Black Tom's Barakus / Necromancer Games campaign


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Shisumo wrote:
Just for the record, I thought I'd toss something out here: as of this writing, this game is the 12th longest on the PbP forum (and is only 6 posts out of 10th place), but you have to go all the way to 20th place to find a game that was started after this one, and it has about about 60% of our post count. Go us!

I have been keeping tabs on this, and I'd just like to say we have achieved 10th place. Do we rock, or what?

Scarab Sages

Just out of curiousity...anyone happen to be going to the DunDraCon gaming convention in Cali next month?

Dark Archive

thalyn wrote:
Just out of curiousity...anyone happen to be going to the DunDraCon gaming convention in Cali next month?

Nope, can't go much of anywhere on my current budget :( What part of Cali is it in?

Scarab Sages

Just north of San Francisco, it's happening over Pres. Day weekend. I remember that BT is out of the country but I couldn't remember what other peoples geoloc was.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)
thalyn wrote:
Just north of San Francisco, it's happening over Pres. Day weekend. I remember that BT is out of the country but I couldn't remember what other peoples geoloc was.

I'm in the Central Time Zone, if that tells you anything.

Dark Archive

thalyn wrote:
Just north of San Francisco, it's happening over Pres. Day weekend. I remember that BT is out of the country but I couldn't remember what other peoples geoloc was.

I live in New Mexico now but I used to live in San Jose. So i know the area fairly well. Sounds like fun and it's in a very nice interesting area.


Male Human (mostly) Ex-cleric and Grumpy Cat

For the record, I'm not out to get thalyn. :o) But the last time I ran this battle, two PCs were killed, so tread carefully.

With any luck, I'll be going to Philadelphia next week, but that's still not even close to any of you, is it?


Black Tom wrote:

For the record, I'm not out to get thalyn. :o) But the last time I ran this battle, two PCs were killed, so tread carefully.

With any luck, I'll be going to Philadelphia next week, but that's still not even close to any of you, is it?

You bet! It's... well, it's kind of close... No, not really anywhere near me. Sorry! ;-)

You'd have to be very lost to stumble on me -- there's many miles of nothing on all sides, according to those that don't live here. And some that do!

By the way, rules re: net usage are getting tightened at work, so my posting opportunities are narrowing. I should still be able to post very regularly, but I'm not counting on any at mid-day anymore.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Philly's about 1100 miles from me. So, ah, no. :(


FYI, I'm unsure if I'll be able to get to the map until tomorrow, folks, so I hope you can make do without a current update.


Male Human (mostly) Ex-cleric and Grumpy Cat
WorsT wrote:
FYI, I'm unsure if I'll be able to get to the map until tomorrow, folks, so I hope you can make do without a current update.

Hey, the maps are beyond expectation, so don't sweat it. I just don't want to clutter the boards with how grateful I am. I am, though.

Scarab Sages

Black Tom wrote:
For the record, I'm not out to get thalyn. :o) But the last time I ran this battle, two PCs were killed, so tread carefully

No sweat BT. I'm certainly not taking it personal. It's been a hell of game so far :) ...now if I can just get a character past 1st level!

BT:

Spoiler:
...and if I get captured by the goblins so I can return later that would be wicked!


Male Human (mostly) Ex-cleric and Grumpy Cat

Since this, barring a small miracle, will probably be the end of Rana, you might well start planning your next character. I'm sorry about that, but as the wise man Gobbledigook said: "Goblins never fight fair."

At least you get one more hero point to add to your total, and if you can come up with a character concept I hope to work him/her in as soon as possible. Xp-wise you get half of what Hella has (after this), which will probably not be enough to put you at level 2, but it's a start. Equipment is standard.

Here's to better luck next time.

Scarab Sages

I have a character I'd like you to take a look to see if he is right for the game. I'll send you his character history tonite when I get home.

Scarab Sages

Don't like seeing your favorite character killed off?

Then hire a character from Thalyn's Emporium of Characters! At T.E.C.(tm) we pride ourselves on coming up with inovative ways for our hired characters to die so yours don't have to!

Undead ogre's? Wily goblins? No problem!

T.E.C.(tm) has the perfect solution. Just throw one of our ready made characters at the face of adversity so your own characters can make a clean get away!

