Rise of the Kobold King


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male You might wanna know...but I won't tell *G* More than you can shake a stick at...

Radavel:

Spoiler:

For about 5 rounds I will hold the aura active.
Hm... everything's quiet down there... perhaps they have heard my movement?

I use my index and middlefinger to make a trippling movement about the ceiling like a mouse running along, making squeeking noises.
Bluff (1d20+8=20)

Dark Archive

For Drint, Fjyndel, Girther and Quince Sense Motive DC 20

Spoiler:
You hear squeaking and scurrying sounds coming from the ceiling. But the sounds are much too loud for an ordinary rat.


Male Dwarf Fighter 2
Radavel wrote:

For Girther Listen Check DC 10

Spoiler:
You hear the sound of footsteps. They are so loud that they cannot be the footsteps of Drint.

Slowly a thought dawns on Girther. He looks hard at Drint and whispers to Fjyndel and Quince, “Can either of you cast a spell to see if our friend here is who he appears to be?”

EDIT: Sense Motive (Come on 20!): (1d20=11)

Not even close. However, Girther has his own reasons to be suspicious.


Male Halfling Sorcerer 3

Sense Motive (1d20-1=1) Not even close, you say? ;)

Quince is still very confused. "A spell on our friend? What do you mean?"


Male Dwarf Fighter 2

Girther regards Quince with a level gaze and says calmly, “The footsteps I heard approaching the door sounded much to heavy to be our little light weight friend.” As he says this Girther moves to be in a flanking position on Drint with either Quince or Fjyndel.


Male Kobold Rogue 3

Seeing Girther move threateningly and glaring at him, Drint looks agitated. W-What issss it? Why are you looking at me like that? What'ssss going on?"


Male Gnome Druid 3

Sense Motive (1d20+3=14)

Fjyndel thinks a short while, then answeres: "I might be able to detect if there is a spell on this Kobold, but that may or may not reveal if this is really Drint. You are right, the steps where to loud, but what if the sound somehow was channeled or echoed or something, to make it unable to sneak in this house?
Appart from that, what was the scratching up there? Any Ideas?"

Dark Archive

For Coralee

Spoiler:
Presently, the symptoms seem to involve coughing, but a lot of diseases have that as a common symptom.

Asking the barmaid, she tells you that “No there is no epidemic in town. People are just exhausted and probably unused to the evening air. But if you are worried you can talk to Laurel at the Roots and Remedies just down the street.”

After talking to the barmaid, you look for the Caravan Master. He appears to be nowhere within the common room of the Sitting Duck.

For Quirk

Spoiler:
Please feel free to listen in on the conversations of Drint, Fjyndel, Girther and Quince.


Female Gnome Favoured Soul 2 Fey Bloodline Sorcerer 1
Radavel wrote:

For Coralee

Spoiler:
Presently, the symptoms seem to involve coughing, but a lot of diseases have that as a common symptom.

Asking the barmaid, she tells you that “No there is no epidemic in town. People are just exhausted and probably unused to the evening air. But if you are worried you can talk to Laurel at the Roots and Remedies just down the street.”

After talking to the barmaid, you look for the Caravan Master. He appears to be nowhere within the common room of the Sitting Duck.

Spoiler:
Coralee takes one last look around before heading out the front door. She heads first to the Caravans to see if she can spot the Caravan Master and warn him that there may be a possible epidemic in town.

After that, she follows the Barmaid's directions down the street to the Roots and Remedies. She knocks loudly on the door and yells out, "Laurel, please I need to speak with you urgently."


Male Halfling Sorcerer 3

"Just to be safe...Everybody hold still. I promise this won't hurt."

Quince begins weaving his hands and chanting softly.

Radavel:

Spoiler:
Quince casts detect magic.

Dark Archive

For Quince

Spoiler:
None of your companions radiate any aura of magic. But you notice an ongoing magical effect located somewhere up the ceiling.

For Quirk Spellcraft DC 18

Spoiler:
You notice that one of the creatures below you has just cast a charm to detect the use of magic.

For Coralee

Spoiler:
Despite your loud banging on the door, no one inside the Roots and Remedies seems to notice you. You look through the window and you notice a female figure slumped over the counter.


Female Gnome Favoured Soul 2 Fey Bloodline Sorcerer 1
Radavel wrote:

For Coralee

Spoiler:
Despite your loud banging on the door, no one inside the Roots and Remedies seems to notice you. You look through the window and you notice a female figure slumped over the counter.

Spoiler:
This is a very and/or post, so just let me know which options work. I will give options in order of trying them, whichever one works first just let me know.

Try the door to see if it is locked.
Run around the back and see if there is a back door, trying it as well.
Run back to the main road and call for help, before smashing a window and trying to get in.

Once inside, rush over to the woman and take a look at her to see what could be wrong.

