Playtest - Looking up spells and game slowdown


Playtest Reports

Liberty's Edge

It happens in 3.5 all the time. The wizard decides to cast a spell, takes a quick look at the description, and then has to look at a totally different spell in a totally different section of the book.

It happened to me in a Pathfinder Beta playtest last night. The spell was Minor Image. After looking up Minor Image I had to look up Silent Image. And of course I had to remember that there was a difference in duration that needed to be confirmed more than once.

If possible, a spell description that says 'see other spell' should reference a spell on the same page. To put spells of similar theme together, you could start calling the spells 'Image, Minor' and 'Image, Silent'.

This would follow the pattern set with 'lesser', 'greater', etc.

Flipping back and forth in the book and referring to multiple spells is a slowdown that I'd like to see eliminated.

Dark Archive

Actually, the thing I find annoying about 'see spell X' is the first spell is missing range, area of effect, targets, casting time, saving throw, spell resistance, etc.

I don't mind a spell referring to another for description, but for basic information, can that please be included in every spell?


my players make a list of all their spells, with a short description and all the mechanical aspects of the spell. They refer to that when casting spells and use the book with infrequently used spells.

It's something they create in word and update themselves. it's a timesaver.

I would like to have something like that as a gm, but find that it's too much of a hassle for characters that won't survive for more than 3 or 4 rounds.

Dark Archive

Chef's Slaad wrote:

my players make a list of all their spells, with a short description and all the mechanical aspects of the spell. They refer to that when casting spells and use the book with infrequently used spells.

It's something they create in word and update themselves. it's a timesaver.

I would like to have something like that as a gm, but find that it's too much of a hassle for characters that won't survive for more than 3 or 4 rounds.

I'd recommend DM Genie. It actually has a function to create a spellbook from spells known by a character, or to look up spells on the fly *very* quickly. There's a big community out there, that has created non-SRD spells to import (like the entire Spell Compendium), and as a DM, I find it valuable to keep my sessions running smoothly.

Silver Crusade

Archade wrote:
Chef's Slaad wrote:

my players make a list of all their spells, with a short description and all the mechanical aspects of the spell. They refer to that when casting spells and use the book with infrequently used spells.

It's something they create in word and update themselves. it's a timesaver.

I would like to have something like that as a gm, but find that it's too much of a hassle for characters that won't survive for more than 3 or 4 rounds.

I'd recommend DM Genie. It actually has a function to create a spellbook from spells known by a character, or to look up spells on the fly *very* quickly. There's a big community out there, that has created non-SRD spells to import (like the entire Spell Compendium), and as a DM, I find it valuable to keep my sessions running smoothly.

Great ideas. I'm going to go look for DM Genie now.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Roleplaying Game / Playtest Reports / Playtest - Looking up spells and game slowdown All Messageboards
Recent threads in Playtest Reports
Rangers