T.E.C.(tm) Creating characters to die for you, so yours don't have to.

really guys, I'm not bitter at all :P

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Sorry for disappearing, everyone - went to a con this weekend, and thought I'd have wifi and time to post. While both were true at various points, the two never coincided. I'm back now, though, and (hopefully) no harm done.

Which is to say, I think Rana was dead pretty much no matter what Sandros might have done...

...still going to give it a shot, though. Who knows?


The player knows the odds are not good, but a certain little sorceress is going to do everything she can to get Rana out alive. There was some serious backstory and angst there, man! I can't just let that go!

Here's to the next awesome concept!

Dark Archive

thalyn wrote:

Don't like seeing your favorite character killed off?

Then hire a character from Thalyn's Emporium of Characters! At T.E.C.(tm) we pride ourselves on coming up with inovative ways for our hired characters to die so yours don't have to!

Undead ogre's? Wily goblins? No problem!

T.E.C.(tm) has the perfect solution. Just throw one of our ready made characters at the face of adversity so your own characters can make a clean get away!

T.E.C.(tm) Creating characters to die for you, so yours don't have to.

Hey! I didn't see any way to save him :( Couldn't even grab him as there was a solid wall of goblin flesh between the two of them. I am a bit put out that Rana is getting taken away so quickly, I liked how the adversarial dynamic between the two of them was shaping up but alas such is the life of an adventurer. Besides Ka'kara may very well still not survive this even with Rana throwing his body in the way of all those goblin blades. There are a TON of them.

Scarab Sages

For the record my previous post was purely in jest. I'm just naturally sarcastic that way :) I've played enough Paranoia that losing a character just isn't as traumatic as it used to be. I appreciate the effort in trying to save Rana but I would feel completely awful if we got a TPK here.

Dark Archive

thalyn wrote:
For the record my previous post was purely in jest. I'm just naturally sarcastic that way :) I've played enough Paranoia that losing a character just isn't as traumatic as it used to be. I appreciate the effort in trying to save Rana but I would feel completely awful if we got a TPK here.

I know, I know. Just feel bad since I was the one who charged up there in the first place. After they fled she ceased to care about them (not one to hit enemies in the back much). I thought orginally that after I slew the one standing over you I would get a aoo on any that tried to coup de gras you but alas the swarm of goblins pushed her back. Probably for the best though since with this many goblins I think all she would have succeeded in doing is joining you on the floor.

BTW Roylenna, you know you saved Ka'kara's life as she is not currently exhibiting her earlier suicidal tendencies. Might have a little to do with the fact she can't rage at the moment too ;)


Female Halfling Sorcerer (celestial)
Dark Arioch wrote:
thalyn wrote:
For the record my previous post was purely in jest. I'm just naturally sarcastic that way :) I've played enough Paranoia that losing a character just isn't as traumatic as it used to be. I appreciate the effort in trying to save Rana but I would feel completely awful if we got a TPK here.

I know, I know. Just feel bad since I was the one who charged up there in the first place. After they fled she ceased to care about them (not one to hit enemies in the back much). I thought orginally that after I slew the one standing over you I would get a aoo on any that tried to coup de gras you but alas the swarm of goblins pushed her back. Probably for the best though since with this many goblins I think all she would have succeeded in doing is joining you on the floor.

BTW Roylenna, you know you saved Ka'kara's life as she is not currently exhibiting her earlier suicidal tendencies. Might have a little to do with the fact she can't rage at the moment too ;)

Roylenna breathes on the nails of her right hand before buffing them on the lapel of her jacket. "Well, you know, we little people do what we can with what we've got to work with." *Wink*

Scarab Sages

One word Arioch: nice

Dark Archive

thalyn wrote:
One word Arioch: nice

:) Can't wait to meet your next character. So far they have been extremely memorable even if short-lived. Of course, that may be a little optomistic of me considering our current situation.

Scarab Sages

Dark Arioch wrote:
thalyn wrote:
One word Arioch: nice
:) Can't wait to meet your next character. So far they have been extremely memorable even if short-lived. Of course, that may be a little optomistic of me considering our current situation.

I've been talking to BT about it and waiting to see if he'll bless it or not.

