PC Races that you've banned from play


Off-Topic Discussions

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I'm a old school grognard I like Humans,elves,half-elves, dwarves,halflings,gnomes and half-orcs for my players to be. I have never allowed drow, duergar, minotaur, loxo, preymantis men, lizard men,tieflings,dragonborn men etc, to be allowed as a playable races.

What PC races have you Banned in your games?


For the record, I hate elves, dwarves and halflings.

The Exchange

I have banned everything not from the PHB and DMG plus I allow the one unique race per game and I change it up. Right now I am using Tibbits from the best of Dragon


This is only slightly off-topic, but I've always hated Orcs. Don't know why, they just seem pretty useless in the generic thug/hood/goon sort of way, thus I never allow Orcs and by extension Half-Orcs. So not totally off-topic...

Anything else is totally up for review before I'd allow it. I might love it (warforged) or hate it (dragonborn), but before it becomes a character the player and I would have a loooooonnnnnnggggg talk...


Forgot to mention, I also dislike intensely the "new" races from the Races of... books, like the goliath and the floaty halo angel looking things...


I've always wondered what the attraction was for orcs/half-orcs? Do people treat them like fantasy Klingons/Worf?


I feel sorry for Dm's in 4e when player ask to play a tiefling(AKA fanboy favorite Hellboy).
And what the hell is up with the warforged!How the hell do they heal! made of wood and metal, do you have to go to town and see a blacksmith and a carpenter, "Yeah it's gonna be week before I can gets you parts for your warforged?".


rclifton wrote:

This is only slightly off-topic, but I've always hated Orcs. Don't know why, they just seem pretty useless in the generic thug/hood/goon sort of way, thus I never allow Orcs and by extension Half-Orcs. So not totally off-topic...

Anything else is totally up for review before I'd allow it. I might love it (warforged) or hate it (dragonborn), but before it becomes a character the player and I would have a loooooonnnnnnggggg talk...

Ah! An Eberron-player ha entered our midst! Kill it!

*Looks at others who are busy not killing it*
Oh, yeah, forgot. Dang it, Keith Baker!!!


Kobold Cleaver wrote:
rclifton wrote:

This is only slightly off-topic, but I've always hated Orcs. Don't know why, they just seem pretty useless in the generic thug/hood/goon sort of way, thus I never allow Orcs and by extension Half-Orcs. So not totally off-topic...

Anything else is totally up for review before I'd allow it. I might love it (warforged) or hate it (dragonborn), but before it becomes a character the player and I would have a loooooonnnnnnggggg talk...

Ah! An Eberron-player ha entered our midst! Kill it!

*Looks at others who are busy not killing it*
Oh, yeah, forgot. Dang it, Keith Baker!!!

Actually, it's interesting you say that, even in jest. Until recently, the only thing about Eberron I liked was the idea of warforged. But I've run out of decent FR novels to read and so I have reluctantly picked up some Eberron fiction and I have to tell you... the setting is starting to intrigue me...

The Exchange

Tobus Neth wrote:

I feel sorry for Dm's in 4e when player ask to play a tiefling(AKA fanboy favorite Hellboy).

And what the hell is up with the warforged!How the hell do they heal! made of wood and metal, do you have to go to town and see a blacksmith and a carpenter, "Yeah it's gonna be week before I can gets you parts for your warforged?".

Well, yeah, that is it. You can use Craft (Blacksmith) or another one (forget) to heal hp, assuming you don't have access to repair spells. One of the limitations of being a warforged.

Liberty's Edge

Tobus Neth wrote:
I feel sorry for Dm's in 4e when player ask to play a tiefling(AKA fanboy favorite Hellboy).

For the record, Hellboy is a full demon, just raised as a human. Though I have to say, the 4e picture of the tiefling does look much more like Hellboy than the 3E tiefling. In 3E they are supposed to be far removed demonic heritage (>25%). Perhaps 4E makes them more fiendish (50%)?

Oh, and I generally let people play a race once until I see it detracting from the game, though I dislike anything with a level adjustment.

Though Whisper gnomes? Never again.

Scarab Sages

Just off the top of my head, I'd ban tieflings, war-forged, and kobolds. If the party was good, I'd likely ban evil humanoids and mosntrous races unless their was only one and the player had a very good background story.


I really don't disallow any races unless the player is misusing it or it's abilities- that's the fault of the player, not the race.


I guess I am almost a grognard because I would restrict players to PHB races except for halflings and possibly half-elves, at least initially. As the campaign progressed I might allow some more exotic races.

Other than in the Dark Sun setting I greatly dislike halflings and half-elves. I hate kobolds and bugbears just as a matter of taste and warforged because they are robots by another name and I don't see them fitting into a pseudo-medieval setting. Suspension of disbelief for the sake of the game does not cover them for me.

