
Kobold Catgirl |

Oooh yeah, I remember that scorpion fishing pole from the 2e MM! Better than any other kobold illustration I've ever seen.
TS
Hmm. I might need to buy that.
Also, that sounds like a good use of kobolds! Kobolds have been picked on for centuries, there must be some reason they're still around!If anyone says 'fast breeding', I'll kill you....

Wolf Munroe |

Tequila Sunrise wrote:Oooh yeah, I remember that scorpion fishing pole from the 2e MM! Better than any other kobold illustration I've ever seen.
TS
Hmm. I might need to buy that.
Also, that sounds like a good use of kobolds! Kobolds have been picked on for centuries, there must be some reason they're still around!
If anyone says 'fast breeding', I'll kill you....
It's not that kobolds breed quickly, it's just that they lay thousands of eggs. The eggs are mostly neglected, which is why kobolds are how they are. If the eggs are well-tended before hatching, the resultant kobolds have a 50% chance of being born with the elite ability array. Of course since kobold eggs are almost never well-tended, this is exceptionally rare.

Kobold Catgirl |

Kobold Cleaver wrote:It's not that kobolds breed quickly, it's just that they lay thousands of eggs. The eggs are mostly neglected, which is why kobolds are how they are. If the eggs are well-tended before hatching, the resultant kobolds have a 50% chance of being born with the elite ability array. Of course since kobold eggs are almost never well-tended, this is exceptionally rare.Tequila Sunrise wrote:Oooh yeah, I remember that scorpion fishing pole from the 2e MM! Better than any other kobold illustration I've ever seen.
TS
Hmm. I might need to buy that.
Also, that sounds like a good use of kobolds! Kobolds have been picked on for centuries, there must be some reason they're still around!
If anyone says 'fast breeding', I'll kill you....
Why are people always so reluctant to believe that kobolds might be more clever than the MM says? They are very good at ambush and traps, that much is well-known. Can't people actually act like they are capable of using such skills?

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For the benefit of Kobold Cleaver, and all others who believe kobolds should get the respect they deserve;
To the tune of The Dead Kennedys 'Holiday in Cambodia'.
<ahem>
So you’ve been to school for a year or two
And you’ve memorised the SRD.
But when it comes to kobolds
That don’t mean sh1t to me.
Quoting EL, xp and CR,
On the Paizo message board
Doesn’t help you invade
A defended cave
And steal a real kobold’s hoard!
It’s time to face
What you most fear!
Appeals for help
Won’t help you here!
What you need, my so-o-on,
What.
You need.
My So-o-on!
Is a holiday in Koboldia
Where they make you wade in cack!
A holiday in Koboldia
Dropping scorpions on your back!
(Surf guitar break)
You’re an optimised sneak,
But your Fort is weak,
And your Will is made of fail.
We’ll see how you smile,
Dropped in the dung pile,
Skewered on a rusty nail.
Oh, you’ll sweat harder
With a spear in your back
From a hidden murder-hole!
You’ll regret
Getting out of your bed
Without your ten-foot pole!
It’s time to go
Where they use their brains!
It’s time to go
Where they deal out pain!
It’s a holiday in Koboldia
Where you do what you’re told!
A holiday in Koboldia
Where PCs get pwned and sold!
Ko – Bold!
Ko – Bold!
Ko – Bold!
Ko – Bold!
Ko – Bold!
Ko – Bold!
Ko – Bold!
Ko – Bold!
(Koboldkoboldkoboldkoboldkoboldkoboldkoboldkobold)
It’s a holiday in Koboldia
Where you do what you’re told!
A holiday in Koboldia
Where PCs get pwned and sold!

