
Rev Rosey |

Hi. Pat's right and I am indeed playing a live game of KotS and would rather not take on a pbp version as well. This is no disrespect to Pat, whose GMing skills I admire and style I like a lot.
It has to be up to you what decision you all take, but if I can add an extra dimension of choice, I will be starting up Scepter Tower of Spellguard shortly. I've been getting my GMing hand in over on Rev's Rune Stones and am enjoying it enough to give it another go.
Recruitment post should go up this weekend, and I'd rather have players who are already enjoying 4E if possible. If any of you folks are interested, please keep an eye open for this.

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- I don't have anything agains GMPCing people as needed, but not three out of five, so continuing immediately is not an option.
- Recruit this one back up to strength when Oliver returns, and hope we lose nobody else in the meantime. Unfortunately, of the two obvious recruitment candidates over in Refugees, at least one of them (Rev Rosey) I'm pretty sure is playing KotS live.
- Start something new, with recruitment priority going to my steady players in the two moribund games.
Ok, so three out of five are for continuing (assuming Frivry's in-game post can be taken that way), modulo vacation time. I'd like to see this one through, but not limping. I will try to recruit replacements, NPCing Rhiannis as needed to get things going again.
I may still start a second game, using Goodman's "Dragora's Dungeon," which looks like it would make a good PBP, but I'll hold off a bit on that to let Rosey get hers off the ground. I'm not sure how big the pool of potential 4E players is here.

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Status:
Lazaro/Gran: good to go
Oliver/Rhiannis: on vacation until the 29th, but good to play
Covaithe/Wizard: needs mechanics, but we could run with Dyrnwyn's for now if need be
Dragonvan/Frivry: good to go
??/Leader: just bumped the recruiting thread
If we don't get a fifth, Silo will remember he left the oven on when this fight is over, and I'll scale back the encounters for four (easy to do in 4E).
I'd hope to get the fifth in in the next couple days, though, so we can move on without waiting for Oliver.
Playing it by ear . . .
Thanks, all.

covaithe |

I'm happy to start with Dyrnwyn for now. I'll want to tweak a few things when I get home and have my books in front of me (and have a few minutes to spare), but that might not happen for a few days. With a quick skim over it, the only thing I'm pretty sure I'll do is lower Dex in favor of Con and/or Wis. Unless you're willing to allow MM races, in which case I might see about throwing together a Doppelganger wizard. Who could continue to impersonate Dyrnwyn for a while anyway...
Now to find the IC thread and catch up...

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I'm happy to start with Dyrnwyn for now. I'll want to tweak a few things when I get home and have my books in front of me (and have a few minutes to spare), but that might not happen for a few days. With a quick skim over it, the only thing I'm pretty sure I'll do is lower Dex in favor of Con and/or Wis. Unless you're willing to allow MM races, in which case I might see about throwing together a Doppelganger wizard. Who could continue to impersonate Dyrnwyn for a while anyway...
Now to find the IC thread and catch up...
Dyrnwyn (and any replacement character) has used his daily, but I don't think he's used his encounter.
And yes, wizards don't need much Dex.
No MM races, sorry.

TGZ101 |

Greetings All,
I've volunteered to conjure up a cleric for all of you. I look forward to playing with everyone. :)
All I have at the moment is "Dwarf Cleric" but that's not set in stone. I should have a complete character up later tonight when I have access to my books. Currently I'm at work and they frown upon such things here. :)
If anybody has suggestions as to what the party needs from me I'll be happy to adjust as necessary. I can go ranged cleric or I can go more melee if that's desired. This should be fun!

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Welcome, TGZ.
You're replacing http://paizo.com/people/SiloMezzo . He's used one Inspiring Word and his Second Wind in this encounter, so the parallel will be true of the new guy.
Also, Covaithe, the wizard has used his Second Wind.
We'll get rolling as soon as four people are ready to play!