It seems too much of a stretch for humans to accept the minotaur Amway salesman that walks into the village. That runs counter to basic human nature, which is less flexible than the laws of physics etc...


IMC there are aasimar, tieflings, gith and were. The last is a bestial race, similar to gnolls.

Craig

Liberty's Edge

No Drow!

Dark Archive

Gno Gnomes!


I dislike creatures with a level adjustment of +3 or more.

If its a +2 I warn my player they will need a ton of experiance just to reach 2nd level and it usually scares them off.

Ive had only two occasions where a player wanted to be a race that had a level adjustment...Once I had a Goliath and once a Teifling.

I also wont allow campaign spacific races unless its in the campaign setting (no Kender unless Dragonlance. No Warforged unless Eberron).


DangerDwarf wrote:
Gno Gnomes!

Gnome hater! Inthe name of Glittergold, I call upon the sacrifice (of 5,000 gnomes)to smite this ne'er do gooder!

Dark Archive Contributor

DangerDwarf wrote:
Gno Gnomes!

*cries*


oh yeah I forgot kobold's are only a fodder race used so 1st level characters can get to 2nd level.


Playing Keepers can be fun...

...if your idea of fun is to screw up someone's game.

SNARF!


As of yet, I ban nothing. I simply warn my players that they will be treated as is appropriate for a member of their race, with appropriate reasonable modifications based on how they present themselves visually (coated in gore VRs reasonably clean) and verbally (demanding VRs asking nicely).

I make use of diplomacy, intimidate, and sense motives, on both the sides of the PCS and NPCS.

To that end, I have seen arrogant elves be forced to sleep in the woods outside of town "where them pointy eared folk belong (NPC quote, isolated human town)", and I've seen a generous silver dragon wyrmling and his ogre bodyguard sleep in an inn because "if his coin be good, who cares if he walk on four legs, or who he calls a freind? (another NPC, same party, same place).

Liberty's Edge

Mike McArtor wrote:
DangerDwarf wrote:
Gno Gnomes!
*cries*

It's okay. I like chaotic evil vampire gnomes.

Dark Archive

Mike McArtor wrote:
DangerDwarf wrote:
Gno Gnomes!
*cries*

Well, it's not entirely true. There are Some Games where I think it permissible to use gnomes.

Liberty's Edge

I don't disallow anything, but I've heard that the whisper gnome is a wee bit too bodacious.

Dark Archive

I don't allow any of the races from the 'Races of' books.

Most of them are kinda sorta other classic races revamped anyway. Goliaths are what Half-Ogres shoulda been. Raptorans are what Aarakocra coulda been. Illumians are out of the question. Just no. I do find the Killorans interesting, but I'd consider using them in a world with no Elves, just Killorans in the elvish 'natureboy' role. Dragonborn (the ones from Races of the Dragon) are far too specialized to be useful. Spellscales are too quirky for my tastes.

Core races, all good. Monster Manual races that can work as player races, such as Orcs, Goblins, Hobgoblins, Kobolds, Gnolls, etc. also fine.

Anything not in the Core books is optional anyway, so it's not a question of 'banning,' so much as saying, 'I'm not *adding* that to the setting.'


Not really a ban, but my group uses Orcs instead of Half-Orcs.

A bit off-topic not a race, but I've banned all lycanthropes. I had a wizard who wanted to be a natrual weretiger...no story or RP reason. He just wanted to be good in combat and be able to cast spells.

It's a shame I've had some cool werewolf characters.....

Fizz

Liberty's Edge

Fizzban wrote:
Not really a ban, but my group uses Orcs instead of Half-Orcs.

Same with our group. The DM doesn't like the half-orc concept, so he has orcs fill both niches. It really doesn't affect anything other than flavor.

The Exchange

Fizzban wrote:

Not really a ban, but my group uses Orcs instead of Half-Orcs.

A bit off-topic not a race, but I've banned all lycanthropes. I had a wizard who wanted to be a natrual weretiger...no story or RP reason. He just wanted to be good in combat and be able to cast spells.

It's a shame I've had some cool werewolf characters.....

Fizz

Banning all Lycanthropes is just plain smart. Don't need more Heathys running about...


Yeah, I'm having enough trouble of killing dat wascawwy wabbit!
*Bam bam bam*
Missed again!


Fizzban wrote:

Not really a ban, but my group uses Orcs instead of Half-Orcs.

A bit off-topic not a race, but I've banned all lycanthropes. I had a wizard who wanted to be a natrual weretiger...no story or RP reason. He just wanted to be good in combat and be able to cast spells.