If she spots no signs of disease, then she gently reaches down and tries to wake herand if she can't then she casts Cure Light Wounds on Laurel. (1d8+1=8)

If she spots signs of Disease then she looks around to find something (such as gloves, heavy cloth or if needs be a staff) that she can use to try and examine her and see what could be wrong with her. She also looks around for something that she can cover her mouth with.

Dark Archive

For Coralee

Spoiler:
You push at the door of the Roots and Remedies. It budges after some effort. Entering the shop, you notice that it is illuminated by a single flickering lamp. You notice that the slumped woman is breathing shallowly. A knife stuck through her back. Moving to her side, you call on Desna’s blessing and pull out the knife. Your precise timing prevents the woman from suffering further injury.


Female Gnome Favoured Soul 2 Fey Bloodline Sorcerer 1
Radavel wrote:
For Coralee
Spoiler:
You push at the door of the Roots and Remedies. It budges after some effort. Entering the shop, you notice that it is illuminated by a single flickering lamp. You notice that the slumped woman is breathing shallowly. A knife stuck through her back. Moving to her side, you call on Desna’s blessing and pull out the knife. Your precise timing prevents the woman from suffering further injury.

Spoiler:
Coralee puts the knife down where she can keep an eye on it and gently eases the woman into a more comfortable position, looking around to see if there is anything that can be used as a pillow.

"Oh dear, you must be Laurel. What happened to you? Looks like somebody doesn't like you very much. You're just lucky that Desna guided me to your door so that I could help you in time. Do you know that there's a disease going around town, or at least I think there might be. I saw some patrons of the Sitting Duck start to cough and splutter and one had to be carried out. It is possible that they could have been drunk like the barmaid said, but it did look like some kind of affliction to me. Oh wait, where's my manners. I'm Coralee Starscryer, pleased to meet you. I guess your pleased to meet me too since I just saved your life, huh?"
Coralee's face splits into a huge grin as she finishes rattling off her quick fire questions, barely pausing for breath. She starts to check her over to see whether she needs any more healing.
Let me know if she needs another CLW, or even a Cure Minor Wounds, cheers Rad


Male Halfling Sorcerer 3

"I think Drint is ok," Quince whispers. "I don't sense any magic on him. But there is definitely something magical up there." Quince points a finger at the ceiling.

Sovereign Court

Male Human IT Wizard Level 5

Radavel:

Spoiler:

"ha- ha- ha--- ACHOOO!" Quirk sneezes. Divination Magic from others always gives me a prickly nose.


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

Sry.. that should have been Quirk posting above...


Male Kobold Rogue 3
Quince Darkivy wrote:
"I think Drint is ok," Quince whispers. "I don't sense any magic on him. But there is definitely something magical up there." Quince points a finger at the ceiling.

Drint still looks a little hurt that he was suspected, but he sighs. "Ssssomething magical up there? What could that be?", he whispers.


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

Listen Check DC 6 (for those assembled with Drint):

Spoiler:
aaa-CHOOOO!


Male Kobold Rogue 3

Listen 1d20+0=8. My listening is sad, but successful.
Drint looks upwards. "What wassss that? I heard something sneeze."

Dark Archive

For Coralee

Spoiler:
Despite Desna's intervention, blood is still flowing from the woman's wound but it is enough to allow her to regain consciousness.

"Please you have to check on my patient in the other room," she says in a weak voice.


Male Gnome Druid 3

Listen (1d20+7=13)

Drint wrote:

Listen 1d20+0=8. My listening is sad, but successful.

Drint looks upwards. "What wassss that? I heard something sneeze."

Fjyndel again looks up to the ceiling answering the kobold: "I heard that too. ... I think we should go for the run..."


Female Gnome Favoured Soul 2 Fey Bloodline Sorcerer 1
Radavel wrote:

For Coralee

Spoiler:
Despite Desna's intervention, blood is still flowing from the woman's wound but it is enough to allow her to regain consciousness.

"Please you have to check on my patient in the other room," she says in a weak voice.

Spoiler:
Cure Light Wounds on Laurel. (1d8+1=4)
"Oh sure no problem. That should help you out for a bit. Is there anywhere I find a bucket around here? What is your patient's name? Do you feel any better now? Who did this to you? Oh right check on your patient."
Coralee finishes making sure Laurel is comfortable then heads into the other room to check on the patient that Laurel spoke of. She looks around the shop on the way, making sure to keep an eye out for a bucket.


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

Spoiler:

Quirk looks around. Is there any possibility to gain entrance to the room below?

Listen Check DC 18:

Spoiler:

"Ahem. It seems, I have been spotted. Ahem, sniff sniff. Ahem."

Listen Check DC 11:

Spoiler:

"Hello, em, denizens of the house. I aaaam... a spirit sent by the power of the forest (yepp, that sounds good, and true it is, too). I emmm.. seek parlay with the emm... responsible persons of the woodcutting expeditions, that haunt out woods."

