Pathfinder Suggestions (Gailbraithe)


General Discussion (Prerelease)

Liberty's Edge

There are very few additional changes I would make to the Pathfinder RPG between the Beta and the final. I think the game is very solid right now, and would generally prefer to see no more significant changes to the basic 3.5 system. Many of the suggestions I see being thrown around don't appeal to me very much.

There are a few areas I think still need polishing. These are my suggestions, and my reasons for those suggestions:

1) Over on EnWorld Wulf Ratbane presented an alternate experience system that made encounter balancing far simpler.

I know that Jason and Erik have already seen Wulf's system. I'd like to see this implemented in the final version of the game.

2) Several people have responded positively to my Fighter Weapon Training proposal. Rather than providing a +1/+1, it would provide a +1/+1d6.

Even at 20th the bonus of +4d6 on an attack is far from unbalancing, and not only secures the Fighter's place as the best fighter. It also helps keep the fighter in the game compared with spellcasters.

3) I think the Sorcerer's spell progression table is annoying. There is no significant reason that Sorcerer's should be delayed in gaining new spell levels compared to the Wizard, Cleric and Druid. I feel WOTC unfairly crippled the sorcerer out of fear that it would be too powerful compared to the wizard, and Pathfinder has ALMOST fixed the damage they did.

I suggest shifting the Sorcerer's entire table up one row. Thus they would gain their first second level spell at 3rd level, like every other primary spellcaster. While this has some effect on backwards compatibility, the addition of bloodlines has already made the sorcerer one of the more conversion intensive

4) Make the Dodge feat provide a simple +1 to AC. Please! Just make it so players can add it into their permanent AC calculation, so that I never have to hear "Oh wait, last round I was dodging that guy so he actually missed!"

I'll add more suggestions to this thread as I think them up.

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