Tarlane's RotRL Alpha Discussion


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Liberty's Edge

As I mentioned in the other thread, I was thinking it would be a fast mount ride check, and I don't mind going along with it because it certainly is very flavorful. I realize that either a handle animal to push(DC25) or a quick mount ride check(DC20) are going to be almost impossible due to the skills involved at first level, so I have no problem with Jereth assisting, and if you get a DC10 wild empathy check add a +2 for Alana assisting as well, since if you win her favor(which is easier to do in battle) she will try and make the task easier.

-Tarlane


Aasimar

Sounds good Tarlane, I'll make my Wild Empathy check then a ride check once it comes time to do so.


Aasimar

This one action has made me want to train ride now. :)

I like when the story shapes me skill/feat choices, it adds a level of realism. If I make the check it'll be a cool role-playing moment that I will be very excited about, but even if I fail it's a defining moment where my character will learn "Hey, I need to work on that" and then train riding.

Either way I'll be watching the thread now with anticipation.

Let's rock this Ride Check Jereth!

Liberty's Edge

Glad to hear it, I think its a very cool, very cinematic type of action so it will add a lot to the story. I'm always up for trying to find ways that we can make flavorful actions work in the mechanics of the system.

-Tarlane

Liberty's Edge

So just as an adjustment, with Dannie waiting to meet up with Jereth, the new initiative order is going to be-

Jinn
Jereth
Dannie
Tamai
Damia
Goblins

To make things easier, I am going to assume that she is going to move to intercept Jereth as part of her readied action, so he can ride by in a straight line without needing to veer to the side to snatch her up.

-Tarlane


Male Human Paladin 1

Works for me.

Sorry for posting before my turn, I had some time and wanted to make sure that it was up so I wasn't slowing anything down.


Aasimar

YES!

I am so darn happy right now!

Tarlane: Thats exactly what I had planned, a running mount so he does not need to slow down at all.

Check the link and verify! Woo!

Empathy Check
Ride

I didn't notice that I was posting kinda out of Init. so of course my action comes after Jinn etc, though I doubt it'll change what I try to do.

:)

/happy

Edit: I want to make a comic out of this adventure. I just may start on one. Theres some great visual and story elements happening here.

Jinn's is coming, and will be heavy, I love the horse thing that may have just happened. Good stuff guys.

D-


Female Human Monk 1
Dannie wrote:


Edit: I want to make a comic out of this adventure. I just may start on one. Theres some great visual and story elements happening here.

That would be pretty awesome.

Sczarni

male Captive2/Rower3/Brawler3

hehe I love having characters who can ride their animal companions or familiars - I've had a halfling druid(I think -might have been a wizard, this was a while ago) who would summon an eagle(Giant? Celestial?) to carry him around when the party forgot he was slower than the rest of them. The monster manual had their carry load to be 10 pounds more than my character.

Sczarni

male Captive2/Rower3/Brawler3

I might make a journal from my character's perspective... it's actually in character with him carving everything that is said for future reference into his woodcarvings.

Liberty's Edge

A comic would be great. I'd love to see it when you put it together. What style of art do you do?

The journal would be cool too. It would be interesting seeing things from your characters perspective.

Liberty's Edge

That is a pretty perfect roll, just what you needed to make it. That is the sort of thing that makes these things heroic, how against the odds they can be and still be pulled off. That is certainly very cool.

I certainly encourage any of you to add to your connections with characters through drawings or journals or the like. I love that stuff.

-Tarlane


Aasimar

I'm not sure I have a style I stick to yet, I was thinking of doing a cartoony version, something Disney looking but grittier.

Maybe I'll sketch a few panels here and there as inspiration hits.

I wanted to keep it simple by just doing maybe 1 to 2 panels per encounter. It'll be good practice anyway for a future webcomic I was collaborating with.

Sczarni

male Captive2/Rower3/Brawler3

yay! the dots are back - I can now find the threads easily again!

<<<< is a little antsy to start shooting some more


Male Human Paladin 1

I was hearing crickets, and I'm in a city. ;)

All joking aside. I'm planning on going on a little trip to check out a gameing store that I just found out about. Not sure how long I'll be gone but it could be a few hours.


Aasimar

/Taps the microphone

"This thing on?? Yoo-hoo Jinn! where'd ya go?"

I've been refreshing the page for hours now!

Liberty's Edge

I'm with you guys, I was actually considering putting up the fluff text for you and Jereth's poses as I don't think that they will be effected by his at all(since he's likely to keep attacking while you two move off). However, I realize that Tamai is likely to be firing at one of the same targets Jinn is.

