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My party and I recently rented from the city, Kegans old lock shop. Kegan died and no one came to take over the property. So we convinced the land office to let us rent it, but niether the Dm nor any of the players could figure out what the rent should be.
Does anybody have decent source for something like this?
Thanks Guys!!

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Pfft. Location, location, location.
How close is it to central business district? How is the local crime rate? Are there good schools nearby? What's the curb appeal like? How about the view? How many bed/bath? Any HOA fees?
1,000 gps my ass. What is that, the cost of a run down shack in a bad neighborhood of Sasserine?

pennton |
My party didn't take on Keygan's shop, but they did decide to rent a house in town, so we had to figure out a fair cost. They're paying 10 gp per month, which seems kinda cheap at first glance, but this is how we came up with the price:
We likened a night at a Common inn (5 sp) to a stay at a typical business hotel in California, which we estimated at about $100/night. We also figured that you can get a pretty decent townhouse/apartment for $2000 a month here. So if the monthly cost of renting a house is roughly 20 times the nightly cost to stay in a decent hotel, we just multiplied 5 sp times 20 to get 10 gp per month.
They're renting a pretty meager place on Lava Avenue. Keygan's place being both a residence and a shop would probably cost a bit more.

Chef's Slaad |

My party and I recently rented from the city, Kegans old lock shop. Kegan died and no one came to take over the property. So we convinced the land office to let us rent it, but niether the Dm nor any of the players could figure out what the rent should be.
Does anybody have decent source for something like this?Thanks Guys!!
This game is not designed to handle these kind of questions. Economics just fall appart when you use adventurers to set up businesses or trade. There's just no simple way to simulate it. Like sebastian says, there are too many factors involved.
My advice to your GM: just pick a number that seems high for your current party level. In a few levels it will become a normal rate, and a few levels after that, it will be nothing more than an afterthought. In the mean time, you have a carrot and stick to usher your party to their doom.... errr to the next installment op the AP.

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This game is not designed to handle these kind of questions. Economics just fall appart when you use adventurers to set up businesses or trade. There's just no simple way to simulate it. Like sebastian says, there are too many factors involved.
My advice to your GM: just pick a number that seems high for your current party level. In a few levels it will become a normal rate, and a few levels after that, it will be nothing more than an afterthought. In the mean time, you have a carrot and stick to usher your party to their doom.... errr to the next installment op the AP.
As an alternative, you can check out this link to my messageboard for my own campaign. A while ago, my players were similarly interested in buying/renting property. I posted this in response using guidelines found in my aforementioned Cityscapee supplement as a basis, and using the rather lush economy of Cauldron to influence it's costs.
Hope this is helpful.
http://z6.invisionfree.com/World_Of_Mydian/index.php?showtopic=267
Robert

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I envisioned a public auction for the rent of every house/freespace in Cauldron. Since space is at a premium in Cauldron because of its "limited" nature, the Vanderboren's and some other merchants (like Maavu) compete for every available square foot of space... therefore you should make a big spectacle of the auction in the Town Hall, where Maavu and the Vanderborens try to outbid each other and the group.

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I envisioned a public auction for the rent of every house/freespace in Cauldron. Since space is at a premium in Cauldron because of its "limited" nature, the Vanderboren's and some other merchants (like Maavu) compete for every available square foot of space... therefore you should make a big spectacle of the auction in the Town Hall, where Maavu and the Vanderborens try to outbid each other and the group.
Good idea. Oliver is right - it's not like there's a lot of room for expansion of development.
If you're going to auction it, and you want to build up the rivalry, have the Stormblades (backed by their mommies and daddies of course) be the opposition in the bid war for the property. It would be important to the Stormblades to have the locksmiths place to a) have a base of operations for their adventuring group and b) that place specifically has direct and possibly the only access to Malachite Fortress and other underdark areas of exploration. Perhpaps they charge a toll for access to others.
Robert

Treppa |

Since space is limited within Cauldron, I put some development on the slopes outside the city wall, figuring plantations and small suburban areas would spring up, and that there'd be some markets outside the walls to avoid the gate and city taxes. I'm allowing one former PC (now retired to NPC) to build a house on the outer slope for much cheaper than he could get property in Cauldron proper.
Tsk tsk... suburban sprawl already. Sad.

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The price tag for houses is on page 101 of the DMG.
1000 gp for a simple house, a huge castle will put them back one million gold.
Good to know.
(But you're no fun.)
(And sorry to the OP, I don't have anything useful to add to the thread. When I start chasing the white rabbit of economics down the D&D rabbit hole, I can get lost for days putting together spreadsheets and calculating income. I once ran a thieves guild campaign where I had a complex economic model that calculated the profitability of the businesses based on how much they made and how illegal they were, figured out what the weekly take was from such businesses, and had the players purchase lifestyles that provided a range of benefits and options. But that was many years ago...)

