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Gul Kai Ruk |
![Lamatar Bayden](http://cdn.paizo.com/image/avatar/18_Undead-Fort-Commander_c.jpg)
Warning: Messes with backwards compatibility
I was reading another thread which was calling for the unstaggering of Sorcerer spell progression. While I completely agree that a Sorcerer should progress equally to the other full casting classes, what about giving them spell points so that they'd truly be flexible casters. If a sorcerer's casting is so innate, then why is he limited to casting a certain amount of various spell levels. Let him draw on his own personal power to cast whatever spells he wants.
Any thoughts? Too powerful? Not enough?
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Abraham spalding |
![Sleepless Detective](http://cdn.paizo.com/image/avatar/PZO9264-SleeplessDetective.jpg)
I didn't find it that bad, each level is an odd number of points start counting at 1.
Augments are generally 2 points each, or the same number as the 'meta-psionic' feats are.
I kind of liked the fact I didn't need fireball, coldball, electricball, etc. With them all rolled into one scaling power I could be more versitile with what I had.
However that's off topic:
I just really don't see a point casting system as the major fix for sorcerers. I do think that when you use a higher level slot to cast a spell it should act as an automatic heighten spell, but that's just me.
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Abraham spalding |
![Sleepless Detective](http://cdn.paizo.com/image/avatar/PZO9264-SleeplessDetective.jpg)
I don't know, I posted an idea in my New Directions thread. I think sorcerer's should have more flexibility with the spells they do have. To do this I would like eschew material to improve over levels, and the sorcerer to be able to reduce the cost of metamagic feats over the course of his sorcerer career. This would show that becuase of his intimate connection to magic he can do things with his spells that wizards simply can't figure out in formulae. I want to like the bloodlines, but currently they are just too weak (claws on a poor BAB chasis? IT'S A TRAP!).
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Gul Kai Ruk |
![Lamatar Bayden](http://cdn.paizo.com/image/avatar/18_Undead-Fort-Commander_c.jpg)
Myself I think bloodlines are they way to go. They do need them more often however
First off, sorry for stealing your avatar.
Secondly, I don't disagree with the bloodlines being paramount. I only suggested the shift to spell points because it appears the Sorcerers spells will remain staggered. I think they should be unstaggered to even out Sorcerer/Wizard dynamic, but having the truly flexible casting provided by spell points might negate/at least temper this disadvantage.
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![Iomedae](http://cdn.paizo.com/image/avatar/Iomedae_final.jpg)
i think all the magic system should change to spell points or mana points or something like that...but also i see the idea of only differentiating the sorcerer and wizard with blood or school, maybe just as theya re, just more spells for the sorcerer, and non-memoriced spells for the wizard...
new spells would cost some XP