While we are all on though, I was curious, since the party is splitting up, rather then moving on to the next set of encounters as one and since the next set of encounters is right outside the festival grounds, does anyone have a problem with me simply expanding the google docs thing on this one? I was going to use one of the flashy tactical map pictures, but that would let us keep track of movement and distance relative to each other better I think, so that if one group needs to quickly join the other they know how far away they are.

Let me know what you think

-Tarlane


Male Human Paladin 1

Two things, first the trip to the game store has been postponed until tomorrow by virtue of me wanting to finish putting together my new Warhammer Fantasy Warriors of Chaos army first. I'm hoping to find someone willing to help me learn how to play.

Second, I can go either way with the maps. Please feel free to do what works best for you.

Liberty's Edge

A couple of the players in my tabletop game are getting to be warhammer junkies, Jereth, but while I enjoy the setting(at least the fantasy one, rather then 40k) and some of the novels, I don't know anything about the system myself.

-Tarlane


Male Human Paladin 1

I'm rather new to the game myself. I actually got into the whole miniature gaming scene through Battlefleet Gothic, which is a game released by Games Workshop several years ago that focuses on space fleet combat. I have a small 40K army, but that's only because the only person I could game with didn't want to play anything else.

I like Fantasy myself, and enjoy reading about the background material. However, I'm mainly collecting it to use in my RPG games. I did the numbers and it is much more cost and time effective to buy their box sets when you want a group of goblins, for example, then to buy the WotC booster packs hoping to get enough to run your game. I'm slowly collecting a little bit of all of the different armies without worrying too much how it all fits together. However, I'm going to actually play Warhammer with this Chaos army so I'm putting a bit more effort into it.

Anyway, if you want my opinion on anything related to the game let me know.I'm no hard core gamer but I find that I know more about the game then most hobby store clerks when customers have questions.


Aasimar
Tarlane wrote:

I'm with you guys, I was actually considering putting up the fluff text for you and Jereth's poses as I don't think that they will be effected by his at all(since he's likely to keep attacking while you two move off). However, I realize that Tamai is likely to be firing at one of the same targets Jinn is.

While we are all on though, I was curious, since the party is splitting up, rather then moving on to the next set of encounters as one and since the next set of encounters is right outside the festival grounds, does anyone have a problem with me simply expanding the google docs thing on this one? I was going to use one of the flashy tactical map pictures, but that would let us keep track of movement and distance relative to each other better I think, so that if one group needs to quickly join the other they know how far away they are.

Let me know what you think

-Tarlane

Whatever makes it easier for you, I'm fine with.

D-


Male Gnome Ranger 1

I'm good either way with the maps


Male Human Fighter 1

Sorry the change in order confused me and I didn't realize I was up till I saw Dannie's post just now.

Liberty's Edge

No worries, Jinn. I think delaying and readying can throw the best of us off when it comes to initiative. I try to mention it at the end of posts who is coming up next, but I realized I said something to Dannie in the same sentence that I pointed out you were up so its easy for it to get lost in the shuffle.

-Tarlane

Liberty's Edge

Seems we are definitely going to give the spreadsheet program a run for its money in seeing how complicated I can make things on there. I kind of like this though, lets me freely add terrain(boxes, ect) to allow you guys to be more tactical, while letting you move yourselves and posistion yourselves more freely then maptools would. I might be prone to try and combination of the two on future maps(giving you an image on photobucket as a visual layout, while using google docs to place the characters and note what terrain features can affect things)

-Tarlane


Aasimar

Maps looking good!


Male Human Paladin 1

I love the map. I'll have to remember that for the future. Beats the heck out of the text mapping that I've been doing.

On the topic of goblins though... man there's a lot of the little blighters.

Liberty's Edge

Of course there are a lot of goblins, they are almost as good at breeding as they are being pests.

You all are doing well against them though, as long as the waves come slowly its not so bad as a big mass battle.

-Tarlane


Aasimar

If you guys wanted to chat while we wait on moves etc. My aol IM name is Lord Evil Monkey

I'm usually on at work so if your up for some Game chat let me know.

Sczarni

male Captive2/Rower3/Brawler3
Tarlane wrote:

Of course there are a lot of goblins, they are almost as good at breeding as they are being pests.

You all are doing well against them though, as long as the waves come slowly its not so bad as a big mass battle.

