At the Sitting Duck


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Scarab Sages

Male Human Expert 3/Cleric 3

The Sitting Duck is a tavern in Falcon’s Hollow with a reputation for being an “adventurer’s tavern.” This is a discussion thread for Wicht’s PbP using the Falcon Hollow setting.

Players Thus far:

  • Dithering Fool
  • Tarren Dei
  • NoddyNinjaGnome

    Potential Player:

  • Newbie

    Possible Campaign Name: The Desperate and the Brave

    The Premise: The PCs, surrounded by wickedness and despair, must bring a measure of hope and light to the small town of Falcon’s Hollow. PCs need to be self motivated though events around them will follow the events detailed in the D0 and D1 modules.

    I would really like to stick with only four players. I need a while to sort out my thoughts on the two modules as a whole so there is some time to work out character concepts.

    Thread/House Rules:
    - No Evil Characters.
    - Clerics must be of the same alignment as their deity
    - Criticals will be resolved with the use of the Game Mastery Critical Deck. Players will roll to confirm criticals and the initial damage. DM will draw a random card for additional effects.
    - Each PC will get one bonus feat chosen from the Pathfinder’s player’s guide.
    - For skills, I am going to try something new. In addition to skill points gained from class and Intelligence Bonuses, each player gets an additional number of skill points equal to those gained from intelligence. These bonus skill points must be spent on Craft, Knowledge and Profession skills.
    - The following skills are considered class skills for all classes: Craft (all), Profession (all), Knowledge (nature), Knowledge (religion), Knowledge (local), Knowledge (Geography)
    - Dice rolls should use Invisible Castle
    - Characters are either 4d6 (drop lowest) or 32 point buy.
    - Postwise, I have a general 24 hour rule. After 24 hours I will move the story along. In combat this means that the PC is considered to be delaying their action until the player actually posts.


  • If there is room I would also like to participate in this campaign.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    DitheringFool wrote:

    I would love to play a gnome wizard with a mechanics question - but it might be better suited to a Discussion thread...

    ...moved to the discussion thread.

    What is the question?

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Takasi wrote:
    If there is room I would also like to participate in this campaign.

    There are a couple of others who might have a prior claim to a fifth spot and/or alternate list.

    I would prefer only four but five is my limit.

    So not a no. But not a yes either. Check back after a bit.


    Male Troll Expert 3, Warrior 1

    I'd like to offer up the idea of a human ranger with either warrior or rogue like skills. and I can either go Melee or ranged depending upon the rest of the players.

    I have no preference on points or dice rolling

    All though I will drop out if you only want four because Newbie is the one who started it all any way. Wouldn't be fair.

    Sovereign Court

    male second place epic conservative
    Wicht wrote:
    DitheringFool wrote:

    I would love to play a gnome wizard with a mechanics question - but it might be better suited to a Discussion thread...

    ...moved to the discussion thread.

    What is the question?

    This is great!

    I would like to make a gnome magic missle specialist wizard and in light of their "alien" intelligence take Spell Focus([Force]) instead of for a specific school. Does that sound feasible?

    Is this a SRD-only gig? I have eyes for the Argent Savant (CAr 24) and Force Missle Mage (Dragon Compendium) - starting at 7th level, so it probably won't matter.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    DitheringFool wrote:


    I would like to make a gnome magic missle specialist wizard and in light of their "alien" intelligence take Spell Focus([Force]) instead of for a specific school. Does that sound feasible?

    It sounds feasible but I wonder if it isn't too limiting? Are there many force spells that are not Evocation?

    "Dithering Fool wrote:
    Is this a SRD-only gig? I have eyes for the Argent Savant (CAr 24) and Force Missle Mage (Dragon Compendium) - starting at 7th level, so it probably won't matter.

    I am open to non-SRD material on a case by case basis. I would prefer core races though again, I am open to discussion. I could see a hobgoblin for instance fitting into Falcon's Hollow if he/she behaved himself.


    Female Kobold

    I'm assuming that all the spots are filled.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Kobold Cleaver wrote:
    I'm assuming that all the spots are filled.

    That does seem to be the case, yes.


    Male Troll Expert 3, Warrior 1

    Do we have the final four yet?

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Terry Dyer wrote:
    Do we have the final four yet?

    We'll go with five...

    Players:

    - Dithering Fool: Gnome Wizard
    - Tarren Dei
    - NoddyNinjaGnome
    - Newbie
    - Terry Dyer: Ranger

    The Exchange RPG Superstar 2009 Top 8

    Hi,

    Just got back from impressing my students with my deep masculine voice and disarmingly self-deprecating sense of humour. I'll get to character generation tonight. I'm looking forward to this.

