L5R RPG - Current State of the Game?


Other RPGs

The Exchange

Concerning the Legend of the Five Rings RPG, 3rd Edition:

When, historically, is this game set? Has it been driven forward to the "current" cycle?

I own the 1st Edition of L5R and most of the support materials, Oriental Adventures and its support materials, but I'd like to leapfrog the history and such to "modern L5R."

Sadly, I'd look myself, but Alderac has been deemed NSFW.

Liberty's Edge

The 3rd Ed, Rev., is pretty much completely caught up with the card game's current timeline, including information on the Spider Clan and the many changes that have occurred within and between the other Clans (the adoption of the Fox into the Mantis, the reabsorption of the Hosi and Hitomi families into the Togashi, etc.).

The Exchange

Shisumo wrote:
The 3rd Ed, Rev., is pretty much completely caught up with the card game's current timeline, including information on the Spider Clan and the many changes that have occurred within and between the other Clans (the adoption of the Fox into the Mantis, the reabsorption of the Hosi and Hitomi families into the Togashi, etc.).

Domo!

Sadly, I am way out of touch with L5R, having been a rabid fan up to the second Day of Thunder and then getting overwhelmed with "blah!" and falling away since then. While I haven't particularly cared for the direction the story has gone, it probably has established the most stable, most RPG-friendly Rokugan.


Ahhh...L5R/Rokugan, How do I love thee...

I was only introduced to L5R by way of Oriental Adventures, never got into the card game, though I have been tempted as of late.

Dark Archive

Lilith wrote:

Ahhh...L5R/Rokugan, How do I love thee...

I was only introduced to L5R by way of Oriental Adventures, never got into the card game, though I have been tempted as of late.

Lilith corrupted me!

So send me any unwanted d20 L5R/OA stuff you have :D

Liberty's Edge

TigerDave wrote:

Domo!

Sadly, I am way out of touch with L5R, having been a rabid fan up to the second Day of Thunder and then getting overwhelmed with "blah!" and falling away since then. While I haven't particularly cared for the direction the story has gone, it probably has established the most stable, most RPG-friendly Rokugan.

I would strongly recommend investigating the Heroes of Rokugan "living" style campaign, which has generally produced adventures of extremely high quality.


I'd also recommend the L5R wiki - very handy.

The Exchange

I got involved with L5R back when the card game was in the Shadowlands set. I have complete sets all the way through Scorpion Clan Coup and several beyond but I stopped chasing them as rampantly as I did when I started. I also have almost all of the L5R RPG line (1st edition) and I think EVERYTHING ever released for Clan War (Miniatures.)

In fact, I used to be an Imperial Ambassador for them, doing all three product lines. It was around about '99 when I "fell from the fold" because I went to Korea and had no access. I wasn't greatly enamored of the materials (or Shawn Carman's writing/direction) when I got back in late 2000, so I just let it all drift away.

I am CERTAIN that there will be many out there that disagree strongly, but I felt that ORIENTAL ADVENTURES, using Rokugan as the base setting, was 100% absolute genius! I love ORIENTAL ADVENTURES, and I want to get back into running OA, using an upgrade to current time.

That being said, thanks for all the help!

Shisumo wrote:
I would strongly recommend investigating the Heroes of Rokugan "living" style campaign, which has generally produced adventures of extremely high quality.

Much appreciated! I, however, tend to design my own material. I have extensive "old world" knowledge, and think I can craft entertaining adventures. I just want to upgrade my knowledge.


I started a L5R game, I posted the campaign journal for it here. :)

The Exchange

Lilith wrote:
I started a L5R game, I posted the campaign journal for it here. :)

OUTSTANDING!

Sovereign Court

I've played L5R RPG since its inception, and just started playing the CCG again after a hiatus of several years. I really like 3ER, and have just started a campaign for a group of Mantis PCs.

I also have every 1st and 2nd edition book, and have ordered Masters of Court to complete my 3E/3ER set. I also have all the OA/Rokugan d20 books, though some d10 players hated them.

For me, it's all good. Heck, I once joked about running L5R with HOL rules.