-Tarlane

right this second I wish i were using 2 weapons! my rolling is aweful right now

Liberty's Edge

On AIM I am felixcosima, but while I am normally on at work I tend to have big gaps of attention when it comes to the IM window, so any chat I give would be rather slow most likely.

And no worries, Tamai, you should see from my end of the screen. Like one of those goblins was being a real trooper on any give round, but all the others are just rolling awful. Keep coming close to them having more broken equipment.

-Tarlane


Male Human Paladin 1

Well, I'm not really an AIM person sadly. Still, if I do join I'll let all of you know.

Wow, this round is exciting! I'm just hoping that it doesn't kill me.


Aasimar

I agree, this round has some tension doesn't it?


Female Human Monk 1

I am usually on AIM as well, my screenname is pk is awesome. I won't be on until after school today though, so not until around 1:30 or so.

Liberty's Edge

I'm glad you guys are feeling that excitement, its cool to be able to have that in what basically is just the introduction for the AP.

As a side note, I am glad for the alpha's boost of hitpoints I think, it lets me launch a more solid attack on you, even at first level where that excitement is there, but you are sturdy enough that you can genuinely fight it off. There still is risk, but I don't have to worry so much about one lucky attack just bringing someone down.

-Tarlane

Sczarni

male Captive2/Rower3/Brawler3
Tarlane wrote:

I'm glad you guys are feeling that excitement, its cool to be able to have that in what basically is just the introduction for the AP.

As a side note, I am glad for the alpha's boost of hitpoints I think, it lets me launch a more solid attack on you, even at first level where that excitement is there, but you are sturdy enough that you can genuinely fight it off. There still is risk, but I don't have to worry so much about one lucky attack just bringing someone down.

-Tarlane

Yeah, when I ran this fight in a tabletop game... I got a lucky dogslicer Crit, and I Use the critical hit deck.... their scout drew servered sine 1d6 dex drain and double damage...

Liberty's Edge

Ouch, thats a pretty harsh crit for the first battle.

In my tabletop I use the critical hit/fumble decks too, though I only allow major enemies to use the critical hit deck(everyone uses the fumble one).

The decks are a lot of fun for adding flavor to things I've found, always interesting. You get some really amusing results. We've got a druid in my tabletop game who crit with a produce flame against a goblin and the crit sent it to a random dimension(natural 1 on the save). Everyone just turned and looked at him and goes 'What did you just do!?'

But then again in the tabletop game I play in(savage tide) we have the one guy in the group who just never crits and rolled a fumble where he is -1 on attack rolls until he crits. He pointed out thats never going to happen, so the DM said if he makes it to the end boss with that still on him(we're level 4 right now) that he will remove it and give him a free level.

-Tarlane

Sczarni

male Captive2/Rower3/Brawler3
Tarlane wrote:

He pointed out thats never going to happen, so the DM said if he makes it to the end boss with that still on him(we're level 4 right now) that he will remove it and give him a free level.

-Tarlane

LVL 4 - so sea wyvern's wake or end of bullywug gambit? (so i don't give anything away about that AP :)

Liberty's Edge

I'm not sure of the name of the chapter we are on, but we just had our first party death(me) followed immediately by our second party death(also me.) last session. Damia plays in that campaign with me and I blame her entirely for the second death.

We hit level 5 at the end of the last session we played in, and basically we are at sea, having just dealt with the thieves guild woman who had snuck aboard and having been attacked by the flotsam ooze. I believe that we are about to come to shore at some ruins for the gnome to explore.

It was an interesting session, my character had been flirting with the sorceress from our partner ship and so she asked him to come into the hold with him where she murdered him(Hold Person= Nat 1, Coup De Gras= Rolled a 2).

So I whipped up a new character(a spell thief) while the party was doing their thing, and he was a member of a ship taken by pirates and left to die as it sank. The group spotted the ship and rescued him just before encountering the flotsam ooze. Trying to prove himself to the party, his entire list of actions over the span of his life was to say 'Get behind me, mi'lady, I'll protect you.' to Damia. First round, first attack, ooze crit and dropped him to -23.

Question, Kirstov. You have obviously read through the entire adventure. The DM is letting us go pretty diverse in our choices, how vital do you think a true arcanist is in the adventure? Right now our group is very muscular(Ranger, Barbarian, Goliath Fighter, Cleric Duskblade) but other then the duskblade we have no arcane and no rogue.

My original character was a wizard(abjurer) who covered the arcane part, and my second character was intended to cover both that and the roguish stuff.

