
Yasha0006 |

Since PC Stupidity has been such a hit, why don't we also make a thread for posting what you consider the strangest or most enjoyable characters you know of someone playing, either yourself or someone else in your group.
Please include the reasons this character was so interesting and/or what made them so fun to have around.

Yasha0006 |

I shall begin with my Druid. This was a Forgotten Realms game btw...
Telios
Male Human NE Druid 5/Stormlord 4 (when this game ended)
Oh, and he worshipped Talos.
Telios was a fun, strange and memorable character because he was utterly insane. He had an animal companion named Kozah, a Raven.
One of Telios' psychoses was that he trusted Kozah more than other people. So when this Raven would parrot out a phrase (of which I had a random chart of about 30 sayings) often times Telios would follow the command.
Even when Kozah started crowing "Bring down the Thunder!"
This character was fun partially from sheer randomness and from his reckless streak. I made him with the expectation that he was going to get himself killed. Somehow he survived. I guess the monsters must have thought him really dangerous to be standing out there throwning javelins without any cover and only light armor.
Other fun moments included casting the 4th level spell Bombarbment (basically a thrown rock is telekinetically hurled at the target, can't remember what book this was from now). And targeting the chief tower of a Red Wizard Enclave. Yes this was suicide, Telios didn't care, they were the enemy. As you can imagine, chaos ensued as soldiers came after him and the party, who had wanted to try and sneak in. Telios told them to go sneak in, THIS was their distraction. So he waited there with his shieldbearer and kept up the distraction until everyone got back. Everyone else just looked at me at the end of that game.....ahh fun times.

kahoolin |

My friend in high school played a paladin from a barbarian tribe called Anarion. He ran everywhere like the guys in Last of the Mohicans, only slept in trees (if there were no trees he slept outdoors - never in a building) and he never spoke unless he absolutely had to. This was hilarious when he was on night watch.
Once (I think we were about 3rd level) Anarion followed a sound into the bushes and was ambushed by goblins. He ran back to the campsite with a back full of spears and arrows, about 2hp left, and shook everyone awake. When the rest of us tried to find out what happened he just looked serious and pointed into the bushes, then slumped to the ground and started pulling out the arrows and laying hands on himself. It was like adventuring with freaking Lassie.

Kurocyn |

^ ^ I like.
I shall add another druid to the list.
I've yet to use him in a game, as several members of my group are overseas, but he should be fun.
His name is Gynesis (pronounced like the first book of the Bible). And he's been around about as long. He's a lv 14 Nycter (small bat people from the MM III), who I gave the Endless special quality (Dragon #354). Basically, he is ageless.
He's 2' 6", 25 lb.s, and forgot how old he really is a few centuries ago. His face is covered entirely by his unkept eyebrows and beard, so much so, that when he wears a cloak and hood, he just seems to be a very short old man.
He is horribly long winded and often finds himself talking to himself as his audience is either asleep or running. I plan to use this in-game with a custom-made flaw: monologuing. As he joins combat (with a -4 to his initiative, spot, and listen in the first and every other round of combat), he sputters such lines as "I am the terror that flaps in the night!", "I am the fingernail that scrapes the blackboard of your soul!", or "I am the... ...the smallest, weakest thing in this whole place." (Quoted from an old favorite of mine, Darkwing Duck)
As far as other in-game workings; I switched out his normal animal comp. for a bat swarm. (based off an article I found in an older Dragon about swarm familiars) To show his age and reflect the time he's had to connect with nature/his power, I've given him the Innate Spell feat a couple times (granting him use of chosen spells to be used 3 p/day as a spell like ability), among other metamagic feats.
This campaign is a home-brew in which, ancient divine fruit trees gave birth to this world's first gods. Gynesis' people were there in the beginning, but none of their race ate the fruit. Though the run off from the trees exposed his clan's food stores and watering holes to trace amounts of this energy. Gynesis, being his clan's shaman, was most in touch with these energies and gained his longevity at the cost of having to watch his family and friends slowly die off as he lived on.
I have his first character sketch uploaded here if you want a visual.
-Kurocyn