...and I finally got a chance to get ahead in a game...


Doh! I just realized that I never triggered my Bardic Music yet!

Dark Archive

AinvarG wrote:
Doh! I just realized that I never triggered my Bardic Music yet!

Your a bard?!?! ;)


Female Halfling Sorcerer (celestial)
Dark Arioch wrote:
AinvarG wrote:
Doh! I just realized that I never triggered my Bardic Music yet!
Your a bard?!?! ;)

Pbbbbt!!! :-P

Scarab Sages

So a half-orc barbarian/sorcerer, a human monk and half-orc ranger walk into a tavern...BT didn't go for my first choice of new characters and I would like to see what you guys think. The three guys listed above are all candidates. The barb/sorc is a character I've played for years in my table top games, the monk is already an alias (goes by the name of Jiro) and the ranger is just something I was kicking around.


thalyn wrote:
So a half-orc barbarian/sorcerer, a human monk and half-orc ranger walk into a tavern...BT didn't go for my first choice of new characters and I would like to see what you guys think. The three guys listed above are all candidates. The barb/sorc is a character I've played for years in my table top games, the monk is already an alias (goes by the name of Jiro) and the ranger is just something I was kicking around.

I'm always in favor of more arcane firepower! Seriously, a barbarian/sorcerer sounds interesting, depending on your sorcerer type.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Another arcanist means no wizard levels for me...


Shisumo wrote:
Another arcanist means no wizard levels for me...

Erk... Thalyn, forget I said anything.

Seriously, though, a barbarian/sorcerer is going to be splitting up their ability scores and levels pretty drastically -- it might be a good roleplaying option, but it might have more mechanical challenges than it's worth.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)
AinvarG wrote:
Seriously, though, a barbarian/sorcerer is going to be splitting up their ability scores and levels pretty drastically -- it might be a good roleplaying option, but it might have more mechanical challenges than it's worth.

One good side, though, is that the Moment of Clarity rage power lets you turn off your rage for a round, in order to cast a spell, before kicking in with the buttkicking again.

And I'm guessing you already know how tricky that stat balance would be... Str 14 (--> 16), Dex 12, Con 14, Int 13 (--> 11), Wis 10 (--> 12), Cha 14 would be one possible statline - not great, but certainly functional.

Personally, I'd like to see the monk or the ranger, but I don't think it's a big deal regardless. Pick what you want. I'm not sure whether my post above was a complaint or a celebration... Either way, it's probably the truth, for whatever that's worth.

Scarab Sages

I'm definitely leaning toward either the monk or the barb/sor. Proteus would like the monk because he would finally have an advocate for less violence. The monk is modeled on Uncle Iro from The Avatar cartoon (cartoon not anime because it's not from Japan). The barb/sor is a lot of fun to play but might end up like the others :(. Of course I could play a paladin with all their righteous smitey goodness. Serious buttkicking and healing yay!

Does anyine know if you can use Weapon Finesse with unarmed attacks? It says you can use it with Natural Weapons but I'm uncertain if that carries over to unarmed. If I can then the monk will probably be the one I pick.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)
thalyn wrote:
Does anyine know if you can use Weapon Finesse with unarmed attacks? It says you can use it with Natural Weapons but I'm uncertain if that carries over to unarmed. If I can then the monk will probably be the one I pick.

Unarmed strikes are light weapons, and can be used as such with Weapon Finesse.


Male Human (mostly) Ex-cleric and Grumpy Cat

The battle seems to be winding towards its end, so if you're still up for it, thalyn, please post your character. I love the idea of a monk, but take care. In my experience monks live dangerously.

On the other hand, if I kill another character, I get a microwave oven.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Since I assume we're going to be leveling once we finish this fight, I've been trying to make a final decision on which way I want to take Sandros. To help me decide, I've sketched out three versions of him as of 9th level (which admittedly skips a lot of the important stuff in the meantime), to sort of see where I might end up. I'd like some input from the group on these: which of the following characters would you prefer to have fighting on your side in a few levels?