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Robert - I followed your link and browsed the website generally, and I love your time units system. I've been fiddling around with something like that for a while and hadn't come up with anything compelling. How is it working in your campaign? How do your players like it? Do they use it?
Thanks for the kudos! They use the TUs. Usually it works like this: the players know that there's an end of a chapter/quest looming ahead of them. They post between weeks things they'd like to do/accomplish which they post in the Open Discussion topic. I post a response telling them how much TUs are left.
It works for my campaign really well since I want PCs to be able to do personal stuff and using craft feats and craft skills and other non-adventure based elements of their characters, but I don't want those actions to cause a ripple in the time-line of the campaigns when certain events are time-sensitive (such as Flood Season).
Feel free to look around as you like, and I really appreciate your positive comments.
Robert

Skyknight |

I didn't see housing as a component of D&D worth much time and effort. When my players wanted to buy small houses for themselves, I gave them the standard 1000gp price, plus or minus a few hundred gold depending on the location. I made them roleplay a bit to find someone willing to sell... there isn't much available space in Cauldron. In addition, I made them buy furniture and such seperately, at a rate of 1-10gp per item depending on what it is. Not very scientific, but it moves the game along to more interesting things.
So far nobody in the party has expressed interest in creating a "base" for everyone, but in that case I think they should construct it themselves with utility/security in mind. Having a home base or a mansion can be a cool aspect... houses, not so much.

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Feel free to look around as you like, and I really appreciate your positive comments.
I've flipped through a few more pages, and I think that we are generally on the same DM wavelength. I also like that you have your currency broken out. For some reason, I always do that. I've even gone so far as to have dwarven coins with a higher value because they have more pure metals in them.
Btw, is the website your personal website or a public website? I'm trying to find a messageboard type set-up for my RotRL campaign and yours looks good.

Olodrin |

My guys did a couple of things in this space.
First, they turned Jzaridune over to the city.
Second, they paid a decent sum to hold on to the Malachite Hold.
Third, they cut a deal with Morgan Ghelve, Keyghan's nephew, where they built an addition on to the building for Morgan to live in in exchange for continual access to the door downstairs.
Fourth, they spent a few weeks remodeling the Hold using Stoneshape. If anyone can tell me how to attach a file, I'll post the new Hold map here.
Toodles,
Olodrin

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Robert Brambley wrote:
Feel free to look around as you like, and I really appreciate your positive comments.
I've flipped through a few more pages, and I think that we are generally on the same DM wavelength. I also like that you have your currency broken out. For some reason, I always do that. I've even gone so far as to have dwarven coins with a higher value because they have more pure metals in them.
Btw, is the website your personal website or a public website? I'm trying to find a messageboard type set-up for my RotRL campaign and yours looks good.
Cool - glad that we are of like minds. Mine is a little insane I'll admit, but it's all good.
As for the Invsion message board - it is a free service. Go to Invisionfree.com and click on register to set up your own. My buddy Kevin and I alternate Fridays as DM, and he uses the same service for his own messageboard for his Forogotten Realms campaign. Its very customizable, and it fits my needs perfectly.
Robert

Bran 637 |

My party and I recently rented from the city, Kegans old lock shop. Kegan died and no one came to take over the property. So we convinced the land office to let us rent it, but niether the Dm nor any of the players could figure out what the rent should be.
Does anybody have decent source for something like this?Thanks Guys!!
That was discussed in an old post in the archives
It discusses buying more than renting but could help.
Bran

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Robert Brambley wrote:San Diego. Are you in the area?
Where do you live? I could really enjoy a like-minded DM! :-)
'
Right state! Unfortunately the state is 700 miles from top to bottom. I'm closer to the top. (near Sacramento) 500 miles is a little far for a game! :-)
I always found that odd that people in the midwest and northeast can drive that same distance and go through 5 states!
Robert

Vegepygmy |

So far nobody in the party has expressed interest in creating a "base" for everyone, but in that case I think they should construct it themselves with utility/security in mind. Having a home base or a mansion can be a cool aspect... houses, not so much.
I disagree slightly; owning a small residence in Cauldron has been loads of fun for me. I play a somewhat grumpy wizard, and it's something of a running joke in our campaign that the other PCs aren't allowed in my house. It's the place I go to get away from them.
Here is a link to the description I put online for the other members of my group to see.
I originally paid 750 gp for the building, because it was in need of some repairs (which involved more time and the use of unseen servant spells than money). Since then, I've put another 1,000 gp or so into wondrous architecture, a shocking grasp trap, and furnishings.