Echoes of Eternity Discussion - Forgotten Realms


Play-by-Post Discussion

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Male Human Supreme Overlord
Andante wrote:
Apparently it's too late to edit that post. Anyway, I tucked it out of the way in one of those spoiler buttons.

That's good enough. In fact, I think I prefer that to listing the spells here. Cool!

Shadow Lodge

Human

Dumdeedum...
http://www.deviantart.com/deviation/58039812

Aynsley. That's demonstrably NOT her Woods-gear. And no, I don't know what she stabbed.


Male Human Supreme Overlord
Pickwick wrote:

Dumdeedum...

http://www.deviantart.com/deviation/58039812

Aynsley. That's demonstrably NOT her Woods-gear. And no, I don't know what she stabbed.

Hooray, wife-art!

DeviantArt is blocked at work, though, so I can't see it. I'm pretty sure I saw the original yesterday, though.

Shadow Lodge

Human
DM Fatespinner wrote:
I'm pretty sure I saw the original yesterday, though.

Yah but I painted it today.


Male Human Supreme Overlord

It's been awhile since we've had a post in the game thread. Shall I presume that everyone settles in for the night and goes to sleep? Are you leaving the cleric awake to watch throughout the night on her own?


DM Fatespinner wrote:
It's been awhile since we've had a post in the game thread. Shall I presume that everyone settles in for the night and goes to sleep? Are you leaving the cleric awake to watch throughout the night on her own?

The cleric and the paly can each take a 4 hour shift without penalties, right?


Male Human Supreme Overlord
Andante wrote:
The cleric and the paly can each take a 4 hour shift without penalties, right?

If you take a 4 hour shift, you will need to make a DC 10 Constitution check to avoid suffering fatigue the next day since you only got half the sleep you needed. You can sleep for 6 hours and not need to make a roll the first night, but you'll need one the second night if you keep sleeping in 6 hour shifts.


Male Human Supreme Overlord

Riann is currently in a Very Bad Situation(tm). Flanked by wolves with the Trip special ability, prone, and missing 9 of her 26 hit points. Standing up will provoke an attack of opportunity from BOTH wolves. Yeesh.

The DM recommends using a move action to go partial defensive and using your standard action to enact your Inspire Courage ability, then staying full defensive until someone can rescue you or the wolves stop threatening your square.

Pray for your party members to land lots of crits. Quickly.


Full round stand is also an option preventing aoos, right?

Though that does not allow for as much positive 'action' in the round.

*sigh* Just waiting for my turn to carve them puppies up. :)

Fatespinner: If I use my smite evil ability, it it early enough in the night to count against the day that is ending rather than the one that is beginning? Thanks.


Male Human Supreme Overlord

Standing is a move-equivalent action that will provoke an AoO. There is no way to stand without provoking one (barring special feats or class abilities). You can still use a melee weapon while prone, but you suffer a -4 on attack rolls. Your AC also suffers a -4 penalty while you are prone against melee attacks, meaning that these wolves are almost guaranteed to hit you if you stay there. Thelen is currently only threatened by one wolf. Riann is sandwiched between both of them (and will thusly provoke TWO AoOs if she stands).

Your smite ability refreshes at dawn when you would pray for your spells so yes, you can use it now and still have it refresh for tomorrow. Whether or not these wolves are actually evil, though, remains to be seen...


Hmmm...*scratches head*...I've been playing for years taht you could stand up as a full round action without provoking. I just checked PHB and it confirms your quote, but I *know* I saw it somewhere. I guess I have a new mission for the day. :) Thanks for putting me in the correct place, no matter how inconvenient.

We'll just have to save everyone the old fashioned way!


If you'll forgive the intrusion...was reading the game thread and thought I'd lend a hand. Or a post as the case may be.

DM Fatespinner wrote:
Save failed. I don't have my book at work with me, but I believe that spell deals 4 points of Dexterity and Charisma damage. Correct me if I'm wrong (I'll double check it when I get home again). Thelen's turn.

Phantasmal Assailants(CArc p117) From the crystalkeep spell index

<Ill(phantasm)[fear][mind], VS, 1StdAct, Close-range, Instantaneous, SR applies>
– One living creature is “attacked” by nightmare monsters only the target can see. The target is allowed a Will save to disbelieve the effect. If the save fails, the target takes 4 points of Wisdom damage (Fort½) –and– 4 points of Dexterity damage (Fort½).


Male Human Supreme Overlord

The forum shows a post from Sovereign in this thread and I can see the preview, but I don't see his post here. WTF?


Indeed...i've heard of the vanishing post but i've never seen it myself...my post just there too...I saw it. Anyway, this is what I posted for your convinience...from crystalkeep's spell index.

Phantasmal Assailants
...takes 4 points of Wisdom damage and 4 points of Dexterity damage.

Methinks I posted an copyright infringing amount before...
>bows head in shame<


Male Human Supreme Overlord
Sovereign wrote:

Phantasmal Assailants

...takes 4 points of Wisdom damage and 4 points of Dexterity damage.