Sandros Highmount

Half-elf fighter 9

Spoiler:
CG Medium humanoid (elf)
Init +4; Senses low-light, Perception +3 (+5 sight or sound)
--------------------------------------
DEFENSE
--------------------------------------
AC 28, touch 18, flat-footed 21
(armor +9, deflection +1, Dex +6, dodge +1, natural +1)
hp 57 (9d10)
Fort +6, Ref +9, Will +2 (+4 vs enchantments, +4 vs fear)
Defensive Abilities armor training +2, bravery +2; Immune sleep
--------------------------------------
OFFENSE
--------------------------------------
Spd 30 ft
Melee +1 frost rapier +20/+15 (1d6+7, 15-20/x2, plus 1d6 cold) or
+1 frost rapier with Power Attack +18/+13 (1d6+9, 15-20/x2, plus 1d6 cold) or
dagger +17/+12 (1d4+4, 19-20/x2)
Ranged mw composite (+2) longbow +17/+12 (1d8+3, 20/x3) or
thrown dagger +17/+12 (1d4+4, 19-20/x2)
Special Attacks weapon training (light blades +2, bows +1)
--------------------------------------
STATISTICS
--------------------------------------
Str 14 (+2), Dex 22 (+6), Con 10 (+0), Int 14 (+2), Wis 8 (-1), Cha 12 (+1)
Base Atk +9; CMB +11
Feats Combat Expertise, Dodge, Greater Weapon Focus (rapier), Improved Critical (rapier), Mobility, Power Attack, Skill Focus (Acrobatics), Spring Attack, Weapon Finesse, Weapon Focus (rapier), Weapon Specialization (rapier)
Skills Acrobatics +18, Climb +8, Diplomacy +10, Knowledge (nobility) +4, Perception +3 (+5 sight or sound), Spellcraft +5, Stealth +7
SQ favored class (fighter, skill points), keen senses
Languages Common, Draconic, Elf, Sylvan
Combat Gear sunrod; Other Gear +1 frost rapier, +3 mithral shirt, dagger, mw composite (+2) longbow and 20 arrows, amulet of natural armor +1, belt of incredible dexterity +2, ring of protection +1, explorer's outfit, backpack, belt pouch, waterskin, 50 ft hemp rope (in use), bedroll, rations (6), flint and steel, 47 gp, 9 sp (Encumbrance: 45 lbs, light load).

Half-elf fighter 2/wizard 5/eldritch knight 2

Spoiler:
CG Medium humanoid (elf)
Init +4; Senses low-light, Perception +5 (+7 sight or sound)
--------------------------------------
DEFENSE
--------------------------------------
AC 21, touch 16, flat-footed 16
(armor +4, deflection +1, Dex +5, natural +1)
hp 59 (4d10+4 plus 5d6+5 plus 3)
Fort +5, Ref +6, Will +4 (+6 vs enchantments, +5 vs fear)
Defensive Abilities bravery +1; Immune sleep
--------------------------------------
OFFENSE
--------------------------------------
Spd 30 ft
Melee +2 frost rapier +14/+9 (1d6+6, 18-20/x2, plus 1d6 cold) or
dagger +11 (1d4+2, 19-20/x2)
Ranged mw composite (+2) longbow +12 (1d8+2, 20/x3) or
thrown dagger +11 (1d4+2, 19-20/x2)
Typical Spells Prepared (CL 9th, touch +8, ranged touch +11)
3rd – dispel magic, haste (x2), heroism*
2nd – burning sword (x2), scorching ray, wraithstrike, wraithstrike*
1st – blur, critical strike (x3)*, expeditious retreat, identify, mage armor (already cast)
0 – detect magic, message, ray of frost, resistance
*school spell
--------------------------------------
STATISTICS
--------------------------------------
Str 14 (+2), Dex 20 (+5), Con 10 (+0), Int 16 (+3), Wis 8 (-1), Cha 12 (+1)
Base Atk +6; CMB +8
Feats Dodge, Power Attack, Practiced Spellcaster (wizard), Skill Focus (Acrobatics), Toughness, Weapon Finesse, Weapon Focus (rapier), Weapon Specialization (rapier)
Skills Acrobatics +17, Climb +8, Diplomacy +10, Knowledge (arcana) +12, Knowledge (nobility) +6, Perception +5 (+7 sight or sound), Spellcraft +13, Stealth +8
SQ arcane bond (rapier), favored class (fighter, skill points), keen senses
Languages Common, Draconic, Elf, Goblin, Sylvan
Combat Gear sunrod; Other Gear +2 frost rapier, dagger, mw composite (+2) longbow and 20 arrows, amulet of natural armor +1, belt of incredible dexterity +2, ring of protection +1, explorer's outfit, backpack, belt pouch, waterskin, 50 ft hemp rope (in use), bedroll, rations (6), flint and steel, 47 gp, 9 sp (Encumbrance: 45 lbs, light load).
Spellbook 0 – all; 1st – blades of flame, blur, critical strike, expeditious retreat, identify, mage armor, magic missile, true strike; 2nd – burning sword, cat's grace, scorching ray, wraithstrike; 3rd – dispel magic, fly, haste, heroism

