![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Aehrick Oddskeeper |
![Elf](http://cdn.paizo.com/image/avatar/11_light_beacon_final.jpg)
Right on!
Character looks like fun - spiked chain!
Figured between human, fighter, and normal feats I'd be up to my ears. I've never actually played a char with an exotic weapon proficiency (beyond what rogues or monks get for free) and this looked like it'd have alot of options (the Combat Expertise chain especially). So it's time for a little experimentation.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
smell of orange blossoms in the |
![Grallak Kur](http://cdn.paizo.com/image/avatar/GrallakKur.jpg)
hopefully we'll pick up speed now.
I'm interested to see all the feats in action. I saw a 7'th or so level fighter played with the whirlwind attack and it sucked. I'd always thought it would be super-powerful, so it was a shock to realize there is often no advantage in hitting several powerful enemies once (you'd think the lesson would have transferred from CRPG's where the successful strategy is almost always to target one monster after another).
Spring attack always seems to work awesomely, but I'd like to see trip/disarm and even the sunder feats used by a pc
Anyway, I don't think 'we've' [my pen and paper groups] ever had another character with combat expertise, so this will be interesting.
We've also only had one monk. He lasted long enough to be pulled apart by some sort of giant crab / octopus (AoW). Maybe someone will try a monk now that we are 'pathfinderized'.
Fighter/cleric is going to be an awesome combination! My alternate choice was a monk/cleric, which I decided on with the help of a handy website.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Aehrick Oddskeeper |
![Elf](http://cdn.paizo.com/image/avatar/11_light_beacon_final.jpg)
Now would be a good time for you to join the group.
Er-- I think I missed something. Is the party already at the sewer grate past the docks? I'd thought they were at the original sewer grate deciding to head that way? With Ziss having gone ahead alone? If I missed them passing through the docks I can amend my post.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Asmodeus](http://cdn.paizo.com/image/avatar/Asmodeus2.jpg)
nightflier wrote:Now would be a good time for you to join the group.Er-- I think I missed something. Is the party already at the sewer grate past the docks? I'd thought they were at the original sewer grate deciding to head that way? With Ziss having gone ahead alone? If I missed them passing through the docks I can amend my post.
Party is at the docks. You can see and hear Zissaren plunging into river from the mouth of the tunnel and grate falling on him.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
kyrt-ryder |
I'm very sorry, Blossoms. It seems that the game itself died. If other players want to continue, please post here.
Please forgive the intrusion Nightflier, but I noticed your game fell apart, and wanted to point out your still welcome in mine. *Heads off to go post replies for my people*
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Dancing Deinonychus |
![Kassmak](http://cdn.paizo.com/image/avatar/06-Lizardflok-chieftain.jpg)
Dancing Deinonychus wrote:Still need another player?Yes. The campaign is designed for flexible number of players.
How do you feel about a finhead Saurial from the Forgotten Realms?
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Dancing Deinonychus |
![Kassmak](http://cdn.paizo.com/image/avatar/06-Lizardflok-chieftain.jpg)
For stats you roll 4d6 drop the lowest. Perhaps it would be easier for you to go to the Invisible Castle and roll there.
5 / 6 / 4 = 15
3 / 3 / 3 = 94 / 5 / 5 = 14
4 / 3 / 5 = 12
6 / 3 / 4 = 13
4 / 4 / 3 = 11
I decided to go add the half-dragon termplate, bringing my LA up to +4 as asked.
Eventaually going to take levels as a Martial Rogue / Sorcerer (draconic bloodline)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Asmodeus](http://cdn.paizo.com/image/avatar/Asmodeus2.jpg)
*raises hand* Hey there, just putting on a pst and asking if there are any places left. ^_^
Though even if thee aren't still at least putting on a Dot to keep a weather eye open for the next slot that comes around.
Cheers!