Fizz

Man I really hate that guy...

Fizz

Dark Archive Bella Sara Charter Superscriber

Humans are broken.

Silver Crusade

Kender... nuff said.

Liberty's Edge

Fake Healer wrote:
Fizzban wrote:

Not really a ban, but my group uses Orcs instead of Half-Orcs.

A bit off-topic not a race, but I've banned all lycanthropes. I had a wizard who wanted to be a natrual weretiger...no story or RP reason. He just wanted to be good in combat and be able to cast spells.

It's a shame I've had some cool werewolf characters.....

Fizz

Banning all Lycanthropes is just plain smart. Don't need more Heathys running about...

You'd love Eberron then. They're extinct.


Heathansson wrote:
Fake Healer wrote:
Fizzban wrote:

Not really a ban, but my group uses Orcs instead of Half-Orcs.

A bit off-topic not a race, but I've banned all lycanthropes. I had a wizard who wanted to be a natrual weretiger...no story or RP reason. He just wanted to be good in combat and be able to cast spells.

It's a shame I've had some cool werewolf characters.....

Fizz

Banning all Lycanthropes is just plain smart. Don't need more Heathys running about...
You'd love Eberron then. They're extinct.

I like lycans. I love shifters.

I hate when munchkins want to be them. Yeah so I cast fireball and then go weretiger and pounce...WHAT!? YOU CAN JUST DO THAT!?!

I really love a good roleplayed lycan. I used the druid varient shapeshift, and just said I was a werewolf. It worked.

Fizz

Lantern Lodge

Fizzban wrote:

I like lycans. I love shifters.

I really love a good roleplayed lycan. I used the druid varient shapeshift, and just said I was a werewolf. It worked.

Okay, I'm familiar with shifters, but what is a "lycan" (other than a term used to describe werewolves and shapeshifters in general)? If this is a race you're referring to, where might I read player stats for such?


DarkWhite wrote:
Fizzban wrote:

I like lycans. I love shifters.

I really love a good roleplayed lycan. I used the druid varient shapeshift, and just said I was a werewolf. It worked.

Okay, I'm familiar with shifters, but what is a "lycan" (other than a term used to describe werewolves and shapeshifters in general)? If this is a race you're referring to, where might I read player stats for such?

I was using it instead of lycanthrope. Lycanthrope is a template in D&D. There is also lycanthrope "class/racial" levels on the WotC website. They basiclly give you all the were-X stuff over X number of levels. There are other settings that have playable werewolves. ie werewolf. I do believe Green Ronin makes so werewolf settings too.

Fizz


brent norton wrote:
Kender... nuff said.

WHAT?!


Heathansson wrote:
You'd love Eberron then. They're extinct.

I think that they're just very, very rare. Isn't there one in the Eldeen Reaches somewhere?


That's a werebeaver.


It is not!!!

Dark Archive

I banned kobolds in my games. Never had to actually enforce the ban though. Nobody wants to play a twerp.

Liberty's Edge

Cooooool.


You banned...kobolds?! How could you? how could you?
*Sobs*

Liberty's Edge

Sebastian wrote:
Humans are broken.

They actually are a bit unbalanced in Dark Sun.

Dark Archive Bella Sara Charter Superscriber

The Eldritch Mr. Shiny wrote:
Sebastian wrote:
Humans are broken.
They actually are a bit unbalanced in Dark Sun.

Everything is a bit unbalanced in Dark Sun.

Dark Archive

Kobold Cleaver wrote:

You banned...kobolds?! How could you? how could you?

*Sobs*

I like to taunt the kobolds about it too. Once a week I open up Player's Options: Skills & Powers, look at the kobold info and shout, "Not in my game buddy! IN YOUR FACE!"

It usually cries, I laugh, then I shelve the book.

Scarab Sages

Depends on the campaign.

I'm sort of a purist and like to stick with everything from the PHB. Although, seems every campaign i run allows anything and everything published, both official and unnofficial(upon approval)... including classes. Ah well, it does make things interesting.

It's all about the fun-factor.

FYI: my fav's are the halflings, gnomes, and kobolds.

Side concern: are the rumors true about the elimination of gnomes and halflings in 4.0? Apologies for the semi-jack of this thread with my last question.

Being that halflings and gnomes are my favorite races, i felt it to be a calculated risk of being pelted by pies by asking the 4.0 question.

Thoth-Amon

Scarab Sages

Thoth-Amon the Mindflayerian wrote:


Side concern: are the rumors true about the elimination of gnomes and halflings in 4.0? Apologies for the semi-jack of this thread with my last question.

Thoth-Amon

That would be gnomes and half-orcs. They are not gone from the game per se. They are gone from the PHB.

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