Int?

Or can one still use Handle Animal even though its intelligence is greater than 2?

If another type of animal can be trained for riding is it eligible for a paladin mount.


John Spalding wrote:

Unless one has a combat trained mount, one must use a move action to control the mount in combat and make a much more difficult check.

If a paladin has something other than a horse as his divine bond companion, like the camel mentioned in the PFRPG, how can he train it for combat?

Can it just learn, given its 6 Int?

Or can one still use Handle Animal even though its intelligence is greater than 2?

If another type of animal can be trained for riding is it eligible for a paladin mount.

Any animal you can reasonably put a saddle on technically can be ridden. You'd want to use one of it's 'tricks' to be 'Saddle broken' and then add on 'Combat Trained' as the trick. I don't think any animal has a restriction on what it can learn as tricks. Even a robin could be a mount for a diminutive creature.

As to sentient mounts, I've always had them take Ride themselves to demonstrate they are learning what their riders mean by subtle measures. I usually require 5 ranks in ride to use it in combat as well, can't remember if that's a rule or houserule. So the sentient animal would need (in my campaign) Ride 5 ranks to be able to be ridden in combat.


John Spalding wrote:

Unless one has a combat trained mount, one must use a move action to control the mount in combat and make a much more difficult check.

If a paladin has something other than a horse as his divine bond companion, like the camel mentioned in the PFRPG, how can he train it for combat?

In principle you don't need to train it. It has Int 6 and is therefore sentient. Sentient creatures have emotions such as courage and understand concepts such as loyalty which are derived from morality.

The Handle Animal skill and tricks are relevant only to creatures with Int 1-2.

John Spalding wrote:
Can it just learn, given its 6 Int?

Yes. It has the capability of learning languages nad of reasoning on its own. It even gets skill poits (see the animal companion table) permitting it to learn an arsenal of languages, with the Linguistics skill, if it so choses and gets the opportunity(!?).

John Spalding wrote:
Or can one still use Handle Animal even though its intelligence is greater than 2?

At the very least it should be permitted to learn skills and tricks as an animal companion (minimum 7 tricks at the lowest level).

John Spalding wrote:
If another type of animal can be trained for riding is it eligible for a paladin mount.

This depends entirely on the creature/animal's power. HD and CR are a good indication of this. Compare it to other options available as paladin mount/animal companion.

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