    Tarren

    Sovereign Court

    male second place epic conservative
    Tarren Dei wrote:

    Hi,

    Just got back from impressing my students with my deep masculine voice and disarmingly self-deprecating sense of humour. I'll get to character generation tonight. I'm looking forward to this.

    Tarren

    Oh, man! What are you going to be?

    Wicht: I would like to take the Staff option instead of a familiar if you are comfortable with that...here is some discussion - I was thinking of using it as my reason to be in the Vale (looking for that special wood which calls to me).

    The Exchange RPG Superstar 2009 Top 8

    DitheringFool wrote:
    Tarren Dei wrote:

    Hi,

    Just got back from impressing my students with my deep masculine voice and disarmingly self-deprecating sense of humour. I'll get to character generation tonight. I'm looking forward to this.

    Tarren

    Oh, man! What are you going to be?

    Wicht: I would like to take the Staff option instead of a familiar if you are comfortable with that...here is some discussion - I was thinking of using it as my reason to be in the Vale (looking for that special wood which calls to me).

    I'm not sure yet. I've got a couple of ideas kicking around but none has gelled yet. I'm considering a town guard type character who is more of an investigator than a warrior or a con man who has spent years convincing people of his sorcerous powers and only recently began to actually manifest them taking him quite by surprise. But it could be something completely different. I'll know in the next 5 hours.

    :-)

    Sovereign Court

    male second place epic conservative
    Tarren Dei wrote:

    I'm not sure yet. I've got a couple of ideas kicking around but none has gelled yet. I'm considering a town guard type character who is more of an investigator than a warrior or a con man who has spent years convincing people of his sorcerous powers and only recently began to actually manifest them taking him quite by surprise. But it could be something completely different. I'll know in the next 5 hours.

    :-)

    This might make an interesting variant - LINK. You loose a feat and a lot of proficiencies in exchange for more skills.


    Male Troll Expert 3, Warrior 1

    Does each player choose either Rolling or point buy?

    And also do we have an expected rogue or front line fighter? If I am a ranger I can help on either front but not exactly to the same level as either.

    The Exchange RPG Superstar 2009 Top 8

    I need the name of a city at least between a day and a week from Falcon's Hollow. Also, within that city would I be more likely to piss off a crime lord, a noble, or a high priest?

    The Exchange RPG Superstar 2009 Top 8

    DitheringFool wrote:
    Tarren Dei wrote:

    I'm not sure yet. I've got a couple of ideas kicking around but none has gelled yet. I'm considering a town guard type character who is more of an investigator than a warrior or a con man who has spent years convincing people of his sorcerous powers and only recently began to actually manifest them taking him quite by surprise. But it could be something completely different. I'll know in the next 5 hours.

    :-)

    This might make an interesting variant - LINK. You loose a feat and a lot of proficiencies in exchange for more skills.

    Nice variant. I'd play that before a fighter any day. I'm thinking of a rogue though ... :-)

    Scarab Sages

    Male Human Expert 3/Cleric 3
    DitheringFool wrote:
    Tarren Dei wrote:

    Hi,

    Just got back from impressing my students with my deep masculine voice and disarmingly self-deprecating sense of humour. I'll get to character generation tonight. I'm looking forward to this.

    Tarren

    Oh, man! What are you going to be?

    Wicht: I would like to take the Staff option instead of a familiar if you are comfortable with that...here is some discussion - I was thinking of using it as my reason to be in the Vale (looking for that special wood which calls to me).

    I would likely be more than happy to allow it. Can you summarize the option for me. I don't have that copy of Dragon and won't be able to afford new books for at least two weeks.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Terry Dyer wrote:

    Does each player choose either Rolling or point buy?

    Yes. Whichever you prefer.

    Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

    Tarren Dei wrote:
    Nice variant. I'd play that before a fighter any day. I'm thinking of a rogue though ... :-)

    Then you might be interested in the Wilderness Rogue or this combat-oriented variant. I'm kind of partial to the latter. Lose the sneak attack, but pick up all of the Fighter bonus feats (including, Weapon Specialization, I think)...and you still get to keep all the rogue skills. Not quite as many hit points as the fighter-variant Thug, though.

    The Exchange RPG Superstar 2009 Top 8

    NSpicer wrote:
    Tarren Dei wrote:
    Nice variant. I'd play that before a fighter any day. I'm thinking of a rogue though ... :-)
    Then you might be interested in the Wilderness Rogue or this combat-oriented variant. I'm kind of partial to the latter. Lose the sneak attack, but pick up all of the Fighter bonus feats (including, Weapon Specialization, I think)...and you still get to keep all the rogue skills. Not quite as many hit points as the fighter-variant Thug, though.