The number of players in this game is not limited. So, you're welcome to join in.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Herc |
![Adventurer](http://cdn.paizo.com/image/avatar/34_Adventurer.jpg)
Here's Herc, the half-earth elemental half-orc fighter/palain. You can find his rolls here
Ability Scores
STR = 16 + 4(TEMPLATE) = 20
DEX = 13 - 2(TEMPLATE) = 11
CON = 15 + 4(TEMPLATE) = 19
INT = 8 = 8
WIS = 9 + 2(RACIAL) = 11
CHA = 16 = 16
If we're using pathfinder beta adjustments for base race, then Herc might have to be another race (leaning towards half-elf) since in beta his INT would take another -2. But before we do that...
I am curious as to what else I can do to bring his LA from +3 to +4. Is another +1 template allowed? Is there a list of NPC classes out there? Are there other ways to raise his LA?
Also, what other rules are we pulling from beta? Are race adjustments the only thing? I am assuming base classes are PRPG.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Sunset |
![Trinia Sabor](http://cdn.paizo.com/image/avatar/A9_Trinia.jpg)
Sweeet!
So, wiould a Half-Janni (from the Qadira Pathfinder Companion) be allowed? Also, since your shift is 4 and the Half-Janni is two, I do believe I would be allowed wo classes with your gestalt rules? Y/N?
So thinking Rogue/Bard?
Though I have not much time to create the character atm, will attempt to have something up by the middle of the next week.
Cheers!
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Asmodeus](http://cdn.paizo.com/image/avatar/Asmodeus2.jpg)
Core classes are from PFRPG, but you can play any base class there is, including four new ones that are being play tested right now. (base classes are all 20 lvl classes published in sources other than core rules.) NPC classes are listed in core rules, so you can take a level of warrior or some such class, or you can find some +1 template and combine it with half-elemental. Just google "3.5 templates" and you should find compilation of all templates in existence, with the sources in which they are published. I'm afraid you'll have to chose another race if you do not want -2 int. Perhaps drow? They are +1 LA race.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Asmodeus](http://cdn.paizo.com/image/avatar/Asmodeus2.jpg)
Sweeet!
So, wiould a Half-Janni (from the Qadira Pathfinder Companion) be allowed? Also, since your shift is 4 and the Half-Janni is two, I do believe I would be allowed wo classes with your gestalt rules? Y/N?
So thinking Rogue/Bard?
Though I have not much time to create the character atm, will attempt to have something up by the middle of the next week.
Cheers!
No, no , no. You need to create character with +4 La BEFORE you take first level of gestalt classes. That means that you create half-jan (+2 LA) and than add to it either some +2 template or 2 levels of NPC class(es), and THEN you decide on which gestalt combination you want to play.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Lyingbastard |
![Corbin](http://cdn.paizo.com/image/avatar/corbin2.jpg)
Don't forget, there's several new base classes (regular and NPC) in Paths of Power, from 4 Winds Fantasy Gaming. The regular PC classes are Anti-Paladin, Gladiator, Samurai, Witch, Voyageur, and Elemental Wizard (uses Elements as schools). The NPC classes are Courtesan, Captain, and Sycophant.
I don't mean to threadjack, I was thinking of signing up but not sure if I'll be able to keep up with the game.
Just mentioning that there are additional options out there that players may want to explore as classes.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Asmodeus](http://cdn.paizo.com/image/avatar/Asmodeus2.jpg)
Don't forget, there's several new base classes (regular and NPC) in Paths of Power, from 4 Winds Fantasy Gaming. The regular PC classes are Anti-Paladin, Gladiator, Samurai, Witch, Voyageur, and Elemental Wizard (uses Elements as schools). The NPC classes are Courtesan, Captain, and Sycophant.
I don't mean to threadjack, I was thinking of signing up but not sure if I'll be able to keep up with the game.
Just mentioning that there are additional options out there that players may want to explore as classes.
You're welcome to join in if you find the time.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Asmodeus](http://cdn.paizo.com/image/avatar/Asmodeus2.jpg)
NightFlier,
This game sounds interesting, are there any alignment restrictions? I am looking at playing an evil template, which means I would be evil.
No, there are not alignment restrictions. But you do not have to be evil, even if your template is. Which one is it? Btw, Kaledun has numerous undead and outsider community, and devils are seen at the same table as celestials, so...