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I have liked kobolds since I saw the drawing of the kobold carrying the "fishing pole" with a live scorpion tied at the end of the line. (Can anyone recall what book that was in? It was 1st edition I think).
Second Edition Monsterous Compendium. (I had the hardcover, never owned any of the looseleaf three hole punched ones, but I would assume it was in the first pack that came with the binder as well).
That was an awesome pic, I must say :)

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For the benefit of Kobold Cleaver, and all others who believe kobolds should get the respect they deserve;
To the tune of The Dead Kennedys 'Holiday in Cambodia'.
Spoiler:<ahem>So you’ve been to school for a year or two
And you’ve memorised the SRD.
But when it comes to kobolds
That don’t mean sh1t to me.Quoting EL, xp and CR,
On the Paizo message board
Doesn’t help you invade
A defended cave
And steal a real kobold’s hoard!It’s time to face
What you most fear!
Appeals for help
Won’t help you here!What you need, my so-o-on,
What.
You need.
My So-o-on!Is a holiday in Koboldia
Where they make you wade in cack!
A holiday in Koboldia
Dropping scorpions on your back!(Surf guitar break)
You’re an optimised sneak,
But your Fort is weak,
And your Will is made of fail.
We’ll see how you smile,
Dropped in the dung pile,
Skewered on a rusty nail.Oh, you’ll sweat harder
With a spear in your back
From a hidden murder-hole!
You’ll regret
Getting out of your bed
Without your ten-foot pole!It’s time to go
Where they use their brains!
It’s time to go
Where they deal out pain!It’s a holiday in Koboldia
Where you do what you’re told!
A holiday in Koboldia
Where PCs get pwned and sold!Ko – Bold!
Ko – Bold!
Ko – Bold!
Ko – Bold!Ko – Bold!
Ko – Bold!
Ko – Bold!
Ko – Bold!(Koboldkoboldkoboldkoboldkoboldkoboldkoboldkobold)
It’s a holiday in Koboldia
Where you do what you’re told!
A holiday in Koboldia
Where PCs get pwned and sold!
As an old school punk who has seen the DKs in concert, I think Jello is smiling someplace, subconsciously knowing that this exists ;)

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I think the art you guys are talking about is in the 2nd Edition Monstrous Manual. At least it's in mind. :D
This is the correct picture, right?
http://www.dotd.com/mm/kobold.gif

Kobold Catgirl |

I think the art you guys are talking about is in the 2nd Edition Monstrous Manual. At least it's in mind. :D
This is the correct picture, right?
http://www.dotd.com/mm/kobold.gif
Ahhh yes. That was before kobolds were fully defined as lizardmen things.
Back in the MM I, though, I really hated teh thing on kobolds. I think that that led a lot of people to have disdain for kobolds. It pretty much portrayed them as adventurer fodder. In the picture, they were just psychos getting beaten up. Kobolds weren't even good with traps, they were just morons to give the low-levelers enough xp to level.But no race in the MM should be complete wimps. Every race needs some shtick to keep them alive. No intelligent race should just be alive because of fast-breeding. When a race is always getting beaten up, that race will become bitter. But more importantly, it will start planning. Thinking of ways to stay alive. Traps. Ambush. Carefulness.
No race should be fodder.

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houstonderek wrote:Is it coincidence that Kobold Cleaver's initials are the same as a popular BBQ sauce?Ubermench wrote:I think his middle initial is F. making him KFC and finger licking good.I thought he was leader of '...and The Sunshine Band'?
That's the way, unhun, I like it, unhun.

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David Fryer wrote:...one of them had the brilliant idea to negotiate with the kobolds.Wha..? But.. but that's madness! Madness, I say!
Well, they were also the party that once hauled the body of a dead enemy around the dungeon and threw them at random parts of the passage to check for traps. They also lit the same body on fire to check the depth of a shaft that they found in the caves.

Lipto the Shiv |

Lipto the Shiv wrote:Well, they were also the party that once hauled the body of a dead enemy around the dungeon and threw them at random parts of the passage to check for traps. They also lit the same body on fire to check the depth of a shaft that they found in the caves.David Fryer wrote:...one of them had the brilliant idea to negotiate with the kobolds.Wha..? But.. but that's madness! Madness, I say!
Ahh... despoiling the remains of the dead. Is there nothing it can't solve?

