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If you are adjacent to an enemy, can you attack, then move away at your speed?
A few people did this in the last game when I was a player and I never really paid attention to it. Now I am running CoT and someone did it the other night. It was late and we were winding down the game, I just let it go.
Now the next day, I like to review some of the rule topics that came up and this one has me stumped. Personally I don't think it's allowed, but everyone in the group acts like it's normal procedure.
I've dug through the Combat chapter and can't find anything either way (can or can't). that leads me to think you can't move after an attack. The only move you can make after an attack is a 5' step, correct?

Franz Lunzer |

The only move you can make after an attack is a 5' step, correct?
Depends on the attack.
If it was a Full attack, then yes, only a 5ft. step afterwards.
If it was a standard attack action, then you could move the full movement speed (30ft. or whatever). (Risking an Attack of Opportunity)

Majuba |

If it was a Full attack, then yes, only a 5ft. step afterwards.
Franz has it. If they made more than one attack (or initiated a manyshot or something), they could only take a 5' step. But if they swing once and run, sure, they can take their standard move, just like they can move and then swing once.
Of course, as Franz says, they will provoke an attack of opportunity for leaving a threatened area after attacking.
At low levels, there's often not a difference between a full attack and a single attack, so it's far more common then.

Zaister |
Franz Lunzer wrote:The use of the feat would provoke AoO's as well,Not from the particular guy you attack, though ;)
You cannot use Spring Attack, though, to attack and then get away free, as it cannot be used against an opponent who is adjacent to you at the start of your turn.

Trundell |
This is a way old thread but if someone sees this could they tell be where in the rules book it says you can't move-attack-move assuming the moves don't exceed total movement? This comes up when one of my players can't reach the lead enemy, typically a spellcaster, and they want to whack a henchman on the way to the main guy rather than move only. They are willing to accept the AoO of course. Thanks!

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That is correct, normally (ie-without some sort of feat or special ability), you cannot move more than once during your turn. You either move and then attack, or attack and then move, regardless of whether you do a 5' step or a full move action. Spring attack obviously lets you split your move to before AND after an attack.
Some of the new abilities with the APG let you get additional partial turns or who turns in addition to your regular turn(during which you might move on either side of an attack), but thats a whole other can of worms :)

Jarl |

This is a way old thread but if someone sees this could they tell be where in the rules book it says you can't move-attack-move assuming the moves don't exceed total movement? This comes up when one of my players can't reach the lead enemy, typically a spellcaster, and they want to whack a henchman on the way to the main guy rather than move only. They are willing to accept the AoO of course. Thanks!
Here:
In a normal round, you can perform a standard action and a move action, or you can perform a full-round action. You can also perform one swift action and one or more free actions. You can always take a move action in place of a standard action.
To do so you need to invest in feats.
Ride-By Attack (Combat)
While mounted and charging, you can move, strike at a foe, and then continue moving.
Shot on the Run (Combat)
You can move, fire a ranged weapon, and move again before your foes can react.
Spring Attack (Combat)
You can deftly move up to a foe, strike, and withdraw before he can react.

Tikael |

Unless he has reach as I understand it.
With spring attack you designate one foe, you do not provoke attacks of opportunity from them.
Benefit: You can move up to your speed and make a single melee attack without provoking any attacks of opportunity from the target of your attack. You can move both before and after the attack, but you must move at least 10 feet before the attack and the total distance that you move cannot be greater than your speed. You cannot use this ability to attack a foe that is adjacent to you at the start of your turn.
I do not see any exception for reach weapons, so the only ways someone can hit you when they are the target of your spring attack would be to either move up to you on their turn or ready an action to attack.
This feat wording even seems to protect you from non movement based AoO, such as if you attacked with an unarmed attack or used a combat maneuver.