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Sense Motive 71d20 + 7 ⇒ (19) + 7 = 26

Shadow Lodge

3d6 ⇒ (5, 1, 6) = 12
3d6 ⇒ (5, 5, 5) = 15
3d6 ⇒ (5, 1, 5) = 11
3d6 ⇒ (4, 1, 4) = 9
3d6 ⇒ (5, 4, 6) = 15
3d6 ⇒ (5, 2, 6) = 13

Rogue.
Sneak Attack 1d20 + 1 ⇒ (3) + 1 = 4


4d6 ⇒ (2, 4, 1, 2) = 9 8
4d6 ⇒ (4, 6, 4, 4) = 18 14
4d6 ⇒ (3, 4, 4, 2) = 13 11
4d6 ⇒ (1, 6, 2, 6) = 15 14
4d6 ⇒ (6, 4, 6, 2) = 18 16
4d6 ⇒ (6, 3, 6, 6) = 21 18


4d6 ⇒ (4, 2, 1, 6) = 13


1d4 ⇒ 1


1d6 ⇒ 5


1d2 ⇒ 2


Sense Motive 1d20 + 1 + 2 ⇒ (20) + 1 + 2 = 23

Shadow Lodge

My storm kindler wirlwind attack
(Using strong jaw, 16 str, improved unarmed strike, improved natural weapon and an amulet of mighty fists +1 flaming)

3 + 8d6 + 5d6 + 1 + 1d6 ⇒ 3 + (6, 3, 1, 2, 1, 5, 5, 6) + (4, 4, 1, 2, 2) + 1 + (6) = 52


test: 1d6 ⇒ 1


4d6 + 3 - 2 ⇒ (5, 2, 2, 2) + 3 - 2 = 12


3d10 - 5 ⇒ (3, 2, 7) - 5 = 7


Old School Percentile roll ala Amazing Engine = 1d100 ⇒ 75


6d8 ⇒ (4, 7, 4, 6, 1, 3) = 25

Dark Archive

3d8 + 7 ⇒ (1, 6, 7) + 7 = 21


1d20 ⇒ 41d100 ⇒ 10
1d20 ⇒ 61d100 ⇒ 85
1d20 ⇒ 51d100 ⇒ 74

Sovereign Court

100d1001 ⇒ (584, 652, 247, 390, 128, 307, 507, 276, 97, 8, 243, 311, 17, 115, 831, 905, 472, 788, 214, 122, 991, 188, 898, 630, 426, 165, 364, 189, 93, 724, 81, 738, 114, 489, 79, 848, 939, 815, 904, 289, 94, 170, 96, 560, 861, 589, 826, 833, 408, 580, 426, 966, 536, 611, 357, 797, 717, 889, 971, 551, 315, 456, 204, 408, 152, 765, 915, 826, 515, 675, 916, 193, 563, 392, 731, 264, 771, 455, 858, 639, 539, 662, 920, 478, 713, 64, 638, 374, 844, 181, 689, 44, 579, 953, 1001, 944, 828, 522, 613, 132) = 51747 so max of 100 of max die size d1001 ... I wonder what a d1001 would look like ... more importantly, how long would it roll?


3d6 + 1d8 + 1d100 - 35 ⇒ (2, 1, 2) + (6) + (60) - 35 = 36 vs. DC 52


Appraise 1d20 + 2 ⇒ (7) + 2 = 9
1d2 ⇒ 1


1d4 + 2 ⇒ (1) + 2 = 3


Roll 2d10 six time to determine your super powers.

Go

2d10 ⇒ (3, 7) = 10
2d10 ⇒ (6, 4) = 10
2d10 ⇒ (6, 7) = 13
2d10 ⇒ (6, 7) = 13
2d10 ⇒ (6, 10) = 16
2d10 ⇒ (9, 9) = 18


The numbers read 37-64-67-67-60-99

Heightened Endurance
Device: Power Blast
Psionics: Telekinetic Flight, Telekinesis (Low level)
Heightened Strength
Vulnerability - Solar Powered


Sleight of Hand 1d20 + 10 ⇒ (9) + 10 = 19
Perception 1d20 + 10 ⇒ (12) + 10 = 22

1d8 ⇒ 81d8 ⇒ 6


4d6 ⇒ (2, 5, 2, 6) = 15 = 13
4d6 ⇒ (4, 2, 1, 3) = 10 1d6 ⇒ 5 = 12
4d6 ⇒ (1, 6, 3, 6) = 16 1d6 ⇒ 2 = 15
4d6 ⇒ (1, 4, 4, 4) = 13 1d6 ⇒ 6 = 14
4d6 ⇒ (1, 4, 5, 5) = 15 1d6 ⇒ 1 1d6 ⇒ 1 1d6 ⇒ 5 = 15
4d6 ⇒ (3, 3, 1, 4) = 11 1d6 ⇒ 6 = 13


Definitely looking at a cleric or druid...