Ah, it's Wisdom, not Charisma. Thank you. I knew there were two saves involved (Fort and Will - the poor wolf failed both). We are ready for the next action from Thelen to move things along.


Male Human Supreme Overlord

Thelen has successfully smited (literally) one of the wolves. The situation is much less bleak now that Riann won't be facing a flurry of AoOs. Nice damage rolls for everyone. Thelen's smite rolled max (though he just barely hit the AC).


Male Human Supreme Overlord

Waiting on Anain to see if he has any dirty tricks up his sleeve to stop this wolf from getting away. After his turn is the end of the round and then Riann's next turn at the top of next round. If the wolf is still alive and running at that point, it will escape combat.


Male Human (Chondathan) Illusionist 3/Master Specialist 1

No dirty tricks here. Due to the distance the wolf is from my posistion, the fact that I've no shot to catch it with any fancy spells, I'm afraid that's all I can do without just wasting a spell.


Male Human Supreme Overlord
Anain Cuthnor wrote:
No dirty tricks here. Due to the distance the wolf is from my posistion, the fact that I've no shot to catch it with any fancy spells, I'm afraid that's all I can do without just wasting a spell.

This is one of those times when you say "D'oh! Why don't I have a magic missile memorized?!?"


Male Human (Chondathan) Illusionist 3/Master Specialist 1

Damn it....That's what I get for posting before checking my character sheet. I forgot I had a wand of Magic Missle. Oh well, now I know.


Male Human Supreme Overlord
Anain Cuthnor wrote:
Damn it....That's what I get for posting before checking my character sheet. I forgot I had a wand of Magic Missle. Oh well, now I know.

It's a wand crafted at caster level 1, though, so it wouldn't have made a huge difference. Unless, of course, the wolf manages to get away with only 1 hit point left... :D


Male Human Supreme Overlord

450 XP to everyone for successfully completing our first combat! Yay!!!! I will update your wiki sheets to reflect this.


*wonders if the magic missile would have done enough to take down the worg so he didn't alert his 'friends'.*


Male Human Supreme Overlord
Thelen Mallory wrote:
*wonders if the magic missile would have done enough to take down the worg so he didn't alert his 'friends'.*

Nope, not even if it did max damage. :D


Anyone else notice that we tend to slow down whenever it comes time to make a decison? :P


Male Human Supreme Overlord
Andante wrote:
Anyone else notice that we tend to slow down whenever it comes time to make a decison? :P

It's because I actually wait on everyone to, you know, make a decision before advancing the story. I don't want anyone to feel like I'm stepping on their toes or ignoring their character's opinions.


DM Fatespinner wrote:
It's because I actually wait on everyone to, you know, make a decision before advancing the story. I don't want anyone to feel like I'm stepping on their toes or ignoring their character's opinions.

Not commenting on YOU, commenting on US!


Male Human Supreme Overlord
Andante wrote:
]Not commenting on YOU, commenting on US!

O


Anyone else starting to feel bad that we're busily bringing more pain and suffering to the injured, fleeing evil wolfie?


Male Human Supreme Overlord
Andante wrote:
Anyone else starting to feel bad that we're busily bringing more pain and suffering to the injured, fleeing evil wolfie?

You're a bunch of sadistic bastards but, eh, he attacked you first. The truly compassionate might try to take it hostage (Anain said the thing can speak Common, remember?) and see if they can get it to see the error of it's ways. If you decide to kill it, though, you're certainly justified and it's not going to hurt your alignments.


There is no redemption of the evil beast. Maybe we can help it find peace in it's darkend afterlife. :)

Shadow Lodge

Human

OH WHY DO I SUCK AT FORGETTING THIS THREAD IS HERE?
To answer Andante, yes. Yes I feel bad a little bit. Inside. Where it matters.


Male Human Supreme Overlord
Pickwick wrote:
OH WHY DO I SUCK AT FORGETTING THIS THREAD IS HERE?

So... you're very good at remembering, then?

Shadow Lodge

Human
DM Fatespinner wrote:
So... you're very good at remembering, then?

...quiet you.


Male Human Supreme Overlord
Thelen Mallory wrote:
DM Fatespinner wrote:
Andante wrote:
Anyone else starting to feel bad that we're busily bringing more pain and suffering to the injured, fleeing evil wolfie?
You're a bunch of sadistic bastards but, eh, he attacked you first. The truly compassionate might try to take it hostage (Anain said the thing can speak Common, remember?) and see if they can get it to see the error of it's ways. If you decide to kill it, though, you're certainly justified and it's not going to hurt your alignments.
There is no redemption of the evil beast. Maybe we can help it find peace in it's darkend afterlife. :)

Oh, except for the paladin. Killing a defenseless animal in cold blood will definitely cost him his class abilities until he atones.

I'm kidding.

Shadow Lodge

Human

OH G!# D#%NIT, I JUST WANT THE THING TO DIE.
Please die already!


