
William WyrdRune |

"Well Mal, As fascinating as the amulet may be, I must confess that I'm a little concerned about your being under the influence of,... Ooh! What is this?!?" Will is immediately sidetracked by the treasure of,... treasure that Mal lays before him. The wizard pores over every item (although he doesn't examine EVERY gold piece individually, Mal gets the impression it's not because he doesn't want too!) He oohs and aahs as he mumbles to himself and studies the markings.
"Fascinating! These items alone are worth more than the average Pathfinder finds in a lifetime!" The wizards grins in childish delight.
"ALthough, I need to know more. Hang on,..." Will mutters a short phrase makes a simple gesture, then slowly waves his hands over the items on the table.
Detect Magic (Identify is too expensive, although I might use it later if I have too!) :)

Keeper of Doors |

"Although, I need to know more. Hang on,..." Will mutters a short phrase makes a simple gesture, then slowly waves his hands over the items on the table.
Your magical assessment reveals that the dagger and the potions all radiate a faint magical aura, but the coins and bastard sword do not.
In line with your suspicions, the dagger emantes an aura of enchantment coupled with some transmutation quality - explaining the likely "newness" of such an old-styled weapon.
Each potion reveals a different type aura - the blue waxed bottle emanates a transmutation aura; the red waxed one glows with conjuration effect; and the grimy bottle shows a conjuration aura - slightly stronger than the other two.
DM note - per PFSRD, you can try and ID them by sampling the liquid and making a Perception check. Of course, if it is a poison, you may also take a minor damage as well.

Adelaine Harthos |

Addy
Adelaine Harthos wrote:Addy sits down next to Gorzal, having a bit of the cheese and some of the wine. Watching him wolf down the sandwich, she smiles, "Glad I could provide you some much-needed nourishment."As Addy watches Gorzal chow down and witness her "tent" and materials get packed up, several folks continue to come by and thank "Lady Albercroft" for her aide. Like Simon, she receives a few tokens of attention from servants on behalf of their noble masters - invitations and a few jeweled fans as a sign of interest. Even a cleric of Iomedae thanks her for her good deeds.
** spoiler omitted **...
"Well, "Sister", I'm sorry to keep you waiting. Just assumed that the investigation of an ancient pyramid would be of interest to the Empire. Suffice it to say that the Lady Vestang's party did not go nearly as expected. Ordinarily, I wouldn't look twice at a bunch of Taldan nobles getting whacked-out at a party; the drugs those decadent fops use make alley-way addicts look like tetolars. But when the Azlanti men with gills, goblins, and the fishmen showed up, I kind of figured there was more to it. They stole away the party guests, as well as all of the artifacts (minus what I pocketed there, of course)."
Addy proceeds to give the woman the main details of what happened - following the guests to the pyramid, the distraction while the rest went inside, the battle against the priestess, the discovery of the (star)gate, and what she remembers of the deciphered information about Cynidicea. She leaves out the part where she succumbed to the drug herself and hallucinated about being at the fair ...

William WyrdRune |

Will's eyes have gone out of focus as he sees what his spell reveals to him.
"The sword isn't magical, although it's still a rare, fine find. The dagger and potions all radiate magic. The dagger has, transmutation magics? Hm. Might explain why it looks almost brand new." He muses idly as he stares blankly at the items on the table.
Without preamble, he reaches out and picks up the bottle sealed with blue wax, pops the seal, sticks in a finger, and touches it to his tongue.
"Hm. A little stale. Not surprising I suppose,..."
Oh, a big +0 to per! oh well,...
1d20 ⇒ 12

Malatar Kane |

"Did the voice seem to help with resisting the effects of the room? Or seem to be contributing to the magical lethargy?" Will asks, dipping his quill in the bottle of ink. He doesn't seem to be judging. Simply interested in the details.
Mal shrugs. "Not that I noticed."
"Not to be insensitive. But COULD it be your X? I mean, is she still living? No. Silly. How would your X-wife's voice end up in an obviously antique amulet?" He shakes his head and continues to write,...
"Nope, this one doesn't sound like so much of a b$++*."

Malatar Kane |

DM note - per PFSRD, you can try and ID them by sampling the liquid and making a Perception check. Of course, if it is a poison, you may also take a minor damage as well.
Can you not also attempt to ID them (and all the magical items) using a detect magic spell and a spellcraft check?

Malatar Kane |

"Fascinating! These items alone are worth more than the average Pathfinder finds in a lifetime!" The wizards grins in childish delight.
Mal raises an eyebrow. “Nice.” Then he scratches at the stubble on his chin and frowns. “Suppose we should give the others their share though. Or compensation. They all played their part. Not really their fault they fell victim to that silly gas and we didn’t. Well, maybe Herral’s fault …”