TGZ101 |

Welcome, TGZ.
You're replacing http://paizo.com/people/SiloMezzo . He's used one Inspiring Word and his Second Wind in this encounter, so the parallel will be true of the new guy.
Also, Covaithe, the wizard has used his Second Wind.
We'll get rolling as soon as four people are ready to play!
When I post my character, do you want me to take away the 8 HP as well? I also assume I'll just take his place on the map and do a reboot, Spiderman style? :)

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When I post my character, do you want me to take away the 8 HP as well? I also assume I'll just take his place on the map and do a reboot, Spiderman style? :)
You got it! I can't see any other way to deal with losing players in the middle of a fight, except insisting you play out the old ones until the fight's over, which seems less fun, if simpler.
I considered concluding the fight narratively, but it's not so one-sided as to make that seem like a good idea.

covaithe |

Rules question: does it take two hands to wield the wizard's staff of defense in such a way as to get the AC bonus? The other implements can all be wielded one handed, and doing the same with the staff would allow, say, an Eladrin wizard to use a longsword as a melee weapon, gaining an additional +1 to their basic attack.
More curiosity than anything else, really; in the long run it won't matter since I'm sure any magic swords will be going to other party members, and even a +1 staff is a better melee weapon than a mundane longsword.
Changes to Dyrnwyn are going to be a bit more extensive than I'd thought, mostly because there are numerous errors on the sheet.

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Rules question: does it take two hands to wield the wizard's staff of defense in such a way as to get the AC bonus? The other implements can all be wielded one handed, and doing the same with the staff would allow, say, an Eladrin wizard to use a longsword as a melee weapon, gaining an additional +1 to their basic attack.
I think not. You would not be able to attack with it as a melee weapon using one hand, but I don't see why it should use more hands as an implement then does an orb or wand (or rod).
Where I get my say, the spellbook is free.
I love Dyrnwyna's backstory, thanks for the chuckle.

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Goblin Guard Room:
Rat Swarm (lvl 2 skirmisher): 125xp
2 Goblin Sharpshooters (lvl 2 artillery): 2@125=250xp
2 Goblin Warriors (lvl 1 skirmisher): 2@100=200xp
Subtotal: 575xp
RP/PBP award: 1000xp
1575/5 = 315xp each
Total per PC: 885xp
Needed for level 2: 1000xp
And a milestone reached (+1 action point)
Please sound off:
Who has used daily powers? -- Gran, at least
Who has used action points (before getting the new one)? -- Quinn and Gran, at least
Good work, all.

TGZ101 |

Please sound off:Who has used daily powers? -- Gran, at least
Who has used action points (before getting the new one)? -- Quinn and Gran, at least
Good work, all.
Thanks Pat. I'm having a blast already.
I used 1 action point. So after the milestone I'm back to 1.
As far as I know I haven't used my Daily. I skimmed over the previous battles and don't know if Silo used his or not. I don't believe he did though, so I should still be good to go.
885xp is awesome, although I feel a bit like I'm cheating. :)
Silo's sheet didn't have any additional XP on it so let me know if I should add more XP or not.
-Quinn Quartzcutter

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Needed for level 2: 1000xp
And a milestone reached (+1 action point)
Please sound off:
Who has used daily powers? -- Gran, at least
Who has used action points (before getting the new one)? -- Quinn and Gran, at least
Good work, all.
885xp+195 current=1080! Yay lvl 2!
Yup down an action point and Daily.
*Edit...So I was thinking about multiclassing, but I have an Idea in my head and want to run it by you first Pat.
I was thinking about going Warlock, since I'm Cha is one of my main stats anyway. But I was wondering if you'd allow the use of the Student of Caiphon Paragon Path(Really early for this, but better to ask now) and the Sacrifice to Caiphon feat?

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885xp+195 current=1080! Yay lvl 2!
Eep! No, sorry -- 885 is everyone's total right now, after three fights. To answer other questions, in my games, all PCs have the same xp totals. As a player, I find other things to be less fun. But I'll go ahead with this:
*Edit...So I was thinking about multiclassing, but I have an Idea in my head and want to run it by you first Pat.
I was thinking about going Warlock, since I'm Cha is one of my main stats anyway. But I was wondering if you'd allow the use of the Student of Caiphon Paragon Path and the Sacrifice to Caiphon feat?
A general answer to a specific question:
The characters were created when (or actually before) the core books were all that was available.
When you do level up (after the next fight, presumably), you'll be free to take second-level feats and utility powers, and retrain first-level choices per the rules, from any non-setting-specific source -- meaning, at this point, anything but the FRPG (and things that require the FRPG, such as today's Swordmage article).