Half-elf fighter 6/duelist 3

Spoiler:
CG Medium humanoid (elf)
Init +6; Senses low-light, Perception +1 (+3 sight or sound)
--------------------------------------
DEFENSE
--------------------------------------
AC 29, touch 20, flat-footed 20
(armor +8, deflection +1, Dex +8, dodge +1, natural +1)
hp 57 (9d10)
Fort +6, Ref +9, Will +2 (+4 vs enchantments, +4 vs fear)
Defensive Abilities armor training +1, bravery +2, canny defense, enhanced mobility, parry; Immune sleep
--------------------------------------
OFFENSE
--------------------------------------
Spd 30 ft
Melee +1 frost rapier +18/+13 (1d6+5, 15-20/x2, plus 1d6 cold) or
dagger +16/+11 (1d4+3, 19-20/x2)
Ranged mw composite (+2) longbow +16/+11 (1d6+2, 20/x3) or
thrown dagger +16/+11 (1d4+3, 19-20/x2)
Special Attacks precise strike +3, weapons training (light blades +1)
--------------------------------------
STATISTICS
--------------------------------------
Str 14 (+2), Dex 22 (+6), Con 10 (+0), Int 14 (+2), Wis 8 (-1), Cha 12 (+1)
Base Atk +9; CMB +11
Feats Combat Expertise, Dodge, Improved Critical (rapier), Mobility, Power Attack, Skill Focus (Acrobatics), Spring Attack, Weapon Finesse, Weapon Focus (rapier), Weapon Specialization (rapier)
Skills Acrobatics +21, Bluff +9, Climb +8, Diplomacy +10, Knowledge (nobility) +5, Perception +11 (+13 sight or sound), Perform (dance) +6, Spellcraft +5, Stealth +10
SQ favored class (fighter, skill points), keen senses
Languages Common, Draconic, Elf, Sylvan
Combat Gear sunrod; Other Gear +1 frost rapier, +3 mithral shirt, dagger, mw composite (+2) longbow and 20 arrows, amulet of natural armor +1, belt of incredible dexterity +2, ring of protection +1, explorer's outfit, backpack, belt pouch, waterskin, 50 ft hemp rope (in use), bedroll, rations (6), flint and steel, 47 gp, 9 sp (Encumbrance: 45 lbs, light load).

Scarab Sages

Shisumo wrote:
Since I assume we're going to be leveling once we finish this fight, I've been trying to make a final decision on which way I want to take Sandros. To help me decide, I've sketched out three versions of him as of 9th level (which admittedly skips a lot of the important stuff in the meantime), to sort of see where I might end up. I'd like some input from the group on these: which of the following characters would you prefer to have fighting on your side in a few levels?

Sandros is an awesome character so do what you feel like. Where do you see the arcane ability coming from? His elven heritage? That would be cool. If anything I see him as a very dextrous fighter so a duelist works very well for him. The fighter has a lot of feats by ninth level which is a huge plus but I don't see him going that route. So either the Eldricth Knight or the Duelist I guess.


I don't know, Shisumo, I would have a tough time making a decision between the wizard/eldritch knight route or the duelist route. The high AC for duelist would be nice, but I wonder if you can compensate for the low AC on the wizard/eldritch knight path with spells.

Interesting dilemma.

Good luck. ;)

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)
thalyn wrote:
Sandros is an awesome character so do what you feel like. Where do you see the arcane ability coming from? His elven heritage? That would be cool.