Dark Archive

For Quirk

Spoiler:
Yes, you can saw through the wood. It's not that thick.


Male Kobold Rogue 3
Quirk wrote:

** spoiler omitted **

Listen Check DC 18:
** spoiler omitted **

Listen Check DC 11:
** spoiler omitted **

1d20+0=13, 1d20+0=4

The kobold pipes up, "Sssspirit of the foresssst, are you? Perhapssss you should speak with our druid friend." Drint nudges Fjyndel.


Male Halfling Sorcerer 3

Listen (1d20+3=15)

"Great. A haunted house."

"We don't live here! We're just staying here for the night! We have nothing to do with your woods!"

Dark Archive

For Coralee

Spoiler:
Laurel closes her eyes after saying, "Thank you."

You enter the room indicated by Laurel where her patient is. The room is dark but you can make out the outline of a bed and the figure laying on it. You go inside and the light from the other room is enough to allow you to see that the figure is a male human. An old and tired one at that.

The figure seems to be at peace. A smile on his weathered face. Then you notice that the figure chest is no longer moving. You draw back the bed sheet and find that the entire torso of the man is covered in vicious and ruinous wounds. You stifle a scream.


Female Gnome Favoured Soul 2 Fey Bloodline Sorcerer 1
Radavel wrote:

For Coralee

Spoiler:
Laurel closes her eyes after saying, "Thank you."

You enter the room indicated by Laurel where her patient is. The room is dark but you can make out the outline of a bed and the figure laying on it. You go inside and the light from the other room is enough to allow you to see that the figure is a male human. An old and tired one at that.

The figure seems to be at peace. A smile on his weathered face. Then you notice that the figure chest is no longer moving. You draw back the bed sheet and find that the entire torso of the man is covered in vicious and ruinous wounds. You stifle a scream.

Spoiler:
The wounds are from a knife right? They're not plague wounds or anything?
Coralee steps back with her hand over her mouth aghast at the terrible wounds inflicted on the poor old man. She replaces the sheet, making sure to cover the old man's face. Slowly she walks back into the front room, shaking her had as she goes. She goes back over to Laurel and kneels next to her.
"I'm afraid he has passed into Desna's embrace. That's sensless. Why would anyone want to attack him and you? Was it a robbery? Were they after something?
She shakes her head again and checks Laurel's wound to see how it is going. She cups her hands and calls forth Desna's Bounty (Casts Create Water), making Laurel drink Desna's Pureness.


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

"Then perhaps you can help me to stop this killing of the trees."


Male Kobold Rogue 3
Quirk wrote:
"Then perhaps you can help me to stop this killing of the trees."

"I would if I could", sighs Drint, "But it issssn't in my power. I'm jusssst one kobold. Few here would even lissssten to me. But Fjyndel might want to talk with you. I believe he came to thissss town for the same reassson you did. What is your name?"


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

"My name is ahem.. Qwujiriququliqula Jrelboritwiloguenecilinick... but everybody calls me Quirk."


Male Kobold Rogue 3

"Well, Quirk, I don't believe that you shall find anybody who kills trees here.


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

"What are you doing in the house of the leader of those treekillers then?"


Male Halfling Sorcerer 3

"Stop talking!" Quince hisses to Drint in a whisper.

"If you want to talk to us 'spirit,' then show yourself. I prefer to not talk to ceilings in the middle of the night, if I can help it."


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

"Ööhmmm.. Okay.! hmm... How to get through.... "
Then you can hear some sawing noises

Radavel:

Spoiler:

Quirk attempts to saw through with his small dagger...

Listen Check (DC 10)

Spoiler:

"Sigh... this will take longer than I thought... this MISSION will take longer than I thought... oh, I shouldn't have spiked the bloomy wine..."


Male Kobold Rogue 3
Quince Darkivy wrote:
"Stop talking!" Quince hisses to Drint in a whisper.

"Ssssorry", the unhappy kobold whispers back. "I'm no more usssse here than a cat in water."


Male Halfling Sorcerer 3

"Have you thought about maybe using a door or window? We have both here."


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

A bit of rustling is to hear from the ceiling... followed by

"Grmblfx! I'm a bit emm.. stuck here between the ceiling and the roof."

The rustling and now sawing continues and the ceiling is pierced by a small dagger that continues around in a up/downward motion...

Dark Archive

Long minutes pass and eventually, the sawing stops and a portion of the ceiling falls harmlessly to the floor. The loud noise makes you wince. You can just imagine the entire household waking up.

Quirk, it's your cue to introduce yourself. Take a few moments to describe yourself for the benefit of those inside the room.