ArchLich |

Hmm well I will have to go with a cliche here. My absolute favourite character (of mine) was a CG chaos mage turned LE mage who later became a lich.
Backstory
The CG Chaos Mage started off at 1st level in a party of 10-13th level characters.
The party was on a quest to help a holy priest by stopping a dracolich. They were doing this because they had kind of screwed up his quest (and the timeline) by getting some of the people helping him killed. They made it to a secret city of mages and were able to get the dracolich destroyed.
They were in fact from the future (though my character wasn't). After leaving home, adventuring with the party and fighting off horrible evil he was suddenly left alone by the party as they went into temporal stasis without him. I believe "abandoned" was the word of choice.
Well you see this was a city of mages who had different towers of specialty each with their own archmage. The head honcho was even a gold dragon. But the only tower that would accept him was the tower of winter (necromancy). Which was run by a LE mage. Who was a lich. Named Azazel.
As my DM informed me there was little chance of surviving the next two hundred or so years until the party was to awaken. The character needed not just to survive the effects of aging but to survive the tower. First my character needed to survive the "healthy competition" of the tower and then survive the master. Then he needed to survive the time. After some private sessions and talking about my character, I was forced to turn the character LE to increase his chances of survival. I was also able to make all the rolls for the potions of longevity so as not to turn to dust (2ed potions of longevity).
He spent his time thinking about "the good old days" when he had friends he trusted and waited for the day of their return.
I had never before played a LE character and had in fact disliked that alignment. But being forced to play a character that had started off as CG and went to LE was quite the interesting challenge. He was the evil mage with fierce loyalty to his friends, cruelty to his enemies and he always wanted to be good but life had forced him to be otherwise. I called it Lawful Evil with Good tendencies. He was so hard to get into at first and in spite of that, or perhaps because of that, he came to have incredible depth and was the most fun character I have ever had the pleasure of playing.
It's hard being around the hero. It's always the hero's friends, family and other loved ones that are suffering and dieing so he can have someone to avenge.
- a loose quote from the book 'Waterborn' by J. Gregory Keyes

Yasha0006 |

I've always loved games like this. And thank you for actually playing LE right. I hate it when someone has to play a character with an evil alignment as being out to destroy the world/kill everyone. A LE character in my opinion, is exactly what you described.
Oh, and in answer to the above post, I have actually volunteered for two strange assignments in a game.
One was to play an Intelligent Ring. It was very intelligent, CE and generally a problem for the party. It functioned as a ring of spell-storing, that I, as the ring could trigger the spell. The wearer could not. Basically it became a game of negotiating between me and the wearer for why I should Heal him or use some other spell in my repetoire.
One of the funnest things about the Ring, was its baseline ability was like a Ring of Contrariness from 2nd edition, so I argued about everything and was generally a pain in the butt.
The other story soon. I was a semi-functional mascot.

YeuxAndI |

I really love my gaming group becuase we come up with some really fun character concepts or twist standard ones. My rockstar bard can be incrediably foolhardy and reckless in battle. The Priest of Pelor tries to be wise and kind, but just comes off as pushy. The swashbuckling sailor is a revolutionary man of people, all by accident, who hasn't been on a boat in years.
But, we've also got some strange characters. A elven ranger with a magical hook for a hand who rides a unicorn, a cannabalistic halfing druid who's trying to kick his people eating habit, a crazed one eared elven wizard that's like Harry Potter on acid, a slimy creepy warlock trying to save his soul from damnation, and twin gnomes who's gender's are interchangeable. One was born a boy but looks like a girl and vice versa.
Oh and the Wonder Lesbians, Cori Ann Der and Sunny. A fey touched warlock and chosen of the Sharess and a wwandering monk of Farlaghan who has found herself in Faerun. They're like magnets, with Cori's free love attitude harshly clashing with Sunny's need for stability and tradion. How could I forget them??

