DungeonADay.com Extends Charter Memebership Period


3.5/d20/OGL

Sovereign Court

Adventure Path Charter Subscriber; Pathfinder Adventure, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Monte has extended the charter membership period to April 10th.

Who gets up every morning and reads the daily newspaper or browses out to their favorite web site (Paizo, Universe Today, ...)? I now go to Dungeon A Day!

Every (weekday) morning I get a room with something in it that makes it more than a 10x10 blah. I also get insights on game design and running a campaign from Monte Cook. There are new monsters, spells, magic items (pretty cool little bugger too), and feats. There's a periodic podcast even. There are forums. The maps are stunning and the art work is top notch.

Yeah, yeah, yeah, dungeon crawls aren't for everyone. Subscriptions aren't the same as owning something. There are lots of reasons to not jump in - so what do you want to know to help you decide?


Is there a planned end to the project, or will Monte just keep adding rooms until he gets bored or the project becomes economically unviable?


I wondered the same thing. Monte's answer was: "Well, I plan on making it be an adventure that takes characters to 20th level, even assuming a slowed-down advancement rate.

Beyond that, we'll just have to see what happens. "

Paizo Employee Director of Game Design

To me it is worth it just for the read. I have not gotten this much enjoyment out of reading a dungeon in a long while. Unfortunately.. I am now nearly caught up and am going to have to wait like everyone else to get more chambers.

Dungeon A Day is really pretty well designed and looks like it would be a blast to run. Now I just gotta wrap up some of my other games...

Jason

Sovereign Court

Adventure Path Charter Subscriber; Pathfinder Adventure, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Jason Bulmahn wrote:

To me it is worth it just for the read. I have not gotten this much enjoyment out of reading a dungeon in a long while. Unfortunately.. I am now nearly caught up and am going to have to wait like everyone else to get more chambers.

Dungeon A Day is really pretty well designed and looks like it would be a blast to run. Now I just gotta wrap up some of my other games...

Jason

Once you're hooked weekends are a killer...

Paizo Employee Director of Game Design

DitheringFool wrote:
Jason Bulmahn wrote:

To me it is worth it just for the read. I have not gotten this much enjoyment out of reading a dungeon in a long while. Unfortunately.. I am now nearly caught up and am going to have to wait like everyone else to get more chambers.

Dungeon A Day is really pretty well designed and looks like it would be a blast to run. Now I just gotta wrap up some of my other games...

Jason

Once you're hooked weekends are a killer...

That is what I figured.. I am now caught up on all of the available level 1 rooms.. and I am already looking forward to tomorrow. Hmm.. I still have some bonus encounters to check out... woo hoo.

Jason


Any more comments about Dungeon-A-Day so far? Are folks enjoying it?


No one has any comments about how it's going so far?

<crickets chirping>


I love Monte's adventures and would be interested if I could buy it as one big finished project (even if it were in PDF form).

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

I don't have time to run it on top of my other 2 games I'm running, but I'm loving reading it - it's got tons of great encounters, new monsters, spells, items, and DM advice. And it's a lot of fun to read.

Next time I start a new campaign, I'm going to try using it.


JoelF847 wrote:

I don't have time to run it on top of my other 2 games I'm running, but I'm loving reading it - it's got tons of great encounters, new monsters, spells, items, and DM advice. And it's a lot of fun to read.

Next time I start a new campaign, I'm going to try using it.

Thanks for the feedback!

Has the content gotten appreciably better/worse/faster/slower since the debut? I'm just curious because I'm a pessimist by nature. :-)

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

hogarth wrote:
JoelF847 wrote:

I don't have time to run it on top of my other 2 games I'm running, but I'm loving reading it - it's got tons of great encounters, new monsters, spells, items, and DM advice. And it's a lot of fun to read.

Next time I start a new campaign, I'm going to try using it.

Thanks for the feedback!

Has the content gotten appreciably better/worse/faster/slower since the debut? I'm just curious because I'm a pessimist by nature. :-)

I don't know if I'd say better or worse - IMO it started really great, and has stayed at that level of excellence since then. So far, Monte's updated with 1 encounter/room every weekday, with about 2 blogs/week (plus Jason B's 1/month about using DaD with Pathfinder), 1 bonus encounter/week for charter members, and frequent forum posting from Monte. The blogs also have included 3 podcasts so far, and there's a fair amount of info on upcomming levels, which has allowed people to comment/make suggestions on parts of the dungeon that haven't been posted/published yet.

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