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

A small head looks thru the hole in the ceiling, it is like an elf, only with bigger ears, the eyes blink two times to adapt to the light in the room. With a deft motion the rest of the body comes into view, as Quirk vaults onto the floor. He is about 2 and half feet tall, has hazelnut tinted hair and dark brown eyes with large pupils. He wears a leather armor, that just is a bit wide for his girth, but leaves the most room at the back of his shoulders. His complete deameanor is youthful and exuberant, but nonetheless graceful, like if he is an elvish child.

Landing in the midst of the others, Quirk grins into the round. "Tadaaaa!" and gives a bow. "Meet mighty Quirk, the liberator of the Darkwood Forest... well em future liberator, em hopefully..." Quirk blinks three times in quick succession to the assembled 'group'.


Male Kobold Rogue 3

Drint says nothing, not wanting to cause more trouble.

Dark Archive

For Coralee

Spoiler:
Yes, the wounds were inflicted by a sharp instrument.

Laurel weeps upon hearing your news. After a few moment, she manages to compose herself and drink the water that you have offered.

Laurel then waves for you to come closer. She whispers, "The evil ones seek to stop any attempts to discover a cure. Please go to the largest house in town. That would be the Kreed's place. Look for Jurin Kreed. Ask him to help you find Quince Darkivy and his companions. Go. Quickly. Please."

Exhausted, Laurel lapses back into unconsciousness.


Female Gnome Favoured Soul 2 Fey Bloodline Sorcerer 1
Radavel wrote:

For Coralee

Spoiler:
Yes, the wounds were inflicted by a sharp instrument.

Laurel weeps upon hearing your news. After a few moment, she manages to compose herself and drink the water that you have offered.

Laurel then waves for you to come closer. She whispers, "The evil ones seek to stop any attempts to discover a cure. Please go to the largest house in town. That would be the Kreed's place. Look for Jurin Kreed. Ask him to help you find Quince Darkivy and his companions. Go. Quickly. Please."

Exhausted, Laurel lapses back into unconsciousness.

Spoiler:
Hopefully this doesn't double post. I wrote this long section and forgot to do a copy and it appears that my post got eaten by the Post Eatin' Monster™! I'll try to remember exactly what I wrote.
"Evil Ones, that doesn't sound good! Why would they want to stop you finding a cure? Oh wait... Cure! That means you know about the disease and are trying to cure it? That's good!"
"OK, Kreed place, largest house in town, right. Jurin Kreed, right. Quince Darkivy, right."

Coralee finally notices that Laurel has lapsed into unconsciousness and lets her rest. She runs from the building and goes up to the first group of people she sees (avoiding loners for fear they may be the attacker) saying, "Please you have to help. Laurel has been attacked. I have attempted to heal the worst of her wounds, but she is still unconscious. You must go and get the Sheriff immediately. Can you also please tell me the way to the Kreed Residence, Laurel instructed me to go there for help before she passed out?"
After gaining the people's assurance that they will get the Sheriff and obtaining directions, she rushes off in the direction of the Kreed Household. When she arrives, she goes straight up to the front door and knocks loudly (relatively speaking for her small hands). Slightly out of breath, she yells out "Jurin. Jurin Kreed. Come quickly. Laurel has been attacked and she has instructed me to come and ask for your help in finding a Quince Darkivy." She knocks loudly again.

Quince, Girther, Fjyndel, Drint, Quirk
DC 10 Listen Check

Spoiler:
You hear a loud knock at the front door and a slightly out of breath, high pitched female voice yell out "Jurin. Jurin Kreed. Come quickly. Laurel has been attacked and she has instructed me to come and ask for your help in finding a Quince Darkivy." You then hear another loud knock on the door.


Male Kobold Rogue 3

1d20+0=13
"Quince! Do you hear that? Someone'ssss looking for you! She's ssssaying that Laurel the healer wassss attacked! Should we sssspeak with her?"


Male Halfling Sorcerer 3

Listen (1d20+3=16)

Quince c o c k s his head to the side, listening, and on the bed, Risk's ears perk up at the same time.

"Yes, Drint, I think we should see what's going on. And maybe find out why the healer would ask for me."

Quince starts gathering up his things and heads out the door. He pauses for a moment. "Uh...nice to meet you, Quirk. I'm sure we'll have lots of questions for you."

To his friends, Quince asks, "Should we take him along?"

EDIT: Apparently the boards' filter doesn't like my use of the verb "to cock." :)


Male Kobold Rogue 3

"I would like to have him where I could ssssee him. 'Quirk'", the kobold says, turning to the elfin person, "You come with ussss." He turns back at his friends. "Sssstonestriker", he says coldly, "keep an eye on that 'sssspirit'."


male You might wanna know...but I won't tell *G* More than you can shake a stick at...

Listen (1d20+2=4)

"What? Where? Who?... Who's Stonestriker? Laurel?" Quirk stumbles behind the others.

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