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My strangest character was a coward. An adventurous, heroic, coward. He was a human rogue whose entire function was as a skill monkey. He wasn't just a skill monkey, though, he was a skill god. Every single feat he had was a skill-enhancer of some kind. His Intelligence was through the roof (his Dex was pretty good too). He was pure rogue, no PrCs, no alternate classes. He had so many skill points that it was sickening. Since our party consisted of a fighter/sorcerer, a druid, and myself, all the Intel and skill-boosting items went to my character. It got disgusting, to the point where DC 50 Open Lock checks were possible around level 12.
The character refused to fight anything unless he absolutely had to and, if he had to, he would attempt to drop it with a single Sneak Attack. He did not have Two-Weapon Fighting, he did not have Weapon Finesse, he did not have anything to help him in a fight except for the fact that he was a cheating bastard. If something didn't die after the initial Sneak Attack, he would activate his ring of invisibility and try for another Sneak Attack. If that didn't work, he'd throw blinding powder in their eyes and try another one. If they still weren't dead, he'd attempt to disarm them (he didn't have Improved Disarm, but blinded foes can't make AoOs) and run away with their weapon. If they didn't have a weapon, he would just run away and make the heavy hitter deal with it or try to find a place to Hide (with his +forty-something Hide check). It was hilarious and awesome.

Yasha0006 |

YeuxAndI, do you play with Turin's group, or have you in the past? He has played a cannabalistic Halfling/Hobbit Druid before so....?
now into the abyss of...
My mascot character....
The party already had 8 players, so 8PCs, 5 cohorts, DM was already beyonds his limitations. I was brought into the group and the DM loved me and wished me included but had no room in the group for another body. So we got creative.
Anybody here ever play the RPG Lunar? or one of the sequels? Think Mascot character and you will get my idea.
Essentially, so that I would be able to roleplay with the group, but didn't really change party dynamics or encounter level, I was playing a
Wyrmling Mercury Dragon Rogue 1. The party was roughly 14th level. I had nothing to contribute essentially, but it was fun so who cares. I got to flit around during combat, taunt monsters, distract them, cast the occasional low-level spell to little effect or to use my mainly worthless breath weapon to blind something.
Like I said it was fun, I pretty much agreed to not really get any experience and just let the DM occasionally up something on the character sheet from time to time. I was just there for roleplay and fun.

ghettowedge |

I had an elven cleric. We rolled ability scores and I thought it would be entertaining to throw the 4 in Con, and with the racial adjustments....
His name was Vindolas; it took about 3 minutes before he was dubbed Tender Viddles. The wizard always introduced him as having some sort of sickness and after any combat he sat down, winded, and made the others come to him for healing. But he was no coward, and he did alright by sticking to his bow and survived for quite a while. Then the party got webbed and the wizard tried to launch a fireball through the webs. It was just too much at once for him. I think the firebal did like 20 and then another 6 from the burning webs. It left him at like -14. Poor guy.

Ex Lege Libertas |

A character played in one of Fatespinner's games, an LE Fighter/Wizard (mostly fighter). 18 Strength, 18 Con, the kind of personality you just can't walk away from. He was cruel and brutal, and as he was also the son of the King of one of the most powerful domains in the setting, he was also tremendously fascist.
As the story progressed and his family came under attack from Sinister Forces(tm) he grew more and more superior and violent, eventually hurling commoners out of his way as he chased, or picking up members of the race/caste that had spawned his family's attackers and slamming them against walls to interrogate them publicly.
This all sounds like a simple powertrip, but I hold myself to be a very immersive roleplayer and the game very much called for it. Slowly as the narrative built, the character began to actually go mad from the frustration of not being able to find his family's aggressors, enacting pogroms against that particular race/caste and personally swathing them down.
It made for good dramatics and a lot of interesting "Wow, what a way to deal with the problem" moments.
The second is almost exactly the opposite, a Paladin/Wizard of Mystra in the Forgotten Realms setting. I endeavored to see what it meant to play "Exalted" as a Paladin, someone who presumably was already at the height of moral excellence.
The charitable behaviors and "good Samaritan" moments set up by the DM (Fatespinner again) really gave the concept a chance to validate itself, and it was very refreshing to play a character that didn't just "tithe" but rather detailed the individual good acts that made him Exalted. Very rewarding.