    Ooooh! That is nice and it will work for the character I'm coming up with.

    "Rogue -- The rogue who favors martial training over stealth and cunning can profit if she chooses her fights carefully.
    Gain
    Bonus feats (as fighter).
    Lose
    Sneak attack."


    If Newbie does not make an appearance, I would like to make this small offering.

    A portly man sits alone at a table, rubbing what appears to be a large coin with an eye engraved on it with a small rag. He looks around the room every now and then with a bored look in his eye. He grins for a moment as he looks at one young man by the bar before he carries on his examination of the room, his face blank one again.

    Spoiler:

    Feldren Ossifiles, Seer of Boccob (Cleric 1 [Boccob, Mind/Knowledge domains])

    A cleric mostly focused on predictive and information interpretation abilities. The major skills I would like to cover are Diplomacy, Knowledges (history, Arcana and Religion) and Sense Motive.

    A prolific reader, Feldren has read out all of the library of his home temple. Looking for new knowledge, and maybe a mystery novel he can't predict the ending to, he has set out to find his way in the world.

    Sovereign Court

    male second place epic conservative
    Wicht wrote:
    I would likely be more than happy to allow it. Can you summarize the option for me. I don't have that copy of Dragon and won't be able to afford new books for at least two weeks.

    A sorcerer or wizard may opt to forego a normal familiar in order to imbue his traveling staff with that portion of his power. To do this, he selects a quarterstaff-length of wood that resonates with his mystical signature and personality. It cannot have been previously enchanted (although it may subsequently be) and must be of masterwork quality. It must be prepared using materials costing at least 500 gp. The imbuing ritual takes 24 hours and ties a portion of the spellcaster’s power into the staff, a separate piece of his soul that grows in power as he does. Upon its imbuing, the staff becomes magically linked to its creator and is treated as a magic item.

    Here is a breakdown of the abilities:

    Level Hardness Hit Points Special
    1st–2nd 5 15 Cantrips, deliver touch spells
    3rd–4th 5 15 Enhanced weapon +1
    5th–6th 5 15 Remote viewing
    7th–8th 10 20 —
    9th–10th 10 20 Vital transfer
    11th–12th 10 20 Enhanced weapon +2
    13th–14th 15 25 Perfect location
    15th–16th 15 25 Mighty weapon
    17th–18th 15 25 Return
    19th–20th 20 30 Enhanced weapon +3

    Cantrips (Sp): Three times per day, as a standard action, the wielder of the staff can make it shed a flickering light as per the spell. Once activated, this light remains until the wielder dismisses it (a free action). In addition, the staff can hold a single cantrip available to the wielder, decided upon when it is first imbued. Once per day, as a standard action, the master can cast this cantrip from the staff. The caster level for these effects is equal to that of the master. The save DC for any cantrip cast by the staff is 10.

    Deliver Touch Spells (Su): The master may deliver touch spells with the staff. When using the staff in this way, the wielder may attempt to deal the staff’s damage by hitting the target’s standard AC (as opposed to the target’s touch AC). A successful critical hit with the staff does not double the spell’s effect when delivered in this way.

    Sounds pretty good - but I have to find the wood and come up with 500gp! There is a lot more to the article - I strongly recomend it.


    Male Half Fiend High Class/Low Levels
    LongreachJones wrote:

    If Newbie does not make an appearance, I would like to make this small offering.

    A portly man sits alone at a table, rubbing what appears to be a large coin with an eye engraved on it with a small rag. He looks around the room every now and then with a bored look in his eye. He grins for a moment as he looks at one young man by the bar before he carries on his examination of the room, his face blank one again.

    ** spoiler omitted **

    Wow, well, I just sort of assumed I was in since I was the one begging to play, but I'm not sure I can compete with that so quickly. I was leaning toward a halfling cleric of Cayden Cailean with the Travel and Strength domain. I'm still working on all the details.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Newbie McNewsome wrote:
    Wow, well, I just sort of assumed I was in since I was the one begging to play,

    Yeah, you're in.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    DitheringFool wrote:
    A sorcerer or wizard may opt to forego a normal familiar in order to imbue his traveling staff with that portion of his power.

    It sounds acceptable.


    Newbie McNewsome wrote:
    Wow, well, I just sort of assumed I was in since I was the one begging to play, but I'm not sure I can compete with that so quickly. I was leaning toward a halfling cleric of Cayden Cailean with the Travel and Strength domain. I'm still working on all the details.