I am trying to decide on a new character concept now, and while I could just remake a spellthief since he didn't really get used, I am trying to juggle other ideas.

Right now I have five that are sitting pretty strong with me-

Battle Dancer(from dragon compendium): We have a lot of brute force, but nothing that is skirmishing at all.

Knight: I just love knights and have only gotten to play one for one level in a side game, seems like its overloading the party with bruisers though.

Scout: Another skirmishing type, but this time being able to cover some of the trap front too.

Beguiler: One of my favorite classes and one I have only gotten to touch on once as well. Would cover the end of the arcane spectrum that the duskblade doesn't get, but we would still be short utility spells(teleport, ect). Charm Magic is a good way to drive a DM crazy though and I'm useless against a lot of things.

Warlock: I had pretty much decided on battle dancer, but now I think this is the way I'm leaning right now. Can UMD to cover the arcane well and it was decided with the DM that I would have been a party at the ruins before, and have been turned to stone for the team to find. I am picturing a character who follows the whirling fury and strongly denies his heritage(perhaps even using a 'wand' for his eldritch blasts rather then showing they come from him.) If I go this way, I might go enlightened spirit to build on the repentant storyline.

Any thoughts on what would be best for the campaign based on what the party has? I don't mind playing just about any role to cover our bases.

-Tarlane

Sczarni

male Captive2/Rower3/Brawler3

The Adventure you are is right now it doesn't really matter... the next two after that you start facing more magical enemies, and an arcanist is helpful, otherwise be prepared to spend a good deal of money on specific goods to prepare for fights... especially later in the path (lvl 12+).

also depends on your DM - there are a lot of spots that has specific loot that they say "if your party cannot use this substitute it for something of equal value they can use" in a very martial party, its harder to come up with items that the party will split evenly, and are balenced towards the endgame.

once you get to 'the big battle' in the middle of the path (you'll know it when you get there - it spans a whole issue) from there on out it is more difficult if you do not have a magic user, skill-monkey, and someone able to take some hits (healing is really good too, but I would NOT choose paladins unless you like hard choices) None are required, but they are designed assuming a 'normal party' composure.


Female Human Monk 1
Tarlane wrote:
Damia plays in that campaign with me and I blame her entirely for the second death.

You shouldn't have made such a wimpy char then. It's not my fault.

Liberty's Edge

Oh, I know a thing or two about hard choices with paladins. We played through most of Rappan Athuk Reloaded at one point and at the end you are going after orcus. Only to get to him, you have to sacrifice someone to open a portal(and thus any paladins fall) and the portal takes you straight to orcus, so no atoning. Really just bones a paladin.

If I went warlock I would probably be an item maker, so that would save a lot on item costs, and while our DM likes to run us lower then normal on loot he isn't too bad about adjusting what we have to fit the party.

Maybe I should look towards more fully arcane type classes though. I've got a player who is probably going full arcane trickster in another campaign, but maybe I could pull an 'unseen seer' or something that could cover both bases.

Hmm.

Anyway, thanks for the thoughts.

-Tarlane

Liberty's Edge

Damia wrote:
You shouldn't have made such a wimpy char then. It's not my fault.

I resent that implication! He was a rogue. What are you going to do?

-Tarlane

Sczarni

male Captive2/Rower3/Brawler3

The great part about that path is that the parties decisions as a level 1 or 2 can affect the battles later as level 15+, and there are plentry of role play encounters late in the path


Female Human Monk 1
Tarlane wrote:
Damia wrote:
You shouldn't have made such a wimpy char then. It's not my fault.

I resent that implication! He was a rogue. What are you going to do?

-Tarlane

He couldn't even pull my tiny catfolk up with a rope! Wimpy!

Liberty's Edge

Wow, the goblins rolled freakishly that round. Like 6 attacks, none were below 15 on the dice and 2 were crit threats. Ouch.


Aasimar

They ruined my slip! Do you know how hard it is to get Fey made silk slips that fit like a second skin? And no mending spell until tomorrow!

Those Goblins will pay.

D-


Male Human Paladin 1

Heh, forgot about the bite attack. Thanks. It still missed though. Guess its' time to make another sacrifice to the dice gods.

Liberty's Edge

You did alright, Jereth. It seemed to be Alana who wasn't too well in favor, especially with how well the goblins were hitting her last round.

-Tarlane


Male Human Paladin 1

True, what would a horse sacrifice anyway... "I give you...OATS!"

Thank you Dannie.

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