Fatespinner wrote:
Oh, except for the paladin. Killing a defenseless animal in cold blood will definitely cost him his class abilities until he atones.

[ooc]I'm kidding.[/ooc}

Hey--At least I wanted it to find peace in the afterlife. I wasn't wishing an eternity of suffering on it...save that for the crazy orcs. :)

*ahem* EVIL MUST BE VANQUISHED! [/palidanspeak] ;)


Male Human Supreme Overlord
Pickwick wrote:

OH g*@ d#~NIT, I JUST WANT THE THING TO DIE.

Please die already!

Riann and Thelen both have crossbows they can peck at it with if they want, though there will be some serious distance involved by the time we get around to Thelen's turn as this critter has no reason to not run with every shred of life left in it. Riann could always faerie fire it and make everyone's job easier in the following round...

Shadow Lodge

Human

The light Aynsley grabs is so she can see the pit, not see Anain.


Male Human Supreme Overlord
Pickwick wrote:
The light Aynsley grabs is so she can see the pit, not see Anain.

Ah, I see. The only other light source being carried around is Thelen's mace, however, and I feel he might want to hang on to that in case of attack.

Anain's torch is bright enough (and he is close enough) that you can see the pit without much effort.

Shadow Lodge

Human

Ack, you're right. For some reason I thought Anain had magic glowy and Thelen had the torch. OHFIEN. Nevermind the light... part... thing.

Shadow Lodge

Human

Way-hey-hey, reaches into his robes and scratches his 'familiar', eh? Is THAT what the kids are calling it these days?
::cough::

</bawdy>


Male Human (Chondathan) Illusionist 3/Master Specialist 1
Pickwick wrote:

Way-hey-hey, reaches into his robes and scratches his 'familiar', eh? Is THAT what the kids are calling it these days?

::cough::

</bawdy>

Yes, but only in the Realms as I understand it. Ahem.

Shadow Lodge

Human

FATEY. If I don't realize it's my turn and more than 24 hours have passed, you gotta tell me! ><; We live together! There's no reason for this! xD

Shadow Lodge

Human

Thelen = PWN. :[


Male Human Supreme Overlord
Pickwick wrote:
Thelen = PWN. :[

Quite possibly. If that's the case, I have a question for the other players:

Would you prefer that I NPC Thelen and continue with the rest of you or should I start looking for a new player to fill the slot (perhaps a captive at the orc camp or somesuch)?


Male Human (Chondathan) Illusionist 3/Master Specialist 1
DM Fatespinner wrote:
Pickwick wrote:
Thelen = PWN. :[

Quite possibly. If that's the case, I have a question for the other players:

Would you prefer that I NPC Thelen and continue with the rest of you or should I start looking for a new player to fill the slot (perhaps a captive at the orc camp or somesuch)?

I prefer you NPC Thelen until you can find a new player to fill the slot.

The Exchange RPG Superstar 2011 Top 32

Anain Cuthnor wrote:
DM Fatespinner wrote:
Pickwick wrote:
Thelen = PWN. :[

Quite possibly. If that's the case, I have a question for the other players:

Would you prefer that I NPC Thelen and continue with the rest of you or should I start looking for a new player to fill the slot (perhaps a captive at the orc camp or somesuch)?

I prefer you NPC Thelen until you can find a new player to fill the slot.

POUNCE

... That is, if you don't mind. Or if you don't have a waiting list.


Male Human Supreme Overlord
Sect wrote:
... That is, if you don't mind. Or if you don't have a waiting list.

I don't believe I do have a waiting list for this game, so ah... if we don't hear from Thelen's player (shamgar) before Monday, you're in! I will likely have your character start out as a captive of the orc camp in order to bring you into the story as soon as possible. As Thelen will be the one leaving, the party will be in need of an armored melee-type person. The skill-monkey, cleric, and spellcaster roles remain filled. Someone with social skills would also be handy, as I believe Riann is the only other character with a positive Charisma modifier. Knight or paladin would be the strongest choice, but you're welcome to do what you like (Swashbuckler, maybe)?

The Exchange RPG Superstar 2011 Top 32

DM Fatespinner wrote:
Sect wrote:
... That is, if you don't mind. Or if you don't have a waiting list.
I don't believe I do have a waiting list for this game, so ah... if we don't hear from Thelen's player (shamgar) before Monday, you're in! I will likely have your character start out as a captive of the orc camp in order to bring you into the story as soon as possible. As Thelen will be the one leaving, the party will be in need of an armored melee-type person. The skill-monkey, cleric, and spellcaster roles remain filled. Someone with social skills would also be handy, as I believe Riann is the only other character with a positive Charisma modifier. Knight or paladin would be the strongest choice, but you're welcome to do what you like (Swashbuckler, maybe)?

Snap! There goes my idea of the country-bumpkin Ranger/Fighter, aiming towards Horselord ^_^

Hm. I'll take a look at some other ideas. I'm already playing a Knight in Hammith's game, so probably not that. Any of the players have suggestions?

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