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One of the oddest characters I've seen was created by my friend Chris. I was DMing 'Escape from Meenlock Prison' for a group of newbie players, and Chris rolled up a Neutral Good dwarf druid named Stiz Zinchen. Stiz was the only one of the PCs that consistently made his will saves, and so was the only PC to not have his mind warped by the meenlocks. Consequently, the other PCs thought Stiz was crazy, the other players thought I was crazy, and everyone thought Chris was crazy. the fact that Stiz had a squirrel for an animal companion didn't help much, either.

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One more: Lucien Naiilo. This character has gne through more iterations than any other I've seen.
1. LE cleric of Hextor 1
2. CN fallen cleric of Hextor 1 / necromancer 4
3. N necromancer 5
4. LN necromancer 5 / druid 5 / cleric of Wee Jas 10
5. LN necromancer 1 / druid 1 / cleric of Ghost Woman 1
Personality shifts, campaign shifts, paradigm shifts, it doesn't matter. Lucien just keeps on showing up.

Deathedge |

I'm not sure this counts, seeing as how these characters don't OFFICIALLY exist yet, but they're down on paper and ready to be played. The next campaign my roommate and I play in, we have an interesting pair of characters waiting in the wings...
I will be playing Kr'chk'tk, a CN Thri-kreen psychic warrior, who does not speak common. My roommate will be playing a halfling rogue/wizard/arcane trickster (can't remember his name) who rides in a basket on my character's back. His character will speak Common AND Thri-kreen.....and will translate for my character, not necessarily always honestly.
I can see a LOT of potential humor in this situation!

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1) I had a drow wild mage (2ed) who had suffered a curse that reduced his Wisdom to unbearably low levels ... and then found a magic sword with the spirit of a womanizing warrior in it. Needless to say, the meek wizard was unable to resist the sword's ego, and was placed into many difficult situations involving ladies ...
2) My wife had a cleric once who had 2 personalities, and would switch from one to the other depending upon a few different triggers. The 'dark' personality was left-handed, the 'nicer' one right-handed, so we always kept an eye upon which hand she was holding her weapon as to whether we had our backs to her or not.
3) Another druid for the list: I had a druid that relyed upon wildshape a lot. I had missed a lot of gaming sessions at the beginning of the campaign, and while the DM allowed me to level up closer to the rest of the party (to help survive), my equipment paled in comparison. We got a hold of a deck of many things, and by the end of it what gear I had was lost ... so my druid forsook anything that she herself could not make. Relying on spells and spending a lot of her time in animal forms, she spiraled into a bit of a god complex, thinking herself as an Avatar of Nature and being fairly dispassionate towards events as she kept "the big picture" in mind.
4) The first time I DMed, my buddy who was teaching me how to do so created a character that was the epitome of Rogue Hero; he would do pretty much the opposite of what was expected of him so the Bad Guys could not predict what he would do. Aside from many other crazy events, this is the character that set a city on fire as a distraction to rescue a slave girl he had a crush on.

Ex Lege Libertas |

Huh. Since we've diverged from strictly PnP...
I've played (and will probably again play) a planeswalking elf/halfelf/human/occasionally drow spellcaster. Sometimes a Wizard, sometimes a Sorceror, occasionally even a divine caster.
He incarnates onto a given world in the multiverse with the intent of learning how magic functions on this particular world. He prefers to be a 'Grey Elf' (or whatever the local variant thereof is), but will suffer to be a half-elf or human if it's more likely to be socially accepted.
He is effectively something like an avatar of his patron deity, repeatedly incarnating onto various worlds. He fluctuates at need between CN, CE, and NE, due to his vassalage to a deity of lust, self-empowerment, ambition, and greed.
The reason I didn't mention him before is because he originally started as a character on the MUD game 'Terris' on AOL, around a decade ago.

