Ranged Sneak Attack


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Pathfinder Roleplaying Game Superscriber

So...

Having decided that the rogue cannot flank from a distance, can he still take advantage of a flanked target from a distance?

That is,two fighters are flanking the target. Thus the target is denied its Dex bonus to AC. Can the rogue 20' away get in a sneak attack with his bow? Why or why not?


Tarondor wrote:

So...

Having decided that the rogue cannot flank from a distance, can he still take advantage of a flanked target from a distance?

That is,two fighters are flanking the target. Thus the target is denied its Dex bonus to AC. Can the rogue 20' away get in a sneak attack with his bow? Why or why not?

Nope. Ranged attacks get no flank love under any current rules and flanking does not deny dex.


Pathfinder Roleplaying Game Superscriber

Right you are. I wonder where I got that idea? It wasn't the case in 3e, either. Hmmm...


Question on effects of a Distance weapon on Ranged sneak attacks from Rogues, and Ranged Combat maneuvers from Archers.

The Distance enhancement reads: This special ability can only be placed on a ranged weapon. A distance weapon has double the range increment of other weapons of its kind.

Douse this allow ranged sneak and combat maneuvers to be done at 60 ft instead of 30?

And if i have a Rogue,Sniper Archetype that can do ranged sneak attack at 50 ft. would distance allow me to do so at 100?

Scarab Sages

No. Distance only applies to range increments of the weapon. Ranged sneak attack is a set limit regardless of the range increment of your weapons.


little bit of a necro but I just had an idea.

have your fighter pin the target in a grapple, then you can ranged sneak attack all day. in pathfinder there is no "50% chance to hit the other grappler" as their was in 3.5.


wordelo wrote:

little bit of a necro but I just had an idea.

have your fighter pin the target in a grapple, then you can ranged sneak attack all day. in pathfinder there is no "50% chance to hit the other grappler" as their was in 3.5.

If the target is pinned, your sneak attacks are unnecessary since you could just Coup de Grace them, and the Fighter spending, at minimum, two rounds to grapple and then pin them doesn't sound worth it.


Ana L'ayley wrote:


If the target is pinned, your sneak attacks are unnecessary since you could just Coup de Grace them, and the Fighter spending, at minimum, two rounds to grapple and then pin them doesn't sound worth it.

pinning the target does not make the target "helpless".

you can only coup de grace helpless targets.


wordelo wrote:
Ana L'ayley wrote:


If the target is pinned, your sneak attacks are unnecessary since you could just Coup de Grace them, and the Fighter spending, at minimum, two rounds to grapple and then pin them doesn't sound worth it.

pinning the target does not make the target "helpless".

you can only coup de grace helpless targets.

Pinned wrote:
A pinned creature is tightly bound
Helpless wrote:
A helpless character is paralyzed, held, bound,...

Seems plain as day to me.

Unless you want to quote an errata or something that says "tightly bounds totes doesn't equal bound".


Conditions that make a creature helpless say so in their definitions; see for example the Paralyzed and Unconscious conditions. Pinned does not include that in its definition.

Consider also that a helpless creature by definition is treated as having a dexterity of 0 while pinned merely denies the dex bonus. There would be no reason to include that line for pinned creatures if they were, in game terms, helpless.

Liberty's Edge

The best way I came up for a Rogue to get ranged Sneak attack is to get an item to let you see through smoke or fog like Fogcutting Lenses or a Goz Mask. and then get the Mistmale. then just fire in the fog the Mistmale makes. because you don't need total concealment, just some and beat a opposing roll of Stealth vs Perception. you also need to be in 30 feet of the target.


Ian Bell wrote:

Conditions that make a creature helpless say so in their definitions; see for example the Paralyzed and Unconscious conditions. Pinned does not include that in its definition.

Consider also that a helpless creature by definition is treated as having a dexterity of 0 while pinned merely denies the dex bonus. There would be no reason to include that line for pinned creatures if they were, in game terms, helpless.

Fair enough. This, however, makes Throat Slicer feat exceedingly powerful in my opinion.

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