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Welcome back, Oliver.
Ok, here's my new rule of thumb for this kind of situation, one where there are a number of possible actions being discussed.
If Player A tells me their character is doing x, and I've got no particular reason to believe anyone else would physically interfere, x happens.
Alternatively, if player A says the party should do or are doing y, and player B endorses that as is, then y will happen after some reasonable period for objections has passed. That period could be short or long, depending on how long the discussion has been going on.
I definitely will not cut off a discussion of options after less than 24 hours from the discussion start, to make sure everyone has had a chance to chime in. I would prefer, though, that people speak up even to say they have no opinion, as that could help us move faster.
To take the current discussion as an example. The discussion of options for exploration started only 11 hours ago, but four of the five players have spoken up. The first post that I read as a clear statement of "let's jam the doors" (vs. "maybe we should jam the doors") is Dyrnwyna's of six hours ago. So if I get a clear second to Dyrnwyna's post, I'll take that as the action, if Frivry hasn't objected by 13 hours from now. If Frivry (and ideally Gran) affirms he is good with it, then I might move things along faster.
Sound fair?
Also, note that there are double doors to the southwest and a single door to the northeast, so let me know order.

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Hey all. Just thought I'd update the 4e games that I'm in that The Barbarian is out in the latest Dragon.

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Hey, all.
Something's come up just in the last 24 hours that may take me away from the computer for as much as two weeks, starting next week.
I'm hoping we can finish this fight by then. But either way, I think I've built up enough credit here that you know I'm good to come back -- I can't stay away!
Comments and suggestions welcome.

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Hrm. Things not going so well for our heroes. Is that armor preventing any damage at all? Or regenerating it? How could we go about figuring it out, in character? Would some perception checks to get a clue help? I assume Dyrnwyna can't retry the arcana check.
Some damage has got through, from the heaviest attacks.

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Hi, all.
My away time has been indefinitely postponed, but has been replaced by heavily booked time. That said, let's try to keep moving, and I'll keep up as best I can. My main posting time will be US Eastern evening (GMT-4), so it will be a bit slow across time zones.
In a couple hours I'll move for Rhiannis -- I started the 24-hour clock when I noticed the boards were mostly stable again.

TGZ101 |

Okay, we're in a bad way here. :)
With a heal check Quinn can probably get Gran up and running on his next turn by kicking off his second wind. However, Quinn will likely be mince meat after that and someone may have to stabilize him.
On the other hand, Quinn could also use Beacon of Hope to restore 9 hit points to most of us and possibly weaken the goblins. However, some of the power's effect will be wasted this late in the encounter and it doesn't deal damage.
Any strategy ideas while we're waiting for the next few posts?

TGZ101 |

I think we are screwed. I'm down and out of encounters. If anything we just need to retreat.
I'm confident we can pull it off but we'll probably need to retreat elsewhere and rest for the day.
I still have my daily and my encounter, I'm just sadly low on hit points. :)
Odds are good that between my area attack and an area attack from Drynwyna, plus support from Rhiannis, we can take out g2 and g3. g4 may surrender once his buddies are dead.
I could also try and pull off some healing with daily.

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You've effectively defeated the entire encounter, and I've got time on my hands, so I'll go ahead and do this.
Hobgoblin Torturer (lvl 3 brute): 150xp
3 Goblin Sharpshooters (lvl 2 artillery) @ 125: 375xp
1 Goblin Warrior (lvl 1 skirmisher): 100xp
RP/PBP bonus for passing 550 posts: 500xp
Party total: 1125xp
Individual xp: 1125/5 = 225xp
Cumulative total xp/person: 885+225 = 1110xp
As soon as you take a rest, you'll make it to level 2 -- congratulations!
Note: In my games, all PCs have the same xp total, regardless of when they entered.

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For leveling up, a reminder of the system:
All things that are d20 based (attacks, defenses, skills, initiative) increase by 1.
HP go up by 4 (wizards), 6 (defenders), or 5 (others). Add this to both total and current hp. Don't forget to up your bloodied and surge values (but use the old surge values for surges spent during the brief rest -- the characters don't know they suddenly heal faster).
Gain a feat!
Gain a utility power!
Optional: Retrain EITHER a level-1 feat, a level-1 power, or a trained skill.
Please post here feat, utility, and retraining, in addition to updating your profile.
Have at it!