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Kobolds are the AV club of D&D. Worse still, they're the D&D club of D&D.
They're maligned and picked on by the stronger, prettier or more popular races, but they still snicker behind the backs of the D&D Jocks.
Some of us can identify with that, and therefore find something loveable about these little monsters.

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David Fryer wrote:Ahh... despoiling the remains of the dead. Is there nothing it can't solve?Lipto the Shiv wrote:Well, they were also the party that once hauled the body of a dead enemy around the dungeon and threw them at random parts of the passage to check for traps. They also lit the same body on fire to check the depth of a shaft that they found in the caves.David Fryer wrote:...one of them had the brilliant idea to negotiate with the kobolds.Wha..? But.. but that's madness! Madness, I say!
Thats my new magic item, Bag of Kobolds.
Bag of Kobolds
Aura faint necromancy; CL - Slot -; Price 18,000gp; Weight - lb. Description
What was once a Bag of Holding, has now been infused with so many body parts of kobolds that it can no longer hold anything else and anytime you extract something all you get is a kobold body, regardless of what you placed into it previously. Where these limitless supply of Kobold bodies come from is still a matter of conjecture.
Construction
RequirementsBag of Holding, 50+ dead Kobolds; Cost 9,000 gp

Lipto the Shiv |

Lipto the Shiv wrote:David Fryer wrote:Ahh... despoiling the remains of the dead. Is there nothing it can't solve?Lipto the Shiv wrote:Well, they were also the party that once hauled the body of a dead enemy around the dungeon and threw them at random parts of the passage to check for traps. They also lit the same body on fire to check the depth of a shaft that they found in the caves.David Fryer wrote:...one of them had the brilliant idea to negotiate with the kobolds.Wha..? But.. but that's madness! Madness, I say!Thats my new magic item, Bag of Kobolds.
Bag of Kobolds
Aura faint necromancy; CL - Slot -; Price 18,000gp; Weight - lb. Description
What was once a Bag of Holding, has now been infused with so many body parts of kobolds that it can no longer hold anything else and anytime you extract something all you get is a kobold body, regardless of what you placed into it previously. Where these limitless supply of Kobold bodies come from is still a matter of conjecture.
ConstructionRequirementsBag of Holding, 50+ dead Kobolds; Cost 9,000 gp
A pity the magazines are no longer being published. This gives me an idea for a great article. '101 Uses For a Dead Kobold'

Kobold Catgirl |

Crimson Jester wrote:A pity the magazines are no longer being published. This gives me an idea for a great article. '101 Uses For a Dead Kobold'Lipto the Shiv wrote:David Fryer wrote:Ahh... despoiling the remains of the dead. Is there nothing it can't solve?Lipto the Shiv wrote:Well, they were also the party that once hauled the body of a dead enemy around the dungeon and threw them at random parts of the passage to check for traps. They also lit the same body on fire to check the depth of a shaft that they found in the caves.David Fryer wrote:...one of them had the brilliant idea to negotiate with the kobolds.Wha..? But.. but that's madness! Madness, I say!Thats my new magic item, Bag of Kobolds.
Bag of Kobolds
Aura faint necromancy; CL - Slot -; Price 18,000gp; Weight - lb. Description
What was once a Bag of Holding, has now been infused with so many body parts of kobolds that it can no longer hold anything else and anytime you extract something all you get is a kobold body, regardless of what you placed into it previously. Where these limitless supply of Kobold bodies come from is still a matter of conjecture.
ConstructionRequirementsBag of Holding, 50+ dead Kobolds; Cost 9,000 gp
There's KQ, but somehow, I doubt that they'd accept this.

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Bag of Kobolds
Aura faint necromancy; CL - Slot -; Price 18,000gp; Weight - lb. Description
What was once a Bag of Holding, has now been infused with so many body parts of kobolds that it can no longer hold anything else and anytime you extract something all you get is a kobold body, regardless of what you placed into it previously. Where these limitless supply of Kobold bodies come from is still a matter of conjecture.
Construction
RequirementsBag of Holding, 50+ dead Kobolds; Cost 9,000 gp
I picture a portal opening in midair, and the bag-owner's hand reaching through to grab a kobold by the scruff of the neck...