:D

The Exchange

Kradlo wrote:
I've played L5R RPG since its inception, and just started playing the CCG again after a hiatus of several years.

The CCG is a quality game. I feel that the gameplay has much greater depth, requiring greater attention to strategy (deckbuilding) and tactical employment (actual gameplay.) I also am feeling the call to buy some cardstock.

I think one of the things I've always appreciated about L5R is that the RPG really emphasizes roleplaying. I'm looking forward to getting back to this aspect of gaming deeply.

EDIT: Legend of the Burning Sands? How do you feel about that product? I had been visiting the L5R forums and was disappointed to hear that the L5R 3d Rev had so many issues and errors tied to it. I am interested in taking a peek, but "I have a bad feeling about this."

Sovereign Court

The L5R 3ER book is indeed rife with printing errors, but it did make needed changes to a number of Clan Schools and to certain mechanics, like dueling. The errata is being updated as we speak by Doji Tsukaede on the Alderac forum.

The LBS RPG looks pretty cool. I picked it up to supplement my L5R stuff, both for things coming into Rokugan from outside, and for the possibility of going beyond the borders of the Emerald Empire. One of the players in my campaign, Dan Comer, is one of the authors.

Oh, and I'm pretty jazzed - I won the L5R Fan Fiction contest from AEG. You can see it here: http://www.l5r.com/race-for-the-throne/leg-6-contest-winners/

Dark Archive

Were there ever any d20 L5R adventures published?

I'm looking for ideas for a campaign I want to start soonish...


David Wickham wrote:
Were there ever any d20 L5R adventures published?

"The Hidden Emperor" is the only one I know of.


For those of you interested in Asian-themed 3.5 material, check out Rite Publishing's "Lands of the Jade Oath" project just getting off the ground. Sorry I have no link-fu :(

It's meant as an expansion campaign for Monte Cook's Arcana Evolved, but that doesn't mean you couldn't use it for a homebrew (or Golarion for that matter)...

There's already a kick-ass WAR cover for the 1st planned book to inspire you :)


BenS wrote:
For those of you interested in Asian-themed 3.5 material, check out Rite Publishing's "Lands of the Jade Oath" project just getting off the ground.

Yes, I have been eying that one..

Dark Archive

Linkage


Thanks for the Linkage,

Steven D. Russell
Rite Publishing

Dark Archive

My pleasure! Anything to help a brotha out!

Scarab Sages

Pricy at $120. Anyone here have any reviews for it.


Its a patronage project, so its going to more than a standard retail product due to the level of access you receive in creating the product.

60 for standard membership, 120 is for senior patron membership

The Manuscript for Chapter 2: Races, was just released to the Senior Patrons today so no reviews as of yet, due to us having a ways to go to complete the project.

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
David Wickham wrote:

Were there ever any d20 L5R adventures published?

I'm looking for ideas for a campaign I want to start soonish...

Yes, there were.

1) There were more than one Oriental Adventure published in Dungeon. (One, "Honor And Eta" was particularly for Rokugan)

2) The AEG Adventure Keep modules had a set of four devoted to an oriental setting (i.e. Rokugan).

We did a d20 L5R Campaign ourselves some years ago (I think in 2003), where we started at 3rd level with the Topaz championship and continued with Honor And Eta, "The Green Ronin" and two of the 4 adventure keep modules. After the second I took over as DM and used the seeds from the last adventure ("The Daisho and the Ninja", the other was "Treachery's Reward") to build my own campaign, concerning the Lion and the Scorpion houses, that were only hinted at in the adventure.

I set the campaign even before the opening of the Black Scrolls and placed the Scorpion hold directly on Beiden Pass. During the campaign the heroes tried to discover the secret why the scorpion lord would start such a conflict and in the end defeated an assault of a Shadowland army on the keep. But it was a pyrrhic victory as the castle on Beiden Pass was destroyed during the battle, and the timely arrival of the Lion forces saved the day. The heroes needed to fight a battle on the keep against overwhelming odds, trying to stem the tide long enough before the Shadowlands hordes could break through in the direction of Otosan Uchi.

Do you want to know more?

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

btw... the other two Adventure Keep modules are "Unspoken Shame" and "Blood On White Petals"

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