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Eric Swanson |
![Pathfinder Adventure Path #105: The Inferno Gate (Hell's Vengeance 3 of 6) (PFRPG)](http://cdn.paizo.com/image/avatar/PZO90105-Fex_500.jpeg)
Eric Swanson 18 wrote:No, there are not alignment restrictions. But you do not have to be evil, even if your template is. Which one is it? Btw, Kaledun has numerous undead and outsider community, and devils are seen at the same table as celestials, so...NightFlier,
This game sounds interesting, are there any alignment restrictions? I am looking at playing an evil template, which means I would be evil.
Ok, sounds good. I was thinking of an alu-demon, since I already have some backgound info on her. I wasn't thinking of playing evil, just going by what the template says.
As for class, I am thinking of a Rogue/Summoner, but I am still reviewing the classes, he he.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
kyrt-ryder |
Core classes are from PFRPG, but you can play any base class there is, including four new ones that are being play tested right now. (base classes are all 20 lvl classes published in sources other than core rules.) NPC classes are listed in core rules, so you can take a level of warrior or some such class, or you can find some +1 template and combine it with half-elemental. Just google "3.5 templates" and you should find compilation of all templates in existence, with the sources in which they are published. I'm afraid you'll have to chose another race if you do not want -2 int. Perhaps drow? They are +1 LA race.
When you say... 'any base class there is' does that include 3.5 base classes that we update for you and submit for approval? (Odds are fair I won't but I am curious)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Asmodeus](http://cdn.paizo.com/image/avatar/Asmodeus2.jpg)
nightflier wrote:Core classes are from PFRPG, but you can play any base class there is, including four new ones that are being play tested right now. (base classes are all 20 lvl classes published in sources other than core rules.) NPC classes are listed in core rules, so you can take a level of warrior or some such class, or you can find some +1 template and combine it with half-elemental. Just google "3.5 templates" and you should find compilation of all templates in existence, with the sources in which they are published. I'm afraid you'll have to chose another race if you do not want -2 int. Perhaps drow? They are +1 LA race.When you say... 'any base class there is' does that include 3.5 base classes that we update for you and submit for approval? (Odds are fair I won't but I am curious)
Usually, yes. It includes those classes. But I insist on SmiloDan's conversions of 3.5 classes when they exist, because he did a great job. One of the PCs is gestalt of SmiloDan's Warlock and Hexblade.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Eric Swanson |
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
kyrt-ryder |
Still not certain whether or not I want to play, but I figure I may as well roll up my scores, just to see for the heck of it.
4d6 ⇒ (5, 6, 4, 6) = 21
4d6 ⇒ (3, 1, 5, 4) = 13
4d6 ⇒ (5, 2, 6, 1) = 14
4d6 ⇒ (4, 6, 2, 2) = 14
4d6 ⇒ (6, 5, 4, 2) = 17
4d6 ⇒ (6, 3, 6, 6) = 21
EDIT: Hmm, not bad...
17, 12, 13, 12, 15, 18
I can live with those... now I just have to decide what I want to play. Hey Nightflier, could you rattle off a list of what PC classes/builds are involved currently?
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Sunset |
![Trinia Sabor](http://cdn.paizo.com/image/avatar/A9_Trinia.jpg)
No, no , no. You need to create character with +4 La BEFORE you take first level of gestalt classes. That means that you create half-jan (+2 LA) and than add to it either some +2 template or 2 levels of NPC class(es), and THEN you decide on which gestalt combination you want to play.
Jinkies! Iz'at th' way ye want t' be doin' things ? (O.o)
Okeys, how'z about th' Fey-ri as it's +2 adjusted version along with the Half-Janni t' be completin' the shift side o' things?
Would that be suitin' ye t'all?
As fer classes, whut th' heck, takin' th' "Adopt Supernatural Ability" from Savage Species I might go with a Chaotic Neutral Monk/Fighter?
With th' Chaotic Monk side taken by adopting the ability of Githzerai to be chaotic monks? Does it sound like an interestin' idea to you?
Cheers!