Bluff 1d20 + 7 + 2 + 2 ⇒ (16) + 7 + 2 + 2 = 27
Sense Motive 1d20 + 9 + 4 ⇒ (9) + 9 + 4 = 22


BluePigeon wrote:
Definitely looking at a cleric or druid...

Archer or Gunslinger, actually. We don't roll stats in order =)

Granted, with touch attacks and all, a Gunslinger could probably get away with those stats...


I haven't tried a gunslinger class yet...

RPG Superstar 2009 Top 32

D
W
A
R
F

1d100 ⇒ 99
1d3 ⇒ 3

1d100 ⇒ 4
1d6 ⇒ 2


Sense Motive 1d20 + 4 + 4 ⇒ (3) + 4 + 4 = 11


2d4 ⇒ (3, 4) = 72d4 ⇒ (2, 1) = 32d4 ⇒ (2, 2) = 4


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

4d6 ⇒ (6, 2, 3, 1) = 12
4d6 ⇒ (2, 4, 6, 2) = 14
4d6 ⇒ (6, 1, 4, 3) = 14
4d6 ⇒ (5, 6, 4, 6) = 21
4d6 ⇒ (2, 1, 2, 2) = 7
4d6 ⇒ (6, 4, 6, 3) = 19
4d6 ⇒ (6, 3, 1, 1) = 11
4d6 ⇒ (4, 5, 3, 5) = 17
4d6 ⇒ (4, 4, 6, 4) = 18


Sense Motive 1d20 + 6 ⇒ (1) + 6 = 71d20 + 3 ⇒ (14) + 3 = 17


Invisible Dice:


Sense Motive: 1d20 + 17 ⇒ (17) + 17 = 34


Appraise 1d20 + 5 ⇒ (5) + 5 = 10


Diplomacy 1d20 ⇒ 81d20 + 2 ⇒ (17) + 2 = 191d4 ⇒ 2 Bluff 1d20 + 9 ⇒ (11) + 9 = 20

Liberty's Edge

Attack roll 1d20 + 11 ⇒ (2) + 11 = 13


1d100 ⇒ 581d100 ⇒ 41


Bluff 1d20 + 2 ⇒ (13) + 2 = 15

Sczarni

Testing:
3d6 ⇒ (2, 4, 1) = 7
Testing:: 3d6 ⇒ (4, 5, 5) = 14
3d6 + 6 ⇒ (3, 4, 2) + 6 = 15
3d6 + 6 ⇒ (6, 4, 2) + 6 = 18


10d6 + 14 + 12 + 12 + 6 + 1d6 + 1d10 ⇒ (4, 3, 2, 1, 6, 4, 5, 3, 5, 1) + 14 + 12 + 12 + 6 + (1) + (1) = 80
10d6 + 14 + 12 + 12 + 6 + 1d6 + 1d10 ⇒ (1, 2, 1, 1, 6, 4, 1, 6, 6, 2) + 14 + 12 + 12 + 6 + (3) + (6) = 83
10d6 + 14 + 12 + 12 + 6 + 1d6 + 1d10 ⇒ (1, 3, 6, 4, 3, 4, 2, 5, 1, 4) + 14 + 12 + 12 + 6 + (6) + (7) = 90
10d6 + 14 + 12 + 12 + 6 + 1d6 + 1d10 ⇒ (5, 5, 1, 4, 5, 2, 1, 2, 1, 5) + 14 + 12 + 12 + 6 + (5) + (6) = 86


3d6 + 1 ⇒ (6, 3, 3) + 1 = 13
3d6 + 2 ⇒ (4, 1, 5) + 2 = 12
3d6 + 3 ⇒ (6, 1, 5) + 3 = 15
3d6 + 4 ⇒ (1, 3, 5) + 4 = 13
3d6 + 5 ⇒ (4, 5, 4) + 5 = 18
3d6 + 6 ⇒ (1, 6, 5) + 6 = 18

RPG Superstar 2009 Top 32

D
W
A
R
F

1d100 ⇒ 64
1d3 ⇒ 1
1d100 ⇒ 61
1d6 ⇒ 6

RPG Superstar 2009 Top 32

F
Y
R
E

1d100 ⇒ 48
1d3 ⇒ 2
1d100 ⇒ 70
1d6 ⇒ 3


1d20 + 7 ⇒ (7) + 7 = 14
1d20 + 7 ⇒ (19) + 7 = 26
1d20 + 7 ⇒ (15) + 7 = 22


1d20 ⇒ 161d20 ⇒ 161d100 ⇒ 82


Orthos! Where ya been? We've missed you. 8(

1d1000000:
1d1001 ⇒ 979

Hunh. Weird. Guess it only goes so high. Oh well.

Shadow Lodge

Bluff 1d20 + 11 ⇒ (6) + 11 = 17


Bluff 1d20 + 2 ⇒ (4) + 2 = 6 Sense Motive 1d20 - 1 ⇒ (7) - 1 = 6 Sense Motive 1d20 + 7 ⇒ (2) + 7 = 9
1d100 ⇒ 50

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