Lipto the Shiv |

Crimson Jester wrote:I picture a portal opening in midair, and the bag-owner's hand reaching through to grab a kobold by the scruff of the neck...Bag of Kobolds
Aura faint necromancy; CL - Slot -; Price 18,000gp; Weight - lb. Description
What was once a Bag of Holding, has now been infused with so many body parts of kobolds that it can no longer hold anything else and anytime you extract something all you get is a kobold body, regardless of what you placed into it previously. Where these limitless supply of Kobold bodies come from is still a matter of conjecture.
Construction
RequirementsBag of Holding, 50+ dead Kobolds; Cost 9,000 gp
A portal? To the Pseudo-Elemental plane of Kobold?

ArchLich |

I don't know if this fad has passed, or if it existed prior or since the end of the 3e era, but help me out here...what exactly is the appeal? In terms of their in-game/rp situation, they're cannon fodder. The lowest of the low. They're like high school jock wanna-bes; they think they have a claim to fame because they're scaly like dragons, but even the dragons use them as trainable maggots. In terms of their mechanical situation...well in earlier editions they're blatantly inferior to literally everyone else. In 4e they're roughly balanced with other PC races, but still...meh.
Please, help me understand. I just don't get it.
TS
I can not speak on the behalf of anyone else but for me the urge to play a kobold was as follows:
1) They are the lame duck of D&D. Which meant it would be a challenge to play and they would always be the last one to be label 'dangerous'.
2) To explore the paranoid reptilian and small stature mindset.
3) To 'humanize' the race and ruin everyone else's simple hack and slash experience
On those notes I would also say that I never gave in to the urge and would rather play a goblin.

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Re: The Topic.
One of the best PCs I ever GMed for was a kobold cleric, LN, in a Faerun game. When he started his adventuring career, he lived in an unused secret room behind the fireplace of an inn in Westgate, and helped the innkeep with chores and whatnot to pay his way.
He eventually fell in with a group after healing one of them following a fight in the alley behind the inn. The group was looking for the kidnapped scion of a minor Sembian noble house, the child being held hostage by slavers after his father refused to allow slaves to be transported on his ships (he reneged on an earlier deal). "Brother Kobold" (as the group called him) begged to join the expedition, as he had a fondness for children, seeing them as fellow kobolds: small, weak and generally ignored.
He fit in well with the group (they were all misfits and outcasts in one way or another), and the only complaint his companions had was Brother Kobold's insistence in trying to make every kobold he met "see the way".
Ultimately, we had a blast in that campaign, and a lot of it had to do with the kobold PC and his shenannigans. So, "they're fun" would be my answer...

Kobold Catgirl |

Re: The Topic.
One of the best PCs I ever GMed for was a kobold cleric, LN, in a Faerun game. When he started his adventuring career, he lived in an unused secret room behind the fireplace of an inn in Westgate, and helped the innkeep with chores and whatnot to pay his way.
He eventually fell in with a group after healing one of them following a fight in the alley behind the inn. The group was looking for the kidnapped scion of a minor Sembian noble house, the child being held hostage by slavers after his father refused to allow slaves to be transported on his ships (he reneged on an earlier deal). "Brother Kobold" (as the group called him) begged to join the expedition, as he had a fondness for children, seeing them as fellow kobolds: small, weak and generally ignored.
He fit in well with the group (they were all misfits and outcasts in one way or another), and the only complaint his companions had was Brother Kobold's insistence in trying to make every kobold he met "see the way".
Ultimately, we had a blast in that campaign, and a lot of it had to do with the kobold PC and his shenannigans. So, "they're fun" would be my answer...
Indeed. I fail to see what makes kobolds 'less cool' than goblins or orcs.