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I made up a wizard named Dolomite once. He was based on Dolomite from "Petey Wheatstraw: the Devil's Son-in-Law."
Every time he cast a spell, he'd make a stupid rhyme for the spell.
I had a vulgar two-line rhyme made up for all the 1st and 2nd level spells. I showed this guy at work who I gamed with, and he was dieing, but I didn't show the DM--I'd just bust the spells out and rhyme on them.

Deathedge |

Some friends and I were playing a quite long-running campaign of evil power characters. Since there were only three people playing regularly, we were each allowed to have two "lieutenants" of slightly lower level, in addition to our main character. My vampire spellsword had a drow ranger as one of his, and this guy had AMAZING dexterity. Every feat available to improve archery he took, and every dexterity-improving item he got.
He couldn't hit ANYTHING. Ever. I NEVER rolled above a 5 with this character, in a YEAR of play. One day in desperation after rolling a double critical miss, I declared that the character stumbled and shot himself in the foot. The DM, having a similar sense of humor, alowed me to take a shot at my own foot.
Of course. Natural 20. Critical hit confirmed, WITH improved critical feat.
Death due to massive damage. I don't miss him.

Deathedge |

We had a friend play a female wood elf ranger. First level, this chick has a strength of 20, and a charisma of 10. And the player insists of describing her as a very pretty, willowy, graceful thing.
HA! The rest of the group annoyed the heck out of him, referring to her as "manly" and "homely".
At one point one character even described her as a "very handsome woman".
This was the same guy who got mad when he described one of his character's haircut thusly: "He has short spiky hair, with a ponytail in the back," and I pointed out that he had a mullet.

Ex Lege Libertas |

Some friends and I were playing a quite long-running campaign of evil power characters. Since there were only three people playing regularly, we were each allowed to have two "lieutenants" of slightly lower level, in addition to our main character. My vampire spellsword had a drow ranger as one of his, and this guy had AMAZING dexterity. Every feat available to improve archery he took, and every dexterity-improving item he got.
He couldn't hit ANYTHING. Ever. I NEVER rolled above a 5 with this character, in a YEAR of play. One day in desperation after rolling a double critical miss, I declared that the character stumbled and shot himself in the foot. The DM, having a similar sense of humor, alowed me to take a shot at my own foot.
Of course. Natural 20. Critical hit confirmed, WITH improved critical feat.
Death due to massive damage. I don't miss him.
No... way.
I would normally never believe this, but you figure by sheer statistics this kind of thing would have to happen to SOMEONE.

Deathedge |

Libertas, if I hadn't lived through that myself I would have never believed it. I have two other players who could back me up on it though, we laughed so hard we were crying.
In all honesty though, it's not like we used our secondary characters EVERY time. Sometimes three sessions would go by without using them at all. (We played about three to four times a week back then.)

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The first really strange character I've played was a half copper dragon dervish. He was a Mulhorandi version of a swaggering fop -an immaculate white kilt, gaudy jewellry and scimitars made up most of his outfit. He was raised as a ward of the temple of Bast, so he had some interesting ideas about what was appropriate banter with the other PCs. Once, the elven rogue was lost in complete darkness, and the half dragon had to go out and rescue him (darkvision guy). "Stay there, I'm coming to get you! Okay, hold on to my tail. Uh Rast, that's not my tail..." His idea of proper snackfoods was also very copper dragonish. "Anyone else want a scorpion? They're spicy!"
The other unusual PC I'm currently playing is a kobold artificer based loosely on Invader Zim (complete with disguises), only he's actually smart. Too early on in the campaign to get a real feel for the personality, but he spends an aweful lot of time telling the mammalian members of the party to "go and maintain a constant body temperature somewhere else."