    Sorry if I offended by making any assumptions there, if the game does end up filling up there without me playing that is fine. I only mentioned your name there newbie as you were only listed as a 'potential player'.

    As for competing with the character there, that particular character has been rolling around inside my head for the last month and a half or so, so it has had quite a bit of time to mature flavor wise.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Tarren Dei wrote:
    I need the name of a city at least between a day and a week from Falcon's Hollow.

    Yeah, me too ;)

    Give me a bit and I'll see what I can come up with.


    Male Troll Expert 3, Warrior 1

    I was wondering if I could get a few of the major monster races around the area see if I can find a favored enemy.

    Also from the players do we have anyone who is doing melee based? I see we have a cleric, wizard and rogue.

    Tarren Dei were you going the more combat oriented rogue?

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Terry Dyer wrote:
    I was wondering if I could get a few of the major monster races around the area see if I can find a favored enemy.

    There are bugbears, wolves and of course Kobolds.

    There are also fey, monster plants, giant insects, undead, and maybe even a few scattered orcs and goblins.


    Male Half Fiend High Class/Low Levels
    LongreachJones wrote:

    Sorry if I offended by making any assumptions there, if the game does end up filling up there without me playing that is fine. I only mentioned your name there newbie as you were only listed as a 'potential player'.

    As for competing with the character there, that particular character has been rolling around inside my head for the last month and a half or so, so it has had quite a bit of time to mature flavor wise.

    No, you didn't - I was just saying that you raised the bar pretty high!

    Noddy hasn't posted yet...


    It also helps that I often make good use of the Hero Builder's Guidebook which has a lot of very good stuff for background generation. :D

    Newbie McNewsome wrote:
    Noddy hasn't posted yet...

    Also true...

    Scarab Sages

    Male Human Expert 3/Cleric 3
    LongreachJones wrote:

    It also helps that I often make good use of the Hero Builder's Guidebook which has a lot of very good stuff for background generation. :D

    Newbie McNewsome wrote:
    Noddy hasn't posted yet...
    Also true...

    Takasi and Kobold cleaver have to be first in line for alternates/replacements. IMO these things should be first come, first serve to be fair.

    But if you are certainly in line LongreachJones. :)

    Sovereign Court

    male second place epic conservative
    Wicht wrote:

    - For skills, I am going to try something new. In addition to skill points gained from class and Intelligence Bonuses, each player gets an additional number of skill points equal to those gained from intelligence. These bonus skill points must be spent on Craft, Knowledge and Profession skills.

    - The following skills are considered class skills for all classes: Craft (all), Profession (all), Knowledge (nature), Knowledge (religion), Knowledge (local), Knowledge (Geography)

    Could you give me an example? Lets say I have an Int of 14 (+2). Are you saying that on top of the usual skill points I get 2 more to be used on only those skills you listed?

    Max starting hp?

    Max starting gold for class?

    Thanks

    The Exchange RPG Superstar 2009 Top 8

    Wicht wrote:

    - For skills, I am going to try something new. In addition to skill points gained from class and Intelligence Bonuses, each player gets an additional number of skill points equal to those gained from intelligence. These bonus skill points must be spent on Craft, Knowledge and Profession skills.

    I'm assuming these are not multiplied by four at first level?

    The Exchange RPG Superstar 2009 Top 8

    DitheringFool wrote:
    Wicht wrote:

    - For skills, I am going to try something new. In addition to skill points gained from class and Intelligence Bonuses, each player gets an additional number of skill points equal to those gained from intelligence. These bonus skill points must be spent on Craft, Knowledge and Profession skills.

    - The following skills are considered class skills for all classes: Craft (all), Profession (all), Knowledge (nature), Knowledge (religion), Knowledge (local), Knowledge (Geography)

    Could you give me an example? Lets say I have an Int of 14 (+2). Are you saying that on top of the usual skill points I get 2 more to be used on only those skills you listed?

    Thanks

    What are you doing? Looking over my shoulder while I type?

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Tarren Dei wrote:
    Wicht wrote:

    - For skills, I am going to try something new. In addition to skill points gained from class and Intelligence Bonuses, each player gets an additional number of skill points equal to those gained from intelligence. These bonus skill points must be spent on Craft, Knowledge and Profession skills.

    I'm assuming these are not multiplied by four at first level?

    No they are. But they have to be placed in craft, knowledge or profession. My last few games I have just been giving out 1 extra skill to every PC. I wanted to see how game breaking it would be to use the intelligence bonus instead. So its sort of an experiment.


    Wicht wrote:


    Takasi and Kobold cleaver have to be first in line for alternates/replacements. IMO these things should be first come, first serve to be fair.