One of the ideas that's been floating through the back of my head, but has never quite been important enough to make a big deal out of, is that he studied magic in theoretical terms during his training among his elven family. It's why he already has Spellcraft, for instance. But it doesn't seem too great a stretch to have him go ahead and start casting some spells.

Scarab Sages

Shisumo wrote:
thalyn wrote:
Sandros is an awesome character so do what you feel like. Where do you see the arcane ability coming from? His elven heritage? That would be cool.
One of the ideas that's been floating through the back of my head, but has never quite been important enough to make a big deal out of, is that he studied magic in theoretical terms during his training among his elven family. It's why he already has Spellcraft, for instance. But it doesn't seem too great a stretch to have him go ahead and start casting some spells.

That's what I was thinking. Seems like your leaning that direction anyways. It would tie in your family background a little more and give you more flexability. Of course WorsT has a good point. You trade off AC for spell power. As for me I'm all about the roleplay damn the consequences!

BT:

Spoiler:
pbbbbttt!


Male Human (mostly) Ex-cleric and Grumpy Cat

It's funny, I'm getting more and more reconciled to the fact that I'm a hack'n'slash DM myself. I've noted that big battles are more fun in PBP. It's kind of not worth the trouble to have small fights.

I think the goblins learned their lesson now, so I'll start thinking of a way to get thalyn's new character into the game ASAP.

By the way, I like all incarnations of Sandros, but some backup arcane power would probably not be amiss.


Male Human Monk 2

Greetings fellow adventurers'. I just wanted to say 'Hallo!' and introduce myself to you as we will be meeting each other very soon in game.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)
Jiro wrote:
Greetings fellow adventurers'. I just wanted to say 'Hallo!' and introduce myself to you as we will be meeting each other very soon in game.

You look to be missing a favored class and its associated benefits.

Also, wow. Strength penalty, eh? You might want to pick up Agile Maneuvers ASAP, just so you can (hopefully) at least hold people in place...


Shisumo, just a moment to jump in and say I like them all, too. I definitely don't see you going with the straight fighter, but it's totally your call. I think he'll be valuable anyway you bring him.


Male Human Monk 2
Shisumo wrote:
Jiro wrote:
Greetings fellow adventurers'. I just wanted to say 'Hallo!' and introduce myself to you as we will be meeting each other very soon in game.

You look to be missing a favored class and its associated benefits.

Also, wow. Strength penalty, eh? You might want to pick up Agile Maneuvers ASAP, just so you can (hopefully) at least hold people in place...

The only bonus I can see is a +1 to hp or skill ranks. Are they in addition to the normal skill rank bonus a human gets?

And Agile Maneuvers does look like a good investment, thanks.


Male Human (mostly) Ex-cleric and Grumpy Cat
Jiro wrote:

The only bonus I can see is a +1 to hp or skill ranks. Are they in addition to the normal skill rank bonus a human gets?

Yes, they are.

And of course, welcome Jiro. You start with any hero points that Rana had plus one, and 1755 xp by my calculations. So just be careful out there and you'll soon be level 2.

Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Tom:

Spoiler:
The eldritch knight version of Sandros includes several spells from the Spell Compendium I'd like to be able to take if I go the wizard route. These include blades of fire and critical strike (1st level), and burning sword, greater mage armor and wraithstrike (2nd level). I'd also like to take the Practiced Spellcaster feat eventually. Would these be acceptable?

Scarab Sages

Thanks Tom. I have Con this weekend (woot!) but I'll try to post as often as i can once i get into the game.


Male Human (mostly) Ex-cleric and Grumpy Cat
Shisumo wrote:

Tom:

** spoiler omitted **

Spoiler:
Those spells are all acceptable. Wraithstrike is a tad strong, so you'll have to research it. Note that Greater Mage Armor is a 3rd level spell. Practiced spellcaster is fine, too.
Liberty's Edge

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

Tom:

Spoiler:
Sweet. And I completely agree with you about wraithstrike; it's mostly that I'm hoping to use it to make up for the loss of BAB I'm going to take in this multiclass.

Which I am going to do. (shh! don't tell anyone!)

But that raises another question: I need a spellbook, and some spells to put in it. Where do I get them? Do they spontaneously appear, or do I need to go back to Warwik? How long do I need?

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