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I made a completely standard ridiculous-damage-dealing barbarian. Since he was so "by the book", I decided to add flair to his personality and created a backstory in which, before he was born, his tribe came into contact with a group of Lanthanderite missionaries. The result was that his mother had become a fanatical Lathanderite. So much so that she named her first-born son (my character) "Lathander". Lathander grew up inundated by both the traditional tribal upbringing (i.e. barbarian-o-matic) AND a fanatical Lathanderism. He rebelled against the Lathanderism.
The only real in-game effect was that I spent several skill points on Knowledge: Religion. And my character went by the obvious short-hand version of his full name, "Ann".
That's right. A barbarian named "Ann".
It would have just been a silly little quirk of the character, until I found out that the group's cleric was (of course) a cleric of Lathander.
Sooo many great RP miles out of that little decision.

Sharoth |

I made a completely standard ridiculous-damage-dealing barbarian. Since he was so "by the book", I decided to add flair to his personality and created a backstory in which, before he was born, his tribe came into contact with a group of Lanthanderite missionaries. The result was that his mother had become a fanatical Lathanderite. So much so that she named her first-born son (my character) "Lathander". Lathander grew up inundated by both the traditional tribal upbringing (i.e. barbarian-o-matic) AND a fanatical Lathanderism. He rebelled against the Lathanderism.
The only real in-game effect was that I spent several skill points on Knowledge: Religion. And my character went by the obvious short-hand version of his full name, "Ann".
That's right. A barbarian named "Ann".
It would have just been a silly little quirk of the character, until I found out that the group's cleric was (of course) a cleric of Lathander.
Sooo many great RP miles out of that little decision.
~laughter~ Ann we know how the story ends.

Yasha0006 |

I'm not sure this counts, seeing as how these characters don't OFFICIALLY exist yet, but they're down on paper and ready to be played. The next campaign my roommate and I play in, we have an interesting pair of characters waiting in the wings...
I will be playing Kr'chk'tk, a CN Thri-kreen psychic warrior, who does not speak common. My roommate will be playing a halfling rogue/wizard/arcane trickster (can't remember his name) who rides in a basket on my character's back. His character will speak Common AND Thri-kreen.....and will translate for my character, not necessarily always honestly.
I can see a LOT of potential humor in this situation!
Allow me just to quote this line...
"Who runs Barter Town?" "Master-Blaster!"

Sir Kaikillah |

Rink id Nor was a silly little sorcerer with a bed of flowers in top of his head, instead of hair. It happened from a failed magical experement while in wizard school. He flunked out and became a sorcerer. His magic missiles grew flowers whre they hit, falling off and leaving welts. He would fling a bee or fly buzzing arround his head, that would explode into fireballs. Under ground the flowers would wilt fall off, then mushrooms would sprout from his head.
Any way he was fun.

Turin the Mad |

Yasha, D&D needs more players like you. Just there for the fun and RPing. Priceless. You will be forever welcome at my table if you ever are in Delaware.
FH
Dayum FH, I go through DE all the time for work. Are you at the toll-laden Newark northern end, the southern end or somewhere in the middle around Dover ?
It's not THAT far to Delaware from a bit SW of DC after all ...

Sir Kaikillah |

the adventures of Rink Id Nar can be found ataShackledCityCampaignTheShiningManJournal. and also atcroniclesOfTheLakeWarriorOfCauldron . There is more at theNewLakeWarrirorsAShackledCityCampaign .

mearrin69 |

More druidage:
Wym Tendgrove, a "half-halfling" druid with a dire ferret (improved) animal companion named Wili. Wym tended a dire banana grove in the corrupted woodland near Myth Drannor (we were playing Pool of Radiance). Wili ate only dire bananas and Wym used dire grapes as shot for his sling. Dire fruit is not tasty but makes excellent improvised weaponry. Wym took halfling druid substitution levels and used Wili as a mount.
A half-halfling, for those that don't know, is a halfling of dubious parentage (aren't they all)? He never knew his father (and neither did his mother) and, really, doesn't know what the other half is. We worked out a hokey mechanic whereby the char is a halfling in all regards but each day he can decide to emulate one racial trait of another race (low-light vision of elves, stonecunning of dwarves, etc.) by trading in one of his own for it. To do it, though, he has to make a successful bluff or diplomacy check against someone ("Hey, did you know I'm half Dwarf?"), come up with a good story, and play it out. Successful emulation also gives a +2 diplomacy roll with members of that race.
Yeah. Yeah. It was silly. But fun!
M

