Spell Questions


Classes: Sorcerer and Wizard

Grand Lodge

Again, I don't think that this is the 'right' place for this, but I can't find a better location, so here goes.

I've recently started a game where we're all high level wizards and as I've looked over the chapter on spells I've noticed a couple of things.

- I can't find the write up for the spell Acid Splash. It's on the spell lists, but not in the spell descriptions. I've looked in both the Beta and Web Enhancement. I assume that this is a simple omission because it really didn't change from 3.5, but it just seemed odd when all of the other cantrips are there, including Ray of Frost.

- In the Beast Shape spells there is no provision if the form you take has a faster speed on land than you do. For example, a wolf, which is a medium animal, has a speed on land of 50', but a dwarf caster changed into one, can only move 20'. I assume that your speed is equal to whatever form you take.

- Under the current rules there's no way to change into a monstrous humanoid. I'm looking into an Alter Self II spell that basically combines Enlarge Person and Alter Self into a 3rd or maybe 4th level spell. I think this will go along with the general theme.

- Also no way to change into an aberration, though I think that this might be intentional. Though I still like the idea of changing into a rust monster to fight that iron golem.


Some spells and items where put into the "web enhancement" becuase of the lack of space in the beta's printing run.

On page 159:

Polymorph Subschool: A polymorph spell transforms
your physical body to take on the shape of another creature.
While these spells make you appear to be the creature,
granting you a +20 bonus on Disguise skill checks, they do
not grant you all of the abilities and powers of the creature.
Each polymorph spell allows you to assume the form
of a creature of a specific type, granting you a number of
bonuses to your ability scores and a bonus to your natural
armor. In addition, each polymorph spell can grant you a
number of other benefits, including movement types, resistances,
and senses. If the form you choose grants these
benefits, or a greater ability of the same type, you gain the
listed benefit. If the form grants a lesser ability of the same
type, you gain the lesser ability instead. Your base speed
changes to match that of the form you assume.
If the form
grants a swim or burrow speed, you maintain the ability
to breathe if you are swimming or burrowing. The DC for
any of these abilities equals your DC for the polymorph
spell used to change you into that form.

Grand Lodge

Abraham spalding wrote:
Some spells and items where put into the "web enhancement" becuase of the lack of space in the beta's printing run.

I noted that I had looked at that source as well and it isn't there either. I eventually just went with the PHB description.

Abraham spalding wrote:

On page 159:

Polymorph Subschool: A polymorph spell transforms
your physical body to take on the shape of another creature.
While these spells make you appear to be the creature,
granting you a +20 bonus on Disguise skill checks, they do
not grant you all of the abilities and powers of the creature.
Each polymorph spell allows you to assume the form
of a creature of a specific type, granting you a number of
bonuses to your ability scores and a bonus to your natural
armor. In addition, each polymorph spell can grant you a
number of other benefits, including movement types, resistances,
and senses. If the form you choose grants these
benefits, or a greater ability of the same type, you gain the
listed benefit. If the form grants a lesser ability of the same
type, you gain the lesser ability instead. Your base speed
changes to match that of the form you assume.
If the form
grants a swim or burrow speed, you maintain the ability
to breathe if you are swimming or burrowing. The DC for
any of these abilities equals your DC for the polymorph
spell used to change you into that form.

Yeah, I did finally find it. Thanks.

As an additional point: There's no changing into a dragon type that is not metallic or chromatic (ie dragon turtle, faerie dragon). Perhaps a lesser form of Form of Dragon.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Roleplaying Game / Design Forums / Classes: Sorcerer and Wizard / Spell Questions All Messageboards
Recent threads in Classes: Sorcerer and Wizard