    But if you are certainly in line LongreachJones. :)

    Just wondering, would the recruiting thread count for anything in that way? On that one I was actually the 5th person to put my hand up instead of the 7th as on this one.

    Scarab Sages

    Male Human Expert 3/Cleric 3
    DitheringFool wrote:

    Could you give me an example? Lets say I have an Int of 14 (+2). Are you saying that on top of the usual skill points I get 2 more to be used on only those skills you listed?

    Human Wizard, Int. 14: 2 class skills, 1 human skill, 2 bonus skills and then 2 more bonus skills that have to be used in the listed categories.

    Or, put another way, at first level - 20 skill points + 8 bonus skill points that have to be used in the listed categories.

    DitheringFool wrote:

    Max starting hp?

    Max starting gold for class?

    yes and yes

    Scarab Sages

    Male Human Expert 3/Cleric 3
    LongreachJones wrote:
    Wicht wrote:


    Takasi and Kobold cleaver have to be first in line for alternates/replacements. IMO these things should be first come, first serve to be fair.

    But if you are certainly in line LongreachJones. :)

    Just wondering, would the recruiting thread count for anything in that way? On that one I was actually the 5th person to put my hand up instead of the 7th as on this one.

    I'll take it under advisement ;)

    Tell you what, if Noddy doesn't show, we'll let you in, but in exchange you will have to choose a deity native to Golarion.


    Wicht wrote:

    I'll take it under advisement ;)

    Tell you what, if Noddy doesn't show, we'll let you in, but in exchange you will have to choose a deity native to Golarion.

    In which case, if I get in, you will either have a Human Cleric of Irori, or a Human Barbarian who worships Iomedae's aspect of valor (if Newbie wishes to play cleric)


    Male Human Rogue 4

    Deputy Sheriff Rall Kirnast reporting for duty, sir!

    I've taken some liberties and await your approval. I'm using the variant class so as to get the martial weapon's proficiency (longsword) needed for the backstory. I'm giving a deputy sheriff light armour and a longsword but will change it to whatever a deputy sheriff would wear in Falcon's Hollow. I've also given myself a job (but one you could take away in a minute just by having a fellow named Corrik Saern travel through Falcon's Hollow).

    :-)

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Rall Kirnast wrote:

    Deputy Sheriff Rall Kirnast reporting for duty, sir!

    The character looks good Tarren. The sheriff hired you, even though he gave your letter of introduction a funny look when he first read it. Who was he to turn down help?

    Have you seen Support Your Local Sheriff? with James Garner. It's a similar sort of situation, only worse. The powers that be in Falcon's Hollow hate the sheriff and have tried to have him killed more than once.


    Male Shoanti/Human Ranger 4

    Woods guide Bowen Quaid ready to show you the way.

    Hopefully this will work, if not give me heads up and I'll fiddle with it a little more.

    The Exchange RPG Superstar 2009 Top 8

    Bowen Quaid wrote:

    Woods guide Bowen Quaid ready to show you the way.

    Hopefully this will work, if not give me heads up and I'll fiddle with it a little more.

    Wouldn't the AC be 16? 10+3+1+2=16


    Male Human of the Shoanti Shriikirri-Quah Tribe Barbarian 3
    Bowen Quaid wrote:

    Woods guide Bowen Quaid ready to show you the way.

    Hopefully this will work, if not give me heads up and I'll fiddle with it a little more.

    Yet another Shoanti who has grown disconnected from his tribe. Damn these Chelaxian colonizers! Return to the North my brother and we will drive these Chelaxians out of our land once and for all!!

    The Exchange RPG Superstar 2009 Top 8

    Mitnal wrote:
    Bowen Quaid wrote:

    Woods guide Bowen Quaid ready to show you the way.

    Hopefully this will work, if not give me heads up and I'll fiddle with it a little more.

    Yet another Shoanti who has grown disconnected from his tribe. Damn these Chelaxian colonizers! Return to the North my brother and we will drive these Chelaxians out of our land once and for all!!

    Mitnal! You're in the wrong thread again.


    Male Raven (Magical Beast) n/a
    Tarren Dei wrote:
    Mitnal! You're in the wrong thread again.

    "Squawwk?"

    Blasted bird just follows that big guy everywhere! ;)

    Scarab Sages

    Male Human Expert 3/Cleric 3
    Bowen Quaid wrote:

    Woods guide Bowen Quaid ready to show you the way.

    Hopefully this will work, if not give me heads up and I'll fiddle with it a little more.

    He looks good. Though as Tarren pointed out already, I think the AC should be 16. I find the choice of dragon as favored enemy to be interesting. Acceptable, but interesting.

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