Yasha0006 |

Thats an interesting mechanic to use Mearrin. Kinda like it though.
I definately like the dire fruit. Its just so wrong its right.
Now for the rant, essentially threadjacking my own thread....
AAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRGGGGGGGGGGGHHHHHHHHHHH!!!!!!!
Why does everyone on this messageboard (I know there are exceptions) seem to live on the East Coast? It seems like I need to convince my wife to move....
Ahh..who am I kidding. If I move its going to be to Washington. I just love the rainy weather up there. Not to mention PAIZO!

Yasha0006 |

Strangely I seem to have a somewhat derailing effect sometimes on games because of my characters...
This character was a Favored Soul (in Sharn, in Eberron). A Dragonmarked member of House Deneith. He saw himself as above all those common folk.
Mechanically, he wasn't that good at combat. Most of his feats were either social, dragonmark or House related.
He saw himself as a Knight for his House though and acted accordingly.
Oh, did I mention he was human and hated goblinoids with a passion.
This was a major problem when we ended up in Malleon's Gate (those who know Sharn know this place, basically a Goblinoid Ghetto) trying to find leads. A goblin tried to pick the Warforged Wizard's pocket. Making a crazy spot check I saw it. Things went rapidly south from there.
I drew quite the crowd (of Goblins, bugbears, hobgoblins...not good) by screaming at this little goblin "You Sub-human scum! How dare you touch something crafted by your betters!"
Note that the Warforged Wizard was now offended. He asked me to clarify.
"Well, something like you is certainly better than that dross" pointing at the goblin. "You were expertly crafted like any good tool, by human hands."
The warforged wizard cold-cocked my Favored soul. He actually crit'ed. This immediately became a fight. I accused the Warforged of being a Goblin sympathizer, he accused me of being a bigot.
"How dare you, a glorified Water-Clock, call me, a noble scion of House Deneith, graced with the Mark of the Sentinel, bigotted." My character missed the point, obviously.
I was sneak attacked by two bugbears the following round, the party turned to me and said.
"So who's your next character?"
Bear in mind everyone, this is not me being a Jerky player, everyone else in the group would laugh their butts off every time my player went to the fore in a social situation. Basically...for you STAPers out there...think Avner, if he could fight and had a sense that the Gods favored him above others (I was a Favored Soul for a reason).

Faux Real |

Mt favorite was a Half-Orc named Grom who was best friends with the party's dwarf, Rurik (only, the dwarf hated him) and after the dwarf died in a random encounter with a dire boar, he kept calling every new dwarf that joined the party Rurik, flying into a rage as they died as well. Then, Grom died, and since the party couldn't afford to raise him from the dead, they reincarnated him: As chance would have it he came back as a dwarf, and promptly developed a multiple personality disorder in which he called himself Gromrik. Much later he died again (due to throwing on a cloak of poisonousness before identifying it) and since time was of the essence he was reincarnated by the party's druid... Into a Half-Orc, who believed that everything that had happened during his previous reincarnation had been a dream, and roleplayed being totally and utterly confused by everything that was going on until someone explained it to him:
"Where are we going??? WHY?" Became his catchphrase.

Sir Kaikillah |

the adventures of Rink Id Nar can be found ataShackledCityCampaignTheShiningManJournal. and also atcroniclesOfTheLakeWarriorOfCauldron . There is more at theNewLakeWarrirorsAShackledCityCampaign .
Let me try this again aShackledCityCampaignTheShiningManJournal .
yeah!!!
Kirth Gersen |

After reading Lovecraft's "Arthur Jermyn" and Howard's "Rogues in the House" I rolled up Llerg, named for his deity. I used the rules for an anthropomorphic ape in Savage Species, but was allowed to rule that his mother was a gorilla and his father was human--so his race was listed as "half-ape." The first adventure in that campaign revolved around the other characters rescuing Llerg from the circus where he was being kept as an attraction.

