
BlaineTog |

Parry (Combat)
You are better able to use your weapon prowess to defense yourself.
Prerequisites: Base Attack Bonus 11+
Benefit: Whenever you take the Total Defense action, you gain a +3 dodge bonus to AC against melee attacks for each weapon with which you could have attacked.
Additionally, while making a full attack, you forgo one attack (usually the attack with the lowest attack bonus) and gain a +2 dodge bonus to AC against other melee attacks until the beginning of your next turn. If you are fighting with two or more weapons, you can forgo one attack per weapon, gaining an additional +2 per attack forgone.
Improved Parry (Combat)
You are incredibly well trained at batting aside attacks.
Prerequisites: Parry, Base Attack Bonus 16+
Benefit: Whenever you take the Total Defense action, you gain a +4 dodge bonus to AC against melee attacks and a +2 dodge bonus to AC against ranged attacks other than spells for each weapon with which you could have attacked.
Additionally, while making a full attack, you get two fewer attacks (usually the attacks with the lowest attack bonus). Until the beginning of your next turn, you gain a +4 dodge bonus to AC against other melee attacks and a +2 dodge bonus to AC against ranged attacks other than spells. If you are fighting with two or more weapons, you can also choose to forgo up to two attacks per weapon, gaining an additional +2 against melee and +1 against ranged per attack forgone.
What do you think? I'm a little concerned that this could result in frighteningly-high AC, but then again, you are losing attacks, and at this level, attack bonuses usually far exceed AC anyway, so maybe it's not such a bad thing.

BlaineTog |

I think that the plus to AC is relatively small compared to the level you can gain these feats at. But I do like the idea.
That's true. I think I'm more worried about extreme cases (like a Multiattack Thri-kreen, who could potentially get +20 while taking the Total Defense, and not a whole lot less when not).

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As already noted, given that one would need to be a 12th level Fighter to get the first and an 16th level Fighter (or 18th level in other class combos that have +16 BAB) to get the second, I think they are fine for the power level at which they would appear.
Visually, I am picturing the sword-wielding dude (Rain?) from Big Trouble in Little China, swords flashing and nothing being able to touch him.