
Maarten van den Berg |
First of: a fine plan revamping 3.5. I especially think the open playtest approach is very comendable indeed. Hooray!
That said, since PFRPG is an attempt to maintain backward compatibility with 3.5 material, how would you propose the needed changes in 3.5 material leaning heavily on a game mechanic which was changed in PFRGP, would be handled?
For instance: Master of Many forms would need either a rewrite or added polymorph-like spells I'd think (possibly all classes adding to the wild shape feature would, as well as features dependant on the polymorph line of spells). Prestige classes dealing with domain spells (old school)would need reworking, like radiant servant for instance. There could be found many examples of classes which would need this sort of work.
Do you plan to suggest material for these issues case by case, or would you propose general guidelines? I would appreciate any thoughts on this.

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First of: a fine plan revamping 3.5. I especially think the open playtest approach is very comendable indeed. Hooray!
That said, since PFRPG is an attempt to maintain backward compatibility with 3.5 material, how would you propose the needed changes in 3.5 material leaning heavily on a game mechanic which was changed in PFRGP, would be handled?
For instance: Master of Many forms would need either a rewrite or added polymorph-like spells I'd think (possibly all classes adding to the wild shape feature would, as well as features dependant on the polymorph line of spells). Prestige classes dealing with domain spells (old school)would need reworking, like radiant servant for instance. There could be found many examples of classes which would need this sort of work.
Do you plan to suggest material for these issues case by case, or would you propose general guidelines? I would appreciate any thoughts on this.
The MoMF and Radiant Servant are both owned by WoTC. and thus not OGL. There will be no write up for them. I do recall seeing that that the OGL PRC's(Archmage, Assassin, Blackguard...etc) will have write ups. Just not anythime soon.

Maarten van den Berg |
I understand copyrighted material can not be meddled with. However, one of the reasons I wish to retain 3.5 system is ofcourse already owning an extensive library of splatbooks of diverse companies. Demanding that for each class there should be a workaround on a word for word basis might seem infeasable. But some guidelines (maybe not now but when going out of alpha and beta phases) would help support backward compatibility.

Disciple of Sakura |

I agree that some general work-around notes would be a good idea. Perhaps when the Beta is released, or the final product, there will be a section on adapting other material in the manner of the monsters. After all, there are non-core classes that I am very fond of and would love to see modified/changed. Some guidelines might be necessary, though certain old rules may very well have to fall by the way-side (such as Master of Many Forms. I would think it wouldn't be impossibly hard to make Rainbow Servant just gain the domain abilities of those domains, rather than the spells, at this point...).

NPC Guy |

The purpose of the updated core classes was to make them not so obsolete, so that people will want to play them past certain levels, I believe it states that in the Alpha rules (somewhere in the back, probably XD).
I understand your problem though, my gaming group almost didn't want to play the Alpha rules simply because they have so many options from other books. They've changed their minds since then, but I offered to allow them to pick any of the classes out of the millions! and we would sit down and change it into a Pathfinder-esque character class.
The changes PFRPG makes are pretty clear. Skills would need to be reworked and hit dice on wizards and rogues go up. I would simply choose a similar character class after that and compare the abilities gained per level between the 2 classes. The fighter is going to have a ton more abilities than any 3.5 class or prestige class, so I would weigh the benefits and add more to the prestige class, a simple added feat would be the easiest.
Magic using classes shouldn't be too difficult either because the core classes already out provide excellent examples on which direction to persue.
Home Rules will probably increase quite a bit because it will either take Paizo time to create more or they'll have their hands tied with copyright laws.

YULDM |

I understand copyrighted material can not be meddled with. However, one of the reasons I wish to retain 3.5 system is ofcourse already owning an extensive library of splatbooks of diverse companies. Demanding that for each class there should be a workaround on a word for word basis might seem infeasable. But some guidelines (maybe not now but when going out of alpha and beta phases) would help support backward compatibility.
By the way, nobody forces you to use PFRPG.
If Paizo didn't have decided to make a "remake" of 3.5, everything would have changed to 4E.
We should count ourselves lucky that some of 3.5 will carry after 4E release.