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Fake Healer wrote:Yasha, D&D needs more players like you. Just there for the fun and RPing. Priceless. You will be forever welcome at my table if you ever are in Delaware.
FH
Dayum FH, I go through DE all the time for work. Are you at the toll-laden Newark northern end, the southern end or somewhere in the middle around Dover ?
It's not THAT far to Delaware from a bit SW of DC after all ...
Delaware City, just outside of Bear and New Castle.

Evil Genius |

Well, lets see...
Nimrod Bellrondo: A certifiably insane gnomish sorcerer who believed the world was just an illusion and everyone was a big small person locked in a state of dreaming. His insanity began with an accident he believed to have occurred in an attempt to create a glow-in-the-dark light source. He never quite articulated what happened in the accident, save his ramblings that it was "horrible" and his constant mumblings of "Brother! Oh, my poor, poor Brother!" despite the fact that his brother was living a perfectly fine and dandy life in the gnome village of Geartown.
Later on in his adventuring career, he managed to get an evil cultist named Xandrous to see him as a prophet. Xandrous asked Nimrod if he had ever heard of the God of Cheese, Quesolan, and Nimrod immediately saw that the One True God, the imprisoned provider of sustenance for all the dreamers, was the god of cheese. From that point forward, Nimrod, while on the course of many adventures, gathered quite a number of followers and established what many saw to be a highly dangerous terrorist cult.
Nimrod was also known for his penchant for urinating on the bodies of vanquished foes, most notably a minotaur that he had laid low through the use of ray of enfeeblement and the shadow demon responsible for killing one of the party's hired hands.

LlodoBaggins |
Our group included an elf wizard "turned" into a vampire. She has one level of wizard, and several levels each of fighter and vampirespawn. Another PC, a half-orc fighter, was later "turned" by her because he was dying, and that was the only way to "save" him. He became, and still is, her minion. We don't allow him to vote on team issues.
We have an ogre ranger with a winter wolf animal companion, and a gnome alchemist npc living in a backpack of holding. A minotaur barbarian is captain of a company of orcs n goblins assigned to serve the group's most "normal" pc, a human cleric of Orcus. He has created a small army of skeletons. A prestige class allows him to control several times his level in undead, and to reuse bodies. A male changeling rogue is always where combat is not, and always takes the form of a woman.
My pc is a half blue dragon dwarf wizard (racial Con mods) with the ambition of eventually killing his own blue dragon father and claiming his hoarde. I have helped the team to kill four dragons so far as practice. Mine was the last pc created and I joined an ongoing campaign.
We attacked a fortress defended by paladins, and I had boiling oil poured on my head. We won the battle, killing most of the defenders and looting. Kyrie, our vampire, charmed two defenders, adding them to a menagerie of orcs, goblins, and skeletons. During our next combat, I breathed lightning at enemies AND her two minions (payback fot the oil). Kyrie and the half-orc immeditely attacked me. Combat was still on. I used spells to retaliate. The ogre grabbed me to lift me out of reach, but I dimension doored away....Our DM was excited. He had waited monthe for party members to turn on each other.

Lathiira |

Turin the Mad wrote:Fake Healer wrote:Yasha, D&D needs more players like you. Just there for the fun and RPing. Priceless. You will be forever welcome at my table if you ever are in Delaware.
FH
Dayum FH, I go through DE all the time for work. Are you at the toll-laden Newark northern end, the southern end or somewhere in the middle around Dover ?
It's not THAT far to Delaware from a bit SW of DC after all ...
Delaware City, just outside of Bear and New Castle.
Out of curiosity, do you ever visit Days of Knights by the University of Delaware campus? I mean, you gotta load up on gaming goodies somewhere, right?
I only know 'cause my sister lives in Bear and when I've come to visit that's an obligatory stop.
Threadjack over. Sorry 'bout that.